diff options
Diffstat (limited to 'mesalib/src/mesa/main/debug.c')
-rw-r--r-- | mesalib/src/mesa/main/debug.c | 94 |
1 files changed, 46 insertions, 48 deletions
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c index a42113edc..33b35e03c 100644 --- a/mesalib/src/mesa/main/debug.c +++ b/mesalib/src/mesa/main/debug.c @@ -26,7 +26,6 @@ #include "mtypes.h" #include "attrib.h" #include "colormac.h" -#include "context.h" #include "enums.h" #include "formats.h" #include "hash.h" @@ -35,7 +34,6 @@ #include "get.h" #include "pixelstore.h" #include "readpix.h" -#include "texgetimage.h" #include "texobj.h" @@ -54,7 +52,7 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "GL_QUAD_STRIP", "GL_POLYGON", "outside begin/end", - "inside unkown primitive", + "inside unknown primitive", "unknown state" }; @@ -208,17 +206,17 @@ static void add_debug_flags( const char *debug ) MESA_VERBOSE = 0x0; for (i = 0; i < Elements(debug_opt); i++) { - if (_mesa_strstr(debug, debug_opt[i].name)) + if (strstr(debug, debug_opt[i].name)) MESA_VERBOSE |= debug_opt[i].flag; } /* Debug flag: */ - if (_mesa_strstr(debug, "flush")) + if (strstr(debug, "flush")) MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH; #if defined(_FPU_GETCW) && defined(_FPU_SETCW) - if (_mesa_strstr(debug, "fpexceptions")) { + if (strstr(debug, "fpexceptions")) { /* raise FP exceptions */ fpu_control_t mask; _FPU_GETCW(mask); @@ -305,7 +303,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height + buffer = (GLubyte *) malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -316,14 +314,14 @@ write_texture_image(struct gl_texture_object *texObj, buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); + sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); - _mesa_printf(" Writing image level %u to %s\n", level, s); + printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); ctx->Pack = store; /* restore */ - _mesa_free(buffer); + free(buffer); } } @@ -352,18 +350,18 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); /* make filename */ - _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); - _mesa_printf(" Writing renderbuffer image to %s\n", s); + printf(" Writing renderbuffer image to %s\n", s); write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); - _mesa_free(buffer); + free(buffer); } @@ -382,17 +380,17 @@ dump_texture(struct gl_texture_object *texObj, GLuint writeImages) GLboolean written = GL_FALSE; GLuint i, j; - _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); + printf("Texture %u\n", texObj->Name); + printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { for (j = 0; j < numFaces; j++) { struct gl_texture_image *texImg = texObj->Image[j][i]; if (texImg) { - _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", - j, i, - texImg->Width, texImg->Height, texImg->Depth, - _mesa_get_format_name(texImg->TexFormat), - texImg->Data); + printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); if (writeImages == WRITE_ALL || (writeImages == WRITE_ONE && !written)) { write_texture_image(texObj, j, i); @@ -443,9 +441,9 @@ _mesa_dump_textures(GLuint writeImages) static void dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) { - _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", - rb->Name, rb->Width, rb->Height, - _mesa_lookup_enum_by_nr(rb->InternalFormat)); + printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); if (writeImage) { write_renderbuffer_image(rb); } @@ -483,7 +481,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) _mesa_malloc(w * h * 4); + buf = (GLubyte *) malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -491,17 +489,17 @@ _mesa_dump_color_buffer(const char *filename) _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); - _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", - ctx->ReadBuffer->_ColorReadBuffer, - ctx->ReadBuffer->ColorReadBuffer, - ctx->DrawBuffer->_ColorDrawBuffers[0], - ctx->DrawBuffer->ColorDrawBuffer[0]); - _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); + printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", + (void *) ctx->ReadBuffer->_ColorReadBuffer, + ctx->ReadBuffer->ColorReadBuffer, + (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], + ctx->DrawBuffer->ColorDrawBuffer[0]); + printf("Writing %d x %d color buffer to %s\n", w, h, filename); write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); + free(buf); } @@ -515,8 +513,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -531,13 +529,13 @@ _mesa_dump_depth_buffer(const char *filename) buf2[i*3+2] = (buf[i] >> 8) & 0xff; } - _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); + printf("Writing %d x %d depth buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -551,8 +549,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLubyte *) malloc(w * h); /* 1 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -566,13 +564,13 @@ _mesa_dump_stencil_buffer(const char *filename) buf2[i*3+2] = (buf[i] - 128) * 2; } - _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); + printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -589,7 +587,7 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) const GLubyte *data = (const GLubyte *) img->Data; if (!data) { - _mesa_printf("No texture data\n"); + printf("No texture data\n"); return; } @@ -621,17 +619,17 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) for (i = 0; i < img->Height; i++) { for (j = 0; j < img->Width; j++) { if (c==1) - _mesa_printf("%02x ", data[0]); + printf("%02x ", data[0]); else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); + printf("%02x%02x ", data[0], data[1]); else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + printf("%02x%02x%02x ", data[0], data[1], data[2]); else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); data += (img->RowStride - img->Width) * c; } /* XXX use img->ImageStride here */ - _mesa_printf("\n"); + printf("\n"); } #endif } |