diff options
Diffstat (limited to 'mesalib/src/mesa/main/api_noop.c')
-rw-r--r-- | mesalib/src/mesa/main/api_noop.c | 2156 |
1 files changed, 1084 insertions, 1072 deletions
diff --git a/mesalib/src/mesa/main/api_noop.c b/mesalib/src/mesa/main/api_noop.c index 9a36394d6..f13d3641b 100644 --- a/mesalib/src/mesa/main/api_noop.c +++ b/mesalib/src/mesa/main/api_noop.c @@ -1,1072 +1,1084 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "glheader.h" -#include "api_noop.h" -#include "api_validate.h" -#include "api_arrayelt.h" -#include "context.h" -#include "light.h" -#include "macros.h" -#include "dlist.h" -#include "eval.h" -#include "main/dispatch.h" - - -/** - * \file - * Just update the ctx->Current vertex attributes. - * These functions are used when outside glBegin/glEnd or outside display - * lists. - */ - - -#if FEATURE_beginend - - -static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] = (GLfloat)b; -} - -static void GLAPIENTRY _mesa_noop_Indexf( GLfloat f ) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = f; -} - -static void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = *v; -} - -static void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; - dest[0] = a; - dest[1] = 0.0; - dest[2] = 0.0; - dest[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG]; - dest[0] = v[0]; - dest[1] = 0.0; - dest[2] = 0.0; - dest[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; - dest[0] = a; - dest[1] = b; - dest[2] = c; - dest[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; - color[0] = a; - color[1] = b; - color[2] = c; - color[3] = d; -} - -static void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; - color[0] = v[0]; - color[1] = v[1]; - color[2] = v[2]; - color[3] = v[3]; -} - -static void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; - color[0] = a; - color[1] = b; - color[2] = c; - color[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; - color[0] = v[0]; - color[1] = v[1]; - color[2] = v[2]; - color[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = a; - dest[1] = 0; - dest[2] = 0; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = v[0]; - dest[1] = 0; - dest[2] = 0; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = a; - dest[1] = b; - dest[2] = 0; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = 0; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = a; - dest[1] = b; - dest[2] = c; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = 1; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b, - GLfloat c, GLfloat d ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = a; - dest[1] = b; - dest[2] = c; - dest[3] = d; - } -} - -static void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint unit = target - GL_TEXTURE0_ARB; - - /* unit is unsigned -- cannot be less than zero. - */ - if (unit < MAX_TEXTURE_COORD_UNITS) - { - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = v[3]; - } -} - -static void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; - color[0] = a; - color[1] = b; - color[2] = c; - color[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; - color[0] = v[0]; - color[1] = v[1]; - color[2] = v[2]; - color[3] = 1.0; -} - -static void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = a; - dest[1] = 0; - dest[2] = 0; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = v[0]; - dest[1] = 0; - dest[2] = 0; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = a; - dest[1] = b; - dest[2] = 0; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = 0; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = a; - dest[1] = b; - dest[2] = c; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = 1; -} - -static void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = a; - dest[1] = b; - dest[2] = c; - dest[3] = d; -} - -static void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = v[3]; -} - - -/** - * GL_NV_vertex_program attributes. - * Note that these attributes alias the conventional vertex attributes. - */ - -static void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fNV(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvNV(index)" ); -} - - - -/** - * GL_ARB_vertex_program attributes. - * Note that these attributes DO NOT alias