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-rw-r--r--mesalib/src/mesa/main/glformats.c568
1 files changed, 557 insertions, 11 deletions
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 00478f989..4e05229cf 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -27,7 +27,205 @@
#include "context.h"
#include "glformats.h"
+#include "formats.h"
+#include "enums.h"
+
+enum {
+ ZERO = 4,
+ ONE = 5
+};
+
+enum {
+ IDX_LUMINANCE = 0,
+ IDX_ALPHA,
+ IDX_INTENSITY,
+ IDX_LUMINANCE_ALPHA,
+ IDX_RGB,
+ IDX_RGBA,
+ IDX_RED,
+ IDX_GREEN,
+ IDX_BLUE,
+ IDX_BGR,
+ IDX_BGRA,
+ IDX_ABGR,
+ IDX_RG,
+ MAX_IDX
+};
+
+#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
+#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
+#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
+#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
+
+static const struct {
+ GLubyte format_idx;
+ GLubyte to_rgba[6];
+ GLubyte from_rgba[6];
+} mappings[MAX_IDX] =
+{
+ {
+ IDX_LUMINANCE,
+ MAP4(0,0,0,ONE),
+ MAP1(0)
+ },
+
+ {
+ IDX_ALPHA,
+ MAP4(ZERO, ZERO, ZERO, 0),
+ MAP1(3)
+ },
+
+ {
+ IDX_INTENSITY,
+ MAP4(0, 0, 0, 0),
+ MAP1(0),
+ },
+
+ {
+ IDX_LUMINANCE_ALPHA,
+ MAP4(0,0,0,1),
+ MAP2(0,3)
+ },
+
+ {
+ IDX_RGB,
+ MAP4(0,1,2,ONE),
+ MAP3(0,1,2)
+ },
+
+ {
+ IDX_RGBA,
+ MAP4(0,1,2,3),
+ MAP4(0,1,2,3),
+ },
+
+ {
+ IDX_RED,
+ MAP4(0, ZERO, ZERO, ONE),
+ MAP1(0),
+ },
+
+ {
+ IDX_GREEN,
+ MAP4(ZERO, 0, ZERO, ONE),
+ MAP1(1),
+ },
+
+ {
+ IDX_BLUE,
+ MAP4(ZERO, ZERO, 0, ONE),
+ MAP1(2),
+ },
+
+ {
+ IDX_BGR,
+ MAP4(2,1,0,ONE),
+ MAP3(2,1,0)
+ },
+
+ {
+ IDX_BGRA,
+ MAP4(2,1,0,3),
+ MAP4(2,1,0,3)
+ },
+
+ {
+ IDX_ABGR,
+ MAP4(3,2,1,0),
+ MAP4(3,2,1,0)
+ },
+
+ {
+ IDX_RG,
+ MAP4(0, 1, ZERO, ONE),
+ MAP2(0, 1)
+ },
+};
+
+/**
+ * Convert a GL image format enum to an IDX_* value (see above).
+ */
+static int
+get_map_idx(GLenum value)
+{
+ switch (value) {
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ return IDX_LUMINANCE;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER:
+ return IDX_ALPHA;
+ case GL_INTENSITY:
+ return IDX_INTENSITY;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ return IDX_LUMINANCE_ALPHA;
+ case GL_RGB:
+ case GL_RGB_INTEGER:
+ return IDX_RGB;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER:
+ return IDX_RGBA;
+ case GL_RED:
+ case GL_RED_INTEGER:
+ return IDX_RED;
+ case GL_GREEN:
+ return IDX_GREEN;
+ case GL_BLUE:
+ return IDX_BLUE;
+ case GL_BGR:
+ case GL_BGR_INTEGER:
+ return IDX_BGR;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER:
+ return IDX_BGRA;
+ case GL_ABGR_EXT:
+ return IDX_ABGR;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ return IDX_RG;
+ default:
+ _mesa_problem(NULL, "Unexpected inFormat %s",
+ _mesa_lookup_enum_by_nr(value));
+ return 0;
+ }
+}
+/**
+ * When promoting texture formats (see below) we need to compute the
+ * mapping of dest components back to source components.
