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-rw-r--r--mesalib/src/mesa/main/mfeatures.h294
1 files changed, 145 insertions, 149 deletions
diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h
index 92311ef7f..b549d90bd 100644
--- a/mesalib/src/mesa/main/mfeatures.h
+++ b/mesalib/src/mesa/main/mfeatures.h
@@ -1,149 +1,145 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file mfeatures.h
- * Flags to enable/disable specific parts of the API.
- */
-
-#ifndef FEATURES_H
-#define FEATURES_H
-
-
-#ifndef _HAVE_FULL_GL
-#define _HAVE_FULL_GL 1
-#endif
-
-/* assert that a feature is disabled and should never be used */
-#define ASSERT_NO_FEATURE() ASSERT(0)
-
-/**
- * A feature can be anything. But most of them share certain characteristics.
- *
- * When a feature defines vtxfmt entries, they can be initialized and
- * installed by
- * _MESA_INIT_<FEATURE>_VTXFMT
- * _mesa_install_<feature>_vtxfmt
- *
- * When a feature defines dispatch entries, they are initialized by
- * _mesa_init_<feature>_dispatch
- *
- * When a feature has states, they are initialized and freed by
- * _mesa_init_<feature>
- * _mesa_free_<feature>_data
- *
- * Except for states, the others compile to no-op when a feature is disabled.
- *
- * The GLAPIENTRYs and helper functions defined by a feature should also
- * compile to no-op when it is disabled. But to save typings and to catch
- * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
- * when the feature is disabled.
- *
- * A feature following the conventions may be used without knowing if it is
- * enabled or not.
- */
-
-#ifndef FEATURE_ES1
-#define FEATURE_ES1 0
-#endif
-#ifndef FEATURE_ES2
-#define FEATURE_ES2 0
-#endif
-
-#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2)
-
-#ifndef FEATURE_GL
-#define FEATURE_GL !FEATURE_ES
-#endif
-
-#ifdef IN_DRI_DRIVER
-#define FEATURE_remap_table 1
-#else
-#define FEATURE_remap_table 0
-#endif
-
-#define FEATURE_dispatch 1
-#define FEATURE_texgen 1
-#define FEATURE_userclip 1
-
-#define FEATURE_accum FEATURE_GL
-#define FEATURE_arrayelt FEATURE_GL
-#define FEATURE_attrib_stack FEATURE_GL
-/* this disables vtxfmt, api_loopback, and api_noop completely */
-#define FEATURE_beginend FEATURE_GL
-#define FEATURE_colortable FEATURE_GL
-#define FEATURE_convolve FEATURE_GL
-#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
-#define FEATURE_draw_read_buffer FEATURE_GL
-#define FEATURE_drawpix FEATURE_GL
-#define FEATURE_evaluators FEATURE_GL
-#define FEATURE_feedback FEATURE_GL
-#define FEATURE_histogram FEATURE_GL
-#define FEATURE_pixel_transfer FEATURE_GL
-#define FEATURE_queryobj FEATURE_GL
-#define FEATURE_rastpos FEATURE_GL
-#define FEATURE_texture_fxt1 FEATURE_GL
-#define FEATURE_texture_s3tc FEATURE_GL
-
-#define FEATURE_extra_context_init FEATURE_ES
-#define FEATURE_fixedpt FEATURE_ES
-#define FEATURE_point_size_array FEATURE_ES
-#define FEATURE_vertex_array_byte FEATURE_ES
-
-#define FEATURE_es2_glsl FEATURE_ES2
-
-#define FEATURE_ARB_fragment_program 1
-#define FEATURE_ARB_vertex_program 1
-#define FEATURE_ARB_vertex_shader 1
-#define FEATURE_ARB_fragment_shader 1
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects
-
-#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
-#define FEATURE_ARB_map_buffer_range FEATURE_GL
-#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
-#define FEATURE_ARB_sync FEATURE_GL
-#define FEATURE_ARB_vertex_buffer_object 1
-
-#define FEATURE_EXT_framebuffer_blit FEATURE_GL
-#define FEATURE_EXT_framebuffer_object 1
-#define FEATURE_EXT_pixel_buffer_object 1
-#define FEATURE_EXT_texture_sRGB FEATURE_GL
-#define FEATURE_EXT_transform_feedback FEATURE_GL
-
-#define FEATURE_APPLE_object_purgeable FEATURE_GL
-#define FEATURE_ATI_fragment_shader FEATURE_GL
-#define FEATURE_NV_fence FEATURE_GL
-#define FEATURE_NV_fragment_program FEATURE_GL
-#define FEATURE_NV_vertex_program FEATURE_GL
-
-#define FEATURE_OES_EGL_image 1
-#define FEATURE_OES_draw_texture FEATURE_ES1
-#define FEATURE_OES_framebuffer_object FEATURE_ES
-#define FEATURE_OES_mapbuffer FEATURE_ES
-
-#endif /* FEATURES_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file mfeatures.h
+ * Flags to enable/disable specific parts of the API.
