diff options
Diffstat (limited to 'mesalib/src/mesa/main/attrib.c')
-rw-r--r-- | mesalib/src/mesa/main/attrib.c | 20 |
1 files changed, 3 insertions, 17 deletions
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index f368eecc1..6f4a91b1f 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -1322,19 +1322,6 @@ copy_array_object(struct gl_context *ctx, /* In theory must be the same anyway, but on recreate make sure it matches */ dest->VBOonly = src->VBOonly; - _mesa_copy_client_array(ctx, &dest->Vertex, &src->Vertex); - _mesa_copy_client_array(ctx, &dest->Weight, &src->Weight); - _mesa_copy_client_array(ctx, &dest->Normal, &src->Normal); - _mesa_copy_client_array(ctx, &dest->Color, &src->Color); - _mesa_copy_client_array(ctx, &dest->SecondaryColor, &src->SecondaryColor); - _mesa_copy_client_array(ctx, &dest->FogCoord, &src->FogCoord); - _mesa_copy_client_array(ctx, &dest->Index, &src->Index); - _mesa_copy_client_array(ctx, &dest->EdgeFlag, &src->EdgeFlag); -#if FEATURE_point_size_array - _mesa_copy_client_array(ctx, &dest->PointSize, &src->PointSize); -#endif - for (i = 0; i < Elements(src->TexCoord); i++) - _mesa_copy_client_array(ctx, &dest->TexCoord[i], &src->TexCoord[i]); for (i = 0; i < Elements(src->VertexAttrib); i++) _mesa_copy_client_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]); @@ -1385,8 +1372,8 @@ save_array_attrib(struct gl_context *ctx, /* Just reference them here */ _mesa_reference_buffer_object(ctx, &dest->ArrayBufferObj, src->ArrayBufferObj); - _mesa_reference_buffer_object(ctx, &dest->ElementArrayBufferObj, - src->ElementArrayBufferObj); + _mesa_reference_buffer_object(ctx, &dest->ArrayObj->ElementArrayBufferObj, + src->ArrayObj->ElementArrayBufferObj); } /** @@ -1407,7 +1394,7 @@ restore_array_attrib(struct gl_context *ctx, _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, src->ArrayBufferObj->Name); _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, - src->ElementArrayBufferObj->Name); + src->ArrayObj->ElementArrayBufferObj->Name); /* Better safe than sorry?! */ dest->RebindArrays = GL_TRUE; @@ -1447,7 +1434,6 @@ free_array_attrib_data(struct gl_context *ctx, _mesa_delete_array_object(ctx, attrib->ArrayObj); attrib->ArrayObj = 0; _mesa_reference_buffer_object(ctx, &attrib->ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &attrib->ElementArrayBufferObj, NULL); } |