diff options
Diffstat (limited to 'mesalib/src/mesa/main/api_validate.c')
-rw-r--r-- | mesalib/src/mesa/main/api_validate.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index d0d2ca4d4..db9d14a4c 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -110,25 +110,20 @@ check_valid_to_render(struct gl_context *ctx, const char *function) } switch (ctx->API) { -#if FEATURE_es2_glsl case API_OPENGLES2: /* For ES2, we can draw if any vertex array is enabled (and we * should always have a vertex program/shader). */ if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current) return GL_FALSE; break; -#endif -#if FEATURE_ES1 case API_OPENGLES: /* For OpenGL ES, only draw if we have vertex positions */ if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) return GL_FALSE; break; -#endif -#if FEATURE_GL case API_OPENGL: case API_OPENGL_CORE: { @@ -151,7 +146,6 @@ check_valid_to_render(struct gl_context *ctx, const char *function) } } break; -#endif default: ASSERT_NO_FEATURE(); @@ -616,8 +610,6 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, } -#if FEATURE_EXT_transform_feedback - GLboolean _mesa_validate_DrawTransformFeedback(struct gl_context *ctx, GLenum mode, @@ -662,5 +654,3 @@ _mesa_validate_DrawTransformFeedback(struct gl_context *ctx, return GL_TRUE; } - -#endif |