+ * This function does that.
+ * \param inFormat the incoming format of the texture
+ * \param outFormat the final texture format
+ * \return map[6] a full 6-component map
+ */
+void
+_mesa_compute_component_mapping(GLenum inFormat, GLenum outFormat, GLubyte *map)
+{
+ const int inFmt = get_map_idx(inFormat);
+ const int outFmt = get_map_idx(outFormat);
+ const GLubyte *in2rgba = mappings[inFmt].to_rgba;
+ const GLubyte *rgba2out = mappings[outFmt].from_rgba;
+ int i;
+
+ for (i = 0; i < 4; i++)
+ map[i] = in2rgba[rgba2out[i]];
+
+ map[ZERO] = ZERO;
+ map[ONE] = ONE;
+
+#if 0
+ printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
+ inFormat, _mesa_lookup_enum_by_nr(inFormat),
+ outFormat, _mesa_lookup_enum_by_nr(outFormat),
+ map[0],
+ map[1],
+ map[2],
+ map[3],
+ map[4],
+ map[5]);
+#endif
+}
/**
* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
@@ -93,6 +291,7 @@ _mesa_sizeof_type(GLenum type)
case GL_DOUBLE:
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return sizeof(GLhalfARB);
case GL_FIXED:
return sizeof(GLfixed);
@@ -125,6 +324,7 @@ _mesa_sizeof_packed_type(GLenum type)
case GL_INT:
return sizeof(GLint);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return sizeof(GLhalfARB);
case GL_FLOAT:
return sizeof(GLfloat);
@@ -241,6 +441,7 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
case GL_FLOAT:
return comps * sizeof(GLfloat);
case GL_HALF_FLOAT_ARB:
+ case GL_HALF_FLOAT_OES:
return comps * sizeof(GLhalfARB);
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
@@ -258,18 +459,29 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
return -1; /* error */
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
+ return sizeof(GLushort);
+ else
+ return -1;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ if (format == GL_RGBA || format == GL_BGRA ||
format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLushort);
else
return -1;
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
+ format == GL_RGB)
+ return sizeof(GLuint);
+ else
+ return -1;
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ if (format == GL_RGBA || format == GL_BGRA ||
format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
format == GL_RGB)
return sizeof(GLuint);
@@ -1403,12 +1615,8 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
if (format == GL_RGBA ||
format == GL_BGRA ||
format == GL_ABGR_EXT) {
@@ -1418,6 +1626,20 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
ctx->Extensions.ARB_texture_rgb10_a2ui) {
break; /* OK */
}
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGBA ||
+ format == GL_BGRA) {
+ break; /* OK */
+ }
+ if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB &&
ctx->API == API_OPENGLES2) {
break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
@@ -1448,6 +1670,18 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
}
return GL_NO_ERROR;
+ case GL_HALF_FLOAT_OES:
+ switch (format) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE:
+ case GL_ALPHA:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_OPERATION;
+ }
+
default:
; /* fall-through */
}
@@ -1561,7 +1795,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
case GL_RGBA:
case GL_BGRA:
- case GL_ABGR_EXT:
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
@@ -1584,6 +1817,25 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_ENUM;
}
+ case GL_ABGR_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_HALF_FLOAT:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
case GL_YCBCR_MESA:
if (!ctx->Extensions.MESA_ycbcr_texture)
return GL_INVALID_ENUM;
@@ -1782,7 +2034,8 @@ _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
* \return error code, or GL_NO_ERROR.
