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-rw-r--r--mesalib/src/mesa/main/format_utils.c1004
1 files changed, 713 insertions, 291 deletions
diff --git a/mesalib/src/mesa/main/format_utils.c b/mesalib/src/mesa/main/format_utils.c
index 93a0ceac0..810bb1634 100644
--- a/mesalib/src/mesa/main/format_utils.c
+++ b/mesalib/src/mesa/main/format_utils.c
@@ -24,6 +24,549 @@
#include "format_utils.h"
#include "glformats.h"
+#include "format_pack.h"
+#include "format_unpack.h"
+
+const mesa_array_format RGBA32_FLOAT =
+ MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA8_UBYTE =
+ MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA32_UINT =
+ MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
+
+const mesa_array_format RGBA32_INT =
+ MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
+
+static void
+invert_swizzle(uint8_t dst[4], const uint8_t src[4])
+{
+ int i, j;
+
+ dst[0] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[1] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[2] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[3] = MESA_FORMAT_SWIZZLE_NONE;
+
+ for (i = 0; i < 4; ++i)
+ for (j = 0; j < 4; ++j)
+ if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE)
+ dst[i] = j;
+}
+
+/* Takes a src to RGBA swizzle and applies a rebase swizzle to it. This
+ * is used when we need to rebase a format to match a different
+ * base internal format.
+ *
+ * The rebase swizzle can be NULL, which means that no rebase is necessary,
+ * in which case the src to RGBA swizzle is copied to the output without
+ * changes.
+ *
+ * The resulting rebased swizzle and well as the input swizzles are
+ * all 4-element swizzles, but the rebase swizzle can be NULL if no rebase
+ * is necessary.
+ */
+static void
+compute_rebased_rgba_component_mapping(uint8_t *src2rgba,
+ uint8_t *rebase_swizzle,
+ uint8_t *rebased_src2rgba)
+{
+ int i;
+
+ if (rebase_swizzle) {
+ for (i = 0; i < 4; i++) {
+ if (rebase_swizzle[i] > MESA_FORMAT_SWIZZLE_W)
+ rebased_src2rgba[i] = rebase_swizzle[i];
+ else
+ rebased_src2rgba[i] = src2rgba[rebase_swizzle[i]];
+ }
+ } else {
+ /* No rebase needed, so src2rgba is all that we need */
+ memcpy(rebased_src2rgba, src2rgba, 4 * sizeof(uint8_t));
+ }
+}
+
+/* Computes the final swizzle transform to apply from src to dst in a
+ * conversion that might involve a rebase swizzle.
+ *
+ * This is used to compute the swizzle transform to apply in conversions
+ * between array formats where we have a src2rgba swizzle, a rgba2dst swizzle
+ * and possibly, a rebase swizzle.
+ *
+ * The final swizzle transform to apply (src2dst) when a rebase swizzle is
+ * involved is: src -> rgba -> base -> rgba -> dst
+ */
+static void
+compute_src2dst_component_mapping(uint8_t *src2rgba, uint8_t *rgba2dst,
+ uint8_t *rebase_swizzle, uint8_t *src2dst)
+{
+ int i;
+
+ if (!rebase_swizzle) {
+ for (i = 0; i < 4; i++) {
+ if (rgba2dst[i] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rgba2dst[i];
+ } else {
+ src2dst[i] = src2rgba[rgba2dst[i]];
+ }
+ }
+ } else {
+ for (i = 0; i < 4; i++) {
+ if (rgba2dst[i] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rgba2dst[i];
+ } else if (rebase_swizzle[rgba2dst[i]] > MESA_FORMAT_SWIZZLE_W) {
+ src2dst[i] = rebase_swizzle[rgba2dst[i]];
+ } else {
+ src2dst[i] = src2rgba[rebase_swizzle[rgba2dst[i]]];
+ }
+ }
+ }
+}
+
+/**
+ * This function is used by clients of _mesa_format_convert to obtain
+ * the rebase swizzle to use in a format conversion based on the base
+ * format involved.
+ *
+ * \param baseFormat the base internal format involved in the conversion.
+ * \param map the rebase swizzle to consider
+ *
+ * This function computes 'map' as rgba -> baseformat -> rgba and returns true
+ * if the resulting swizzle transform is not the identity transform (thus, a
+ * rebase is needed). If the function returns false then a rebase swizzle
+ * is not necessary and the value of 'map' is undefined. In this situation
+ * clients of _mesa_format_convert should pass NULL in the 'rebase_swizzle'
+ * parameter.
