diff options
Diffstat (limited to 'mesalib/src/mesa/main/fbobject.c')
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 54 |
1 files changed, 42 insertions, 12 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 757115584..f9da54e73 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -254,14 +254,8 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, if (ctx->API != API_OPENGL) return NULL; /* fall-through */ - case GL_DEPTH_BUFFER: - /* fall-through / new in GL 3.0 */ case GL_DEPTH_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_DEPTH]; - case GL_STENCIL_BUFFER: - if (ctx->API != API_OPENGL) - return NULL; - /* fall-through / new in GL 3.0 */ case GL_STENCIL_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_STENCIL]; default: @@ -294,13 +288,34 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, return &fb->Attachment[BUFFER_AUX0]; } return NULL; - case GL_DEPTH_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_DEPTH_ATTACHMENT_EXT: + + /* Page 336 (page 352 of the PDF) of the OpenGL 3.0 spec says: + * + * "If the default framebuffer is bound to target, then attachment must + * be one of FRONT LEFT, FRONT RIGHT, BACK LEFT, BACK RIGHT, or AUXi, + * identifying a color buffer; DEPTH, identifying the depth buffer; or + * STENCIL, identifying the stencil buffer." + * + * Revision #34 of the ARB_framebuffer_object spec has essentially the same + * language. However, revision #33 of the ARB_framebuffer_object spec + * says: + * + * "If the default framebuffer is bound to <target>, then <attachment> + * must be one of FRONT_LEFT, FRONT_RIGHT, BACK_LEFT, BACK_RIGHT, AUXi, + * DEPTH_BUFFER, or STENCIL_BUFFER, identifying a color buffer, the + * depth buffer, or the stencil buffer, and <pname> may be + * FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE or + * FRAMEBUFFER_ATTACHMENT_OBJECT_NAME." + * + * The enum values for DEPTH_BUFFER and STENCIL_BUFFER have been removed + * from glext.h, so shipping apps should not use those values. + * + * Note that neither EXT_framebuffer_object nor OES_framebuffer_object + * support queries of the window system FBO. + */ + case GL_DEPTH: return &fb->Attachment[BUFFER_DEPTH]; - case GL_STENCIL_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_STENCIL_ATTACHMENT_EXT: + case GL_STENCIL: return &fb->Attachment[BUFFER_STENCIL]; default: return NULL; @@ -2261,6 +2276,21 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } if (is_winsys_fbo(buffer)) { + /* Page 126 (page 136 of the PDF) of the OpenGL ES 2.0.25 spec + * says: + * + * "If the framebuffer currently bound to target is zero, then + * INVALID_OPERATION is generated." + * + * The EXT_framebuffer_object spec has the same wording, and the + * OES_framebuffer_object spec refers to the EXT_framebuffer_object + * spec. + */ + if (ctx->API != API_OPENGL || !ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetFramebufferAttachmentParameteriv(bound FBO = 0)"); + return; + } /* the default / window-system FBO */ att = _mesa_get_fb0_attachment(ctx, buffer, attachment); } |