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path: root/mesalib/src/mesa/main/light.c
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Diffstat (limited to 'mesalib/src/mesa/main/light.c')
-rw-r--r--mesalib/src/mesa/main/light.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c
index aae5d0ae9..3c43ec766 100644
--- a/mesalib/src/mesa/main/light.c
+++ b/mesalib/src/mesa/main/light.c
@@ -39,7 +39,6 @@ void GLAPIENTRY
_mesa_ShadeModel( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
@@ -69,7 +68,6 @@ void GLAPIENTRY
_mesa_ProvokingVertex(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glProvokingVertexEXT 0x%x\n", mode);
@@ -212,7 +210,6 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
GET_CURRENT_CONTEXT(ctx);
GLint i = (GLint) (light - GL_LIGHT0);
GLfloat temp[4];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (i < 0 || i >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glLight(light=0x%x)", light );
@@ -335,7 +332,6 @@ _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
GLint l = (GLint) (light - GL_LIGHT0);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (l < 0 || l >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetLightfv" );
@@ -385,7 +381,6 @@ _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
GLint l = (GLint) (light - GL_LIGHT0);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (l < 0 || l >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetLightiv" );
@@ -456,7 +451,6 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
GLenum newenum;
GLboolean newbool;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (pname) {
case GL_LIGHT_MODEL_AMBIENT:
@@ -729,7 +723,6 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
MAT_BIT_FRONT_SPECULAR | MAT_BIT_BACK_SPECULAR |
MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE |
MAT_BIT_FRONT_AMBIENT | MAT_BIT_BACK_AMBIENT);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glColorMaterial %s %s\n",
@@ -766,7 +759,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
GET_CURRENT_CONTEXT(ctx);
GLuint f;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */
+ FLUSH_VERTICES(ctx, 0); /* update materials */
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */
@@ -818,10 +811,10 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GET_CURRENT_CONTEXT(ctx);
GLuint f;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */
ASSERT(ctx->API == API_OPENGL_COMPAT);
+ FLUSH_VERTICES(ctx, 0); /* update materials */
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */
if (face==GL_FRONT) {