+ */
+bool
+_mesa_compute_rgba2base2rgba_component_mapping(GLenum baseFormat, uint8_t *map)
+{
+ uint8_t rgba2base[6], base2rgba[6];
+ int i;
+
+ switch (baseFormat) {
+ case GL_ALPHA:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_RG:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_LUMINANCE:
+ case GL_INTENSITY:
+ case GL_LUMINANCE_ALPHA:
+ {
+ bool needRebase = false;
+ _mesa_compute_component_mapping(GL_RGBA, baseFormat, rgba2base);
+ _mesa_compute_component_mapping(baseFormat, GL_RGBA, base2rgba);
+ for (i = 0; i < 4; i++) {
+ if (base2rgba[i] > MESA_FORMAT_SWIZZLE_W) {
+ map[i] = base2rgba[i];
+ } else {
+ map[i] = rgba2base[base2rgba[i]];
+ }
+ if (map[i] != i)
+ needRebase = true;
+ }
+ return needRebase;
+ }
+ default:
+ unreachable("Unexpected base format");
+ }
+}
+
+/**
+ * This can be used to convert between most color formats.
+ *
+ * Limitations:
+ * - This function doesn't handle GL_COLOR_INDEX or YCBCR formats.
+ * - This function doesn't handle byte-swapping or transferOps, these should
+ * be handled by the caller.
+ *
+ * \param void_dst The address where converted color data will be stored.
+ * The caller must ensure that the buffer is large enough
+ * to hold the converted pixel data.
+ * \param dst_format The destination color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param dst_stride The stride of the destination format in bytes.
+ * \param void_src The address of the source color data to convert.
+ * \param src_format The source color format. It can be a mesa_format
+ * or a mesa_array_format represented as an uint32_t.
+ * \param src_stride The stride of the source format in bytes.
+ * \param width The width, in pixels, of the source image to convert.
+ * \param height The height, in pixels, of the source image to convert.
+ * \param rebase_swizzle A swizzle transform to apply during the conversion,
+ * typically used to match a different internal base
+ * format involved. NULL if no rebase transform is needed
+ * (i.e. the internal base format and the base format of
+ * the dst or the src -depending on whether we are doing
+ * an upload or a download respectively- are the same).
+ */
+void
+_mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
+ void *void_src, uint32_t src_format, size_t src_stride,
+ size_t width, size_t height, uint8_t *rebase_swizzle)
+{
+ uint8_t *dst = (uint8_t *)void_dst;
+ uint8_t *src = (uint8_t *)void_src;
+ mesa_array_format src_array_format, dst_array_format;
+ bool src_format_is_mesa_array_format, dst_format_is_mesa_array_format;
+ uint8_t src2dst[4], src2rgba[4], rgba2dst[4], dst2rgba[4];
+ uint8_t rebased_src2rgba[4];
+ enum mesa_array_format_datatype src_type = 0, dst_type = 0, common_type;
+ bool normalized, dst_integer, src_integer, is_signed;
+ int src_num_channels = 0, dst_num_channels = 0;
+ uint8_t (*tmp_ubyte)[4];
+ float (*tmp_float)[4];
+ uint32_t (*tmp_uint)[4];
+ int bits;
+ size_t row;
+
+ if (_mesa_format_is_mesa_array_format(src_format)) {
+ src_format_is_mesa_array_format = true;
+ src_array_format = src_format;
+ } else {
+ assert(_mesa_is_format_color_format(src_format));
+ src_format_is_mesa_array_format = false;
+ src_array_format = _mesa_format_to_array_format(src_format);
+ }
+
+ if (_mesa_format_is_mesa_array_format(dst_format)) {
+ dst_format_is_mesa_array_format = true;
+ dst_array_format = dst_format;
+ } else {
+ assert(_mesa_is_format_color_format(dst_format));
+ dst_format_is_mesa_array_format = false;
+ dst_array_format = _mesa_format_to_array_format(dst_format);
+ }
+
+ /* First we see if we can implement the conversion with a direct pack
+ * or unpack.
+ *
+ * In this case we want to be careful when we need to apply a swizzle to
+ * match an internal base format, since in these cases a simple pack/unpack
+ * to the dst format from the src format may not match the requirements
+ * of the internal base format. For now we decide to be safe and
+ * avoid this path in these scenarios but in the future we may want to
+ * enable it for specific combinations that are known to work.
