diff options
Diffstat (limited to 'mesalib/src/mesa/main/fbobject.c')
-rw-r--r-- | mesalib/src/mesa/main/fbobject.c | 439 |
1 files changed, 288 insertions, 151 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index f8d0d92bf..8032585ab 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -212,13 +212,13 @@ get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, */ i = attachment - GL_COLOR_ATTACHMENT0_EXT; if (i >= ctx->Const.MaxColorAttachments - || (i > 0 && ctx->API == API_OPENGLES)) { - return NULL; + || (i > 0 && ctx->API == API_OPENGLES)) { + return NULL; } return &fb->Attachment[BUFFER_COLOR0 + i]; case GL_DEPTH_STENCIL_ATTACHMENT: if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) - return NULL; + return NULL; /* fall-through */ case GL_DEPTH_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_DEPTH]; @@ -1122,28 +1122,28 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, if (_mesa_is_desktop_gl(ctx) && !ctx->Extensions.ARB_ES2_compatibility) { /* Check that all DrawBuffers are present */ for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { - if (fb->ColorDrawBuffer[j] != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; - fbo_incomplete(ctx, "missing drawbuffer", j); - return; - } - } + if (fb->ColorDrawBuffer[j] != GL_NONE) { + const struct gl_renderbuffer_attachment *att + = get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); + assert(att); + if (att->Type == GL_NONE) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; + fbo_incomplete(ctx, "missing drawbuffer", j); + return; + } + } } /* Check that the ReadBuffer is present */ if (fb->ColorReadBuffer != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = get_attachment(ctx, fb, fb->ColorReadBuffer); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; + const struct gl_renderbuffer_attachment *att + = get_attachment(ctx, fb, fb->ColorReadBuffer); + assert(att); + if (att->Type == GL_NONE) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; fbo_incomplete(ctx, "missing readbuffer", -1); - return; - } + return; + } } } @@ -1205,6 +1205,28 @@ _mesa_IsRenderbuffer(GLuint renderbuffer) } +static struct gl_renderbuffer * +allocate_renderbuffer(struct gl_context *ctx, GLuint renderbuffer, + const char *func) +{ + struct gl_renderbuffer *newRb; + + /* create new renderbuffer object */ + newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); + if (!newRb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); + return NULL; + } + assert(newRb->AllocStorage); + mtx_lock(&ctx->Shared->Mutex); + _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); + newRb->RefCount = 1; /* referenced by hash table */ + mtx_unlock(&ctx->Shared->Mutex); + + return newRb; +} + + static void bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names) { @@ -1233,15 +1255,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names) } if (!newRb) { - /* create new renderbuffer object */ - newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); - if (!newRb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT"); - return; - } - assert(newRb->AllocStorage); - _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); - newRb->RefCount = 1; /* referenced by hash table */ + newRb = allocate_renderbuffer(ctx, renderbuffer, "glBindRenderbufferEXT"); } } else { @@ -1333,9 +1347,9 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) for (i = 0; i < n; i++) { if (renderbuffers[i] > 0) { - struct gl_renderbuffer *rb; - rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]); - if (rb) { + struct gl_renderbuffer *rb; + rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]); + if (rb) { /* check if deleting currently bound renderbuffer object */ if (rb == ctx->CurrentRenderbuffer) { /* bind default */ @@ -1368,31 +1382,31 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) _mesa_detach_renderbuffer(ctx, ctx->ReadBuffer, rb); } - /* Remove from hash table immediately, to free the ID. + /* Remove from hash table immediately, to free the ID. * But the object will not be freed until it's no longer * referenced anywhere else. */ - _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]); + _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]); if (rb != &DummyRenderbuffer) { /* no longer referenced by hash table */ _mesa_reference_renderbuffer(&rb, NULL); - } - } + } + } } } } - -void GLAPIENTRY -_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers) +static void +create_render_buffers(struct gl_context *ctx, GLsizei n, GLuint *renderbuffers, + bool dsa) { - GET_CURRENT_CONTEXT(ctx); + const char *func = dsa ? "glCreateRenderbuffers" : "glGenRenderbuffers"; GLuint first; GLint i; if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)"); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", func); return; } @@ -1404,14 +1418,35 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers) for (i = 0; i < n; i++) { GLuint name = first + i; renderbuffers[i] = name; - /* insert dummy placeholder into hash table */ - mtx_lock(&ctx->Shared->Mutex); - _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer); - mtx_unlock(&ctx->Shared->Mutex); + + if (dsa) { + allocate_renderbuffer(ctx, name, func); + } else { + /* insert a dummy renderbuffer into the hash table */ + mtx_lock(&ctx->Shared->Mutex); + _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer); + mtx_unlock(&ctx->Shared->Mutex); + } } } +void GLAPIENTRY +_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers) +{ + GET_CURRENT_CONTEXT(ctx); + create_render_buffers(ctx, n, renderbuffers, false); +} + + +void GLAPIENTRY +_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers) +{ + GET_CURRENT_CONTEXT(ctx); + create_render_buffers(ctx, n, renderbuffers, true); +} + + /** * Given an internal format token for a render buffer, return the * corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, @@ -1749,40 +1784,17 @@ invalidate_rb(GLuint key, void *data, void *userData) /** - * Helper function used by _mesa_RenderbufferStorage() and - * _mesa_RenderbufferStorageMultisample(). - * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorage(). + * Helper function used by renderbuffer_storage_direct() and + * renderbuffer_storage_target(). + * samples will be NO_SAMPLES if called by a non-multisample function. */ static void -renderbuffer_storage(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height, GLsizei samples) +renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLsizei width, + GLsizei height, GLsizei samples, const char *func) { - const char *func = samples == NO_SAMPLES ? - "glRenderbufferStorage" : "glRenderbufferStorageMultisample"; - struct gl_renderbuffer *rb; GLenum baseFormat; GLenum sample_count_error; - GET_CURRENT_CONTEXT(ctx); - - if (MESA_VERBOSE & VERBOSE_API) { - if (samples == NO_SAMPLES) - _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n", - func, - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internalFormat), - width, height); - else - _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n", - func, - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internalFormat), - width, height, samples); - } - - if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); - return; - } baseFormat = _mesa_base_fbo_format(ctx, internalFormat); if (baseFormat == 0) { @@ -1792,12 +1804,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } if (width < 0 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid width %d)", func, + width); return; } if (height < 0 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid height %d)", func, + height); return; } @@ -1809,7 +1823,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, /* check the sample count; * note: driver may choose to use more samples than what's requested */ - sample_count_error = _mesa_check_sample_count(ctx, target, + sample_count_error = _mesa_check_sample_count(ctx, GL_RENDERBUFFER, internalFormat, samples); if (sample_count_error != GL_NO_ERROR) { _mesa_error(ctx, sample_count_error, "%s(samples)", func); @@ -1817,12 +1831,6 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } } - rb = ctx->CurrentRenderbuffer; - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func); - return; - } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); if (rb->InternalFormat == internalFormat && @@ -1864,6 +1872,83 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } } +/** + * Helper function used by _mesa_NamedRenderbufferStorage*(). + * samples will be NO_SAMPLES if called by a non-multisample function. + */ +static void +renderbuffer_storage_named(GLuint renderbuffer, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei samples, + const char *func) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_API) { + if (samples == NO_SAMPLES) + _mesa_debug(ctx, "%s(%u, %s, %d, %d)\n", + func, renderbuffer, + _mesa_lookup_enum_by_nr(internalFormat), + width, height); + else + _mesa_debug(ctx, "%s(%u, %s, %d, %d, %d)\n", + func, renderbuffer, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, samples); + } + + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); + if (!rb || rb == &DummyRenderbuffer) { + /* ID was reserved, but no real renderbuffer object made yet */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid renderbuffer %u)", + func, renderbuffer); + return; + } + + renderbuffer_storage(ctx, rb, internalFormat, width, height, samples, func); +} + +/** + * Helper function used by _mesa_RenderbufferStorage() and + * _mesa_RenderbufferStorageMultisample(). + * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorage(). + */ +static void +renderbuffer_storage_target(GLenum target, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei samples, + const char *func) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_API) { + if (samples == NO_SAMPLES) + _mesa_debug(ctx, "%s(%s, %s, %d, %d)\n", + func, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internalFormat), + width, height); + else + _mesa_debug(ctx, "%s(%s, %s, %d, %d, %d)\n", + func, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internalFormat), + width, height, samples); + } + + if (target != GL_RENDERBUFFER_EXT) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); + return; + } + + if (!ctx->CurrentRenderbuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no renderbuffer bound)", + func); + return; + } + + renderbuffer_storage(ctx, ctx->CurrentRenderbuffer, internalFormat, width, + height, samples, func); +} + void GLAPIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) @@ -1923,7 +2008,8 @@ _mesa_RenderbufferStorage(GLenum target, GLenum internalFormat, * glRenderbufferStorageMultisample() with samples=0. We pass in * a token value here just for error reporting purposes. */ - renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES); + renderbuffer_storage_target(target, internalFormat, width, height, + NO_SAMPLES, "glRenderbufferStorage"); } @@ -1932,7 +2018,8 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height) { - renderbuffer_storage(target, internalFormat, width, height, samples); + renderbuffer_storage_target(target, internalFormat, width, height, + samples, "glRenderbufferStorageMultisample"); } @@ -1941,7 +2028,7 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, */ void GLAPIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height) + GLsizei width, GLsizei height) { switch (internalFormat) { case GL_RGB565: @@ -1953,29 +2040,38 @@ _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, break; } - renderbuffer_storage(target, internalFormat, width, height, 0); + renderbuffer_storage_target(target, internalFormat, width, height, 0, + "glRenderbufferStorageEXT"); } - void GLAPIENTRY -_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) +_mesa_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, + GLsizei width, GLsizei height) { - struct gl_renderbuffer *rb; - GET_CURRENT_CONTEXT(ctx); + /* GL_ARB_fbo says calling this function is equivalent to calling + * glRenderbufferStorageMultisample() with samples=0. We pass in + * a token value here just for error reporting purposes. + */ + renderbuffer_storage_named(renderbuffer, internalformat, width, height, + NO_SAMPLES, "glNamedRenderbufferStorage"); +} - if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetRenderbufferParameterivEXT(target)"); - return; - } +void GLAPIENTRY +_mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height) +{ + renderbuffer_storage_named(renderbuffer, internalformat, width, height, + samples, + "glNamedRenderbufferStorageMultisample"); +} - rb = ctx->CurrentRenderbuffer; - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetRenderbufferParameterivEXT"); - return; - } +static void +get_render_buffer_parameteriv(struct gl_context *ctx, + struct gl_renderbuffer *rb, GLenum pname, + GLint *params, const char *func) +{ /* No need to flush here since we're just quering state which is * not effected by rendering. */ @@ -2006,10 +2102,51 @@ _mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) } /* fallthrough */ default: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid pname=%s)", func, + _mesa_lookup_enum_by_nr(pname)); + return; + } +} + + +void GLAPIENTRY +_mesa_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (target != GL_RENDERBUFFER_EXT) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetRenderbufferParameterivEXT(target)"); return; } + + if (!ctx->CurrentRenderbuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetRenderbufferParameterivEXT" + "(no renderbuffer bound)"); + return; + } + + get_render_buffer_parameteriv(ctx, ctx->CurrentRenderbuffer, pname, + params, "glGetRenderbufferParameteriv"); +} + + +void GLAPIENTRY +_mesa_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, + GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); + if (!rb || rb == &DummyRenderbuffer) { + /* ID was reserved, but no real renderbuffer object made yet */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetNamedRenderbufferParameteriv" + "(invalid renderbuffer %i)", renderbuffer); + return; + } + + get_render_buffer_parameteriv(ctx, rb, pname, params, + "glGetNamedRenderbufferParameteriv"); } @@ -2116,12 +2253,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) } if (!newDrawFb) { - /* create new framebuffer object */ - newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newDrawFb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); - return; - } + /* create new framebuffer object */ + newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); + if (!newDrawFb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); + return; + } _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); } newReadFb = newDrawFb; @@ -2224,9 +2361,9 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers) for (i = 0; i < n; i++) { if (framebuffers[i] > 0) { - struct gl_framebuffer *fb; - fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]); - if (fb) { + struct gl_framebuffer *fb; + fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]); + if (fb) { assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); /* check if deleting currently