the conventional vertex attributes. - */ - -static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fARB(index)" ); -} - -static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_GENERIC_ATTRIBS) { - ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]); - } - else - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvARB(index)" ); -} - - - -/** - * Called by glMaterial*() - */ -void GLAPIENTRY -_mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i, nr; - struct gl_material *mat = &ctx->Light.Material; - GLuint bitmask = _mesa_material_bitmask( ctx, face, pname, ~0, - "_mesa_noop_Materialfv" ); - - if (ctx->Light.ColorMaterialEnabled) - bitmask &= ~ctx->Light.ColorMaterialBitmask; - - if (bitmask == 0) - return; - - switch (pname) { - case GL_SHININESS: nr = 1; break; - case GL_COLOR_INDEXES: nr = 3; break; - default: nr = 4 ; break; - } - - for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) - if (bitmask & (1<<i)) - COPY_SZ_4V( mat->Attrib[i], nr, params ); - - _mesa_update_material( ctx, bitmask ); -} - - -/** - * These really are noops outside begin/end: - */ -static void GLAPIENTRY _mesa_noop_Vertex2fv( const GLfloat *v ) -{ - (void) v; -} - -static void GLAPIENTRY _mesa_noop_Vertex3fv( const GLfloat *v ) -{ - (void) v; -} - -static void GLAPIENTRY _mesa_noop_Vertex4fv( const GLfloat *v ) -{ - (void) v; -} - -static void GLAPIENTRY _mesa_noop_Vertex2f( GLfloat a, GLfloat b ) -{ - (void) a; (void) b; -} - -static void GLAPIENTRY _mesa_noop_Vertex3f( GLfloat a, GLfloat b, GLfloat c ) -{ - (void) a; (void) b; (void) c; -} - -static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) -{ - (void) a; (void) b; (void) c; (void) d; -} - - -#if FEATURE_evaluators -/* Similarly, these have no effect outside begin/end: - */ -static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a ) -{ - (void) a; -} - -static void GLAPIENTRY _mesa_noop_EvalCoord1fv( const GLfloat *v ) -{ - (void) v; -} - -static void GLAPIENTRY _mesa_noop_EvalCoord2f( GLfloat a, GLfloat b ) -{ - (void) a; (void) b; -} - -static void GLAPIENTRY _mesa_noop_EvalCoord2fv( const GLfloat *v ) -{ - (void) v; -} - -static void GLAPIENTRY _mesa_noop_EvalPoint1( GLint a ) -{ - (void) a; -} - -static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) -{ - (void) a; (void) b; -} -#endif /* FEATURE_evaluators */ - - -/* Begin -- call into driver, should result in the vtxfmt being - * swapped out: - */ -static void GLAPIENTRY _mesa_noop_Begin( GLenum mode ) -{ - (void) mode; -} - - -/* End -- just raise an error - */ -static void GLAPIENTRY _mesa_noop_End( void ) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd(no glBegin)" ); -} - - -/** - * Execute a glRectf() function. This is not suitable for GL_COMPILE - * modes (as the test for outside begin/end is not compiled), - * but may be useful for drivers in circumstances which exclude - * display list interactions. - * - * (None of the functions in this file are suitable for GL_COMPILE - * modes). - */ -void GLAPIENTRY -_mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) -{ - { - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - } - - CALL_Begin(GET_DISPATCH(), (GL_QUADS)); - CALL_Vertex2f(GET_DISPATCH(), (x1, y1)); - CALL_Vertex2f(GET_DISPATCH(), (x2, y1)); - CALL_Vertex2f(GET_DISPATCH(), (x2, y2)); - CALL_Vertex2f(GET_DISPATCH(), (x1, y2)); - CALL_End(GET_DISPATCH(), ()); -} - - -/** - * Some very basic support for arrays. Drivers without explicit array - * support can hook these in, but still need to supply an array-elt - * implementation. - */ -static void GLAPIENTRY -_mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) - return; - - CALL_Begin(GET_DISPATCH(), (mode)); - for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (start + i)); - CALL_End(GET_DISPATCH(), ()); -} - - -static void GLAPIENTRY -_mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) - return; - - CALL_Begin(GET_DISPATCH(), (mode)); - - switch (type) { - case GL_UNSIGNED_BYTE: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] )); - break; - case GL_UNSIGNED_SHORT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] )); - break; - case