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Diffstat (limited to 'mesalib/src/mesa/main/formats.c')
-rw-r--r--mesalib/src/mesa/main/formats.c1613
1 files changed, 809 insertions, 804 deletions
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 0cf97fa31..c3e80491d 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -78,6 +78,7 @@ struct gl_format_info
*/
static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
+ /* Packed unorm formats */
{
MESA_FORMAT_NONE, /* Name */
"MESA_FORMAT_NONE", /* StrName */
@@ -88,8 +89,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_A8B8G8R8_UNORM", /* StrName */
+ MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -97,17 +98,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8A8_UNORM", /* StrName */
- GL_RGBA, /* BaseFormat */
+ MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
+ "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */
+ GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8A8_UNORM", /* StrName */
+ MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
@@ -115,26 +116,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_A8R8G8B8_UNORM", /* StrName */
- GL_RGBA, /* BaseFormat */
+ MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
+ "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */
+ GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_X8B8G8R8_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */
+ GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8X8_UNORM", /* StrName */
+ MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
+ "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -142,17 +143,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8X8_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */
+ GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_X8R8G8B8_UNORM", /* StrName */
+ MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
+ "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
@@ -160,26 +161,26 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_BGR_UNORM8, /* Name */
- "MESA_FORMAT_BGR_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_L16A16_UNORM, /* Name */
+ "MESA_FORMAT_L16A16_UNORM", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_RGB_UNORM8, /* Name */
- "MESA_FORMAT_RGB_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
+ MESA_FORMAT_A16L16_UNORM, /* Name */
+ "MESA_FORMAT_A16L16_UNORM", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B5G6R5_UNORM, /* Name */
- "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
+ MESA_FORMAT_B5G6R5_UNORM, /* Name */
+ "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -187,8 +188,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_R5G6B5_UNORM, /* Name */
- "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
+ MESA_FORMAT_R5G6B5_UNORM, /* Name */
+ "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
@@ -196,8 +197,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
- "MESA_FORMAT_B4G4R4A4_UNORM", /* StrName */
+ MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
+ "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -205,8 +206,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
- "MESA_FORMAT_A4R4G4B4_UNORM", /* StrName */
+ MESA_FORMAT_B4G4R4X4_UNORM,
+ "MESA_FORMAT_B4G4R4X4_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
+ "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
@@ -214,8 +224,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
- "MESA_FORMAT_A1B5G5R5_UNORM", /* StrName */
+ MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
+ "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -223,8 +233,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
- "MESA_FORMAT_B5G5R5A1_UNORM", /* StrName */
+ MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
+ "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -232,8 +242,17 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
- "MESA_FORMAT_A1R5G5B5_UNORM", /* StrName */
+ MESA_FORMAT_B5G5R5X1_UNORM,
+ "MESA_FORMAT_B5G5R5X1_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 5, 5, 5, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
+ "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */
GL_RGBA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
