diff options
Diffstat (limited to 'mesalib/src/mesa/main/format_unpack.c')
-rw-r--r-- | mesalib/src/mesa/main/format_unpack.c | 303 |
1 files changed, 300 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index 92ce86908..0933b4e87 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -570,7 +570,7 @@ unpack_R16(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_RG1616(const void *src, GLfloat dst[][4], GLuint n) +unpack_GR1616(const void *src, GLfloat dst[][4], GLuint n) { const GLuint *s = ((const GLuint *) src); GLuint i; @@ -583,7 +583,7 @@ unpack_RG1616(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_RG1616_REV(const void *src, GLfloat dst[][4], GLuint n) +unpack_RG1616(const void *src, GLfloat dst[][4], GLuint n) { const GLuint *s = ((const GLuint *) src); GLuint i; @@ -1524,6 +1524,201 @@ unpack_R11_G11_B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n) } } +static void +unpack_XRGB4444_UNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLushort *s = ((const GLushort *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F); + dst[i][GCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F); + dst[i][BCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XRGB1555_UNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLushort *s = ((const GLushort *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F); + dst[i][GCOMP] = ((s[i] >> 5) & 0x1f) * (1.0F / 31.0F); + dst[i][BCOMP] = ((s[i] >> 0) & 0x1f) * (1.0F / 31.0F); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR8888_SNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = ((const GLuint *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) ); + dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) ); + dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) ); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR8888_SRGB(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = ((const GLuint *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ + } +} + +static void +unpack_XBGR8888_UINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLbyte *s = (const GLbyte *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = s[i*4+0]; + dst[i][GCOMP] = s[i*4+1]; + dst[i][BCOMP] = s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR8888_SINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLbyte *s = (const GLbyte *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = s[i*4+0]; + dst[i][GCOMP] = s[i*4+1]; + dst[i][BCOMP] = s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XRGB2101010_UNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = ((const GLuint *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F); + dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F); + dst[i][BCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR16161616_UNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLushort *s = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] ); + dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] ); + dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] ); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR16161616_SNORM(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLshort *s = (const GLshort *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] ); + dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] ); + dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] ); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR16161616_FLOAT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLshort *s = (const GLshort *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]); + dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]); + dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]); + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR16161616_UINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLushort *s = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = (GLfloat) s[i*4+0]; + dst[i][GCOMP] = (GLfloat) s[i*4+1]; + dst[i][BCOMP] = (GLfloat) s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR16161616_SINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLshort *s = (const GLshort *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = (GLfloat) s[i*4+0]; + dst[i][GCOMP] = (GLfloat) s[i*4+1]; + dst[i][BCOMP] = (GLfloat) s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR32323232_FLOAT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLfloat *s = (const GLfloat *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = s[i*4+0]; + dst[i][GCOMP] = s[i*4+1]; + dst[i][BCOMP] = s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR32323232_UINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = (GLfloat) s[i*4+0]; + dst[i][GCOMP] = (GLfloat) s[i*4+1]; + dst[i][BCOMP] = (GLfloat) s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + +static void +unpack_XBGR32323232_SINT(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLint *s = (const GLint *) src; + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = (GLfloat) s[i*4+0]; + dst[i][GCOMP] = (GLfloat) s[i*4+1]; + dst[i][BCOMP] = (GLfloat) s[i*4+2]; + dst[i][ACOMP] = 1.0; + } +} + /** * Return the unpacker function for the given format. @@ -1572,8 +1767,8 @@ get_unpack_rgba_function(gl_format format) table[MESA_FORMAT_GR88] = unpack_GR88; table[MESA_FORMAT_RG88] = unpack_RG88; table[MESA_FORMAT_R16] = unpack_R16; + table[MESA_FORMAT_GR1616] = unpack_GR1616; table[MESA_FORMAT_RG1616] = unpack_RG1616; - table[MESA_FORMAT_RG1616_REV] = unpack_RG1616_REV; table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010; table[MESA_FORMAT_ABGR2101010_UINT] = unpack_ABGR2101010_UINT; table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8; @@ -1674,6 +1869,22 @@ get_unpack_rgba_function(gl_format format) table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT; table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8; + table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM; + table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM; + table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM; + table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB; + table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT; + table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT; + table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM; + table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM; + table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM; + table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT; + table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT; + table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT; + table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT; + table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT; + table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT; + initialized = GL_TRUE; } @@ -2710,6 +2921,71 @@ unpack_int_rgba_ARGB2101010(const GLuint *src, GLuint dst[][4], GLuint n) } } +static void +unpack_int_rgba_XBGR8888_UINT(const GLubyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_XBGR8888_SINT(const GLbyte *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_XBGR16161616_UINT(const GLushort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_XBGR16161616_SINT(const GLshort *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = 1; + } +} + +static void +unpack_int_rgba_XBGR32323232_UINT(const GLuint *src, GLuint dst[][4], GLuint n) +{ + unsigned int i; + + for (i = 0; i < n; i++) { + dst[i][0] = src[i * 4 + 0]; + dst[i][1] = src[i * 4 + 1]; + dst[i][2] = src[i * 4 + 2]; + dst[i][3] = 1; + } +} + void _mesa_unpack_uint_rgba_row(gl_format format, GLuint n, const void *src, GLuint dst[][4]) @@ -2889,6 +3165,27 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n, unpack_int_rgba_ARGB2101010(src, dst, n); break; + case MESA_FORMAT_XBGR8888_UINT: + unpack_int_rgba_XBGR8888_UINT(src, dst, n); + break; + + case MESA_FORMAT_XBGR8888_SINT: + unpack_int_rgba_XBGR8888_SINT(src, dst, n); + break; + + case MESA_FORMAT_XBGR16161616_UINT: + unpack_int_rgba_XBGR16161616_UINT(src, dst, n); + break; + + case MESA_FORMAT_XBGR16161616_SINT: + unpack_int_rgba_XBGR16161616_SINT(src, dst, n); + break; + + case MESA_FORMAT_XBGR32323232_UINT: + case MESA_FORMAT_XBGR32323232_SINT: + unpack_int_rgba_XBGR32323232_UINT(src, dst, n); + break; + default: _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__, _mesa_get_format_name(format)); |