diff options
Diffstat (limited to 'mesalib/src/mesa/main/arrayobj.c')
-rw-r--r-- | mesalib/src/mesa/main/arrayobj.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c index 6440ea670..3c8ffb5a4 100644 --- a/mesalib/src/mesa/main/arrayobj.c +++ b/mesalib/src/mesa/main/arrayobj.c @@ -84,10 +84,10 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object * { GLuint i; - for (i = 0; i < Elements(obj->VertexBinding); i++) + for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++) _mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL); - for (i = 0; i < Elements(obj->_VertexAttrib); i++) + for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL); } @@ -143,7 +143,7 @@ _mesa_reference_vao_(struct gl_context *ctx, struct gl_vertex_array_object *oldObj = *ptr; mtx_lock(&oldObj->Mutex); - ASSERT(oldObj->RefCount > 0); + assert(oldObj->RefCount > 0); oldObj->RefCount--; #if 0 printf("ArrayObj %p %d DECR to %d\n", @@ -153,13 +153,13 @@ _mesa_reference_vao_(struct gl_context *ctx, mtx_unlock(&oldObj->Mutex); if (deleteFlag) { - ASSERT(ctx->Driver.DeleteArrayObject); + assert(ctx->Driver.DeleteArrayObject); ctx->Driver.DeleteArrayObject(ctx, oldObj); } *ptr = NULL; } - ASSERT(!*ptr); + assert(!*ptr); if (vao) { /* reference new array object */ @@ -230,7 +230,7 @@ _mesa_initialize_vao(struct gl_context *ctx, obj->RefCount = 1; /* Init the individual arrays */ - for (i = 0; i < Elements(obj->VertexAttrib); i++) { + for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) { switch (i) { case VERT_ATTRIB_WEIGHT: init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT); @@ -335,7 +335,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) struct gl_vertex_array_object * const oldObj = ctx->Array.VAO; struct gl_vertex_array_object *newObj = NULL; - ASSERT(oldObj != NULL); + assert(oldObj != NULL); if ( oldObj->Name == id ) return; /* rebinding the same array object- no change */ @@ -456,7 +456,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids) struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]); if ( obj != NULL ) { - ASSERT( obj->Name == ids[i] ); + assert( obj->Name == ids[i] ); /* If the array object is currently bound, the spec says "the binding * for that object reverts to zero and the default vertex array |