diff options
Diffstat (limited to 'mesalib/src/mesa/main/context.h')
-rw-r--r-- | mesalib/src/mesa/main/context.h | 578 |
1 files changed, 289 insertions, 289 deletions
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h index a4c7ba2c5..2e9fbc77a 100644 --- a/mesalib/src/mesa/main/context.h +++ b/mesalib/src/mesa/main/context.h @@ -1,289 +1,289 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file context.h - * Mesa context and visual-related functions. - * - * There are three large Mesa data types/classes which are meant to be - * used by device drivers: - * - struct gl_context: this contains the Mesa rendering state - * - struct gl_config: this describes the color buffer (RGB vs. ci), whether - * or not there's a depth buffer, stencil buffer, etc. - * - struct gl_framebuffer: contains pointers to the depth buffer, stencil - * buffer, accum buffer and alpha buffers. - * - * These types should be encapsulated by corresponding device driver - * data types. See xmesa.h and xmesaP.h for an example. - * - * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer - * are base classes which the device driver must derive from. - * - * The following functions create and destroy these data types. - */ - - -#ifndef CONTEXT_H -#define CONTEXT_H - - -#include "imports.h" -#include "mtypes.h" - - -struct _glapi_table; - - -/** \name Visual-related functions */ -/*@{*/ - -extern struct gl_config * -_mesa_create_visual( GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ); - -extern GLboolean -_mesa_initialize_visual( struct gl_config *v, - GLboolean dbFlag, - GLboolean stereoFlag, - GLint redBits, - GLint greenBits, - GLint blueBits, - GLint alphaBits, - GLint depthBits, - GLint stencilBits, - GLint accumRedBits, - GLint accumGreenBits, - GLint accumBlueBits, - GLint accumAlphaBits, - GLint numSamples ); - -extern void -_mesa_destroy_visual( struct gl_config *vis ); - -/*@}*/ - - -/** \name Context-related functions */ -/*@{*/ - -extern GLboolean -_mesa_initialize_context( struct gl_context *ctx, - gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext ); - -extern struct gl_context * -_mesa_create_context(gl_api api, - const struct gl_config *visual, - struct gl_context *share_list, - const struct dd_function_table *driverFunctions, - void *driverContext); - -extern void -_mesa_free_context_data( struct gl_context *ctx ); - -extern void -_mesa_destroy_context( struct gl_context *ctx ); - - -extern void -_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); - - -extern void -_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); - -extern GLboolean -_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, - struct gl_framebuffer *readBuffer ); - -extern GLboolean -_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); - -extern struct gl_context * -_mesa_get_current_context(void); - -/*@}*/ - -extern void -_mesa_init_get_hash(struct gl_context *ctx); - -extern void -_mesa_notifySwapBuffers(struct gl_context *gc); - - -extern struct _glapi_table * -_mesa_get_dispatch(struct gl_context *ctx); - - -void -_mesa_set_mvp_with_dp4( struct gl_context *ctx, - GLboolean flag ); - - -extern GLboolean -_mesa_valid_to_render(struct gl_context *ctx, const char *where); - - - -/** \name Miscellaneous */ -/*@{*/ - -extern void -_mesa_record_error( struct gl_context *ctx, GLenum error ); - - -extern void -_mesa_finish(struct gl_context *ctx); - -extern void -_mesa_flush(struct gl_context *ctx); - - -extern void GLAPIENTRY -_mesa_Finish( void ); - -extern void GLAPIENTRY -_mesa_Flush( void ); - -/*@}*/ - - -/** - * \name Macros for flushing buffered rendering commands before state changes, - * checking if inside glBegin/glEnd, etc. - */ -/*@{*/ - -/** - * Flush vertices. - * - * \param ctx GL context. - * \param newstate new state. - * - * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, - * and calls dd_function_table::FlushVertices if so. Marks - * __struct gl_contextRec::NewState with \p newstate. - */ -#define FLUSH_VERTICES(ctx, newstate) \ -do { \ - if (MESA_VERBOSE & VERBOSE_STATE) \ - _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ - if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ - ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \ - ctx->NewState |= newstate; \ -} while (0) - -/** - * Flush current state. - * - * \param ctx GL context. - * \param newstate new state. - * - * Checks if dd_function_table::NeedFlush is marked to flush current state, - * and calls dd_function_table::FlushVertices if so. Marks - * __struct gl_contextRec::NewState with \p newstate. - */ -#define FLUSH_CURRENT(ctx, newstate) \ -do { \ - if (MESA_VERBOSE & VERBOSE_STATE) \ - _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ - if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ - ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ - ctx->NewState |= newstate; \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ -do { \ - if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ - _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ - return retval; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ -do { \ - if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ - _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ - return; \ - } \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices. - * - * \param ctx GL context. - */ -#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ -do { \ - ASSERT_OUTSIDE_BEGIN_END(ctx); \ - FLUSH_VERTICES(ctx, 0); \ -} while (0) - -/** - * Macro to assert that the API call was made outside the - * glBegin()/glEnd() pair and flush the vertices, with return value. - * - * \param ctx GL context. - * \param retval value to return value in case the assertion fails. - */ -#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ -do { \ - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ - FLUSH_VERTICES(ctx, 0); \ -} while (0) - -/*@}*/ - - - -#endif /* CONTEXT_H */ +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file context.h
+ * Mesa context and visual-related functions.
