diff options
Diffstat (limited to 'mesalib/src/mesa/main/context.c')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 82 |
1 files changed, 62 insertions, 20 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 5b77ce103..cd009c115 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1013,7 +1013,8 @@ _mesa_initialize_dispatch_tables(struct gl_context *ctx) * * \param ctx the context to initialize * \param api the GL API type to create the context for - * \param visual describes the visual attributes for this context + * \param visual describes the visual attributes for this context or NULL to + * create a configless context * \param share_list points to context to share textures, display lists, * etc with, or NULL * \param driverFunctions table of device driver functions for this context @@ -1033,12 +1034,20 @@ _mesa_initialize_context(struct gl_context *ctx, assert(driverFunctions->FreeTextureImageBuffer); ctx->API = api; - ctx->Visual = *visual; ctx->DrawBuffer = NULL; ctx->ReadBuffer = NULL; ctx->WinSysDrawBuffer = NULL; ctx->WinSysReadBuffer = NULL; + if (visual) { + ctx->Visual = *visual; + ctx->HasConfig = GL_TRUE; + } + else { + memset(&ctx->Visual, 0, sizeof ctx->Visual); + ctx->HasConfig = GL_FALSE; + } + if (_mesa_is_desktop_gl(ctx)) { _mesa_override_gl_version(ctx); } @@ -1145,7 +1154,8 @@ fail: * the rendering context. * * \param api the GL API type to create the context for - * \param visual a struct gl_config pointer (we copy the struct contents) + * \param visual a struct gl_config pointer (we copy the struct contents) or + * NULL to create a configless context * \param share_list another context to share display lists with or NULL * \param driverFunctions points to the dd_function_table into which the * driver has plugged in all its special functions. @@ -1160,8 +1170,6 @@ _mesa_create_context(gl_api api, { struct gl_context *ctx; - ASSERT(visual); - ctx = calloc(1, sizeof(struct gl_context)); if (!ctx) return NULL; @@ -1475,6 +1483,54 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) } } +static void +handle_first_current(struct gl_context *ctx) +{ + GLenum buffer; + GLint bufferIndex; + + assert(ctx->Version > 0); + + ctx->Extensions.String = _mesa_make_extension_string(ctx); + + check_context_limits(ctx); + + /* According to GL_MESA_configless_context the default value of + * glDrawBuffers depends on the config of the first surface it is bound to. + * For GLES it is always GL_BACK which has a magic interpretation */ + if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) { + if (ctx->DrawBuffer != _mesa_get_incomplete_framebuffer()) { + if (ctx->DrawBuffer->Visual.doubleBufferMode) + buffer = GL_BACK; + else + buffer = GL_FRONT; + + _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */); + } + + if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) { + if (ctx->ReadBuffer->Visual.doubleBufferMode) { + buffer = GL_BACK; + bufferIndex = BUFFER_BACK_LEFT; + } + else { + buffer = GL_FRONT; + bufferIndex = BUFFER_FRONT_LEFT; + } + + _mesa_readbuffer(ctx, buffer, bufferIndex); + } + } + + /* We can use this to help debug user's problems. Tell them to set + * the MESA_INFO env variable before running their app. Then the + * first time each context is made current we'll print some useful + * information. + */ + if (_mesa_getenv("MESA_INFO")) { + _mesa_print_info(ctx); + } +} /** * Bind the given context to the given drawBuffer and readBuffer and @@ -1567,21 +1623,7 @@ _mesa_make_current( struct gl_context *newCtx, } if (newCtx->FirstTimeCurrent) { - assert(newCtx->Version > 0); - - newCtx->Extensions.String = _mesa_make_extension_string(newCtx); - - check_context_limits(newCtx); - - /* We can use this to help debug user's problems. Tell them to set - * the MESA_INFO env variable before running their app. Then the - * first time each context is made current we'll print some useful - * information. - */ - if (_mesa_getenv("MESA_INFO")) { - _mesa_print_info(newCtx); - } - + handle_first_current(newCtx); newCtx->FirstTimeCurrent = GL_FALSE; } } |