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path: root/mesalib/src/mesa/main/get_hash_params.py
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Diffstat (limited to 'mesalib/src/mesa/main/get_hash_params.py')
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py17
1 files changed, 11 insertions, 6 deletions
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index ef1ab02e1..f47b33fcd 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -329,6 +329,9 @@ descriptor=[
[ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
[ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+ # GL 3.0 / GLES3
+ [ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
+
# GL_ARB_ES3_compatibility
[ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"],
@@ -365,10 +368,18 @@ descriptor=[
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
[ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
+# GL_EXT_gpu_shader4 / GLSL 1.30
+ [ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3" ],
+ [ "MAX_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MaxProgramTexelOffset), extra_GLSL_130_es3" ],
+
# GL_EXT_pixel_buffer_object
[ "PIXEL_PACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
[ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
+ # GL_EXT_texture_array
+ [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_MESA_texture_array_es3" ],
+ [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array_es3" ],
+
# GL_EXT_transform_feedback
[ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ],
[ "RASTERIZER_DISCARD", "CONTEXT_BOOL(RasterDiscard), extra_EXT_transform_feedback" ],
@@ -498,8 +509,6 @@ descriptor=[
[ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
[ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ],
[ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ],
- [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ],
- [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array" ],
[ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
[ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
[ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
@@ -647,10 +656,6 @@ descriptor=[
# GL_ARB_color_buffer_float
[ "RGBA_FLOAT_MODE_ARB", "BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), extra_core_ARB_color_buffer_float_and_new_buffers" ],
-# GL_EXT_gpu_shader4 / GLSL 1.30
- [ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130" ],
- [ "MAX_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MaxProgramTexelOffset), extra_GLSL_130" ],
-
# GL_ARB_texture_buffer_object
[ "MAX_TEXTURE_BUFFER_SIZE_ARB", "CONTEXT_INT(Const.MaxTextureBufferSize), extra_texture_buffer_object" ],
[ "TEXTURE_BINDING_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ],