aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mesa/main/formats.c
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/src/mesa/main/formats.c')
-rw-r--r--mesalib/src/mesa/main/formats.c1786
1 files changed, 47 insertions, 1739 deletions
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 1f20a9a6a..f03425e41 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -40,6 +40,8 @@ struct gl_format_info
/** text name for debugging */
const char *StrName;
+ enum mesa_format_layout Layout;
+
/**
* Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
* GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
@@ -59,7 +61,6 @@ struct gl_format_info
GLubyte AlphaBits;
GLubyte LuminanceBits;
GLubyte IntensityBits;
- GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
@@ -68,1745 +69,11 @@ struct gl_format_info
*/
GLubyte BlockWidth, BlockHeight;
GLubyte BytesPerBlock;
-};
-
-/**
- * Info about each format.
- * These must be in the same order as the MESA_FORMAT_* enums so that
- * we can do lookups without searching.
- */
-static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
-{
- /* Packed unorm formats */
- {
- MESA_FORMAT_NONE, /* Name */
- "MESA_FORMAT_NONE", /* StrName */
- GL_NONE, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 0, 0, 0 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L16A16_UNORM, /* Name */
- "MESA_FORMAT_L16A16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A16L16_UNORM, /* Name */
- "MESA_FORMAT_A16L16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G6R5_UNORM, /* Name */
- "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R5G6B5_UNORM, /* Name */
- "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
- "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- "MESA_FORMAT_B4G4R4X4_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
- "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
- "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
- "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- "MESA_FORMAT_B5G5R5X1_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 5, 5, 5, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
- "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L8A8_UNORM, /* Name */
- "MESA_FORMAT_L8A8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8L8_UNORM, /* Name */
- "MESA_FORMAT_A8L8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8_UNORM,
- "MESA_FORMAT_R8G8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- "MESA_FORMAT_G8R8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L4A4_UNORM, /* Name */
- "MESA_FORMAT_L4A4_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
- 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B2G3R3_UNORM, /* Name */
- "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R16G16_UNORM,
- "MESA_FORMAT_R16G16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_UNORM,
- "MESA_FORMAT_G16R16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10A2_UNORM,
- "MESA_FORMAT_B10G10R10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- "MESA_FORMAT_B10G10R10X2_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- "MESA_FORMAT_R10G10B10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR, /* Name */
- "MESA_FORMAT_YCBCR", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR_REV, /* Name */
- "MESA_FORMAT_YCBCR_REV", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
-
- /* Array unorm formats */
- {
- MESA_FORMAT_A_UNORM8, /* Name */
- "MESA_FORMAT_A_UNORM8", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A_UNORM16, /* Name */
- "MESA_FORMAT_A_UNORM16", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM8, /* Name */
- "MESA_FORMAT_L_UNORM8", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM16, /* Name */
- "MESA_FORMAT_L_UNORM16", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM8, /* Name */
- "MESA_FORMAT_I_UNORM8", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM16, /* Name */
- "MESA_FORMAT_I_UNORM16", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_UNORM8,
- "MESA_FORMAT_R_UNORM8",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UNORM16,
- "MESA_FORMAT_R_UNORM16",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_BGR_UNORM8, /* Name */
- "MESA_FORMAT_BGR_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGB_UNORM8, /* Name */
- "MESA_FORMAT_RGB_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGBA_UNORM16,
- "MESA_FORMAT_RGBA_UNORM16",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- "MESA_FORMAT_RGBX_UNORM16",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_Z_UNORM16, /* Name */
- "MESA_FORMAT_Z_UNORM16", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z_UNORM32, /* Name */
- "MESA_FORMAT_Z_UNORM32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_S_UINT8, /* Name */
- "MESA_FORMAT_S_UINT8", /* StrName */
- GL_STENCIL_INDEX, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/normalized formats */
- {
- MESA_FORMAT_A8B8G8R8_SNORM,