+ *
+ * There are three large Mesa data types/classes which are meant to be
+ * used by device drivers:
+ * - struct gl_context: this contains the Mesa rendering state
+ * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
+ * or not there's a depth buffer, stencil buffer, etc.
+ * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
+ * buffer, accum buffer and alpha buffers.
+ *
+ * These types should be encapsulated by corresponding device driver
+ * data types. See xmesa.h and xmesaP.h for an example.
+ *
+ * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
+ * are base classes which the device driver must derive from.
+ *
+ * The following functions create and destroy these data types.
+ */
+
+
+#ifndef CONTEXT_H
+#define CONTEXT_H
+
+
+#include "imports.h"
+#include "mtypes.h"
+
+
+struct _glapi_table;
+
+
+/** \name Visual-related functions */
+/*@{*/
+
+extern struct gl_config *
+_mesa_create_visual( GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples );
+
+extern GLboolean
+_mesa_initialize_visual( struct gl_config *v,
+ GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint redBits,
+ GLint greenBits,
+ GLint blueBits,
+ GLint alphaBits,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumRedBits,
+ GLint accumGreenBits,
+ GLint accumBlueBits,
+ GLint accumAlphaBits,
+ GLint numSamples );
+
+extern void
+_mesa_destroy_visual( struct gl_config *vis );
+
+/*@}*/
+
+
+/** \name Context-related functions */
+/*@{*/
+
+extern GLboolean
+_mesa_initialize_context( struct gl_context *ctx,
+ gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext );
+
+extern struct gl_context *
+_mesa_create_context(gl_api api,
+ const struct gl_config *visual,
+ struct gl_context *share_list,
+ const struct dd_function_table *driverFunctions,
+ void *driverContext);
+
+extern void
+_mesa_free_context_data( struct gl_context *ctx );
+
+extern void
+_mesa_destroy_context( struct gl_context *ctx );
+
+
+extern void
+_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
+
+
+extern void
+_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
+
+extern GLboolean
+_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
+ struct gl_framebuffer *readBuffer );
+
+extern GLboolean
+_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
+
+extern struct gl_context *
+_mesa_get_current_context(void);
+
+/*@}*/
+
+extern void
+_mesa_init_get_hash(struct gl_context *ctx);
+
+extern void
+_mesa_notifySwapBuffers(struct gl_context *gc);
+
+
+extern struct _glapi_table *
+_mesa_get_dispatch(struct gl_context *ctx);
+
+
+void
+_mesa_set_mvp_with_dp4( struct gl_context *ctx,
+ GLboolean flag );
+
+
+extern GLboolean
+_mesa_valid_to_render(struct gl_context *ctx, const char *where);
+
+
+
+/** \name Miscellaneous */
+/*@{*/
+
+extern void
+_mesa_record_error( struct gl_context *ctx, GLenum error );
+
+
+extern void
+_mesa_finish(struct gl_context *ctx);
+
+extern void
+_mesa_flush(struct gl_context *ctx);
+
+
+extern void GLAPIENTRY
+_mesa_Finish( void );
+
+extern void GLAPIENTRY
+_mesa_Flush( void );
+
+/*@}*/
+
+
+/**
+ * \name Macros for flushing buffered rendering commands before state changes,
+ * checking if inside glBegin/glEnd, etc.
+ */
+/*@{*/
+
+/**
+ * Flush vertices.
+ *
+ * \param ctx GL context.
+ * \param newstate new state.
+ *
+ * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
+ * and calls dd_function_table::FlushVertices if so. Marks
+ * __struct gl_contextRec::NewState with \p newstate.
+ */
+#define FLUSH_VERTICES(ctx, newstate) \
+do { \
+ if (MESA_VERBOSE & VERBOSE_STATE) \
+ _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
+ if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
+ ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
+ ctx->NewState |= newstate; \
+} while (0)
+
+/**
+ * Flush current state.
+ *
+ * \param ctx GL context.
+ * \param newstate new state.
+ *
+ * Checks if dd_function_table::NeedFlush is marked to flush current state,
+ * and calls dd_function_table::FlushVertices if so. Marks
+ * __struct gl_contextRec::NewState with \p newstate.
+ */
+#define FLUSH_CURRENT(ctx, newstate) \
+do { \
+ if (MESA_VERBOSE & VERBOSE_STATE) \
+ _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
+ if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
+ ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
+ ctx->NewState |= newstate; \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
+ return retval; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
+ return; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
+do { \
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+/*@}*/
+
+
+
+#endif /* CONTEXT_H */
|