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Diffstat (limited to 'mesalib/src/mesa/main/dispatch.c')
-rw-r--r-- | mesalib/src/mesa/main/dispatch.c | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/dispatch.c b/mesalib/src/mesa/main/dispatch.c new file mode 100644 index 000000000..bf1a01378 --- /dev/null +++ b/mesalib/src/mesa/main/dispatch.c @@ -0,0 +1,96 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file dispatch.c + * + * This file generates all the gl* function entrypoints. This code is not + * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S + * on IA32 or sparc/glapi_sparc.S on SPARC). + * + * \note + * This file is also used to build the client-side libGL that loads DRI-based + * device drivers. At build-time it is symlinked to src/glx/x11. + * + * \author Brian Paul <brian@precisioninsight.com> + */ + +#ifndef GLX_USE_APPLEGL + +#include "main/glheader.h" +#include "main/compiler.h" +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" + + +#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) + +#if defined(WIN32) +#define KEYWORD1 GLAPI +#else +#define KEYWORD1 PUBLIC +#endif + +#define KEYWORD2 GLAPIENTRY + +#if defined(USE_MGL_NAMESPACE) +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ + +#define F stdout +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#else + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#endif /* logging */ + + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#include "glapi/dispatch.h" +#include "glapi/glapitemp.h" + +#endif /* USE_X86_ASM */ + +#endif /* !GLX_USE_APPLEGL */ |