+ */
+ if (!rebase_swizzle) {
+ /* Handle the cases where we can directly unpack */
+ if (!src_format_is_mesa_array_format) {
+ if (dst_array_format == RGBA32_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, (float (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA8_UBYTE) {
+ assert(!_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, (uint8_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (dst_array_format == RGBA32_UINT &&
+ _mesa_is_format_unsigned(src_format)) {
+ assert(_mesa_is_format_integer_color(src_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, (uint32_t (*)[4])dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+
+ /* Handle the cases where we can directly pack */
+ if (!dst_format_is_mesa_array_format) {
+ if (src_array_format == RGBA32_FLOAT) {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA8_UBYTE) {
+ assert(!_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ } else if (src_array_format == RGBA32_UINT &&
+ _mesa_is_format_unsigned(dst_format)) {
+ assert(_mesa_is_format_integer_color(dst_format));
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])src, dst);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+ }
+ }
+
+ /* Handle conversions between array formats */
+ normalized = false;
+ if (src_array_format) {
+ src_type = _mesa_array_format_get_datatype(src_array_format);
+
+ src_num_channels = _mesa_array_format_get_num_channels(src_array_format);
+
+ _mesa_array_format_get_swizzle(src_array_format, src2rgba);
+
+ normalized = _mesa_array_format_is_normalized(src_array_format);
+ }
+
+ if (dst_array_format) {
+ dst_type = _mesa_array_format_get_datatype(dst_array_format);
+
+ dst_num_channels = _mesa_array_format_get_num_channels(dst_array_format);
+
+ _mesa_array_format_get_swizzle(dst_array_format, dst2rgba);
+ invert_swizzle(rgba2dst, dst2rgba);
+
+ normalized |= _mesa_array_format_is_normalized(dst_array_format);
+ }
+
+ if (src_array_format && dst_array_format) {
+ assert(_mesa_array_format_is_normalized(src_array_format) ==
+ _mesa_array_format_is_normalized(dst_array_format));
+
+ compute_src2dst_component_mapping(src2rgba, rgba2dst, rebase_swizzle,
+ src2dst);
+
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ src, src_type, src_num_channels,
+ src2dst, normalized, width);
+ src += src_stride;
+ dst += dst_stride;
+ }
+ return;
+ }
+
+ /* At this point, we're fresh out of fast-paths and we need to convert
+ * to float, uint32, or, if we're lucky, uint8.
+ */
+ dst_integer = false;
+ src_integer = false;
+
+ if (src_array_format) {
+ if (!_mesa_array_format_is_float(src_array_format) &&
+ !_mesa_array_format_is_normalized(src_array_format))
+ src_integer = true;
+ } else {
+ switch (_mesa_get_format_datatype(src_format)) {
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ src_integer = true;
+ break;
+ }
+ }
+
+ /* If the destination format is signed but the source is unsigned, then we
+ * don't loose any data by converting to a signed intermediate format above
+ * and beyond the precision that we loose in the conversion itself. If the
+ * destination is unsigned then, by using an unsigned intermediate format,
+ * we make the conversion function that converts from the source to the
+ * intermediate format take care of truncating at zero. The exception here
+ * is if the intermediate format is float, in which case the first
+ * conversion will leave it signed and the second conversion will truncate
+ * at zero.
+ */
+ is_signed = false;
+ if (dst_array_format) {
+ if (!_mesa_array_format_is_float(dst_array_format) &&
+ !_mesa_array_format_is_normalized(dst_array_format))
+ dst_integer = true;
+ is_signed = _mesa_array_format_is_signed(dst_array_format);
+ bits = 8 * _mesa_array_format_get_type_size(dst_array_format);
+ } else {
+ switch (_mesa_get_format_datatype(dst_format)) {
+ case GL_UNSIGNED_NORMALIZED:
+ is_signed = false;
+ break;
+ case GL_SIGNED_NORMALIZED:
+ is_signed = true;
+ break;
+ case GL_FLOAT:
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_INT:
+ is_signed = false;
+ dst_integer = true;
+ break;
+ case GL_INT:
+ is_signed = true;
+ dst_integer = true;
+ break;
+ }
+ bits = _mesa_get_format_max_bits(dst_format);
+ }
+
+ assert(src_integer == dst_integer);
+
+ if (src_integer && dst_integer) {
+ tmp_uint = malloc(width * height * sizeof(*tmp_uint));
+
+ /* The [un]packing functions for unsigned datatypes treat the 32-bit
+ * integer array as signed for signed formats and as unsigned for
+ * unsigned formats. This is a bit of a problem if we ever convert from
+ * a signed to an unsigned format because the unsigned packing function
+ * doesn't know that the input is signed and will treat it as unsigned
+ * and not do the trunctation. The thing that saves us here is that all
+ * of the packed formats are unsigned, so we can just always use
+ * _mesa_swizzle_and_convert for signed formats, which is aware of the
+ * truncation problem.
