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Diffstat (limited to 'mesalib/src/mesa/main/errors.c')
-rw-r--r--mesalib/src/mesa/main/errors.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 9cde1e020..25171f0ee 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -1170,7 +1170,7 @@ output_if_debug(const char *prefixString, const char *outputString,
/* If MESA_LOG_FILE env var is set, log Mesa errors, warnings,
* etc to the named file. Otherwise, output to stderr.
*/
- const char *logFile = _mesa_getenv("MESA_LOG_FILE");
+ const char *logFile = getenv("MESA_LOG_FILE");
if (logFile)
fout = fopen(logFile, "w");
if (!fout)
@@ -1183,7 +1183,7 @@ output_if_debug(const char *prefixString, const char *outputString,
debug = 1;
#else
/* in release builds, be silent unless MESA_DEBUG is set */
- debug = _mesa_getenv("MESA_DEBUG") != NULL;
+ debug = getenv("MESA_DEBUG") != NULL;
#endif
}
@@ -1194,7 +1194,7 @@ output_if_debug(const char *prefixString, const char *outputString,
fprintf(fout, "\n");
fflush(fout);
-#if defined(_WIN32) && !defined(_WIN32_WCE)
+#if defined(_WIN32)
/* stderr from windows applications without console is not usually
* visible, so communicate with the debugger instead */
{
@@ -1288,7 +1288,7 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
/* Check debug environment variable only once:
*/
if (debug == -1) {
- const char *debugEnv = _mesa_getenv("MESA_DEBUG");
+ const char *debugEnv = getenv("MESA_DEBUG");
#ifdef DEBUG
if (debugEnv && strstr(debugEnv, "silent"))