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Diffstat (limited to 'mesalib/src/mesa/main/glheader.h')
-rw-r--r-- | mesalib/src/mesa/main/glheader.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/glheader.h b/mesalib/src/mesa/main/glheader.h new file mode 100644 index 000000000..81d4ccf91 --- /dev/null +++ b/mesalib/src/mesa/main/glheader.h @@ -0,0 +1,88 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file glheader.h + * Wrapper for GL/gl.h and GL/glext.h + */ + + +#ifndef GLHEADER_H +#define GLHEADER_H + + +#ifdef WGLAPI +#undef WGLAPI +#endif + + +#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) +# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ +# define WGLAPI __declspec(dllexport) +# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ +# define WGLAPI __declspec(dllimport) +# else /* for use with static link lib build of Win32 edition only */ +# define WGLAPI __declspec(dllimport) +# endif /* _STATIC_MESA support */ +#endif /* WIN32 / CYGWIN bracket */ + + +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" +#include "GL/internal/glcore.h" + + +#ifndef GL_FIXED +#define GL_FIXED 0x140C +#endif + + +#ifndef GL_OES_point_size_array +#define GL_POINT_SIZE_ARRAY_OES 0x8B9C +#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A +#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B +#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C +#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F +#endif + + +#ifndef GL_OES_draw_texture +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + + +#ifndef GL_PROGRAM_BINARY_LENGTH_OES +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#endif + + +/** + * Special, internal token + */ +#define GL_SHADER_PROGRAM_MESA 0x9999 + + +#endif /* GLHEADER_H */ |