- "MESA_FORMAT_A8B8G8R8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_X8B8G8R8_SNORM,
- "MESA_FORMAT_X8B8G8R8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4 /* 4 bpp, but no alpha */
- },
- {
- MESA_FORMAT_R8G8B8A8_SNORM,
- "MESA_FORMAT_R8G8B8A8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- "MESA_FORMAT_R8G8B8X8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R16G16_SNORM,
- "MESA_FORMAT_R16G16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- "MESA_FORMAT_G16R16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8_SNORM,
- "MESA_FORMAT_R8G8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- "MESA_FORMAT_G8R8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- "MESA_FORMAT_L8A8_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array signed/normalized formats */
- {
- MESA_FORMAT_A_SNORM8,
- "MESA_FORMAT_A_SNORM8",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SNORM16,
- "MESA_FORMAT_A_SNORM16",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SNORM8,
- "MESA_FORMAT_L_SNORM8",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SNORM16,
- "MESA_FORMAT_L_SNORM16",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SNORM8,
- "MESA_FORMAT_I_SNORM8",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SNORM16,
- "MESA_FORMAT_I_SNORM16",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SNORM8, /* Name */
- "MESA_FORMAT_R_SNORM8", /* StrName */
- GL_RED, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_SNORM16,
- "MESA_FORMAT_R_SNORM16",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SNORM16,
- "MESA_FORMAT_LA_SNORM16",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGB_SNORM16,
- "MESA_FORMAT_RGB_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGBA_SNORM16,
- "MESA_FORMAT_RGBA_SNORM16",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- "MESA_FORMAT_RGBX_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
-
- /* Packed sRGB formats */
- {
- MESA_FORMAT_A8B8G8R8_SRGB,
- "MESA_FORMAT_A8B8G8R8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8A8_SRGB,
- "MESA_FORMAT_B8G8R8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- "MESA_FORMAT_B8G8R8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8A8_SRGB,
- "MESA_FORMAT_R8G8B8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- "MESA_FORMAT_R8G8B8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L8A8_SRGB,
- "MESA_FORMAT_L8A8_SRGB",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array sRGB formats */
- {
- MESA_FORMAT_L_SRGB8,
- "MESA_FORMAT_L_SRGB8",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_BGR_SRGB8,
- "MESA_FORMAT_BGR_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
-
- /* Packed float formats */
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- "MESA_FORMAT_RGB9_E5",
- GL_RGB,
- GL_FLOAT,
- 9, 9, 9, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- "MESA_FORMAT_R11G11B10_FLOAT",
- GL_RGB,
- GL_FLOAT,
- 11, 11, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
- "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
- * never used for stencil because stencil is always GL_UNSIGNED_INT.
- */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 8 /* BlockWidth/Height,Bytes */
- },
-
- /* Array float formats */
- {
- MESA_FORMAT_A_FLOAT16,
- "MESA_FORMAT_A_FLOAT16",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_FLOAT32,
- "MESA_FORMAT_A_FLOAT32",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_FLOAT16,
- "MESA_FORMAT_L_FLOAT16",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_FLOAT32,
- "MESA_FORMAT_L_FLOAT32",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT16,
- "MESA_FORMAT_LA_FLOAT16",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT32,
- "MESA_FORMAT_LA_FLOAT32",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_I_FLOAT16,
- "MESA_FORMAT_I_FLOAT16",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_FLOAT32,
- "MESA_FORMAT_I_FLOAT32",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_FLOAT16,
- "MESA_FORMAT_R_FLOAT16",
- GL_RED,
- GL_FLOAT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_FLOAT32,
- "MESA_FORMAT_R_FLOAT32",
- GL_RED,
- GL_FLOAT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT16,
- "MESA_FORMAT_RG_FLOAT16",
- GL_RG,
- GL_FLOAT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT32,
- "MESA_FORMAT_RG_FLOAT32",
- GL_RG,
- GL_FLOAT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_FLOAT16,
- "MESA_FORMAT_RGB_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_FLOAT32,
- "MESA_FORMAT_RGB_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_FLOAT16,
- "MESA_FORMAT_RGBA_FLOAT16",
- GL_RGBA,
- GL_FLOAT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_FLOAT32,
- "MESA_FORMAT_RGBA_FLOAT32",
- GL_RGBA,
- GL_FLOAT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- "MESA_FORMAT_RGBX_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- "MESA_FORMAT_RGBX_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_Z_FLOAT32, /* Name */
