diff options
Diffstat (limited to 'mesalib/src/mesa/main/buffers.c')
-rw-r--r-- | mesalib/src/mesa/main/buffers.c | 55 |
1 files changed, 40 insertions, 15 deletions
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index d8b5f3b1f..97f065975 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -338,13 +338,13 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); + ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); } /** * Helper function to set the GL_DRAW_BUFFER state in the context and - * current FBO. + * current FBO. Called via glDrawBuffer(), glDrawBuffersARB() * * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. @@ -362,6 +362,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, { struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; + GLboolean newState = GL_FALSE; if (!destMask) { /* compute destMask values now */ @@ -375,34 +376,54 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, destMask = mask; } + /* + * If n==1, destMask[0] may have up to four bits set. + * Otherwise, destMask[x] can only have one bit set. + */ if (n == 1) { - GLuint buf, count = 0; - /* init to -1 to help catch errors */ - fb->_ColorDrawBufferIndexes[0] = -1; - for (buf = 0; buf < BUFFER_COUNT; buf++) { - if (destMask[0] & (1 << buf)) { - fb->_ColorDrawBufferIndexes[count] = buf; - count++; + GLuint count = 0, destMask0 = destMask[0]; + while (destMask0) { + GLint bufIndex = _mesa_ffs(destMask0) - 1; + if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { + fb->_ColorDrawBufferIndexes[count] = bufIndex; + newState = GL_TRUE; } + count++; + destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; - fb->_NumColorDrawBuffers = count; + if (fb->_NumColorDrawBuffers != count) { + fb->_NumColorDrawBuffers = count; + newState = GL_TRUE; + } } else { GLuint buf, count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { - fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; + GLint bufIndex = _mesa_ffs(destMask[buf]) - 1; + /* only one bit should be set in the destMask[buf] field */ + ASSERT(_mesa_bitcount(destMask[buf]) == 1); + if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { + fb->_ColorDrawBufferIndexes[buf] = bufIndex; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; } else { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } } } /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = GL_NONE; buf++; } @@ -413,11 +434,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, /* also set context drawbuffer state */ GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { - ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + newState = GL_TRUE; + } } } - ctx->NewState |= _NEW_BUFFERS; + if (newState) + FLUSH_VERTICES(ctx, _NEW_BUFFERS); } |