GL_UNSIGNED_INT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] )); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); - break; - } - - CALL_End(GET_DISPATCH(), ()); -} - -static void GLAPIENTRY -_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices, GLint basevertex) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, - basevertex )) - return; - - CALL_Begin(GET_DISPATCH(), (mode)); - - switch (type) { - case GL_UNSIGNED_BYTE: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] + - basevertex)); - break; - case GL_UNSIGNED_SHORT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] + - basevertex )); - break; - case GL_UNSIGNED_INT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] + - basevertex )); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElementsBaseVertex(type)" ); - break; - } - - CALL_End(GET_DISPATCH(), ()); -} - - -static void GLAPIENTRY -_mesa_noop_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - - if (_mesa_validate_DrawRangeElements( ctx, mode, - start, end, - count, type, indices, 0 )) - CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); -} - -/* GL_EXT_multi_draw_arrays */ -void GLAPIENTRY -_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, - const GLvoid **indices, GLsizei primcount) -{ - GLsizei i; - - for (i = 0; i < primcount; i++) { - if (count[i] > 0) { - CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i])); - } - } -} - -static void GLAPIENTRY -_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices, GLint basevertex) -{ - GET_CURRENT_CONTEXT(ctx); - - if (_mesa_validate_DrawRangeElements( ctx, mode, - start, end, - count, type, indices, basevertex )) - CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count, type, indices, - basevertex)); -} - -/* GL_EXT_multi_draw_arrays */ -void GLAPIENTRY -_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, - GLenum type, - const GLvoid **indices, - GLsizei primcount, - const GLint *basevertex) -{ - GLsizei i; - - for (i = 0; i < primcount; i++) { - if (count[i] > 0) { - CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type, - indices[i], - basevertex[i])); - } - } -} - -/* - * Eval Mesh - */ - -/** - * KW: - * If are compiling, we don't know whether eval will produce a - * vertex when it is run in the future. If this is pure immediate - * mode, eval is a noop if neither vertex map is enabled. - * - * Thus we need to have a check in the display list code or elsewhere - * for eval(1,2) vertices in the case where map(1,2)_vertex is - * disabled, and to purge those vertices from the vb. - */ -void GLAPIENTRY -_mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - GLfloat u, du; - GLenum prim; - - switch (mode) { - case GL_POINT: - prim = GL_POINTS; - break; - case GL_LINE: - prim = GL_LINE_STRIP; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" ); - return; - } - - /* No effect if vertex maps disabled. - */ - if (!ctx->Eval.Map1Vertex4 && - !ctx->Eval.Map1Vertex3 && - !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS])) - return; - - du = ctx->Eval.MapGrid1du; - u = ctx->Eval.MapGrid1u1 + i1 * du; - - CALL_Begin(GET_DISPATCH(), (prim)); - for (i=i1;i<=i2;i++,u+=du) { - CALL_EvalCoord1f(GET_DISPATCH(), (u)); - } - CALL_End(GET_DISPATCH(), ()); -} - - - -void GLAPIENTRY -_mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat u, du, v, dv, v1, u1; - GLint i, j; - - switch (mode) { - case GL_POINT: - case GL_LINE: - case GL_FILL: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); - return; - } - - /* No effect if vertex maps disabled. - */ - if (!ctx->Eval.Map2Vertex4 && - !ctx->Eval.Map2Vertex3 && - !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS])) - return; - - du = ctx->Eval.MapGrid2du; - dv = ctx->Eval.MapGrid2dv; - v1 = ctx->Eval.MapGrid2v1 + j1 * dv; - u1 = ctx->Eval.MapGrid2u1 + i1 * du; - - switch (mode) { - case GL_POINT: - CALL_Begin(GET_DISPATCH(), (GL_POINTS)); - for (v=v1,j=j1;j<=j2;j++,v+=dv) { - for (u=u1,i=i1;i<=i2;i++,u+=du) { - CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); - } - } - CALL_End(GET_DISPATCH(), ()); - break; - case GL_LINE: - for (v=v1,j=j1;j<=j2;j++,v+=dv) { - CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); - for (u=u1,i=i1;i<=i2;i++,u+=du) { - CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); - } - CALL_End(GET_DISPATCH(), ()); - } - for (u=u1,i=i1;i<=i2;i++,u+=du) { - CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); - for (v=v1,j=j1;j<=j2;j++,v+=dv) { - CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); - } - CALL_End(GET_DISPATCH(), ()); - } - break; - case GL_FILL: - for (v=v1,j=j1;j<j2;j++,v+=dv) { - CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP)); - for (u=u1,i=i1;i<=i2;i++,u+=du) { - CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); - CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv)); - } - CALL_End(GET_DISPATCH(), ()); - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); - return; - } -} - - - -/** - * Build a vertexformat of functions to use outside begin/end pairs. - * - * TODO -- build a whole dispatch table for this purpose, and likewise - * for inside begin/end. - */ -void -_mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) -{ - _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); - - vfmt->Begin = _mesa_noop_Begin; - - _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); - - vfmt->Color3f = _mesa_noop_Color3f; - vfmt->Color3fv = _mesa_noop_Color3fv; - vfmt->Color4f = _mesa_noop_Color4f; - vfmt->Color4fv = _mesa_noop_Color4fv; - vfmt->EdgeFlag = _mesa_noop_EdgeFlag; - vfmt->End = _mesa_noop_End; - - _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_); - - vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; - vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; - vfmt->Indexf = _mesa_noop_Indexf; - vfmt->Indexfv = _mesa_noop_Indexfv; - vfmt->Materialfv = _mesa_noop_Materialfv; - vfmt->MultiTexCoord1fARB = _mesa_noop_MultiTexCoord1fARB; - vfmt->MultiTexCoord1fvARB = _mesa_noop_MultiTexCoord1fvARB; - vfmt->MultiTexCoord2fARB = _mesa_noop_MultiTexCoord2fARB; - vfmt->MultiTexCoord2fvARB = _mesa_noop_MultiTexCoord2fvARB; - vfmt->MultiTexCoord3fARB = _mesa_noop_MultiTexCoord3fARB; - vfmt->MultiTexCoord3fvARB = _mesa_noop_MultiTexCoord3fvARB; - vfmt->MultiTexCoord4fARB = _mesa_noop_MultiTexCoord4fARB; - vfmt->MultiTexCoord4fvARB = _mesa_noop_MultiTexCoord4fvARB; - vfmt->Normal3f = _mesa_noop_Normal3f; - vfmt->Normal3fv = _mesa_noop_Normal3fv; - vfmt->SecondaryColor3fEXT = _mesa_noop_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = _mesa_noop_SecondaryColor3fvEXT; - vfmt->TexCoord1f = _mesa_noop_TexCoord1f; - vfmt->TexCoord1fv = _mesa_noop_TexCoord1fv; - vfmt->TexCoord2f = _mesa_noop_TexCoord2f; - vfmt->TexCoord2fv = _mesa_noop_TexCoord2fv; - vfmt->TexCoord3f = _mesa_noop_TexCoord3f; - vfmt->TexCoord3fv = _mesa_noop_TexCoord3fv; - vfmt->TexCoord4f = _mesa_noop_TexCoord4f; - vfmt->TexCoord4fv = _mesa_noop_TexCoord4fv; - vfmt->Vertex2f = _mesa_noop_Vertex2f; - vfmt->Vertex2fv = _mesa_noop_Vertex2fv; - vfmt->Vertex3f = _mesa_noop_Vertex3f; - vfmt->Vertex3fv = _mesa_noop_Vertex3fv; - vfmt->Vertex4f = _mesa_noop_Vertex4f; - vfmt->Vertex4fv = _mesa_noop_Vertex4fv; - vfmt->VertexAttrib1fNV = _mesa_noop_VertexAttrib1fNV; - vfmt->VertexAttrib1fvNV = _mesa_noop_VertexAttrib1fvNV; - vfmt->VertexAttrib2fNV = _mesa_noop_VertexAttrib2fNV; - vfmt->VertexAttrib2fvNV = _mesa_noop_VertexAttrib2fvNV; - vfmt->VertexAttrib3fNV = _mesa_noop_VertexAttrib3fNV; - vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV; - vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV; - vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV; - vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB; - - vfmt->Rectf = _mesa_noop_Rectf; - - vfmt->DrawArrays = _mesa_noop_DrawArrays; - vfmt->DrawElements = _mesa_noop_DrawElements; - vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; - vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; - vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; - vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; - vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; -} - - -#endif /* FEATURE_beginend */ +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "glheader.h"
+#include "api_noop.h"
+#include "api_validate.h"
+#include "api_arrayelt.h"
+#include "context.h"
+#include "light.h"
+#include "macros.h"
+#include "dlist.h"
+#include "eval.h"
+#include "main/dispatch.h"
+
+
+/**
+ * \file
+ * Just update the ctx->Current vertex attributes.