*/
GLenum
-_mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
+_mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type,
GLenum internalFormat)
{
switch (format) {
@@ -1847,11 +2100,17 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_RGBA16F:
case GL_RGBA32F:
break;
+ case GL_RGBA:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
break;
+ case GL_HALF_FLOAT_OES:
+ if (ctx->Extensions.OES_texture_half_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
@@ -1956,11 +2215,19 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
break;
+ case GL_RGB:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
default:
return GL_INVALID_OPERATION;
}
break;
+ case GL_HALF_FLOAT_OES:
+ if (!ctx->Extensions.OES_texture_half_float || internalFormat != format)
+ return GL_INVALID_OPERATION;
+ break;
+
case GL_UNSIGNED_INT_2_10_10_10_REV:
switch (internalFormat) {
case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */
@@ -2200,10 +2467,289 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
case GL_ALPHA:
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
- if (type != GL_UNSIGNED_BYTE || format != internalFormat)
- return GL_INVALID_OPERATION;
- break;
+ switch (type) {
+ case GL_FLOAT:
+ if (ctx->Extensions.OES_texture_float && internalFormat == format)
+ break;
+ case GL_HALF_FLOAT_OES:
+ if (ctx->Extensions.OES_texture_half_float && internalFormat == format)
+ break;
+ default:
+ if (type != GL_UNSIGNED_BYTE || format != internalFormat)
+ return GL_INVALID_OPERATION;
+ }
}
return GL_NO_ERROR;
}
+
+static void
+set_swizzle(uint8_t *swizzle, int x, int y, int z, int w)
+{
+ swizzle[MESA_FORMAT_SWIZZLE_X] = x;
+ swizzle[MESA_FORMAT_SWIZZLE_Y] = y;
+ swizzle[MESA_FORMAT_SWIZZLE_Z] = z;
+ swizzle[MESA_FORMAT_SWIZZLE_W] = w;
+}
+
+static bool
+get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
+{
+ switch (format) {
+ case GL_RGBA:
+ case GL_RGBA_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 1, 2, 3);
+ return true;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER_EXT:
+ set_swizzle(swizzle, 2, 1, 0, 3);
+ return true;
+ case GL_ABGR_EXT:
+ set_swizzle(swizzle, 3, 2, 1, 0);
+ return true;
+ case GL_RGB:
+ case GL_RGB_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 1, 2, 5);
+ return true;
+ case GL_BGR:
+ case GL_BGR_INTEGER_EXT:
+ set_swizzle(swizzle, 2, 1, 0, 5);
+ return true;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 0, 0, 1);
+ return true;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ set_swizzle(swizzle, 0, 1, 4, 5);
+ return true;
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 4, 4, 5);
+ return true;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 0, 4, 5);
+ return true;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 4, 0, 5);
+ return true;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ set_swizzle(swizzle, 4, 4, 4, 0);
+ return true;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ set_swizzle(swizzle, 0, 0, 0, 5);
+ return true;
+ case GL_INTENSITY:
+ set_swizzle(swizzle, 0, 0, 0, 0);
+ return true;
+ default:
+ return false;
+ }
+}
+
+/**
+* Take an OpenGL format (GL_RGB, GL_RGBA, etc), OpenGL data type (GL_INT,
+* GL_FOAT, etc) and return a matching mesa_array_format or a mesa_format
+* otherwise (for non-array formats).
+*
+* This function will typically be used to compute a mesa format from a GL type
+* so we can then call _mesa_format_convert. This function does
+* not consider byte swapping, so it returns types assuming that no byte
+* swapping is involved. If byte swapping is involved then clients are supposed
+* to handle that on their side before calling _mesa_format_convert.
+*
+* This function returns an uint32_t that can pack a mesa_format or a
+* mesa_array_format. Clients must check the mesa array format bit
+* (MESA_ARRAY_FORMAT_BIT) on the return value to know if the returned
+* format is a mesa_array_format or a mesa_format.
