diff options
Diffstat (limited to 'mesalib/src/mesa/main/formats.c')
-rw-r--r-- | mesalib/src/mesa/main/formats.c | 1786 |
1 files changed, 47 insertions, 1739 deletions
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 1f20a9a6a..f03425e41 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -40,6 +40,8 @@ struct gl_format_info /** text name for debugging */ const char *StrName; + enum mesa_format_layout Layout; + /** * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, @@ -59,7 +61,6 @@ struct gl_format_info GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; - GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; @@ -68,1745 +69,11 @@ struct gl_format_info */ GLubyte BlockWidth, BlockHeight; GLubyte BytesPerBlock; -}; - -/** - * Info about each format. - * These must be in the same order as the MESA_FORMAT_* enums so that - * we can do lookups without searching. - */ -static struct gl_format_info format_info[MESA_FORMAT_COUNT] = -{ - /* Packed unorm formats */ - { - MESA_FORMAT_NONE, /* Name */ - "MESA_FORMAT_NONE", /* StrName */ - GL_NONE, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 0, 0, 0 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8A8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8X8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8A8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8X8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L16A16_UNORM, /* Name */ - "MESA_FORMAT_L16A16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A16L16_UNORM, /* Name */ - "MESA_FORMAT_A16L16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G6R5_UNORM, /* Name */ - "MESA_FORMAT_B5G6R5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R5G6B5_UNORM, /* Name */ - "MESA_FORMAT_R5G6B5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4A4_UNORM, /* Name */ - "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4X4_UNORM, - "MESA_FORMAT_B4G4R4X4_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A4R4G4B4_UNORM, /* Name */ - "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A1B5G5R5_UNORM, /* Name */ - "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5A1_UNORM, /* Name */ - "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5X1_UNORM, - "MESA_FORMAT_B5G5R5X1_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 5, 5, 5, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A1R5G5B5_UNORM, /* Name */ - "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L8A8_UNORM, /* Name */ - "MESA_FORMAT_L8A8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8L8_UNORM, /* Name */ - "MESA_FORMAT_A8L8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8_UNORM, - "MESA_FORMAT_R8G8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_UNORM, - "MESA_FORMAT_G8R8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L4A4_UNORM, /* Name */ - "MESA_FORMAT_L4A4_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */ - 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B2G3R3_UNORM, /* Name */ - "MESA_FORMAT_B2G3R3_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R16G16_UNORM, - "MESA_FORMAT_R16G16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_UNORM, - "MESA_FORMAT_G16R16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10A2_UNORM, - "MESA_FORMAT_B10G10R10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10X2_UNORM, - "MESA_FORMAT_B10G10R10X2_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UNORM, - "MESA_FORMAT_R10G10B10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR, /* Name */ - "MESA_FORMAT_YCBCR", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR_REV, /* Name */ - "MESA_FORMAT_YCBCR_REV", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - - /* Array unorm formats */ - { - MESA_FORMAT_A_UNORM8, /* Name */ - "MESA_FORMAT_A_UNORM8", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A_UNORM16, /* Name */ - "MESA_FORMAT_A_UNORM16", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM8, /* Name */ - "MESA_FORMAT_L_UNORM8", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM16, /* Name */ - "MESA_FORMAT_L_UNORM16", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM8, /* Name */ - "MESA_FORMAT_I_UNORM8", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM16, /* Name */ - "MESA_FORMAT_I_UNORM16", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_UNORM8, - "MESA_FORMAT_R_UNORM8", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UNORM16, - "MESA_FORMAT_R_UNORM16", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_BGR_UNORM8, /* Name */ - "MESA_FORMAT_BGR_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGB_UNORM8, /* Name */ - "MESA_FORMAT_RGB_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGBA_UNORM16, - "MESA_FORMAT_RGBA_UNORM16", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UNORM16, - "MESA_FORMAT_RGBX_UNORM16", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_Z_UNORM16, /* Name */ - "MESA_FORMAT_Z_UNORM16", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z_UNORM32, /* Name */ - "MESA_FORMAT_Z_UNORM32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_S_UINT8, /* Name */ - "MESA_FORMAT_S_UINT8", /* StrName */ - GL_STENCIL_INDEX, /* BaseFormat */ - GL_UNSIGNED_INT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/normalized formats */ - { - MESA_FORMAT_A8B8G8R8_SNORM, - "MESA_FORMAT_A8B8G8R8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_X8B8G8R8_SNORM, - "MESA_FORMAT_X8B8G8R8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 /* 4 bpp, but no alpha */ - }, - { - MESA_FORMAT_R8G8B8A8_SNORM, - "MESA_FORMAT_R8G8B8A8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SNORM, - "MESA_FORMAT_R8G8B8X8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R16G16_SNORM, - "MESA_FORMAT_R16G16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_SNORM, - "MESA_FORMAT_G16R16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8_SNORM, - "MESA_FORMAT_R8G8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_SNORM, - "MESA_FORMAT_G8R8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L8A8_SNORM, - "MESA_FORMAT_L8A8_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array signed/normalized formats */ - { - MESA_FORMAT_A_SNORM8, - "MESA_FORMAT_A_SNORM8", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SNORM16, - "MESA_FORMAT_A_SNORM16", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SNORM8, - "MESA_FORMAT_L_SNORM8", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SNORM16, - "MESA_FORMAT_L_SNORM16", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SNORM8, - "MESA_FORMAT_I_SNORM8", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SNORM16, - "MESA_FORMAT_I_SNORM16", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SNORM8, /* Name */ - "MESA_FORMAT_R_SNORM8", /* StrName */ - GL_RED, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_SNORM16, - "MESA_FORMAT_R_SNORM16", - GL_RED, - GL_SIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SNORM16, - "MESA_FORMAT_LA_SNORM16", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGB_SNORM16, - "MESA_FORMAT_RGB_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGBA_SNORM16, - "MESA_FORMAT_RGBA_SNORM16", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SNORM16, - "MESA_FORMAT_RGBX_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - - /* Packed sRGB formats */ - { - MESA_FORMAT_A8B8G8R8_SRGB, - "MESA_FORMAT_A8B8G8R8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8A8_SRGB, - "MESA_FORMAT_B8G8R8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8X8_SRGB, - "MESA_FORMAT_B8G8R8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8A8_SRGB, - "MESA_FORMAT_R8G8B8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SRGB, - "MESA_FORMAT_R8G8B8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L8A8_SRGB, - "MESA_FORMAT_L8A8_SRGB", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array sRGB formats */ - { - MESA_FORMAT_L_SRGB8, - "MESA_FORMAT_L_SRGB8", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_BGR_SRGB8, - "MESA_FORMAT_BGR_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - - /* Packed float formats */ - { - MESA_FORMAT_R9G9B9E5_FLOAT, - "MESA_FORMAT_RGB9_E5", - GL_RGB, - GL_FLOAT, - 9, 9, 9, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R11G11B10_FLOAT, - "MESA_FORMAT_R11G11B10_FLOAT", - GL_RGB, - GL_FLOAT, - 11, 11, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */ - "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is - * never used for stencil because stencil is always GL_UNSIGNED_INT. - */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 8 /* BlockWidth/Height,Bytes */ - }, - - /* Array float formats */ - { - MESA_FORMAT_A_FLOAT16, - "MESA_FORMAT_A_FLOAT16", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_FLOAT32, - "MESA_FORMAT_A_FLOAT32", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_FLOAT16, - "MESA_FORMAT_L_FLOAT16", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_FLOAT32, - "MESA_FORMAT_L_FLOAT32", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT16, - "MESA_FORMAT_LA_FLOAT16", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT32, - "MESA_FORMAT_LA_FLOAT32", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_I_FLOAT16, - "MESA_FORMAT_I_FLOAT16", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_FLOAT32, - "MESA_FORMAT_I_FLOAT32", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_FLOAT16, - "MESA_FORMAT_R_FLOAT16", - GL_RED, - GL_FLOAT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_FLOAT32, - "MESA_FORMAT_R_FLOAT32", - GL_RED, - GL_FLOAT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT16, - "MESA_FORMAT_RG_FLOAT16", - GL_RG, - GL_FLOAT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT32, - "MESA_FORMAT_RG_FLOAT32", - GL_RG, - GL_FLOAT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_FLOAT16, - "MESA_FORMAT_RGB_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_FLOAT32, - "MESA_FORMAT_RGB_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_FLOAT16, - "MESA_FORMAT_RGBA_FLOAT16", - GL_RGBA, - GL_FLOAT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_FLOAT32, - "MESA_FORMAT_RGBA_FLOAT32", - GL_RGBA, - GL_FLOAT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_FLOAT16, - "MESA_FORMAT_RGBX_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_FLOAT32, - "MESA_FORMAT_RGBX_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_Z_FLOAT32, /* Name */ - "MESA_FORMAT_Z_FLOAT32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_B10G10R10A2_UINT, - "MESA_FORMAT_B10G10R10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UINT, - "MESA_FORMAT_R10G10B10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - - /* Array signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_A_UINT8, - "MESA_FORMAT_A_UINT8", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_UINT16, - "MESA_FORMAT_A_UINT16", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_UINT32, - "MESA_FORMAT_A_UINT32", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_A_SINT8, - "MESA_FORMAT_A_SINT8", - GL_ALPHA, - GL_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SINT16, - "MESA_FORMAT_A_SINT16", - GL_ALPHA, - GL_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_SINT32, - "MESA_FORMAT_A_SINT32", - GL_ALPHA, - GL_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_UINT8, - "MESA_FORMAT_I_UINT8", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_UINT16, - "MESA_FORMAT_I_UINT16", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_UINT32, - "MESA_FORMAT_I_UINT32", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_SINT8, - "MESA_FORMAT_I_SINT8", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SINT16, - "MESA_FORMAT_I_SINT16", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SINT32, - "MESA_FORMAT_I_SINT32", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_UINT8, - "MESA_FORMAT_L_UINT8", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_UINT16, - "MESA_FORMAT_L_UINT16", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_UINT32, - "MESA_FORMAT_L_UINT32", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_SINT8, - "MESA_FORMAT_L_SINT8", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SINT16, - "MESA_FORMAT_L_SINT16", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SINT32, - "MESA_FORMAT_L_SINT32", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT8, - "MESA_FORMAT_LA_UINT8", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_UINT16, - "MESA_FORMAT_LA_UINT16", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT32, - "MESA_FORMAT_LA_UINT32", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_LA_SINT8, - "MESA_FORMAT_LA_SINT8", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SINT16, - "MESA_FORMAT_LA_SINT16", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_SINT32, - "MESA_FORMAT_LA_SINT32", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_R_UINT8, - "MESA_FORMAT_R_UINT8", - GL_RED, - GL_UNSIGNED_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UINT16, - "MESA_FORMAT_R_UINT16", - GL_RED, - GL_UNSIGNED_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_UINT32, - "MESA_FORMAT_R_UINT32", - GL_RED, - GL_UNSIGNED_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_SINT8, - "MESA_FORMAT_R_SINT8", - GL_RED, - GL_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_SINT16, - "MESA_FORMAT_R_SINT16", - GL_RED, - GL_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SINT32, - "MESA_FORMAT_R_SINT32", - GL_RED, - GL_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT8, - "MESA_FORMAT_RG_UINT8", - GL_RG, - GL_UNSIGNED_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_UINT16, - "MESA_FORMAT_RG_UINT16", - GL_RG, - GL_UNSIGNED_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT32, - "MESA_FORMAT_RG_UINT32", - GL_RG, - GL_UNSIGNED_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RG_SINT8, - "MESA_FORMAT_RG_SINT8", - GL_RG, - GL_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_SINT16, - "MESA_FORMAT_RG_SINT16", - GL_RG, - GL_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_SINT32, - "MESA_FORMAT_RG_SINT32", - GL_RG, - GL_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_UINT8, - "MESA_FORMAT_RGB_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_UINT16, - "MESA_FORMAT_RGB_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_UINT32, - "MESA_FORMAT_RGB_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGB_SINT8, - "MESA_FORMAT_RGB_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_SINT16, - "MESA_FORMAT_RGB_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_SINT32, - "MESA_FORMAT_RGB_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_UINT8, - "MESA_FORMAT_RGBA_UINT8", - GL_RGBA, - GL_UNSIGNED_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_UINT16, - "MESA_FORMAT_RGBA_UINT16", - GL_RGBA, - GL_UNSIGNED_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_UINT32, - "MESA_FORMAT_RGBA_UINT32", - GL_RGBA, - GL_UNSIGNED_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBA_SINT8, - "MESA_FORMAT_RGBA_SINT8", - GL_RGBA, - GL_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_SINT16, - "MESA_FORMAT_RGBA_SINT16", - GL_RGBA, - GL_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_SINT32, - "MESA_FORMAT_RGBA_SINT32", - GL_RGBA, - GL_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_UINT8, - "MESA_FORMAT_RGBX_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_UINT16, - "MESA_FORMAT_RGBX_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UINT32, - "MESA_FORMAT_RGBX_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_SINT8, - "MESA_FORMAT_RGBX_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_SINT16, - "MESA_FORMAT_RGBX_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SINT32, - "MESA_FORMAT_RGBX_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - - /* DXT