+ * These functions are used when outside glBegin/glEnd or outside display
+ * lists.
+ */
+
+
+#if FEATURE_beginend
+
+
+static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] = (GLfloat)b;
+}
+
+static void GLAPIENTRY _mesa_noop_Indexf( GLfloat f )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = f;
+}
+
+static void GLAPIENTRY _mesa_noop_Indexfv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0] = *v;
+}
+
+static void GLAPIENTRY _mesa_noop_FogCoordfEXT( GLfloat a )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG];
+ dest[0] = a;
+ dest[1] = 0.0;
+ dest[2] = 0.0;
+ dest[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_FogCoordfvEXT( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_FOG];
+ dest[0] = v[0];
+ dest[1] = 0.0;
+ dest[2] = 0.0;
+ dest[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_Normal3f( GLfloat a, GLfloat b, GLfloat c )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = c;
+ dest[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_Normal3fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = v[2];
+ dest[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ color[0] = a;
+ color[1] = b;
+ color[2] = c;
+ color[3] = d;
+}
+
+static void GLAPIENTRY _mesa_noop_Color4fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ color[0] = v[0];
+ color[1] = v[1];
+ color[2] = v[2];
+ color[3] = v[3];
+}
+
+static void GLAPIENTRY _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ color[0] = a;
+ color[1] = b;
+ color[2] = c;
+ color[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_Color3fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ color[0] = v[0];
+ color[1] = v[1];
+ color[2] = v[2];
+ color[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = a;
+ dest[1] = 0;
+ dest[2] = 0;
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB( GLenum target, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = v[0];
+ dest[1] = 0;
+ dest[2] = 0;
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = 0;
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB( GLenum target, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = 0;
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = c;
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB( GLenum target, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = v[2];
+ dest[3] = 1;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b,
+ GLfloat c, GLfloat d )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = c;
+ dest[3] = d;
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB( GLenum target, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint unit = target - GL_TEXTURE0_ARB;
+
+ /* unit is unsigned -- cannot be less than zero.
+ */
+ if (unit < MAX_TEXTURE_COORD_UNITS)
+ {
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = v[2];
+ dest[3] = v[3];
+ }
+}
+
+static void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
+ color[0] = a;
+ color[1] = b;
+ color[2] = c;
+ color[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *color = ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
+ color[0] = v[0];
+ color[1] = v[1];
+ color[2] = v[2];
+ color[3] = 1.0;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord1f( GLfloat a )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = a;
+ dest[1] = 0;
+ dest[2] = 0;
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord1fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = v[0];
+ dest[1] = 0;
+ dest[2] = 0;
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord2f( GLfloat a, GLfloat b )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = 0;
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord2fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = 0;
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord3f( GLfloat a, GLfloat b, GLfloat c )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = c;
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord3fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = v[2];
+ dest[3] = 1;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = a;
+ dest[1] = b;
+ dest[2] = c;
+ dest[3] = d;
+}
+
+static void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat *dest = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
+ dest[0] = v[0];
+ dest[1] = v[1];
+ dest[2] = v[2];
+ dest[3] = v[3];
+}
+
+
+/**
+ * GL_NV_vertex_program attributes.
+ * Note that these attributes alias the conventional vertex attributes.
+ */
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fNV(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) {
+ ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvNV(index)" );
+}
+
+
+
+/**
+ * GL_ARB_vertex_program attributes.
+ * Note that these attributes DO NOT alias the conventional vertex attributes.