- "MESA_FORMAT_Z_FLOAT32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- "MESA_FORMAT_B10G10R10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- "MESA_FORMAT_R10G10B10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
-
- /* Array signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_A_UINT8,
- "MESA_FORMAT_A_UINT8",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_UINT16,
- "MESA_FORMAT_A_UINT16",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_UINT32,
- "MESA_FORMAT_A_UINT32",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_A_SINT8,
- "MESA_FORMAT_A_SINT8",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SINT16,
- "MESA_FORMAT_A_SINT16",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_SINT32,
- "MESA_FORMAT_A_SINT32",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_UINT8,
- "MESA_FORMAT_I_UINT8",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_UINT16,
- "MESA_FORMAT_I_UINT16",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_UINT32,
- "MESA_FORMAT_I_UINT32",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_SINT8,
- "MESA_FORMAT_I_SINT8",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SINT16,
- "MESA_FORMAT_I_SINT16",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SINT32,
- "MESA_FORMAT_I_SINT32",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_UINT8,
- "MESA_FORMAT_L_UINT8",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_UINT16,
- "MESA_FORMAT_L_UINT16",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_UINT32,
- "MESA_FORMAT_L_UINT32",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_SINT8,
- "MESA_FORMAT_L_SINT8",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SINT16,
- "MESA_FORMAT_L_SINT16",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SINT32,
- "MESA_FORMAT_L_SINT32",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT8,
- "MESA_FORMAT_LA_UINT8",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_UINT16,
- "MESA_FORMAT_LA_UINT16",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT32,
- "MESA_FORMAT_LA_UINT32",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_LA_SINT8,
- "MESA_FORMAT_LA_SINT8",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SINT16,
- "MESA_FORMAT_LA_SINT16",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_SINT32,
- "MESA_FORMAT_LA_SINT32",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_R_UINT8,
- "MESA_FORMAT_R_UINT8",
- GL_RED,
- GL_UNSIGNED_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UINT16,
- "MESA_FORMAT_R_UINT16",
- GL_RED,
- GL_UNSIGNED_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_UINT32,
- "MESA_FORMAT_R_UINT32",
- GL_RED,
- GL_UNSIGNED_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_SINT8,
- "MESA_FORMAT_R_SINT8",
- GL_RED,
- GL_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_SINT16,
- "MESA_FORMAT_R_SINT16",
- GL_RED,
- GL_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SINT32,
- "MESA_FORMAT_R_SINT32",
- GL_RED,
- GL_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT8,
- "MESA_FORMAT_RG_UINT8",
- GL_RG,
- GL_UNSIGNED_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_UINT16,
- "MESA_FORMAT_RG_UINT16",
- GL_RG,
- GL_UNSIGNED_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT32,
- "MESA_FORMAT_RG_UINT32",
- GL_RG,
- GL_UNSIGNED_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RG_SINT8,
- "MESA_FORMAT_RG_SINT8",
- GL_RG,
- GL_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_SINT16,
- "MESA_FORMAT_RG_SINT16",
- GL_RG,
- GL_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_SINT32,
- "MESA_FORMAT_RG_SINT32",
- GL_RG,
- GL_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_UINT8,
- "MESA_FORMAT_RGB_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_UINT16,
- "MESA_FORMAT_RGB_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_UINT32,
- "MESA_FORMAT_RGB_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGB_SINT8,
- "MESA_FORMAT_RGB_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_SINT16,
- "MESA_FORMAT_RGB_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_SINT32,
- "MESA_FORMAT_RGB_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_UINT8,
- "MESA_FORMAT_RGBA_UINT8",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_UINT16,
- "MESA_FORMAT_RGBA_UINT16",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_UINT32,
- "MESA_FORMAT_RGBA_UINT32",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBA_SINT8,
- "MESA_FORMAT_RGBA_SINT8",
- GL_RGBA,
- GL_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_SINT16,
- "MESA_FORMAT_RGBA_SINT16",
- GL_RGBA,
- GL_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- "MESA_FORMAT_RGBA_SINT32",
- GL_RGBA,
