diff options
Diffstat (limited to 'mesalib/src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index f21cf80ae..3a80ab7f3 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -539,7 +539,7 @@ public: }; static ir_rvalue * -get_current_attrib(struct texenv_fragment_program *p, GLuint attrib) +get_current_attrib(texenv_fragment_program *p, GLuint attrib) { ir_variable *current; ir_rvalue *val; @@ -552,7 +552,7 @@ get_current_attrib(struct texenv_fragment_program *p, GLuint attrib) } static ir_rvalue * -get_gl_Color(struct texenv_fragment_program *p) +get_gl_Color(texenv_fragment_program *p) { if (p->state->inputs_available & FRAG_BIT_COL0) { ir_variable *var = p->shader->symbols->get_variable("gl_Color"); @@ -564,7 +564,7 @@ get_gl_Color(struct texenv_fragment_program *p) } static ir_rvalue * -get_source(struct texenv_fragment_program *p, +get_source(texenv_fragment_program *p, GLuint src, GLuint unit) { ir_variable *var; @@ -615,7 +615,7 @@ get_source(struct texenv_fragment_program *p, } static ir_rvalue * -emit_combine_source(struct texenv_fragment_program *p, +emit_combine_source(texenv_fragment_program *p, GLuint unit, GLuint source, GLuint operand) @@ -690,7 +690,7 @@ static GLboolean args_match( const struct state_key *key, GLuint unit ) } static ir_rvalue * -smear(struct texenv_fragment_program *p, ir_rvalue *val) +smear(texenv_fragment_program *p, ir_rvalue *val) { if (!val->type->is_scalar()) return val; @@ -699,7 +699,7 @@ smear(struct texenv_fragment_program *p, ir_rvalue *val) } static ir_rvalue * -emit_combine(struct texenv_fragment_program *p, +emit_combine(texenv_fragment_program *p, GLuint unit, GLuint nr, GLuint mode, @@ -780,7 +780,7 @@ emit_combine(struct texenv_fragment_program *p, * Generate instructions for one texture unit's env/combiner mode. */ static ir_rvalue * -emit_texenv(struct texenv_fragment_program *p, GLuint unit) +emit_texenv(texenv_fragment_program *p, GLuint unit) { const struct state_key *key = p->state; GLboolean rgb_saturate, alpha_saturate; @@ -909,7 +909,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) /** * Generate instruction for getting a texture source term. */ -static void load_texture( struct texenv_fragment_program *p, GLuint unit ) +static void load_texture( texenv_fragment_program *p, GLuint unit ) { ir_dereference *deref; @@ -1039,7 +1039,7 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) } static void -load_texenv_source(struct texenv_fragment_program *p, +load_texenv_source(texenv_fragment_program *p, GLuint src, GLuint unit) { switch (src) { @@ -1069,7 +1069,7 @@ load_texenv_source(struct texenv_fragment_program *p, * Generate instructions for loading all texture source terms. */ static GLboolean -load_texunit_sources( struct texenv_fragment_program *p, GLuint unit ) +load_texunit_sources( texenv_fragment_program *p, GLuint unit ) { const struct state_key *key = p->state; GLuint i; @@ -1089,7 +1089,7 @@ load_texunit_sources( struct texenv_fragment_program *p, GLuint unit ) * Generate instructions for loading bump map textures. */ static void -load_texunit_bumpmap( struct texenv_fragment_program *p, GLuint unit ) +load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit ) { const struct state_key *key = p->state; GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0; @@ -1141,7 +1141,7 @@ load_texunit_bumpmap( struct texenv_fragment_program *p, GLuint unit ) * GL_FOG_COORDINATE_EXT is set to GL_FRAGMENT_DEPTH_EXT. */ static ir_rvalue * -emit_fog_instructions(struct texenv_fragment_program *p, +emit_fog_instructions(texenv_fragment_program *p, ir_rvalue *fragcolor) { struct state_key *key = p->state; @@ -1214,7 +1214,7 @@ emit_fog_instructions(struct texenv_fragment_program *p, } static void -emit_instructions(struct texenv_fragment_program *p) +emit_instructions(texenv_fragment_program *p) { struct state_key *key = p->state; GLuint unit; |