+ */
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib1fvARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib2fvARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib3fvARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fARB(index)" );
+}
+
+static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
+ ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]);
+ }
+ else
+ _mesa_error( ctx, GL_INVALID_VALUE, "glVertexAttrib4fvARB(index)" );
+}
+
+
+
+/**
+ * Called by glMaterial*()
+ */
+void GLAPIENTRY
+_mesa_noop_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i, nr;
+ struct gl_material *mat = &ctx->Light.Material;
+ GLuint bitmask = _mesa_material_bitmask( ctx, face, pname, ~0,
+ "_mesa_noop_Materialfv" );
+
+ if (ctx->Light.ColorMaterialEnabled)
+ bitmask &= ~ctx->Light.ColorMaterialBitmask;
+
+ if (bitmask == 0)
+ return;
+
+ switch (pname) {
+ case GL_SHININESS: nr = 1; break;
+ case GL_COLOR_INDEXES: nr = 3; break;
+ default: nr = 4 ; break;
+ }
+
+ for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
+ if (bitmask & (1<<i))
+ COPY_SZ_4V( mat->Attrib[i], nr, params );
+
+ _mesa_update_material( ctx, bitmask );
+}
+
+
+/**
+ * These really are noops outside begin/end:
+ */
+static void GLAPIENTRY _mesa_noop_Vertex2fv( const GLfloat *v )
+{
+ (void) v;
+}
+
+static void GLAPIENTRY _mesa_noop_Vertex3fv( const GLfloat *v )
+{
+ (void) v;
+}
+
+static void GLAPIENTRY _mesa_noop_Vertex4fv( const GLfloat *v )
+{
+ (void) v;
+}
+
+static void GLAPIENTRY _mesa_noop_Vertex2f( GLfloat a, GLfloat b )
+{
+ (void) a; (void) b;
+}
+
+static void GLAPIENTRY _mesa_noop_Vertex3f( GLfloat a, GLfloat b, GLfloat c )
+{
+ (void) a; (void) b; (void) c;
+}
+
+static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d )
+{
+ (void) a; (void) b; (void) c; (void) d;
+}
+
+
+#if FEATURE_evaluators
+/* Similarly, these have no effect outside begin/end:
+ */
+static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a )
+{
+ (void) a;
+}
+
+static void GLAPIENTRY _mesa_noop_EvalCoord1fv( const GLfloat *v )
+{
+ (void) v;
+}
+
+static void GLAPIENTRY _mesa_noop_EvalCoord2f( GLfloat a, GLfloat b )
+{
+ (void) a; (void) b;
+}
+
+static void GLAPIENTRY _mesa_noop_EvalCoord2fv( const GLfloat *v )
+{
+ (void) v;
+}
+
+static void GLAPIENTRY _mesa_noop_EvalPoint1( GLint a )
+{
+ (void) a;
+}
+
+static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b )
+{
+ (void) a; (void) b;
+}
+#endif /* FEATURE_evaluators */
+
+
+/* Begin -- call into driver, should result in the vtxfmt being
+ * swapped out:
+ */
+static void GLAPIENTRY _mesa_noop_Begin( GLenum mode )
+{
+ (void) mode;
+}
+
+
+/* End -- just raise an error
+ */
+static void GLAPIENTRY _mesa_noop_End( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd(no glBegin)" );
+}
+
+
+/***
+ * PrimitiveRestart called outside glBegin()/End(): raise an error
+ */
+static void GLAPIENTRY _mesa_noop_PrimitiveRestartNV( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartNV(no glBegin)");
+}
+
+
+/**
+ * Execute a glRectf() function. This is not suitable for GL_COMPILE
+ * modes (as the test for outside begin/end is not compiled),
+ * but may be useful for drivers in circumstances which exclude
+ * display list interactions.
+ *
+ * (None of the functions in this file are suitable for GL_COMPILE
+ * modes).
+ */
+void GLAPIENTRY
+_mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
+{
+ {
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ }
+
+ CALL_Begin(GET_DISPATCH(), (GL_QUADS));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y2));
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+/**
+ * Some very basic support for arrays. Drivers without explicit array
+ * support can hook these in, but still need to supply an array-elt
+ * implementation.
