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-rw-r--r--mesalib/src/mesa/drivers/dri/Makefile.am3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drirc20
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h5
3 files changed, 23 insertions, 5 deletions
diff --git a/mesalib/src/mesa/drivers/dri/Makefile.am b/mesalib/src/mesa/drivers/dri/Makefile.am
index 70039f9ad..2009da921 100644
--- a/mesalib/src/mesa/drivers/dri/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/Makefile.am
@@ -85,7 +85,6 @@ install-data-hook:
ln -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so \
$(DESTDIR)$(dridir)/$$i; \
done;
- $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.so
- $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.la
+ $(RM) -f $(DESTDIR)$(dridir)/mesa_dri_drivers.*
endif
diff --git a/mesalib/src/mesa/drivers/dri/common/drirc b/mesalib/src/mesa/drivers/dri/common/drirc
index ebc04cd9b..4b9841bd2 100644
--- a/mesalib/src/mesa/drivers/dri/common/drirc
+++ b/mesalib/src/mesa/drivers/dri/common/drirc
@@ -11,17 +11,21 @@ Application bugs worked around in this file:
is still 1.10.
* Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4"
- expression, which fails to compile with GLSL 1.10.
+ expression, which is illegal in GLSL 1.10.
Adding "#version 130" fixes this.
* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which
- fails to compile with GLSL 1.10.
+ is illegal in GLSL 1.10.
Adding "#version 130" fixes this.
* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses a "uint & int"
- expression, which fails (and should fail) to compile with any GLSL version.
+ expression, which is illegal in any GLSL version.
Disabling ARB_shader_bit_encoding fixes this.
+* If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses
+ an #extension directive in the middle of its shaders, which is illegal
+ in GLSL.
+
TODO: document the other workarounds.
-->
@@ -45,6 +49,7 @@ TODO: document the other workarounds.
<option name="disable_blend_func_extended" value="true" />
<option name="force_glsl_version" value="130" />
<option name="disable_shader_bit_encoding" value="true" />
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
@@ -52,6 +57,15 @@ TODO: document the other workarounds.
<option name="disable_blend_func_extended" value="true" />
<option name="force_glsl_version" value="130" />
<option name="disable_shader_bit_encoding" value="true" />
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Unigine Valley (32-bit)" executable="valley_x86">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Unigine Valley (64-bit)" executable="valley_x64">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
index fc9e10461..b73a6620c 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -105,6 +105,11 @@ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \
DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \
DRI_CONF_OPT_END
+#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
+DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \
+ DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in the middle of shaders")) \
+DRI_CONF_OPT_END
+
/**