bound framebuffer object */ @@ -2241,16 +2378,16 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers) _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0); } - /* remove from hash table immediately, to free the ID */ - _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]); + /* remove from hash table immediately, to free the ID */ + _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]); if (fb != &DummyFramebuffer) { /* But the object will not be freed until it's no longer * bound in any context. */ _mesa_reference_framebuffer(&fb, NULL); - } - } + } + } } } } @@ -2498,34 +2635,34 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, _mesa_tex_target_to_face(textarget) == fb->Attachment[BUFFER_STENCIL].CubeMapFace && zoffset == fb->Attachment[BUFFER_STENCIL].Zoffset) { - /* The texture object is already attached to the stencil attachment - * point. Don't create a new renderbuffer; just reuse the stencil - * attachment's. This is required to prevent a GL error in - * glGetFramebufferAttachmentParameteriv(GL_DEPTH_STENCIL). - */ - reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH, - BUFFER_STENCIL); + /* The texture object is already attached to the stencil attachment + * point. Don't create a new renderbuffer; just reuse the stencil + * attachment's. This is required to prevent a GL error in + * glGetFramebufferAttachmentParameteriv(GL_DEPTH_STENCIL). + */ + reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH, + BUFFER_STENCIL); } else if (attachment == GL_STENCIL_ATTACHMENT && - texObj == fb->Attachment[BUFFER_DEPTH].Texture && + texObj == fb->Attachment[BUFFER_DEPTH].Texture && level == fb->Attachment[BUFFER_DEPTH].TextureLevel && _mesa_tex_target_to_face(textarget) == fb->Attachment[BUFFER_DEPTH].CubeMapFace && zoffset == fb->Attachment[BUFFER_DEPTH].Zoffset) { - /* As above, but with depth and stencil transposed. */ - reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL, - BUFFER_DEPTH); + /* As above, but with depth and stencil transposed. */ + reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL, + BUFFER_DEPTH); } else { - set_texture_attachment(ctx, fb, att, texObj, textarget, - level, zoffset, layered); - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* Above we created a new renderbuffer and attached it to the - * depth attachment point. Now attach it to the stencil attachment - * point too. - */ - assert(att == &fb->Attachment[BUFFER_DEPTH]); - reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL, - BUFFER_DEPTH); - } + set_texture_attachment(ctx, fb, att, texObj, textarget, + level, zoffset, layered); + if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + /* Above we created a new renderbuffer and attached it to the + * depth attachment point. Now attach it to the stencil attachment + * point too. + */ + assert(att == &fb->Attachment[BUFFER_DEPTH]); + reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL, + BUFFER_DEPTH); + } } /* Set the render-to-texture flag. We'll check this flag in @@ -2541,8 +2678,8 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, else { remove_attachment(ctx, att); if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - assert(att == &fb->Attachment[BUFFER_DEPTH]); - remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]); + assert(att == &fb->Attachment[BUFFER_DEPTH]); + remove_attachment(ctx, &fb->Attachment[BUFFER_STENCIL]); } } @@ -2721,16 +2858,16 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, if (renderbuffer) { rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbuffer(non-existant" + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferRenderbuffer(non-existant" " renderbuffer %u)", renderbuffer); - return; + return; } else if (rb == &DummyRenderbuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbuffer(renderbuffer %u)", + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferRenderbuffer(renderbuffer %u)", renderbuffer); - return; + return; } } else { @@ -2795,9 +2932,9 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) && !_mesa_is_gles3(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetFramebufferAttachmentParameteriv(bound FBO = 0)"); - return; + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetFramebufferAttachmentParameteriv(bound FBO = 0)"); + return; } if (_mesa_is_gles3(ctx) && attachment != GL_BACK && @@ -2855,10 +2992,10 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, return; case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: if (att->Type == GL_RENDERBUFFER_EXT) { - *params = att->Renderbuffer->Name; + *params = att->Renderbuffer->Name; } else if (att->Type == GL_TEXTURE) { - *params = att->Texture->Name; + *params = att->Texture->Name; } else { assert(att->Type == GL_NONE); @@ -2871,7 +3008,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, return; case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: if (att->Type == GL_TEXTURE) { - *params = att->TextureLevel; + *params = att->TextureLevel; } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, |