+ */
+static void GLAPIENTRY
+_mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
+ return;
+
+ CALL_Begin(GET_DISPATCH(), (mode));
+ for (i = 0; i < count; i++)
+ CALL_ArrayElement(GET_DISPATCH(), (start + i));
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+static void GLAPIENTRY
+_mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
+ return;
+
+ CALL_Begin(GET_DISPATCH(), (mode));
+
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] ));
+ break;
+ case GL_UNSIGNED_SHORT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] ));
+ break;
+ case GL_UNSIGNED_INT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] ));
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
+ break;
+ }
+
+ CALL_End(GET_DISPATCH(), ());
+}
+
+static void GLAPIENTRY
+_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
+ basevertex ))
+ return;
+
+ CALL_Begin(GET_DISPATCH(), (mode));
+
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] +
+ basevertex));
+ break;
+ case GL_UNSIGNED_SHORT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] +
+ basevertex ));
+ break;
+ case GL_UNSIGNED_INT:
+ for (i = 0 ; i < count ; i++)
+ CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] +
+ basevertex ));
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElementsBaseVertex(type)" );
+ break;
+ }
+
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+static void GLAPIENTRY
+_mesa_noop_DrawRangeElements(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (_mesa_validate_DrawRangeElements( ctx, mode,
+ start, end,
+ count, type, indices, 0 ))
+ CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices));
+}
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i]));
+ }
+ }
+}
+
+static void GLAPIENTRY
+_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (_mesa_validate_DrawRangeElements( ctx, mode,
+ start, end,
+ count, type, indices, basevertex ))
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count, type, indices,
+ basevertex));
+}
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type,
+ indices[i],
+ basevertex[i]));
+ }
+ }
+}
+
+/*
+ * Eval Mesh
+ */
+
+/**
+ * KW:
+ * If are compiling, we don't know whether eval will produce a
+ * vertex when it is run in the future. If this is pure immediate
+ * mode, eval is a noop if neither vertex map is enabled.
+ *
+ * Thus we need to have a check in the display list code or elsewhere
+ * for eval(1,2) vertices in the case where map(1,2)_vertex is
+ * disabled, and to purge those vertices from the vb.
+ */
+void GLAPIENTRY
+_mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ GLfloat u, du;
+ GLenum prim;
+
+ switch (mode) {
+ case GL_POINT:
+ prim = GL_POINTS;
+ break;
+ case GL_LINE:
+ prim = GL_LINE_STRIP;
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map1Vertex4 &&
+ !ctx->Eval.Map1Vertex3 &&
+ !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS]))
+ return;
+
+ du = ctx->Eval.MapGrid1du;
+ u = ctx->Eval.MapGrid1u1 + i1 * du;
+
+ CALL_Begin(GET_DISPATCH(), (prim));
+ for (i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord1f(GET_DISPATCH(), (u));
+ }
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+
+void GLAPIENTRY
+_mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat u, du, v, dv, v1, u1;
+ GLint i, j;
+
+ switch (mode) {
+ case GL_POINT:
+ case GL_LINE:
+ case GL_FILL:
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map2Vertex4 &&
+ !ctx->Eval.Map2Vertex3 &&
+ !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS]))
+ return;
+
+ du = ctx->Eval.MapGrid2du;
+ dv = ctx->Eval.MapGrid2dv;
+ v1 = ctx->Eval.MapGrid2v1 + j1 * dv;
+ u1 = ctx->Eval.MapGrid2u1 + i1 * du;
+
+ switch (mode) {
+ case GL_POINT:
+ CALL_Begin(GET_DISPATCH(), (GL_POINTS));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ }
+ CALL_End(GET_DISPATCH(), ());
+ break;
+ case GL_LINE:
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ case GL_FILL:
+ for (v=v1,j=j1;j<j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" );
+ return;
+ }
+}
+
+
+
+/**
+ * Build a vertexformat of functions to use outside begin/end pairs.
+ *
+ * TODO -- build a whole dispatch table for this purpose, and likewise
+ * for inside begin/end.