+ */
+ common_type = is_signed ? MESA_ARRAY_FORMAT_TYPE_INT :
+ MESA_ARRAY_FORMAT_TYPE_UINT;
+ if (src_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_uint + row * width, common_type, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_uint_rgba_row(src_format, width,
+ src, tmp_uint + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_uint + row * width, common_type, 4,
+ tmp_uint + row * width, common_type, 4,
+ rebase_swizzle, false, width);
+ src += src_stride;
+ }
+ }
+
+ /* At this point, we have already done the truncation if the source is
+ * signed but the destination is unsigned, so no need to force the
+ * _mesa_swizzle_and_convert path.
+ */
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_uint + row * width, common_type, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_uint_rgba_row(dst_format, width,
+ (const uint32_t (*)[4])tmp_uint + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_uint);
+ } else if (is_signed || bits > 8) {
+ tmp_float = malloc(width * height * sizeof(*tmp_float));
+
+ if (src_format_is_mesa_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_rgba_row(src_format, width,
+ src, tmp_float + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ rebase_swizzle, normalized, width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_float + row * width,
+ MESA_ARRAY_FORMAT_TYPE_FLOAT, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_float_rgba_row(dst_format, width,
+ (const float (*)[4])tmp_float + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_float);
+ } else {
+ tmp_ubyte = malloc(width * height * sizeof(*tmp_ubyte));
+
+ if (src_format_is_mesa_array_format) {
+ compute_rebased_rgba_component_mapping(src2rgba, rebase_swizzle,
+ rebased_src2rgba);
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ src, src_type, src_num_channels,
+ rebased_src2rgba, normalized, width);
+ src += src_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_unpack_ubyte_rgba_row(src_format, width,
+ src, tmp_ubyte + row * width);
+ if (rebase_swizzle)
+ _mesa_swizzle_and_convert(tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ rebase_swizzle, normalized, width);
+ src += src_stride;
+ }
+ }
+
+ if (dst_format_is_mesa_array_format) {
+ for (row = 0; row < height; ++row) {
+ _mesa_swizzle_and_convert(dst, dst_type, dst_num_channels,
+ tmp_ubyte + row * width,
+ MESA_ARRAY_FORMAT_TYPE_UBYTE, 4,
+ rgba2dst, normalized, width);
+ dst += dst_stride;
+ }
+ } else {
+ for (row = 0; row < height; ++row) {
+ _mesa_pack_ubyte_rgba_row(dst_format, width,
+ (const uint8_t (*)[4])tmp_ubyte + row * width, dst);
+ dst += dst_stride;
+ }
+ }
+
+ free(tmp_ubyte);
+ }
+}
static const uint8_t map_identity[7] = { 0, 1, 2, 3, 4, 5, 6 };
static const uint8_t map_3210[7] = { 3, 2, 1, 0, 4, 5, 6 };
@@ -132,131 +675,6 @@ _mesa_format_to_array(mesa_format format, GLenum *type, int *num_components,
}
}
-/* A bunch of format conversion macros and helper functions used below */
-
-/* Only guaranteed to work for BITS <= 32 */
-#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
-#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1))
-
-/* Extends an integer of size SRC_BITS to one of size DST_BITS linearly */
-#define EXTEND_NORMALIZED_INT(X, SRC_BITS, DST_BITS) \
- (((X) * (int)(MAX_UINT(DST_BITS) / MAX_UINT(SRC_BITS))) + \
- ((DST_BITS % SRC_BITS) ? ((X) >> (SRC_BITS - DST_BITS % SRC_BITS)) : 0))
-
-static inline float
-unorm_to_float(unsigned x, unsigned src_bits)
-{
- return x * (1.0f / (float)MAX_UINT(src_bits));
-}
-
-static inline float
-snorm_to_float(int x, unsigned src_bits)
-{
- if (x == -MAX_INT(src_bits))
- return -1.0f;
- else
- return x * (1.0f / (float)MAX_INT(src_bits));
-}
-
-static inline uint16_t
-unorm_to_half(unsigned x, unsigned src_bits)
-{
- return _mesa_float_to_half(unorm_to_float(x, src_bits));
-}
-
-static inline uint16_t
-snorm_to_half(int x, unsigned src_bits)
-{
- return _mesa_float_to_half(snorm_to_float(x, src_bits));
-}
-
-static inline unsigned
-float_to_unorm(float x, unsigned dst_bits)
-{
- if (x < 0.0f)
- return 0;
- else if (x > 1.0f)
- return MAX_UINT(dst_bits);
- else
- return F_TO_I(x * MAX_UINT(dst_bits));
-}
-
-static inline unsigned
-half_to_unorm(uint16_t x, unsigned dst_bits)
-{
- return float_to_unorm(_mesa_half_to_float(x), dst_bits);
-}
-
-static inline unsigned
-unorm_to_unorm(unsigned x, unsigned src_bits, unsigned dst_bits)
-{
- if (src_bits < dst_bits)
- return EXTEND_NORMALIZED_INT(x, src_bits, dst_bits);
- else
- return x >> (src_bits - dst_bits);
-}
-
-static inline unsigned
-snorm_to_unorm(int x, unsigned src_bits, unsigned dst_bits)
-{
- if (x < 0)
- return 0;
- else
- return unorm_to_unorm(x, src_bits - 1, dst_bits);
-}
-
-static inline int
-float_to_snorm(float x, unsigned dst_bits)
-{
- if (x < -1.0f)
- return -MAX_INT(dst_bits);
- else if (x > 1.0f)
- return MAX_INT(dst_bits);
- else
- return F_TO_I(x * MAX_INT(dst_bits));
-}
-
-static inline int
-half_to_snorm(uint16_t x, unsigned dst_bits)
-{
- return float_to_snorm(_mesa_half_to_float(x), dst_bits);
-}
-
-static inline int
-unorm_to_snorm(unsigned x, unsigned src_bits, unsigned dst_bits)
-{
- return unorm_to_unorm(x, src_bits, dst_bits - 1);
-}
-
-static inline int
-snorm_to_snorm(int x, unsigned src_bits, unsigned dst_bits)
-{
- if (x < -MAX_INT(src_bits))
- return -MAX_INT(dst_bits);
- else if (src_bits < dst_bits)
- return EXTEND_NORMALIZED_INT(x, src_bits - 1, dst_bits - 1);
- else
- return x >> (src_bits - dst_bits);
-}
-
-static inline unsigned
-float_to_uint(float x)
-{
- if (x < 0.0f)
- return 0;
- else
- return x;
-}
-
-static inline unsigned
-half_to_uint(uint16_t x)
-{
- if (_mesa_half_is_negative(x))
- return 0;
- else
- return _mesa_float_to_half(x);
-}
-
/**
* Attempts to perform the given swizzle-and-convert operation with memcpy
*
@@ -270,8 +688,12 @@ half_to_uint(uint16_t x)
* operation with memcpy, false otherwise
*/
static bool
-swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels,
- const void *src, GLenum src_type, int num_src_channels,
+swizzle_convert_try_memcpy(void *dst,
+ enum mesa_array_format_datatype dst_type,
+ int num_dst_channels,
+ const void *src,
+ enum mesa_array_format_datatype src_type,
+ int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
int i;
@@ -285,7 +707,8 @@ swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels,
if (swizzle[i] != i && swizzle[i] != MESA_FORMAT_SWIZZLE_NONE)
return false;
- memcpy(dst, src, count * num_src_channels * _mesa_sizeof_type(src_type));
+ memcpy(dst, src, count * num_src_channels *
+ _mesa_array_format_datatype_get_size(src_type));
return true;
}
@@ -441,50 +864,50 @@ convert_float(void *void_dst, int num_dst_channels,
const float one = 1.0f;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
SWIZZLE_CONVERT(float, float, src);
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
SWIZZLE_CONVERT(float, uint16_t, _mesa_half_to_float(src));
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(float, uint8_t, unorm_to_float(src, 8));
+ SWIZZLE_CONVERT(float, uint8_t, _mesa_unorm_to_float(src, 8));
} else {
SWIZZLE_CONVERT(float, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(float, int8_t, snorm_to_float(src, 8));
+ SWIZZLE_CONVERT(float, int8_t, _mesa_snorm_to_float(src, 8));
} else {
SWIZZLE_CONVERT(float, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(float, uint16_t, unorm_to_float(src, 16));
+ SWIZZLE_CONVERT(float, uint16_t, _mesa_unorm_to_float(src, 16));
} else {
SWIZZLE_CONVERT(float, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(float, int16_t, snorm_to_float(src, 16));
+ SWIZZLE_CONVERT(float, int16_t, _mesa_snorm_to_float(src, 16));
} else {
SWIZZLE_CONVERT(float, int16_t, src);
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(float, uint32_t, unorm_to_float(src, 32));
+ SWIZZLE_CONVERT(float, uint32_t, _mesa_unorm_to_float(src, 32));
} else {
SWIZZLE_CONVERT(float, uint32_t, src);
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(float, int32_t, snorm_to_float(src, 32));
+ SWIZZLE_CONVERT(float, int32_t, _mesa_snorm_to_float(src, 32));
} else {
SWIZZLE_CONVERT(float, int32_t, src);
}
@@ -503,50 +926,50 @@ convert_half_float(void *void_dst, int num_dst_channels,
const uint16_t one = _mesa_float_to_half(1.0f);
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_half(src));
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
SWIZZLE_CONVERT(uint16_t, uint16_t, src);
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_half(src, 8));
+ SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_unorm_to_half(src, 8));
} else {
SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_float_to_half(src));
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_half(src, 8));
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_snorm_to_half(src, 8));
} else {
SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_float_to_half(src));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, unorm_to_half(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_unorm_to_half(src, 16));
} else {
SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_float_to_half(src));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_half(src, 16));
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_snorm_to_half(src, 16));
} else {
SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_float_to_half(src));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_half(src, 32));