+ */
+
+#ifndef FEATURES_H
+#define FEATURES_H
+
+
+#ifndef _HAVE_FULL_GL
+#define _HAVE_FULL_GL 1
+#endif
+
+/* assert that a feature is disabled and should never be used */
+#define ASSERT_NO_FEATURE() ASSERT(0)
+
+/**
+ * A feature can be anything. But most of them share certain characteristics.
+ *
+ * When a feature defines vtxfmt entries, they can be initialized and
+ * installed by
+ * _MESA_INIT_<FEATURE>_VTXFMT
+ * _mesa_install_<feature>_vtxfmt
+ *
+ * When a feature defines dispatch entries, they are initialized by
+ * _mesa_init_<feature>_dispatch
+ *
+ * When a feature has states, they are initialized and freed by
+ * _mesa_init_<feature>
+ * _mesa_free_<feature>_data
+ *
+ * Except for states, the others compile to no-op when a feature is disabled.
+ *
+ * The GLAPIENTRYs and helper functions defined by a feature should also
+ * compile to no-op when it is disabled. But to save typings and to catch
+ * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
+ * when the feature is disabled.
+ *
+ * A feature following the conventions may be used without knowing if it is
+ * enabled or not.
+ */
+
+#ifndef FEATURE_ES1
+#define FEATURE_ES1 0
+#endif
+#ifndef FEATURE_ES2
+#define FEATURE_ES2 0
+#endif
+
+#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2)
+
+#ifndef FEATURE_GL
+#define FEATURE_GL !FEATURE_ES
+#endif
+
+#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1)
+#define FEATURE_remap_table 1
+#else
+#define FEATURE_remap_table 0
+#endif
+
+#define FEATURE_dispatch 1
+#define FEATURE_texgen 1
+#define FEATURE_userclip 1
+
+#define FEATURE_accum FEATURE_GL
+#define FEATURE_arrayelt FEATURE_GL
+#define FEATURE_attrib_stack FEATURE_GL
+/* this disables vtxfmt, api_loopback, and api_noop completely */
+#define FEATURE_beginend FEATURE_GL
+#define FEATURE_colortable FEATURE_GL
+#define FEATURE_convolve FEATURE_GL
+#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
+#define FEATURE_draw_read_buffer FEATURE_GL
+#define FEATURE_drawpix FEATURE_GL
+#define FEATURE_evaluators FEATURE_GL
+#define FEATURE_feedback FEATURE_GL
+#define FEATURE_pixel_transfer FEATURE_GL
+#define FEATURE_queryobj FEATURE_GL
+#define FEATURE_rastpos FEATURE_GL
+#define FEATURE_texture_fxt1 FEATURE_GL
+#define FEATURE_texture_s3tc FEATURE_GL
+
+#define FEATURE_extra_context_init FEATURE_ES
+#define FEATURE_point_size_array FEATURE_ES
+
+#define FEATURE_es2_glsl FEATURE_ES2
+
+#define FEATURE_ARB_fragment_program 1
+#define FEATURE_ARB_vertex_program 1
+#define FEATURE_ARB_vertex_shader 1
+#define FEATURE_ARB_fragment_shader 1
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects
+
+#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
+#define FEATURE_ARB_map_buffer_range FEATURE_GL
+#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
+#define FEATURE_ARB_sync FEATURE_GL
+#define FEATURE_ARB_vertex_buffer_object 1
+
+#define FEATURE_EXT_framebuffer_blit FEATURE_GL
+#define FEATURE_EXT_framebuffer_object 1
+#define FEATURE_EXT_pixel_buffer_object 1
+#define FEATURE_EXT_texture_sRGB FEATURE_GL
+#define FEATURE_EXT_transform_feedback FEATURE_GL
+
+#define FEATURE_APPLE_object_purgeable FEATURE_GL
+#define FEATURE_ATI_fragment_shader FEATURE_GL
+#define FEATURE_NV_fence FEATURE_GL
+#define FEATURE_NV_fragment_program FEATURE_GL
+#define FEATURE_NV_vertex_program FEATURE_GL
+
+#define FEATURE_OES_EGL_image 1
+#define FEATURE_OES_draw_texture FEATURE_ES1
+#define FEATURE_OES_framebuffer_object FEATURE_ES
+#define FEATURE_OES_mapbuffer FEATURE_ES
+
+#endif /* FEATURES_H */