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-rw-r--r--mesalib/src/mesa/drivers/common/meta.c10
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.c4
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c9
3 files changed, 13 insertions, 10 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 2ebcd35bd..482bd98a2 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -1569,10 +1569,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
/* vertex colors */
for (i = 0; i < 4; i++) {
- verts[i].r = ctx->Color.ClearColorUnclamped[0];
- verts[i].g = ctx->Color.ClearColorUnclamped[1];
- verts[i].b = ctx->Color.ClearColorUnclamped[2];
- verts[i].a = ctx->Color.ClearColorUnclamped[3];
+ verts[i].r = ctx->Color.ClearColor.f[0];
+ verts[i].g = ctx->Color.ClearColor.f[1];
+ verts[i].b = ctx->Color.ClearColor.f[2];
+ verts[i].a = ctx->Color.ClearColor.f[3];
}
/* upload new vertex data */
@@ -1679,7 +1679,7 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_UseProgramObjectARB(clear->ShaderProg);
_mesa_Uniform4fvARB(clear->ColorLocation, 1,
- ctx->Color.ClearColorUnclamped);
+ ctx->Color.ClearColor.f);
_mesa_BindVertexArray(clear->ArrayObj);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c
index 6d6401934..cdd413737 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.c
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c
@@ -816,8 +816,10 @@ driCreateNewScreen(int scrn,
(void) loaderPrivate;
- if (driDriverAPI.InitScreen == NULL)
+ if (driDriverAPI.InitScreen == NULL) {
+ __driUtilMessage("driver does not support DRI1");
return NULL;
+ }
psp = calloc(1, sizeof *psp);
if (!psp)
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index 35a150d06..14d15ed6c 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -249,14 +249,15 @@ static void wmesa_flush(struct gl_context *ctx)
/*
* Set the color used to clear the color buffer.
*/
-static void clear_color(struct gl_context *ctx, const GLfloat color[4])
+static void clear_color(struct gl_context *ctx,
+ const union gl_color_union color)
{
WMesaContext pwc = wmesa_context(ctx);
GLubyte col[3];
- CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[0], color.f[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[1], color.f[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[2], color.f[2]);
pwc->clearColorRef = RGB(col[0], col[1], col[2]);
DeleteObject(pwc->clearPen);
DeleteObject(pwc->clearBrush);