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Diffstat (limited to 'mesalib/src/mesa/main/compute.c')
-rw-r--r-- | mesalib/src/mesa/main/compute.c | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/compute.c b/mesalib/src/mesa/main/compute.c new file mode 100644 index 000000000..5756666b6 --- /dev/null +++ b/mesalib/src/mesa/main/compute.c @@ -0,0 +1,54 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "compute.h" +#include "context.h" + +void GLAPIENTRY +_mesa_DispatchCompute(GLuint num_groups_x, + GLuint num_groups_y, + GLuint num_groups_z) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx->Extensions.ARB_compute_shader) { + assert(!"TODO"); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "unsupported function (glDispatchCompute) called"); + } +} + +extern void GLAPIENTRY +_mesa_DispatchComputeIndirect(GLintptr indirect) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx->Extensions.ARB_compute_shader) { + assert(!"TODO"); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "unsupported function (glDispatchComputeIndirect) called"); + } +} |