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Diffstat (limited to 'mesalib/src/mesa/main/image.c')
-rw-r--r--mesalib/src/mesa/main/image.c74
1 files changed, 37 insertions, 37 deletions
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c
index e97b006e0..711a19062 100644
--- a/mesalib/src/mesa/main/image.c
+++ b/mesalib/src/mesa/main/image.c
@@ -118,7 +118,7 @@ _mesa_image_offset( GLuint dimensions,
GLint skipimages; /* for 3-D volume images */
GLintptr offset;
- ASSERT(dimensions >= 1 && dimensions <= 3);
+ assert(dimensions >= 1 && dimensions <= 3);
alignment = packing->Alignment;
if (packing->RowLength > 0) {
@@ -174,7 +174,7 @@ _mesa_image_offset( GLuint dimensions,
if (remainder > 0)
bytes_per_row += (alignment - remainder);
- ASSERT(bytes_per_row % alignment == 0);
+ assert(bytes_per_row % alignment == 0);
bytes_per_image = bytes_per_row * rows_per_image;
@@ -288,7 +288,7 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -336,7 +336,7 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, bytesPerImage, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -476,7 +476,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
if (!tempBuffer)
return;
- ASSERT(srcType != dstType);
+ assert(srcType != dstType);
switch (srcType) {
case GL_UNSIGNED_BYTE:
@@ -499,7 +499,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
@@ -532,7 +532,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLushort (*src2)[4] = (const GLushort (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]);
@@ -561,7 +561,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src;
GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_UNSIGNED_SHORT);
+ assert(dstType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]);
@@ -607,8 +607,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
unpack->RowLength = *width;
}
- ASSERT(ctx->Pixel.ZoomX == 1.0F);
- ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
+ assert(ctx->Pixel.ZoomX == 1.0F);
+ assert(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
/* left clipping */
if (*destX < buffer->_Xmin) {
@@ -792,20 +792,20 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1,
if (*dstX1 > maxValue) {
/* X1 outside right edge */
- ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
+ assert(*dstX0 < maxValue); /* X0 should be inside right edge */
t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = maxValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX0 > maxValue) {
/* X0 outside right edge */
- ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
+ assert(*dstX1 < maxValue); /* X1 should be inside right edge */
t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = maxValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -825,20 +825,20 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
if (*dstX0 < minValue) {
/* X0 outside left edge */
- ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
+ assert(*dstX1 > minValue); /* X1 should be inside left edge */
t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = minValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX1 < minValue) {
/* X1 outside left edge */
- ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
+ assert(*dstX0 > minValue); /* X0 should be inside left edge */
t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = minValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -936,25 +936,25 @@ _mesa_clip_blit(struct gl_context *ctx,
*srcY0, *srcY1, *dstY0, *dstY1);
*/
- ASSERT(*dstX0 >= dstXmin);
- ASSERT(*dstX0 <= dstXmax);
- ASSERT(*dstX1 >= dstXmin);
- ASSERT(*dstX1 <= dstXmax);
-
- ASSERT(*dstY0 >= dstYmin);
- ASSERT(*dstY0 <= dstYmax);
- ASSERT(*dstY1 >= dstYmin);
- ASSERT(*dstY1 <= dstYmax);
-
- ASSERT(*srcX0 >= srcXmin);
- ASSERT(*srcX0 <= srcXmax);
- ASSERT(*srcX1 >= srcXmin);
- ASSERT(*srcX1 <= srcXmax);
-
- ASSERT(*srcY0 >= srcYmin);
- ASSERT(*srcY0 <= srcYmax);
- ASSERT(*srcY1 >= srcYmin);
- ASSERT(*srcY1 <= srcYmax);
+ assert(*dstX0 >= dstXmin);
+ assert(*dstX0 <= dstXmax);
+ assert(*dstX1 >= dstXmin);
+ assert(*dstX1 <= dstXmax);
+
+ assert(*dstY0 >= dstYmin);
+ assert(*dstY0 <= dstYmax);
+ assert(*dstY1 >= dstYmin);
+ assert(*dstY1 <= dstYmax);
+
+ assert(*srcX0 >= srcXmin);
+ assert(*srcX0 <= srcXmax);
+ assert(*srcX1 >= srcXmin);
+ assert(*srcX1 <= srcXmax);
+
+ assert(*srcY0 >= srcYmin);
+ assert(*srcY0 <= srcYmax);
+ assert(*srcY1 >= srcYmin);
+ assert(*srcY1 <= srcYmax);
return GL_TRUE;
}