diff options
Diffstat (limited to 'mesalib/src/mesa/main/context.c')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index adf64976e..4aaf8b1af 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx) * If there's no current OpenGL context for the calling thread, we can * print a message to stderr. * - * \param name the name of the OpenGL function, without the "gl" prefix + * \param name the name of the OpenGL function */ static void nop_handler(const char *name) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name); } #if defined(DEBUG) else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { @@ -936,7 +936,7 @@ alloc_dispatch_table(void) { /* Find the larger of Mesa's dispatch table and libGL's dispatch table. * In practice, this'll be the same for stand-alone Mesa. But for DRI - * Mesa we do this to accomodate different versions of libGL and various + * Mesa we do this to accommodate different versions of libGL and various * DRI drivers. */ GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); |