@@ -241,17 +260,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L4A4_UNORM, /* Name */
- "MESA_FORMAT_L4A4_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
- 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L8A8_UNORM, /* Name */
- "MESA_FORMAT_L8A8_UNORM", /* StrName */
+ MESA_FORMAT_L8A8_UNORM, /* Name */
+ "MESA_FORMAT_L8A8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -259,8 +269,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A8L8_UNORM, /* Name */
- "MESA_FORMAT_A8L8_UNORM", /* StrName */
+ MESA_FORMAT_A8L8_UNORM, /* Name */
+ "MESA_FORMAT_A8L8_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -268,26 +278,35 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L16A16_UNORM, /* Name */
- "MESA_FORMAT_L16A16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_R8G8_UNORM,
+ "MESA_FORMAT_R8G8_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_G8R8_UNORM,
+ "MESA_FORMAT_G8R8_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
},
{
- MESA_FORMAT_A16L16_UNORM, /* Name */
- "MESA_FORMAT_A16L16_UNORM", /* StrName */
+ MESA_FORMAT_L4A4_UNORM, /* Name */
+ "MESA_FORMAT_L4A4_UNORM", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
+ 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B2G3R3_UNORM, /* Name */
- "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
+ MESA_FORMAT_B2G3R3_UNORM, /* Name */
+ "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
@@ -295,8 +314,118 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A_UNORM8, /* Name */
- "MESA_FORMAT_A_UNORM8", /* StrName */
+ MESA_FORMAT_R16G16_UNORM,
+ "MESA_FORMAT_R16G16_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_G16R16_UNORM,
+ "MESA_FORMAT_G16R16_UNORM",
+ GL_RG,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ "MESA_FORMAT_B10G10R10A2_UNORM",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ "MESA_FORMAT_B10G10R10X2_UNORM",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UNORM,
+ "MESA_FORMAT_R10G10B10A2_UNORM",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */
+ "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
+ "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR, /* Name */
+ "MESA_FORMAT_YCBCR", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR_REV, /* Name */
+ "MESA_FORMAT_YCBCR_REV", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Array unorm formats */
+ {
+ MESA_FORMAT_DUDV8,
+ "MESA_FORMAT_DUDV8",
+ GL_DUDV_ATI,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_A_UNORM8, /* Name */
+ "MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
@@ -304,8 +433,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_A_UNORM16, /* Name */
- "MESA_FORMAT_A_UNORM16", /* StrName */
+ MESA_FORMAT_A_UNORM16, /* Name */
+ "MESA_FORMAT_A_UNORM16", /* StrName */
GL_ALPHA, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
@@ -313,8 +442,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L_UNORM8, /* Name */
- "MESA_FORMAT_L_UNORM8", /* StrName */
+ MESA_FORMAT_L_UNORM8, /* Name */
+ "MESA_FORMAT_L_UNORM8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -322,8 +451,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_L_UNORM16, /* Name */
- "MESA_FORMAT_L_UNORM16", /* StrName */
+ MESA_FORMAT_L_UNORM16, /* Name */
+ "MESA_FORMAT_L_UNORM16", /* StrName */
GL_LUMINANCE, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -331,8 +460,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I_UNORM8, /* Name */
- "MESA_FORMAT_I_UNORM8", /* StrName */
+ MESA_FORMAT_I_UNORM8, /* Name */
+ "MESA_FORMAT_I_UNORM8", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -340,8 +469,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_I_UNORM16, /* Name */
- "MESA_FORMAT_I_UNORM16", /* StrName */
+ MESA_FORMAT_I_UNORM16, /* Name */
+ "MESA_FORMAT_I_UNORM16", /* StrName */
GL_INTENSITY, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -349,24 +478,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_YCBCR, /* Name */
- "MESA_FORMAT_YCBCR", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR_REV, /* Name */
- "MESA_FORMAT_YCBCR_REV", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
MESA_FORMAT_R_UNORM8,
"MESA_FORMAT_R_UNORM8",
GL_RED,
@@ -376,24 +487,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
- MESA_FORMAT_R8G8_UNORM,
- "MESA_FORMAT_R8G8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- "MESA_FORMAT_G8R8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
MESA_FORMAT_R_UNORM16,
"MESA_FORMAT_R_UNORM16",
GL_RED,
@@ -403,53 +496,44 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_R16G16_UNORM,
- "MESA_FORMAT_R16G16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
+ MESA_FORMAT_BGR_UNORM8, /* Name */
+ "MESA_FORMAT_BGR_UNORM8", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_G16R16_UNORM,
- "MESA_FORMAT_G16R16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
+ MESA_FORMAT_RGB_UNORM8, /* Name */
+ "MESA_FORMAT_RGB_UNORM8", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_B10G10R10A2_UNORM,
- "MESA_FORMAT_B10G10R10A2_UNORM",
+ MESA_FORMAT_RGBA_UNORM16,
+ "MESA_FORMAT_RGBA_UNORM16",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ 1, 1, 8
},
{
- MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_RGBX_UNORM16,
+ "MESA_FORMAT_RGBX_UNORM16",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
},
{
- MESA_FORMAT_Z_UNORM16, /* Name */
- "MESA_FORMAT_Z_UNORM16", /* StrName */
+ MESA_FORMAT_Z_UNORM16, /* Name */
+ "MESA_FORMAT_Z_UNORM16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -457,26 +541,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8Z24_UNORM, /* Name */
- "MESA_FORMAT_X8Z24_UNORM", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z_UNORM32, /* Name */
- "MESA_FORMAT_Z_UNORM32", /* StrName */
+ MESA_FORMAT_Z_UNORM32, /* Name */
+ "MESA_FORMAT_Z_UNORM32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
@@ -484,206 +550,318 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
- MESA_FORMAT_S_UINT8, /* Name */
- "MESA_FORMAT_S_UINT8", /* StrName */
+ MESA_FORMAT_S_UINT8, /* Name */
+ "MESA_FORMAT_S_UINT8", /* StrName */
GL_STENCIL_INDEX, /* BaseFormat */
GL_UNSIGNED_INT, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 1 /* BlockWidth/Height,Bytes */
},
+
+ /* Packed signed/normalized formats */
{
- MESA_FORMAT_BGR_SRGB8,
- "MESA_FORMAT_BGR_SRGB8",
+ MESA_FORMAT_A8B8G8R8_SNORM,
+ "MESA_FORMAT_A8B8G8R8_SNORM",
+ GL_RGBA,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_X8B8G8R8_SNORM,
+ "MESA_FORMAT_X8B8G8R8_SNORM",
GL_RGB,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 3
+ 1, 1, 4 /* 4 bpp, but no alpha */
},
{
- MESA_FORMAT_A8B8G8R8_SRGB,
- "MESA_FORMAT_A8B8G8R8_SRGB",
+ MESA_FORMAT_R8G8B8A8_SNORM,
+ "MESA_FORMAT_R8G8B8A8_SNORM",
GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
8, 8, 8, 8,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_B8G8R8A8_SRGB,
- "MESA_FORMAT_B8G8R8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ MESA_FORMAT_R8G8B8X8_SNORM,
+ "MESA_FORMAT_R8G8B8X8_SNORM",
+ GL_RGB,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_R8G8B8A8_SRGB,
- "MESA_FORMAT_R8G8B8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ MESA_FORMAT_R16G16_SNORM,
+ "MESA_FORMAT_R16G16_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_L_SRGB8,
- "MESA_FORMAT_L_SRGB8",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
+ MESA_FORMAT_G16R16_SNORM,
+ "MESA_FORMAT_G16R16_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
},
{
- MESA_FORMAT_L8A8_SRGB,
- "MESA_FORMAT_L8A8_SRGB",
+ MESA_FORMAT_R8G8_SNORM,
+ "MESA_FORMAT_R8G8_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_G8R8_SNORM,
+ "MESA_FORMAT_G8R8_SNORM",
+ GL_RG,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_L8A8_SNORM,
+ "MESA_FORMAT_L8A8_SNORM",
GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
+ GL_SIGNED_NORMALIZED,
0, 0, 0, 8,
8, 0, 0, 0, 0,
1, 1, 2
},
+
+ /* Array signed/normalized formats */
{
- MESA_FORMAT_SRGB_DXT1, /* Name */
- "MESA_FORMAT_SRGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ MESA_FORMAT_A_SNORM8,
+ "MESA_FORMAT_A_SNORM8",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 1
},
{
- MESA_FORMAT_SRGBA_DXT1,
- "MESA_FORMAT_SRGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_A_SNORM16,
+ "MESA_FORMAT_A_SNORM16",
+ GL_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ 1, 1, 2
},
{
- MESA_FORMAT_SRGBA_DXT3,
- "MESA_FORMAT_SRGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ MESA_FORMAT_L_SNORM8,
