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Diffstat (limited to 'mesalib/src/mesa/main/blend.c')
-rw-r--r--mesalib/src/mesa/main/blend.c37
1 files changed, 21 insertions, 16 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index 774fc888e..d869fa2aa 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -769,7 +769,7 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
}
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.ClampVertexColor = clamp;
- _mesa_update_clamp_vertex_color(ctx);
+ _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
break;
case GL_CLAMP_FRAGMENT_COLOR_ARB:
if (ctx->API == API_OPENGL_CORE &&
@@ -778,7 +778,7 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
}
FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
ctx->Color.ClampFragmentColor = clamp;
- _mesa_update_clamp_fragment_color(ctx);
+ _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
break;
case GL_CLAMP_READ_COLOR_ARB:
ctx->Color.ClampReadColor = clamp;
@@ -807,50 +807,55 @@ get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
}
GLboolean
-_mesa_get_clamp_fragment_color(const struct gl_context *ctx)
+_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- return get_clamp_color(ctx->DrawBuffer,
- ctx->Color.ClampFragmentColor);
+ return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
}
GLboolean
-_mesa_get_clamp_vertex_color(const struct gl_context *ctx)
+_mesa_get_clamp_vertex_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- return get_clamp_color(ctx->DrawBuffer, ctx->Light.ClampVertexColor);
+ return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
}
GLboolean
-_mesa_get_clamp_read_color(const struct gl_context *ctx)
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *readFb)
{
- return get_clamp_color(ctx->ReadBuffer, ctx->Color.ClampReadColor);
+ return get_clamp_color(readFb, ctx->Color.ClampReadColor);
}
/**
* Update the ctx->Color._ClampFragmentColor field
*/
void
-_mesa_update_clamp_fragment_color(struct gl_context *ctx)
+_mesa_update_clamp_fragment_color(struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
/* Don't clamp if:
* - there is no colorbuffer
* - all colorbuffers are unsigned normalized, so clamping has no effect
* - there is an integer colorbuffer
*/
- if (!fb || !fb->_HasSNormOrFloatColorBuffer || fb->_IntegerColor)
+ if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
+ drawFb->_IntegerColor)
ctx->Color._ClampFragmentColor = GL_FALSE;
else
- ctx->Color._ClampFragmentColor = _mesa_get_clamp_fragment_color(ctx);
+ ctx->Color._ClampFragmentColor =
+ _mesa_get_clamp_fragment_color(ctx, drawFb);
}
/**
* Update the ctx->Color._ClampVertexColor field
*/
void
-_mesa_update_clamp_vertex_color(struct gl_context *ctx)
+_mesa_update_clamp_vertex_color(struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb)
{
- ctx->Light._ClampVertexColor = _mesa_get_clamp_vertex_color(ctx);
+ ctx->Light._ClampVertexColor =
+ _mesa_get_clamp_vertex_color(ctx, drawFb);
}
/**