+ */
+void
+_mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
+{
+ _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
+
+ vfmt->Begin = _mesa_noop_Begin;
+
+ _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_);
+
+ vfmt->Color3f = _mesa_noop_Color3f;
+ vfmt->Color3fv = _mesa_noop_Color3fv;
+ vfmt->Color4f = _mesa_noop_Color4f;
+ vfmt->Color4fv = _mesa_noop_Color4fv;
+ vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
+ vfmt->End = _mesa_noop_End;
+
+ vfmt->PrimitiveRestartNV = _mesa_noop_PrimitiveRestartNV;
+
+ _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_);
+
+ vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
+ vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT;
+ vfmt->Indexf = _mesa_noop_Indexf;
+ vfmt->Indexfv = _mesa_noop_Indexfv;
+ vfmt->Materialfv = _mesa_noop_Materialfv;
+ vfmt->MultiTexCoord1fARB = _mesa_noop_MultiTexCoord1fARB;
+ vfmt->MultiTexCoord1fvARB = _mesa_noop_MultiTexCoord1fvARB;
+ vfmt->MultiTexCoord2fARB = _mesa_noop_MultiTexCoord2fARB;
+ vfmt->MultiTexCoord2fvARB = _mesa_noop_MultiTexCoord2fvARB;
+ vfmt->MultiTexCoord3fARB = _mesa_noop_MultiTexCoord3fARB;
+ vfmt->MultiTexCoord3fvARB = _mesa_noop_MultiTexCoord3fvARB;
+ vfmt->MultiTexCoord4fARB = _mesa_noop_MultiTexCoord4fARB;
+ vfmt->MultiTexCoord4fvARB = _mesa_noop_MultiTexCoord4fvARB;
+ vfmt->Normal3f = _mesa_noop_Normal3f;
+ vfmt->Normal3fv = _mesa_noop_Normal3fv;
+ vfmt->SecondaryColor3fEXT = _mesa_noop_SecondaryColor3fEXT;
+ vfmt->SecondaryColor3fvEXT = _mesa_noop_SecondaryColor3fvEXT;
+ vfmt->TexCoord1f = _mesa_noop_TexCoord1f;
+ vfmt->TexCoord1fv = _mesa_noop_TexCoord1fv;
+ vfmt->TexCoord2f = _mesa_noop_TexCoord2f;
+ vfmt->TexCoord2fv = _mesa_noop_TexCoord2fv;
+ vfmt->TexCoord3f = _mesa_noop_TexCoord3f;
+ vfmt->TexCoord3fv = _mesa_noop_TexCoord3fv;
+ vfmt->TexCoord4f = _mesa_noop_TexCoord4f;
+ vfmt->TexCoord4fv = _mesa_noop_TexCoord4fv;
+ vfmt->Vertex2f = _mesa_noop_Vertex2f;
+ vfmt->Vertex2fv = _mesa_noop_Vertex2fv;
+ vfmt->Vertex3f = _mesa_noop_Vertex3f;
+ vfmt->Vertex3fv = _mesa_noop_Vertex3fv;
+ vfmt->Vertex4f = _mesa_noop_Vertex4f;
+ vfmt->Vertex4fv = _mesa_noop_Vertex4fv;
+ vfmt->VertexAttrib1fNV = _mesa_noop_VertexAttrib1fNV;
+ vfmt->VertexAttrib1fvNV = _mesa_noop_VertexAttrib1fvNV;
+ vfmt->VertexAttrib2fNV = _mesa_noop_VertexAttrib2fNV;
+ vfmt->VertexAttrib2fvNV = _mesa_noop_VertexAttrib2fvNV;
+ vfmt->VertexAttrib3fNV = _mesa_noop_VertexAttrib3fNV;
+ vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV;
+ vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV;
+ vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV;
+ vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB;
+ vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB;
+ vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB;
+ vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB;
+ vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB;
+ vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB;
+ vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB;
+ vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB;
+
+ vfmt->Rectf = _mesa_noop_Rectf;
+
+ vfmt->DrawArrays = _mesa_noop_DrawArrays;
+ vfmt->DrawElements = _mesa_noop_DrawElements;
+ vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements;
+ vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+ vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex;
+ vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex;
+ vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
+}
+
+
+#endif /* FEATURE_beginend */
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