+ "MESA_FORMAT_L_SNORM8",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
},
{
- MESA_FORMAT_SRGBA_DXT5,
- "MESA_FORMAT_SRGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_L_SNORM16,
+ "MESA_FORMAT_L_SNORM16",
+ GL_LUMINANCE,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 16, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_I_SNORM8,
+ "MESA_FORMAT_I_SNORM8",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 8, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_I_SNORM16,
+ "MESA_FORMAT_I_SNORM16",
+ GL_INTENSITY,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_R_SNORM8, /* Name */
+ "MESA_FORMAT_R_SNORM8", /* StrName */
+ GL_RED, /* BaseFormat */
+ GL_SIGNED_NORMALIZED, /* DataType */
+ 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_R_SNORM16,
+ "MESA_FORMAT_R_SNORM16",
+ GL_RED,
+ GL_SIGNED_NORMALIZED,
+ 16, 0, 0, 0,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 2
},
-
{
- MESA_FORMAT_RGB_FXT1,
- "MESA_FORMAT_RGB_FXT1",
+ MESA_FORMAT_LA_SNORM16,
+ "MESA_FORMAT_LA_SNORM16",
+ GL_LUMINANCE_ALPHA,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 16,
+ 16, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_RGB_SNORM16,
+ "MESA_FORMAT_RGB_SNORM16",
GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0, /* approx Red/Green/BlueBits */
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
+ 1, 1, 6
},
{
- MESA_FORMAT_RGBA_FXT1,
- "MESA_FORMAT_RGBA_FXT1",
+ MESA_FORMAT_RGBA_SNORM16,
+ "MESA_FORMAT_RGBA_SNORM16",
GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
+ 1, 1, 8
},
-
{
- MESA_FORMAT_RGB_DXT1, /* Name */
- "MESA_FORMAT_RGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ MESA_FORMAT_RGBX_SNORM16,
+ "MESA_FORMAT_RGBX_SNORM16",
+ GL_RGB,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
},
+
+ /* Packed sRGB formats */
{
- MESA_FORMAT_RGBA_DXT1,
- "MESA_FORMAT_RGBA_DXT1",
+ MESA_FORMAT_A8B8G8R8_SRGB,
+ "MESA_FORMAT_A8B8G8R8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_DXT3,
- "MESA_FORMAT_RGBA_DXT3",
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ "MESA_FORMAT_B8G8R8A8_SRGB",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_DXT5,
- "MESA_FORMAT_RGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
+ MESA_FORMAT_B8G8R8X8_SRGB,
+ "MESA_FORMAT_B8G8R8X8_SRGB",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_FLOAT32,
- "MESA_FORMAT_RGBA_FLOAT32",
+ MESA_FORMAT_R8G8B8A8_SRGB,
+ "MESA_FORMAT_R8G8B8A8_SRGB",
GL_RGBA,
- GL_FLOAT,
- 32, 32, 32, 32,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_FLOAT16,
- "MESA_FORMAT_RGBA_FLOAT16",
- GL_RGBA,
- GL_FLOAT,
- 16, 16, 16, 16,
+ MESA_FORMAT_R8G8B8X8_SRGB,
+ "MESA_FORMAT_R8G8B8X8_SRGB",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 4
},
{
- MESA_FORMAT_RGB_FLOAT32,
- "MESA_FORMAT_RGB_FLOAT32",
+ MESA_FORMAT_L8A8_SRGB,
+ "MESA_FORMAT_L8A8_SRGB",
+ GL_LUMINANCE_ALPHA,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 8, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+
+ /* Array sRGB formats */
+ {
+ MESA_FORMAT_L_SRGB8,
+ "MESA_FORMAT_L_SRGB8",
+ GL_LUMINANCE,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_BGR_SRGB8,
+ "MESA_FORMAT_BGR_SRGB8",
GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 12
+ 1, 1, 3
},
+
+ /* Packed float formats */
{
- MESA_FORMAT_RGB_FLOAT16,
- "MESA_FORMAT_RGB_FLOAT16",
+ MESA_FORMAT_R9G9B9E5_FLOAT,
+ "MESA_FORMAT_RGB9_E5",
GL_RGB,
GL_FLOAT,
- 16, 16, 16, 0,
+ 9, 9, 9, 0,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 4
},
{
- MESA_FORMAT_A_FLOAT32,
- "MESA_FORMAT_A_FLOAT32",
- GL_ALPHA,
+ MESA_FORMAT_R11G11B10_FLOAT,
+ "MESA_FORMAT_R11G11B10_FLOAT",
+ GL_RGB,
GL_FLOAT,
- 0, 0, 0, 32,
+ 11, 11, 10, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
+ "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
+ * never used for stencil because stencil is always GL_UNSIGNED_INT.
+ */
+ GL_FLOAT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 8 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Array float formats */
+ {
MESA_FORMAT_A_FLOAT16,
"MESA_FORMAT_A_FLOAT16",
GL_ALPHA,
@@ -693,12 +871,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_L_FLOAT32,
- "MESA_FORMAT_L_FLOAT32",
- GL_LUMINANCE,
+ MESA_FORMAT_A_FLOAT32,
+ "MESA_FORMAT_A_FLOAT32",
+ GL_ALPHA,