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unorm_to_half(src, 32));
} else {
SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_float_to_half(src));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_half(src, 32));
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_snorm_to_half(src, 32));
} else {
SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_float_to_half(src));
}
@@ -556,7 +979,6 @@ convert_half_float(void *void_dst, int num_dst_channels,
}
}
-
static void
convert_ubyte(void *void_dst, int num_dst_channels,
const void *void_src, GLenum src_type, int num_src_channels,
@@ -565,56 +987,56 @@ convert_ubyte(void *void_dst, int num_dst_channels,
const uint8_t one = normalized ? UINT8_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, float, float_to_unorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_unorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_unsigned(src, 8));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_unorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_unorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
SWIZZLE_CONVERT(uint8_t, uint8_t, src);
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int8_t, snorm_to_unorm(src, 8, 8));
+ SWIZZLE_CONVERT(uint8_t, int8_t, _mesa_snorm_to_unorm(src, 8, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int8_t, _mesa_signed_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, unorm_to_unorm(src, 16, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_unorm_to_unorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, src);
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_unsigned_to_unsigned(src, 8));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int16_t, snorm_to_unorm(src, 16, 8));
+ SWIZZLE_CONVERT(uint8_t, int16_t, _mesa_snorm_to_unorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int16_t, _mesa_signed_to_unsigned(src, 8));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint32_t, unorm_to_unorm(src, 32, 8));
+ SWIZZLE_CONVERT(uint8_t, uint32_t, _mesa_unorm_to_unorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint32_t, src);
+ SWIZZLE_CONVERT(uint8_t, uint32_t, _mesa_unsigned_to_unsigned(src, 8));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, int32_t, snorm_to_unorm(src, 32, 8));
+ SWIZZLE_CONVERT(uint8_t, int32_t, _mesa_snorm_to_unorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint8_t, int32_t, _mesa_signed_to_unsigned(src, 8));
}
break;
default:
@@ -631,56 +1053,56 @@ convert_byte(void *void_dst, int num_dst_channels,
const int8_t one = normalized ? INT8_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, float, float_to_snorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_snorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, float, src);
+ SWIZZLE_CONVERT(uint8_t, float, _mesa_float_to_signed(src, 8));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_snorm(src, 8));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_snorm(src, 8));
} else {
- SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_signed(src, 8));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint8_t, unorm_to_snorm(src, 8, 8));
+ SWIZZLE_CONVERT(int8_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint8_t, src);
+ SWIZZLE_CONVERT(int8_t, uint8_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
SWIZZLE_CONVERT(int8_t, int8_t, src);
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint16_t, unorm_to_snorm(src, 16, 8));
+ SWIZZLE_CONVERT(int8_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint16_t, src);
+ SWIZZLE_CONVERT(int8_t, uint16_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, int16_t, snorm_to_snorm(src, 16, 8));
+ SWIZZLE_CONVERT(int8_t, int16_t, _mesa_snorm_to_snorm(src, 16, 8));
} else {
- SWIZZLE_CONVERT(int8_t, int16_t, src);
+ SWIZZLE_CONVERT(int8_t, int16_t, _mesa_signed_to_signed(src, 8));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, uint32_t, unorm_to_snorm(src, 32, 8));
+ SWIZZLE_CONVERT(int8_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(int8_t, uint32_t, src);
+ SWIZZLE_CONVERT(int8_t, uint32_t, _mesa_unsigned_to_signed(src, 8));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(int8_t, int32_t, snorm_to_snorm(src, 32, 8));
+ SWIZZLE_CONVERT(int8_t, int32_t, _mesa_snorm_to_snorm(src, 32, 8));
} else {
- SWIZZLE_CONVERT(int8_t, int32_t, src);
+ SWIZZLE_CONVERT(int8_t, int32_t, _mesa_signed_to_signed(src, 8));
}
break;
default:
@@ -697,56 +1119,56 @@ convert_ushort(void *void_dst, int num_dst_channels,
