diff options
Diffstat (limited to 'mesalib/src/mesa/main/blend.c')
-rw-r--r-- | mesalib/src/mesa/main/blend.c | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index 30466cca3..22031fd2a 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -317,7 +317,7 @@ _mesa_BlendEquation( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBlendEquation %s\n",
+ _mesa_debug(ctx, "glBlendEquation(%s)\n",
_mesa_lookup_enum_by_nr(mode));
if (!legal_blend_equation(ctx, mode, GL_FALSE)) {
@@ -398,7 +398,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n",
+ _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
@@ -454,7 +454,7 @@ _mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBlendEquationSeparatei %u, %s %s\n", buf,
+ _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
@@ -545,6 +545,10 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref ) GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
+ _mesa_lookup_enum_by_nr(func), ref);
+
switch (func) {
case GL_NEVER:
case GL_LESS:
@@ -590,6 +594,9 @@ _mesa_LogicOp( GLenum opcode ) GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
+
switch (opcode) {
case GL_CLEAR:
case GL_SET:
@@ -664,7 +671,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
+ _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
+ red, green, blue, alpha);
/* Shouldn't have any information about channel depth in core mesa
* -- should probably store these as the native booleans:
|