diff options
Diffstat (limited to 'mesalib/src/mesa/main/context.h')
-rw-r--r-- | mesalib/src/mesa/main/context.h | 578 |
1 files changed, 289 insertions, 289 deletions
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h index 2e9fbc77a..a4c7ba2c5 100644 --- a/mesalib/src/mesa/main/context.h +++ b/mesalib/src/mesa/main/context.h @@ -1,289 +1,289 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file context.h
- * Mesa context and visual-related functions.
- *
- * There are three large Mesa data types/classes which are meant to be
- * used by device drivers:
- * - struct gl_context: this contains the Mesa rendering state
- * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
- * or not there's a depth buffer, stencil buffer, etc.
- * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
- * buffer, accum buffer and alpha buffers.
- *
- * These types should be encapsulated by corresponding device driver
- * data types. See xmesa.h and xmesaP.h for an example.
- *
- * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
- * are base classes which the device driver must derive from.
- *
- * The following functions create and destroy these data types.
- */
-
-
-#ifndef CONTEXT_H
-#define CONTEXT_H
-
-
-#include "imports.h"
-#include "mtypes.h"
-
-
-struct _glapi_table;
-
-
-/** \name Visual-related functions */
-/*@{*/
-
-extern struct gl_config *
-_mesa_create_visual( GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples );
-
-extern GLboolean
-_mesa_initialize_visual( struct gl_config *v,
- GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint redBits,
- GLint greenBits,
- GLint blueBits,
- GLint alphaBits,
- GLint depthBits,
- GLint stencilBits,
- GLint accumRedBits,
- GLint accumGreenBits,
- GLint accumBlueBits,
- GLint accumAlphaBits,
- GLint numSamples );
-
-extern void
-_mesa_destroy_visual( struct gl_config *vis );
-
-/*@}*/
-
-
-/** \name Context-related functions */
-/*@{*/
-
-extern GLboolean
-_mesa_initialize_context( struct gl_context *ctx,
- gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext );
-
-extern struct gl_context *
-_mesa_create_context(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext);
-
-extern void
-_mesa_free_context_data( struct gl_context *ctx );
-
-extern void
-_mesa_destroy_context( struct gl_context *ctx );
-
-
-extern void
-_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
-
-
-extern void
-_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
- struct gl_framebuffer *readBuffer );
-
-extern GLboolean
-_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
-
-extern struct gl_context *
-_mesa_get_current_context(void);
-
-/*@}*/
-
-extern void
-_mesa_init_get_hash(struct gl_context *ctx);
-
-extern void
-_mesa_notifySwapBuffers(struct gl_context *gc);
-
-
-extern struct _glapi_table *
-_mesa_get_dispatch(struct gl_context *ctx);
-
-
-void
-_mesa_set_mvp_with_dp4( struct gl_context *ctx,
- GLboolean flag );
-
-
-extern GLboolean
-_mesa_valid_to_render(struct gl_context *ctx, const char *where);
-
-
-
-/** \name Miscellaneous */
-/*@{*/
-
-extern void
-_mesa_record_error( struct gl_context *ctx, GLenum error );
-
-
-extern void
-_mesa_finish(struct gl_context *ctx);
-
-extern void
-_mesa_flush(struct gl_context *ctx);
-
-
-extern void GLAPIENTRY
-_mesa_Finish( void );
-
-extern void GLAPIENTRY
-_mesa_Flush( void );
-
-/*@}*/
-
-
-/**
- * \name Macros for flushing buffered rendering commands before state changes,
- * checking if inside glBegin/glEnd, etc.
- */
-/*@{*/
-
-/**
- * Flush vertices.
- *
- * \param ctx GL context.
- * \param newstate new state.
- *
- * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
- * and calls dd_function_table::FlushVertices if so. Marks
- * __struct gl_contextRec::NewState with \p newstate.
- */
-#define FLUSH_VERTICES(ctx, newstate) \
-do { \
- if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
- if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
- ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
- ctx->NewState |= newstate; \
-} while (0)
-
-/**
- * Flush current state.
- *
- * \param ctx GL context.
- * \param newstate new state.
- *
- * Checks if dd_function_table::NeedFlush is marked to flush current state,
- * and calls dd_function_table::FlushVertices if so. Marks
- * __struct gl_contextRec::NewState with \p newstate.