- GL_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- "MESA_FORMAT_RGBX_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- "MESA_FORMAT_RGBX_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- "MESA_FORMAT_RGBX_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- "MESA_FORMAT_RGBX_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- "MESA_FORMAT_RGBX_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- "MESA_FORMAT_RGBX_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
-
- /* DXT compressed formats */
- {
- MESA_FORMAT_RGB_DXT1, /* Name */
- "MESA_FORMAT_RGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT1,
- "MESA_FORMAT_RGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT3,
- "MESA_FORMAT_RGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT5,
- "MESA_FORMAT_RGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* DXT sRGB compressed formats */
- {
- MESA_FORMAT_SRGB_DXT1, /* Name */
- "MESA_FORMAT_SRGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT1,
- "MESA_FORMAT_SRGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT3,
- "MESA_FORMAT_SRGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT5,
- "MESA_FORMAT_SRGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* FXT1 compressed formats */
- {
- MESA_FORMAT_RGB_FXT1,
- "MESA_FORMAT_RGB_FXT1",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0, /* approx Red/Green/BlueBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
- {
- MESA_FORMAT_RGBA_FXT1,
- "MESA_FORMAT_RGBA_FXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
-
- /* RGTC compressed formats */
- {
- MESA_FORMAT_R_RGTC1_UNORM,
- "MESA_FORMAT_R_RGTC1_UNORM",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_R_RGTC1_SNORM,
- "MESA_FORMAT_R_RGTC1_SNORM",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_UNORM,
- "MESA_FORMAT_RG_RGTC2_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_SNORM,
- "MESA_FORMAT_RG_RGTC2_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* LATC1/2 compressed formats */
- {
- MESA_FORMAT_L_LATC1_UNORM,
- "MESA_FORMAT_L_LATC1_UNORM",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_L_LATC1_SNORM,
- "MESA_FORMAT_L_LATC1_SNORM",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_UNORM,
- "MESA_FORMAT_LA_LATC2_UNORM",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_SNORM,
- "MESA_FORMAT_LA_LATC2_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* ETC1/2 compressed formats */
- {
- MESA_FORMAT_ETC1_RGB8,
- "MESA_FORMAT_ETC1_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8,
- "MESA_FORMAT_ETC2_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8,
- "MESA_FORMAT_ETC2_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGBA8_EAC,
- "MESA_FORMAT_ETC2_RGBA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
- "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_R11_EAC,
- "MESA_FORMAT_ETC2_R11_EAC",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RG11_EAC,
- "MESA_FORMAT_ETC2_RG11_EAC",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_R11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_R11_EAC",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
+ uint8_t Swizzle[4];
};
-
+#include "format_info.c"
static const struct gl_format_info *
_mesa_get_format_info(mesa_format format)
@@ -1881,7 +148,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname)
case GL_TEXTURE_LUMINANCE_SIZE:
return info->LuminanceBits;
case GL_INDEX_BITS:
- return info->IndexBits;
+ return 0;
case GL_DEPTH_BITS:
case GL_TEXTURE_DEPTH_SIZE_ARB:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
@@ -1915,6 +182,21 @@ _mesa_get_format_max_bits(mesa_format format)
/**
+ * Return the layout type of the given format.
+ * The return value will be one of:
+ * MESA_FORMAT_LAYOUT_ARRAY
+ * MESA_FORMAT_LAYOUT_PACKED
+ * MESA_FORMAT_LAYOUT_OTHER
+ */
+extern enum mesa_format_layout
+_mesa_get_format_layout(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->Layout;
+}
+
+
+/**
* Return the data type (or more specifically, the data representation)
* for the given format.
* The return value will be one of:
@@ -1961,6 +243,33 @@ _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
}
+/**
+ * Returns the an array of four numbers representing the transformation
+ * from the RGBA or SZ colorspace to the given format. For array formats,
+ * the i'th RGBA component is given by:
+ *
+ * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
+ * comp = data[swizzle[i]];
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
+ * comp = 0;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
+ * comp = 1;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
+ * // data does not contain a channel of this format
+ *
+ * For packed formats, the swizzle gives the number of components left of
+ * the least significant bit.
+ *
+ * Compressed formats have no swizzle.
+ */
+void
+_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
+}
+
+
/** Is the given format a compressed format? */
GLboolean
_mesa_is_format_compressed(mesa_format format)
@@ -2331,7 +640,6 @@ check_format_to_type_and_comps(void)
}
}
-
/**
* Do sanity checking of the format info table.
*/