diff options
Diffstat (limited to 'mesalib/src/mesa/main/clear.c')
-rw-r--r-- | mesalib/src/mesa/main/clear.c | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index f7f15cf59..3c4ced8ed 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -58,10 +58,6 @@ _mesa_ClearIndex( GLfloat c ) * \param alpha alpha component. * * \sa glClearColor(). - * - * Clamps the parameters and updates gl_colorbuffer_attrib::ClearColor. On a - * change, flushes the vertices and notifies the driver via the - * dd_function_table::ClearColor callback. */ void GLAPIENTRY _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) @@ -132,14 +128,15 @@ color_buffer_writes_enabled(const struct gl_context *ctx, unsigned idx) /** * Clear buffers. - * + * * \param mask bit-mask indicating the buffers to be cleared. * - * Flushes the vertices and verifies the parameter. If __struct gl_contextRec::NewState - * is set then calls _mesa_update_state() to update gl_frame_buffer::_Xmin, - * etc. If the rasterization mode is set to GL_RENDER then requests the driver - * to clear the buffers, via the dd_function_table::Clear callback. - */ + * Flushes the vertices and verifies the parameter. + * If __struct gl_contextRec::NewState is set then calls _mesa_update_state() + * to update gl_frame_buffer::_Xmin, etc. If the rasterization mode is set to + * GL_RENDER then requests the driver to clear the buffers, via the + * dd_function_table::Clear callback. + */ void GLAPIENTRY _mesa_Clear( GLbitfield mask ) { @@ -228,7 +225,7 @@ _mesa_Clear( GLbitfield mask ) /** Returned by make_color_buffer_mask() for errors */ -#define INVALID_MASK ~0x0 +#define INVALID_MASK ~0x0U /** @@ -340,7 +337,8 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) drawbuffer); return; } - else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer && !ctx->RasterDiscard) { + else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer + && !ctx->RasterDiscard) { /* Save current stencil clear value, set to 'value', do the * stencil clear and restore the clear value. * XXX in the future we may have a new ctx->Driver.ClearBuffer() @@ -503,7 +501,8 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) drawbuffer); return; } - else if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer && !ctx->RasterDiscard) { + else if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer + && !ctx->RasterDiscard) { /* Save current depth clear value, set to 'value', do the * depth clear and restore the clear value. * XXX in the future we may have a new ctx->Driver.ClearBuffer() |