GL_FLOAT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
+ 0, 0, 0, 32,
+ 0, 0, 0, 0, 0,
1, 1, 4
},
{
@@ -711,13 +889,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_LA_FLOAT32,
- "MESA_FORMAT_LA_FLOAT32",
- GL_LUMINANCE_ALPHA,
+ MESA_FORMAT_L_FLOAT32,
+ "MESA_FORMAT_L_FLOAT32",
+ GL_LUMINANCE,
GL_FLOAT,
- 0, 0, 0, 32,
+ 0, 0, 0, 0,
32, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 4
},
{
MESA_FORMAT_LA_FLOAT16,
@@ -729,6 +907,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_LA_FLOAT32,
+ "MESA_FORMAT_LA_FLOAT32",
+ GL_LUMINANCE_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 32,
+ 32, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_I_FLOAT16,
+ "MESA_FORMAT_I_FLOAT16",
+ GL_INTENSITY,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
MESA_FORMAT_I_FLOAT32,
"MESA_FORMAT_I_FLOAT32",
GL_INTENSITY,
@@ -738,12 +934,12 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_I_FLOAT16,
- "MESA_FORMAT_I_FLOAT16",
- GL_INTENSITY,
+ MESA_FORMAT_R_FLOAT16,
+ "MESA_FORMAT_R_FLOAT16",
+ GL_RED,
GL_FLOAT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
+ 16, 0, 0, 0,
+ 0, 0, 0, 0, 0,
1, 1, 2
},
{
@@ -756,13 +952,13 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_FLOAT16,
- "MESA_FORMAT_R_FLOAT16",
- GL_RED,
+ MESA_FORMAT_RG_FLOAT16,
+ "MESA_FORMAT_RG_FLOAT16",
+ GL_RG,
GL_FLOAT,
- 16, 0, 0, 0,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 4
},
{
MESA_FORMAT_RG_FLOAT32,
@@ -774,17 +970,90 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RG_FLOAT16,
- "MESA_FORMAT_RG_FLOAT16",
- GL_RG,
+ MESA_FORMAT_RGB_FLOAT16,
+ "MESA_FORMAT_RGB_FLOAT16",
+ GL_RGB,
GL_FLOAT,
- 16, 16, 0, 0,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 6
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT32,
+ "MESA_FORMAT_RGB_FLOAT32",
+ GL_RGB,
+ GL_FLOAT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 12
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT16,
+ "MESA_FORMAT_RGBA_FLOAT16",
+ GL_RGBA,
+ GL_FLOAT,
+ 16, 16, 16, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT32,
+ "MESA_FORMAT_RGBA_FLOAT32",
+ GL_RGBA,
+ GL_FLOAT,
+ 32, 32, 32, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT16,
+ "MESA_FORMAT_RGBX_FLOAT16",
+ GL_RGB,
+ GL_FLOAT,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_RGBX_FLOAT32,
+ "MESA_FORMAT_RGBX_FLOAT32",
+ GL_RGB,
+ GL_FLOAT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_Z_FLOAT32, /* Name */
+ "MESA_FORMAT_Z_FLOAT32", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_FLOAT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+
+ /* Packed signed/unsigned non-normalized integer formats */
+ {
+ MESA_FORMAT_B10G10R10A2_UINT,
+ "MESA_FORMAT_B10G10R10A2_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_R10G10B10A2_UINT,
+ "MESA_FORMAT_R10G10B10A2_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
0, 0, 0, 0, 0,
1, 1, 4
},
- /* unnormalized signed int formats */
- /* unnormalized unsigned int formats */
+ /* Array signed/unsigned non-normalized integer formats */
{
MESA_FORMAT_A_UINT8,
"MESA_FORMAT_A_UINT8",
@@ -1001,42 +1270,41 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
32, 0, 0, 0, 0,
1, 1, 8
},
-
{
- MESA_FORMAT_R_SINT8,
- "MESA_FORMAT_R_SINT8",
+ MESA_FORMAT_R_UINT8,
+ "MESA_FORMAT_R_UINT8",
GL_RED,
- GL_INT,
+ GL_UNSIGNED_INT,
8, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 1
},
{
- MESA_FORMAT_RG_SINT8,
- "MESA_FORMAT_RG_SINT8",
- GL_RG,
- GL_INT,
- 8, 8, 0, 0,
+ MESA_FORMAT_R_UINT16,
+ "MESA_FORMAT_R_UINT16",
+ GL_RED,
+ GL_UNSIGNED_INT,
+ 16, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
- MESA_FORMAT_RGB_SINT8,
- "MESA_FORMAT_RGB_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
+ MESA_FORMAT_R_UINT32,
+ "MESA_FORMAT_R_UINT32",
+ GL_RED,
+ GL_UNSIGNED_INT,
+ 32, 0, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 3
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_SINT8,
- "MESA_FORMAT_RGBA_SINT8",
- GL_RGBA,
+ MESA_FORMAT_R_SINT8,
+ "MESA_FORMAT_R_SINT8",
+ GL_RED,
GL_INT,
- 8, 8, 8, 8,
+ 8, 0, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 1, 1, 1
},
{
MESA_FORMAT_R_SINT16,
@@ -1048,38 +1316,56 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
- MESA_FORMAT_RG_SINT16,
- "MESA_FORMAT_RG_SINT16",