- */
-#define FLUSH_CURRENT(ctx, newstate) \
-do { \
- if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
- ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
- ctx->NewState |= newstate; \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
-do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
- _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
- return retval; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
-do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
- _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
- return; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END(ctx); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
-
-/*@}*/
-
-
-
-#endif /* CONTEXT_H */
+/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file context.h + * Mesa context and visual-related functions. + * + * There are three large Mesa data types/classes which are meant to be + * used by device drivers: + * - struct gl_context: this contains the Mesa rendering state + * - struct gl_config: this describes the color buffer (RGB vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * - struct gl_framebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. + * + * These types should be encapsulated by corresponding device driver + * data types. See xmesa.h and xmesaP.h for an example. + * + * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer + * are base classes which the device driver must derive from. + * + * The following functions create and destroy these data types. + */ + + +#ifndef CONTEXT_H +#define CONTEXT_H + + +#include "imports.h" +#include "mtypes.h" + + +struct _glapi_table; + + +/** \name Visual-related functions */ +/*@{*/ + +extern struct gl_config * +_mesa_create_visual( GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +extern GLboolean +_mesa_initialize_visual( struct gl_config *v, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +extern void +_mesa_destroy_visual( struct gl_config *vis ); + +/*@}*/ + + +/** \name Context-related functions */ +/*@{*/ + +extern GLboolean +_mesa_initialize_context( struct gl_context *ctx, + gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext ); + +extern struct gl_context * +_mesa_create_context(gl_api api, + const struct gl_config *visual, + struct gl_context *share_list, + const struct dd_function_table *driverFunctions, + void *driverContext); + +extern void +_mesa_free_context_data( struct gl_context *ctx ); + +extern void +_mesa_destroy_context( struct gl_context *ctx ); + + +extern void +_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); + + +extern void +_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); + +extern GLboolean +_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, + struct gl_framebuffer *readBuffer ); + +extern GLboolean +_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); + +extern struct gl_context * +_mesa_get_current_context(void); + +/*@}*/ + +extern void +_mesa_init_get_hash(struct gl_context *ctx); + +extern void +_mesa_notifySwapBuffers(struct gl_context *gc); + + +extern struct _glapi_table * +_mesa_get_dispatch(struct gl_context *ctx); + + +void +_mesa_set_mvp_with_dp4( struct gl_context *ctx, + GLboolean flag ); + + +extern GLboolean +_mesa_valid_to_render(struct gl_context *ctx, const char *where); + + + +/** \name Miscellaneous */ +/*@{*/ + +extern void +_mesa_record_error( struct gl_context *ctx, GLenum error ); + + +extern void +_mesa_finish(struct gl_context *ctx); + +extern void +_mesa_flush(struct gl_context *ctx); + + +extern void GLAPIENTRY +_mesa_Finish( void ); + +extern void GLAPIENTRY +_mesa_Flush( void ); + +/*@}*/ + + +/** + * \name Macros for flushing buffered rendering commands before state changes, + * checking if inside glBegin/glEnd, etc. + */ +/*@{*/ + +/** + * Flush vertices. + * + * \param ctx GL context. + * \param newstate new state. + * + * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, + * and calls dd_function_table::FlushVertices if so. Marks + * __struct gl_contextRec::NewState with \p newstate. + */ +#define FLUSH_VERTICES(ctx, newstate) \ +do { \ + if (MESA_VERBOSE & VERBOSE_STATE) \ + _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ + if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ + ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \ + ctx->NewState |= newstate; \ +} while (0) + +/** + * Flush current state. + * + * \param ctx GL context. + * \param newstate new state. + * + * Checks if dd_function_table::NeedFlush is marked to flush current state, + * and calls dd_function_table::FlushVertices if so. Marks + * __struct gl_contextRec::NewState with \p newstate. + */ +#define FLUSH_CURRENT(ctx, newstate) \ +do { \ + if (MESA_VERBOSE & VERBOSE_STATE) \ + _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ + if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ + ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ + ctx->NewState |= newstate; \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair, with return value. + * + * \param ctx GL context. + * \param retval value to return value in case the assertion fails. + */ +#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ +do { \ + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ + _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ + return retval; \ + } \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair. + * + * \param ctx GL context. + */ +#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ +do { \ + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ + _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ + return; \ + } \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair and flush the vertices. + * + * \param ctx GL context. + */ +#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ +do { \ + ASSERT_OUTSIDE_BEGIN_END(ctx); \ + FLUSH_VERTICES(ctx, 0); \ +} while (0) + +/** + * Macro to assert that the API call was made outside the + * glBegin()/glEnd() pair and flush the vertices, with return value. + * + * \param ctx GL context. + * \param retval value to return value in case the assertion fails. + */ +#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ +do { \ + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ + FLUSH_VERTICES(ctx, 0); \ +} while (0) + +/*@}*/ + + + +#endif /* CONTEXT_H */ |