compressed formats */ - { - MESA_FORMAT_RGB_DXT1, /* Name */ - "MESA_FORMAT_RGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT1, - "MESA_FORMAT_RGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT3, - "MESA_FORMAT_RGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT5, - "MESA_FORMAT_RGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* DXT sRGB compressed formats */ - { - MESA_FORMAT_SRGB_DXT1, /* Name */ - "MESA_FORMAT_SRGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT1, - "MESA_FORMAT_SRGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT3, - "MESA_FORMAT_SRGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT5, - "MESA_FORMAT_SRGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* FXT1 compressed formats */ - { - MESA_FORMAT_RGB_FXT1, - "MESA_FORMAT_RGB_FXT1", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, /* approx Red/Green/BlueBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - { - MESA_FORMAT_RGBA_FXT1, - "MESA_FORMAT_RGBA_FXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - - /* RGTC compressed formats */ - { - MESA_FORMAT_R_RGTC1_UNORM, - "MESA_FORMAT_R_RGTC1_UNORM", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_R_RGTC1_SNORM, - "MESA_FORMAT_R_RGTC1_SNORM", - GL_RED, - GL_SIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_UNORM, - "MESA_FORMAT_RG_RGTC2_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_SNORM, - "MESA_FORMAT_RG_RGTC2_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* LATC1/2 compressed formats */ - { - MESA_FORMAT_L_LATC1_UNORM, - "MESA_FORMAT_L_LATC1_UNORM", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_L_LATC1_SNORM, - "MESA_FORMAT_L_LATC1_SNORM", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_UNORM, - "MESA_FORMAT_LA_LATC2_UNORM", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_SNORM, - "MESA_FORMAT_LA_LATC2_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* ETC1/2 compressed formats */ - { - MESA_FORMAT_ETC1_RGB8, - "MESA_FORMAT_ETC1_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8, - "MESA_FORMAT_ETC2_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8, - "MESA_FORMAT_ETC2_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGBA8_EAC, - "MESA_FORMAT_ETC2_RGBA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC, - "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_R11_EAC, - "MESA_FORMAT_ETC2_R11_EAC", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RG11_EAC, - "MESA_FORMAT_ETC2_RG11_EAC", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_R11_EAC, - "MESA_FORMAT_ETC2_SIGNED_R11_EAC", - GL_RED, - GL_SIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_RG11_EAC, - "MESA_FORMAT_ETC2_SIGNED_RG11_EAC", - GL_RG, - GL_SIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, + uint8_t Swizzle[4]; }; - +#include "format_info.c" static const struct gl_format_info * _mesa_get_format_info(mesa_format format) @@ -1881,7 +148,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname) case GL_TEXTURE_LUMINANCE_SIZE: return info->LuminanceBits; case GL_INDEX_BITS: - return info->IndexBits; + return 0; case GL_DEPTH_BITS: case GL_TEXTURE_DEPTH_SIZE_ARB: case GL_RENDERBUFFER_DEPTH_SIZE_EXT: @@ -1915,6 +182,21 @@ _mesa_get_format_max_bits(mesa_format format) /** + * Return the layout type of the given format. + * The return value will be one of: + * MESA_FORMAT_LAYOUT_ARRAY + * MESA_FORMAT_LAYOUT_PACKED + * MESA_FORMAT_LAYOUT_OTHER + */ +extern enum mesa_format_layout +_mesa_get_format_layout(mesa_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->Layout; +} + + +/** * Return the data type (or more specifically, the data representation) * for the given format. * The return value will be one of: @@ -1961,6 +243,33 @@ _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh) } +/** + * Returns the an array of four numbers representing the transformation + * from the RGBA or SZ colorspace to the given format. For array formats, + * the i'th RGBA component is given by: + * + * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W) + * comp = data[swizzle[i]]; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO) + * comp = 0; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE) + * comp = 1; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE) + * // data does not contain a channel of this format + * + * For packed formats, the swizzle gives the number of components left of + * the least significant bit. + * + * Compressed formats have no swizzle. + */ +void +_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle)); +} + + /** Is the given format a compressed format? */ GLboolean _mesa_is_format_compressed(mesa_format format) @@ -2331,7 +640,6 @@ check_format_to_type_and_comps(void) } } - /** * Do sanity checking of the format info table. */ |