const uint16_t one = normalized ? UINT16_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, float, float_to_unorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_unorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_unsigned(src, 16));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_unorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_unorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_unorm(src, 8, 16));
+ SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_unorm_to_unorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(uint16_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_unorm(src, 8, 16));
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_snorm_to_unorm(src, 8, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_signed_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
SWIZZLE_CONVERT(uint16_t, uint16_t, src);
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_unorm(src, 16, 16));
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_snorm_to_unorm(src, 16, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_signed_to_unsigned(src, 16));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_unorm(src, 32, 16));
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unorm_to_unorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint32_t, src);
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_unsigned_to_unsigned(src, 16));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_unorm(src, 32, 16));
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_snorm_to_unorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_signed_to_unsigned(src, 16));
}
break;
default:
@@ -763,56 +1185,56 @@ convert_short(void *void_dst, int num_dst_channels,
const int16_t one = normalized ? INT16_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, float, float_to_snorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_snorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, float, src);
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_signed(src, 16));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_snorm(src, 16));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_snorm(src, 16));
} else {
- SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_signed(src, 16));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint8_t, unorm_to_snorm(src, 8, 16));
+ SWIZZLE_CONVERT(int16_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(int16_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, int8_t, snorm_to_snorm(src, 8, 16));
+ SWIZZLE_CONVERT(int16_t, int8_t, _mesa_snorm_to_snorm(src, 8, 16));
} else {
SWIZZLE_CONVERT(int16_t, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint16_t, unorm_to_snorm(src, 16, 16));
+ SWIZZLE_CONVERT(int16_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 16));
} else {
- SWIZZLE_CONVERT(int16_t, uint16_t, src);
+ SWIZZLE_CONVERT(int16_t, uint16_t, _mesa_unsigned_to_signed(src, 16));
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
SWIZZLE_CONVERT(int16_t, int16_t, src);
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, uint32_t, unorm_to_snorm(src, 32, 16));
+ SWIZZLE_CONVERT(int16_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(int16_t, uint32_t, src);
+ SWIZZLE_CONVERT(int16_t, uint32_t, _mesa_unsigned_to_signed(src, 16));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(int16_t, int32_t, snorm_to_snorm(src, 32, 16));
+ SWIZZLE_CONVERT(int16_t, int32_t, _mesa_snorm_to_snorm(src, 32, 16));
} else {
- SWIZZLE_CONVERT(int16_t, int32_t, src);
+ SWIZZLE_CONVERT(int16_t, int32_t, _mesa_signed_to_signed(src, 16));
}
break;
default:
@@ -828,56 +1250,56 @@ convert_uint(void *void_dst, int num_dst_channels,
const uint32_t one = normalized ? UINT32_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, float, float_to_unorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_unorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, float, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_unsigned(src, 32));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_unorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_unorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_uint(src));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint8_t, unorm_to_unorm(src, 8, 32));
+ SWIZZLE_CONVERT(uint32_t, uint8_t, _mesa_unorm_to_unorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(uint32_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int8_t, snorm_to_unorm(src, 8, 32));
+ SWIZZLE_CONVERT(uint32_t, int8_t, _mesa_snorm_to_unorm(src, 8, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int8_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int8_t, _mesa_signed_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, unorm_to_unorm(src, 16, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_unorm_to_unorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(uint32_t, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int16_t, snorm_to_unorm(src, 16, 32));