- GL_RG,
+ MESA_FORMAT_R_SINT32,
+ "MESA_FORMAT_R_SINT32",
+ GL_RED,
GL_INT,
+ 32, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_RG_UINT8,
+ "MESA_FORMAT_RG_UINT8",
+ GL_RG,
+ GL_UNSIGNED_INT,
+ 8, 8, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_RG_UINT16,
+ "MESA_FORMAT_RG_UINT16",
+ GL_RG,
+ GL_UNSIGNED_INT,
16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_RGB_SINT16,
- "MESA_FORMAT_RGB_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
+ MESA_FORMAT_RG_UINT32,
+ "MESA_FORMAT_RG_UINT32",
+ GL_RG,
+ GL_UNSIGNED_INT,
+ 32, 32, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 8
},
{
- MESA_FORMAT_RGBA_SINT16,
- "MESA_FORMAT_RGBA_SINT16",
- GL_RGBA,
+ MESA_FORMAT_RG_SINT8,
+ "MESA_FORMAT_RG_SINT8",
+ GL_RG,
GL_INT,
- 16, 16, 16, 16,
+ 8, 8, 0, 0,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 1, 1, 2
},
{
- MESA_FORMAT_R_SINT32,
- "MESA_FORMAT_R_SINT32",
- GL_RED,
+ MESA_FORMAT_RG_SINT16,
+ "MESA_FORMAT_RG_SINT16",
+ GL_RG,
GL_INT,
- 32, 0, 0, 0,
+ 16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
@@ -1093,51 +1379,60 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
- MESA_FORMAT_RGB_SINT32,
- "MESA_FORMAT_RGB_SINT32",
+ MESA_FORMAT_RGB_UINT8,
+ "MESA_FORMAT_RGB_UINT8",
GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- "MESA_FORMAT_RGBA_SINT32",
- GL_RGBA,
- GL_INT,
- 32, 32, 32, 32,
+ GL_UNSIGNED_INT,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 3
},
{
- MESA_FORMAT_R_UINT8,
- "MESA_FORMAT_R_UINT8",
- GL_RED,
+ MESA_FORMAT_RGB_UINT16,
+ "MESA_FORMAT_RGB_UINT16",
+ GL_RGB,
GL_UNSIGNED_INT,
- 8, 0, 0, 0,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 1, 1, 1
+ 1, 1, 6
},
{
- MESA_FORMAT_RG_UINT8,
- "MESA_FORMAT_RG_UINT8",
- GL_RG,
+ MESA_FORMAT_RGB_UINT32,
+ "MESA_FORMAT_RGB_UINT32",
+ GL_RGB,
GL_UNSIGNED_INT,
- 8, 8, 0, 0,
+ 32, 32, 32, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 12
},
{
- MESA_FORMAT_RGB_UINT8,
- "MESA_FORMAT_RGB_UINT8",
+ MESA_FORMAT_RGB_SINT8,
+ "MESA_FORMAT_RGB_SINT8",
GL_RGB,
- GL_UNSIGNED_INT,
+ GL_INT,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 3
},
{
+ MESA_FORMAT_RGB_SINT16,
+ "MESA_FORMAT_RGB_SINT16",
+ GL_RGB,
+ GL_INT,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 6
+ },
+ {
+ MESA_FORMAT_RGB_SINT32,
+ "MESA_FORMAT_RGB_SINT32",
+ GL_RGB,
+ GL_INT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 12
+ },
+ {
MESA_FORMAT_RGBA_UINT8,
"MESA_FORMAT_RGBA_UINT8",
GL_RGBA,
@@ -1147,182 +1442,202 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
- MESA_FORMAT_R_UINT16,
- "MESA_FORMAT_R_UINT16",
- GL_RED,
+ MESA_FORMAT_RGBA_UINT16,
+ "MESA_FORMAT_RGBA_UINT16",
+ GL_RGBA,
GL_UNSIGNED_INT,
- 16, 0, 0, 0,
+ 16, 16, 16, 16,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 8
},
{
- MESA_FORMAT_RG_UINT16,
- "MESA_FORMAT_RG_UINT16",
- GL_RG,
+ MESA_FORMAT_RGBA_UINT32,
+ "MESA_FORMAT_RGBA_UINT32",
+ GL_RGBA,
GL_UNSIGNED_INT,
- 16, 16, 0, 0,
+ 32, 32, 32, 32,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 1, 1, 16
},
{
- MESA_FORMAT_RGB_UINT16,
- "MESA_FORMAT_RGB_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
+ MESA_FORMAT_RGBA_SINT8,
+ "MESA_FORMAT_RGBA_SINT8",
+ GL_RGBA,
+ GL_INT,
+ 8, 8, 8, 8,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 1, 1, 4
},
{
- MESA_FORMAT_RGBA_UINT16,
- "MESA_FORMAT_RGBA_UINT16",
+ MESA_FORMAT_RGBA_SINT16,
+ "MESA_FORMAT_RGBA_SINT16",
GL_RGBA,
- GL_UNSIGNED_INT,
+ GL_INT,
16, 16, 16, 16,
0, 0, 0, 0, 0,
1, 1, 8
},
{
- MESA_FORMAT_R_UINT32,
- "MESA_FORMAT_R_UINT32",
- GL_RED,
+ MESA_FORMAT_RGBA_SINT32,
+ "MESA_FORMAT_RGBA_SINT32",
+ GL_RGBA,
+ GL_INT,
+ 32, 32, 32, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_RGBX_UINT8,
+ "MESA_FORMAT_RGBX_UINT8",
+ GL_RGB,
GL_UNSIGNED_INT,
- 32, 0, 0, 0,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
- MESA_FORMAT_RG_UINT32,
- "MESA_FORMAT_RG_UINT32",
- GL_RG,
+ MESA_FORMAT_RGBX_UINT16,
+ "MESA_FORMAT_RGBX_UINT16",
+ GL_RGB,
GL_UNSIGNED_INT,
- 32, 32, 0, 0,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
- MESA_FORMAT_RGB_UINT32,
- "MESA_FORMAT_RGB_UINT32",
+ MESA_FORMAT_RGBX_UINT32,
+ "MESA_FORMAT_RGBX_UINT32",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
0, 0, 0, 0, 0,
- 1, 1, 12
+ 1, 1, 16
},
{
