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Diffstat (limited to 'mesalib/src/mesa/main/framebuffer.c')
-rw-r--r--mesalib/src/mesa/main/framebuffer.c88
1 files changed, 53 insertions, 35 deletions
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index 6c6977431..0337b8b08 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -17,9 +17,10 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
@@ -877,18 +878,29 @@ _mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format)
GLenum
_mesa_get_color_read_format(struct gl_context *ctx)
{
- const GLenum data_type = _mesa_get_format_datatype(
- ctx->ReadBuffer->_ColorReadBuffer->Format);
-
- switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
- case MESA_FORMAT_ARGB8888:
- return GL_BGRA;
- case MESA_FORMAT_RGB565:
- return GL_BGR;
- default:
- if (data_type == GL_UNSIGNED_INT || data_type == GL_INT) {
+ if (!ctx->ReadBuffer || !ctx->ReadBuffer->_ColorReadBuffer) {
+ /* The spec is unclear how to handle this case, but NVIDIA's
+ * driver generates GL_INVALID_OPERATION.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT: "
+ "no GL_READ_BUFFER)");
+ return GL_NONE;
+ }
+ else {
+ const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
+ const GLenum data_type = _mesa_get_format_datatype(format);
+
+ if (format == MESA_FORMAT_ARGB8888)
+ return GL_BGRA;
+ else if (format == MESA_FORMAT_RGB565)
+ return GL_BGR;
+
+ switch (data_type) {
+ case GL_UNSIGNED_INT:
+ case GL_INT:
return GL_RGBA_INTEGER;
- } else {
+ default:
return GL_RGBA;
}
}
@@ -901,26 +913,33 @@ _mesa_get_color_read_format(struct gl_context *ctx)
GLenum
_mesa_get_color_read_type(struct gl_context *ctx)
{
- const GLenum data_type = _mesa_get_format_datatype(
- ctx->ReadBuffer->_ColorReadBuffer->Format);
-
- switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
- case MESA_FORMAT_RGB565:
- return GL_UNSIGNED_SHORT_5_6_5_REV;
- default:
- break;
+ if (!ctx->ReadBuffer || !ctx->ReadBuffer->_ColorReadBuffer) {
+ /* The spec is unclear how to handle this case, but NVIDIA's
+ * driver generates GL_INVALID_OPERATION.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE: "
+ "no GL_READ_BUFFER)");
+ return GL_NONE;
}
-
- switch (data_type) {
- case GL_SIGNED_NORMALIZED:
- return GL_BYTE;
- case GL_UNSIGNED_INT:
- case GL_INT:
- case GL_FLOAT:
- return data_type;
- case GL_UNSIGNED_NORMALIZED:
- default:
- return GL_UNSIGNED_BYTE;
+ else {
+ const GLenum format = ctx->ReadBuffer->_ColorReadBuffer->Format;
+ const GLenum data_type = _mesa_get_format_datatype(format);
+
+ if (format == MESA_FORMAT_RGB565)
+ return GL_UNSIGNED_SHORT_5_6_5_REV;
+
+ switch (data_type) {
+ case GL_SIGNED_NORMALIZED:
+ return GL_BYTE;
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ case GL_FLOAT:
+ return data_type;
+ case GL_UNSIGNED_NORMALIZED:
+ default:
+ return GL_UNSIGNED_BYTE;
+ }
}
}
@@ -961,8 +980,7 @@ _mesa_print_framebuffer(const struct gl_framebuffer *fb)
for (i = 0; i < BUFFER_COUNT; i++) {
const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
if (att->Type == GL_TEXTURE) {
- const struct gl_texture_image *texImage =
- _mesa_get_attachment_teximage_const(att);
+ const struct gl_texture_image *texImage = att->Renderbuffer->TexImage;
fprintf(stderr,
" %2d: Texture %u, level %u, face %u, slice %u, complete %d\n",
i, att->Texture->Name, att->TextureLevel, att->CubeMapFace,