diff options
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 318dcb548..8904b13d9 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1634,9 +1634,20 @@ struct gl_array_attrib GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */ GLuint LockCount; /**< GL_EXT_compiled_vertex_array */ - /** GL 3.1 (slightly different from GL_NV_primitive_restart) */ + /** + * \name Primitive restart controls + * + * Primitive restart is enabled if either \c PrimitiveRestart or + * \c PrimitiveRestart is set. If \c PrimitiveRestart is set, then + * \c RestartIndex is used as the cut vertex. Otherwise ~0 is used. + */ + /*@{*/ GLboolean PrimitiveRestart; + GLboolean PrimitiveRestartFixedIndex; + GLboolean _PrimitiveRestart; GLuint RestartIndex; + GLuint _RestartIndex; + /*@}*/ /* GL_ARB_vertex_buffer_object */ struct gl_buffer_object *ArrayBufferObj; @@ -2303,6 +2314,11 @@ struct gl_shader_program GLboolean DeletePending; /** + * Is the application intending to glGetProgramBinary this program? + */ + GLboolean BinaryRetreivableHint; + + /** * Flags that the linker should not reject the program if it lacks * a vertex or fragment shader. GLES2 doesn't allow separate * shader objects, and would reject them. However, we internally @@ -2973,6 +2989,12 @@ struct gl_constants * \sa _mesa_init_constants */ GLuint64 MaxElementIndex; + + /** + * Disable interpretation of line continuations (lines ending with a + * backslash character ('\') in GLSL source. + */ + GLboolean DisableGLSLLineContinuations; }; |