- MESA_FORMAT_RGBA_UINT32,
- "MESA_FORMAT_RGBA_UINT32",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 32, 32, 32, 32,
+ MESA_FORMAT_RGBX_SINT8,
+ "MESA_FORMAT_RGBX_SINT8",
+ GL_RGB,
+ GL_INT,
+ 8, 8, 8, 0,
0, 0, 0, 0, 0,
- 1, 1, 16
+ 1, 1, 4
},
-
-
{
- MESA_FORMAT_DUDV8,
- "MESA_FORMAT_DUDV8",
- GL_DUDV_ATI,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
+ MESA_FORMAT_RGBX_SINT16,
+ "MESA_FORMAT_RGBX_SINT16",
+ GL_RGB,
+ GL_INT,
+ 16, 16, 16, 0,
0, 0, 0, 0, 0,
- 1, 1, 2
+ 1, 1, 8
},
-
- /* Signed 8 bits / channel */
{
- MESA_FORMAT_R_SNORM8, /* Name */
- "MESA_FORMAT_R_SNORM8", /* StrName */
- GL_RED, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
+ MESA_FORMAT_RGBX_SINT32,
+ "MESA_FORMAT_RGBX_SINT32",
+ GL_RGB,
+ GL_INT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
},
+
+ /* DXT compressed formats */
{
- MESA_FORMAT_R8G8_SNORM,
- "MESA_FORMAT_R8G8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
+ MESA_FORMAT_RGB_DXT1, /* Name */
+ "MESA_FORMAT_RGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_X8B8G8R8_SNORM,
- "MESA_FORMAT_X8B8G8R8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
+ MESA_FORMAT_RGBA_DXT1,
+ "MESA_FORMAT_RGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4 /* 4 bpp, but no alpha */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_A8B8G8R8_SNORM,
- "MESA_FORMAT_A8B8G8R8_SNORM",
+ MESA_FORMAT_RGBA_DXT3,
+ "MESA_FORMAT_RGBA_DXT3",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_R8G8B8A8_SNORM,
- "MESA_FORMAT_R8G8B8A8_SNORM",
+ MESA_FORMAT_RGBA_DXT5,
+ "MESA_FORMAT_RGBA_DXT5",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
- /* Signed 16 bits / channel */
+ /* DXT sRGB compressed formats */
{
- MESA_FORMAT_R_SNORM16,
- "MESA_FORMAT_R_SNORM16",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
+ MESA_FORMAT_SRGB_DXT1, /* Name */
+ "MESA_FORMAT_SRGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_R16G16_SNORM,
- "MESA_FORMAT_R16G16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
+ MESA_FORMAT_SRGBA_DXT1,
+ "MESA_FORMAT_SRGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 4
+ 4, 4, 8 /* 8 bytes per 4x4 block */
},
{
- MESA_FORMAT_RGB_SNORM16,
- "MESA_FORMAT_RGB_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
+ MESA_FORMAT_SRGBA_DXT3,
+ "MESA_FORMAT_SRGBA_DXT3",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 6
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
{
- MESA_FORMAT_RGBA_SNORM16,
- "MESA_FORMAT_RGBA_SNORM16",
+ MESA_FORMAT_SRGBA_DXT5,
+ "MESA_FORMAT_SRGBA_DXT5",
GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 16,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
0, 0, 0, 0, 0,
- 1, 1, 8
+ 4, 4, 16 /* 16 bytes per 4x4 block */
},
+
+ /* FXT1 compressed formats */
{
- MESA_FORMAT_RGBA_UNORM16,
- "MESA_FORMAT_RGBA_UNORM16",
+ MESA_FORMAT_RGB_FXT1,
+ "MESA_FORMAT_RGB_FXT1",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 0, /* approx Red/Green/BlueBits */
+ 0, 0, 0, 0, 0,
+ 8, 4, 16 /* 16 bytes per 8x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_FXT1,
+ "MESA_FORMAT_RGBA_FXT1",
GL_RGBA,
GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 16,
+ 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0,
- 1, 1, 8
+ 8, 4, 16 /* 16 bytes per 8x4 block */
},
+
+ /* RGTC compressed formats */
{
MESA_FORMAT_R_RGTC1_UNORM,
"MESA_FORMAT_R_RGTC1_UNORM",
@@ -1359,6 +1674,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
+
+ /* LATC1/2 compressed formats */
{
MESA_FORMAT_L_LATC1_UNORM,
"MESA_FORMAT_L_LATC1_UNORM",
@@ -1396,6 +1713,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
4, 4, 16 /* 16 bytes per 4x4 block */
},
+ /* ETC1/2 compressed formats */
{
MESA_FORMAT_ETC1_RGB8,
"MESA_FORMAT_ETC1_RGB8",
@@ -1405,7 +1723,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGB8,
"MESA_FORMAT_ETC2_RGB8",
@@ -1415,7 +1732,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8,
"MESA_FORMAT_ETC2_SRGB8",
@@ -1425,7 +1741,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGBA8_EAC,
"MESA_FORMAT_ETC2_RGBA8_EAC",
@@ -1435,7 +1750,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
"MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
@@ -1445,7 +1759,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_R11_EAC,