+*/
+uint32_t
+_mesa_format_from_format_and_type(GLenum format, GLenum type)
+{
+ mesa_array_format array_format;
+
+ bool is_array_format = true;
+ uint8_t swizzle[4];
+ bool normalized = false, is_float = false, is_signed = false;
+ int num_channels = 0, type_size = 0;
+
+ /* Extract array format type information from the OpenGL data type */
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ type_size = 1;
+ break;
+ case GL_BYTE:
+ type_size = 1;
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_SHORT:
+ type_size = 2;
+ break;
+ case GL_SHORT:
+ type_size = 2;
+ is_signed = true;
+ break;
+ case GL_UNSIGNED_INT:
+ type_size = 4;
+ break;
+ case GL_INT:
+ type_size = 4;
+ is_signed = true;
+ break;
+ case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
+ type_size = 2;
+ is_signed = true;
+ is_float = true;
+ break;
+ case GL_FLOAT:
+ type_size = 4;
+ is_signed = true;
+ is_float = true;
+ break;
+ default:
+ is_array_format = false;
+ break;
+ }
+
+ /* Extract array format swizzle information from the OpenGL format */
+ if (is_array_format)
+ is_array_format = get_swizzle_from_gl_format(format, swizzle);
+
+ /* If this is an array format type after checking data type and format,
+ * create the array format
+ */
+ if (is_array_format) {
+ normalized = !_mesa_is_enum_format_integer(format);
+ num_channels = _mesa_components_in_format(format);
+
+ array_format =
+ MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
+ normalized, num_channels,
+ swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+
+ if (!_mesa_little_endian())
+ array_format = _mesa_array_format_flip_channels(array_format);
+
+ return array_format;
+ }
+
+ /* Otherwise this is not an array format, so return the mesa_format
+ * matching the OpenGL format and data type
+ */
+ switch (type) {
+ case GL_UNSIGNED_SHORT_5_6_5:
+ if (format == GL_RGB)
+ return MESA_FORMAT_B5G6R5_UNORM;
+ else if (format == GL_BGR)
+ return MESA_FORMAT_R5G6B5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R5G6B5_UNORM;
+ else if (format == GL_BGR)
+ return MESA_FORMAT_B5G6R5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A4B4G4R4_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A4R4G4B4_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_R4G4B4A4_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R4G4B4A4_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B4G4R4A4_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_A4B4G4R4_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A1B5G5R5_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A1R5G5B5_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R5G5B5A1_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B5G5R5A1_UNORM;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ if (format == GL_RGB)
+ return MESA_FORMAT_B2G3R3_UNORM;
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R3G3B2_UNORM;
+ break;
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R9G9B9E5_FLOAT;
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A2B10G10R10_UNORM;
+ else if (format == GL_RGBA_INTEGER)
+ return MESA_FORMAT_A2B10G10R10_UINT;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A2R10G10B10_UNORM;
+ else if (format == GL_BGRA_INTEGER)
+ return MESA_FORMAT_A2R10G10B10_UINT;
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R10G10B10X2_UNORM;
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R10G10B10A2_UNORM;
+ else if (format == GL_RGBA_INTEGER)
+ return MESA_FORMAT_R10G10B10A2_UINT;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B10G10R10A2_UNORM;
+ else if (format == GL_BGRA_INTEGER)
+ return MESA_FORMAT_B10G10R10A2_UINT;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_A8R8G8B8_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_R8G8B8A8_UNORM;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ if (format == GL_RGBA)
+ return MESA_FORMAT_R8G8B8A8_UNORM;
+ else if (format == GL_BGRA)
+ return MESA_FORMAT_B8G8R8A8_UNORM;
+ else if (format == GL_ABGR_EXT)
+ return MESA_FORMAT_A8B8G8R8_UNORM;
+ break;
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ if (format == GL_YCBCR_MESA)
+ return MESA_FORMAT_YCBCR;
+ break;
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ if (format == GL_YCBCR_MESA)
+ return MESA_FORMAT_YCBCR_REV;
+ break;
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ if (format == GL_RGB)
+ return MESA_FORMAT_R11G11B10_FLOAT;
+ default:
+ break;
+ }
+
+ /* If we got here it means that we could not find a Mesa format that
+ * matches the GL format/type provided. We may need to add a new Mesa
+ * format in that case.
+ */
+ unreachable("Unsupported format");
+}