+ SWIZZLE_CONVERT(uint32_t, int16_t, _mesa_snorm_to_unorm(src, 16, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int16_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int16_t, _mesa_signed_to_unsigned(src, 32));
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
SWIZZLE_CONVERT(uint32_t, uint32_t, src);
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, int32_t, snorm_to_unorm(src, 32, 32));
+ SWIZZLE_CONVERT(uint32_t, int32_t, _mesa_snorm_to_unorm(src, 32, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, int32_t, (src < 0) ? 0 : src);
+ SWIZZLE_CONVERT(uint32_t, int32_t, _mesa_signed_to_unsigned(src, 32));
}
break;
default:
@@ -891,59 +1313,59 @@ convert_int(void *void_dst, int num_dst_channels,
const void *void_src, GLenum src_type, int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
- const int32_t one = normalized ? INT32_MAX : 12;
+ const int32_t one = normalized ? INT32_MAX : 1;
switch (src_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, float, float_to_snorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_snorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, float, src);
+ SWIZZLE_CONVERT(uint32_t, float, _mesa_float_to_signed(src, 32));
}
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
if (normalized) {
- SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_snorm(src, 32));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_snorm(src, 32));
} else {
- SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_float(src));
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_signed(src, 32));
}
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint8_t, unorm_to_snorm(src, 8, 32));
+ SWIZZLE_CONVERT(int32_t, uint8_t, _mesa_unorm_to_snorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(int32_t, uint8_t, src);
}
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, int8_t, snorm_to_snorm(src, 8, 32));
+ SWIZZLE_CONVERT(int32_t, int8_t, _mesa_snorm_to_snorm(src, 8, 32));
} else {
SWIZZLE_CONVERT(int32_t, int8_t, src);
}
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint16_t, unorm_to_snorm(src, 16, 32));
+ SWIZZLE_CONVERT(int32_t, uint16_t, _mesa_unorm_to_snorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(int32_t, uint16_t, src);
}
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, int16_t, snorm_to_snorm(src, 16, 32));
+ SWIZZLE_CONVERT(int32_t, int16_t, _mesa_snorm_to_snorm(src, 16, 32));
} else {
SWIZZLE_CONVERT(int32_t, int16_t, src);
}
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
if (normalized) {
- SWIZZLE_CONVERT(int32_t, uint32_t, unorm_to_snorm(src, 32, 32));
+ SWIZZLE_CONVERT(int32_t, uint32_t, _mesa_unorm_to_snorm(src, 32, 32));
} else {
- SWIZZLE_CONVERT(int32_t, uint32_t, src);
+ SWIZZLE_CONVERT(int32_t, uint32_t, _mesa_unsigned_to_signed(src, 32));
}
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
SWIZZLE_CONVERT(int32_t, int32_t, src);
break;
default:
@@ -1001,8 +1423,8 @@ convert_int(void *void_dst, int num_dst_channels,
* \param[in] count the number of pixels to convert
*/
void
-_mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels,
- const void *void_src, GLenum src_type, int num_src_channels,
+_mesa_swizzle_and_convert(void *void_dst, enum mesa_array_format_datatype dst_type, int num_dst_channels,
+ const void *void_src, enum mesa_array_format_datatype src_type, int num_src_channels,
const uint8_t swizzle[4], bool normalized, int count)
{
if (swizzle_convert_try_memcpy(void_dst, dst_type, num_dst_channels,
@@ -1011,35 +1433,35 @@ _mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels,
return;
switch (dst_type) {
- case GL_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_FLOAT:
convert_float(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_HALF_FLOAT:
+ case MESA_ARRAY_FORMAT_TYPE_HALF:
convert_half_float(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_UBYTE:
convert_ubyte(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_BYTE:
+ case MESA_ARRAY_FORMAT_TYPE_BYTE:
convert_byte(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_USHORT:
convert_ushort(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_SHORT:
+ case MESA_ARRAY_FORMAT_TYPE_SHORT:
convert_short(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_UNSIGNED_INT:
+ case MESA_ARRAY_FORMAT_TYPE_UINT:
convert_uint(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;
- case GL_INT:
+ case MESA_ARRAY_FORMAT_TYPE_INT:
convert_int(void_dst, num_dst_channels, void_src, src_type,
num_src_channels, swizzle, normalized, count);
break;