"MESA_FORMAT_ETC2_R11_EAC",
@@ -1455,7 +1768,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RG11_EAC,
"MESA_FORMAT_ETC2_RG11_EAC",
@@ -1465,7 +1777,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SIGNED_R11_EAC,
"MESA_FORMAT_ETC2_SIGNED_R11_EAC",
@@ -1475,7 +1786,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
"MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
@@ -1485,7 +1795,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
"MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
@@ -1495,7 +1804,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
{
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
"MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
@@ -1505,309 +1813,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
-
- /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
- {
- MESA_FORMAT_A_SNORM8,
- "MESA_FORMAT_A_SNORM8",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SNORM8,
- "MESA_FORMAT_L_SNORM8",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- "MESA_FORMAT_L8A8_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SNORM8,
- "MESA_FORMAT_I_SNORM8",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SNORM16,
- "MESA_FORMAT_A_SNORM16",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SNORM16,
- "MESA_FORMAT_L_SNORM16",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SNORM16,
- "MESA_FORMAT_LA_SNORM16",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_SNORM16,
- "MESA_FORMAT_I_SNORM16",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- "MESA_FORMAT_RGB9_E5",
- GL_RGB,
- GL_FLOAT,
- 9, 9, 9, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- "MESA_FORMAT_R11G11B10_FLOAT",
- GL_RGB,
- GL_FLOAT,
- 11, 11, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- /* ARB_depth_buffer_float */
- {
- MESA_FORMAT_Z_FLOAT32, /* Name */
- "MESA_FORMAT_Z_FLOAT32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
- "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
- * never used for stencil because stencil is always GL_UNSIGNED_INT.
- */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 8 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- "MESA_FORMAT_B10G10R10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- "MESA_FORMAT_R10G10B10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- "MESA_FORMAT_B4G4R4X4_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- "MESA_FORMAT_B5G5R5X1_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 5, 5, 5, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- "MESA_FORMAT_R8G8B8X8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- "MESA_FORMAT_R8G8B8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- "MESA_FORMAT_RGBX_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- "MESA_FORMAT_RGBX_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- "MESA_FORMAT_B10G10R10X2_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- "MESA_FORMAT_RGBX_UNORM16",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- "MESA_FORMAT_RGBX_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- "MESA_FORMAT_RGBX_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- "MESA_FORMAT_RGBX_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- "MESA_FORMAT_RGBX_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- "MESA_FORMAT_RGBX_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- "MESA_FORMAT_RGBX_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- "MESA_FORMAT_RGBX_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- "MESA_FORMAT_R10G10B10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- "MESA_FORMAT_G8R8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- "MESA_FORMAT_G16R16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- "MESA_FORMAT_B8G8R8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
};
@@ -2513,7 +2518,7 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 1;
return;
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
@@ -3155,7 +3160,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_S8_UINT_Z24_UNORM:
return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
!swapBytes;
- case MESA_FORMAT_X8Z24_UNORM:
+ case MESA_FORMAT_X8_UINT_Z24_UNORM:
case MESA_FORMAT_Z24_UNORM_S8_UINT:
return GL_FALSE;