diff options
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index df2d20b3a..1f62e2c9c 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -3014,10 +3014,8 @@ struct gl_extensions GLboolean ARB_point_sprite; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_bit_encoding; - GLboolean ARB_shader_objects; GLboolean ARB_shader_stencil_export; GLboolean ARB_shader_texture_lod; - GLboolean ARB_shading_language_100; GLboolean ARB_shading_language_packing; GLboolean ARB_shading_language_420pack; GLboolean ARB_shadow; @@ -3038,8 +3036,6 @@ struct gl_extensions GLboolean ARB_texture_query_lod; GLboolean ARB_texture_rg; GLboolean ARB_texture_rgb10_a2ui; - GLboolean ARB_texture_storage; - GLboolean ARB_texture_storage_multisample; GLboolean ARB_timer_query; GLboolean ARB_transform_feedback2; GLboolean ARB_transform_feedback3; @@ -3054,11 +3050,9 @@ struct gl_extensions GLboolean EXT_blend_minmax; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_buffers2; - GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; GLboolean EXT_framebuffer_multisample; GLboolean EXT_framebuffer_multisample_blit_scaled; - GLboolean EXT_framebuffer_object; GLboolean EXT_framebuffer_sRGB; GLboolean EXT_gpu_program_parameters; GLboolean EXT_gpu_shader4; @@ -3067,8 +3061,6 @@ struct gl_extensions GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; GLboolean EXT_provoking_vertex; - GLboolean EXT_shadow_funcs; - GLboolean EXT_secondary_color; GLboolean EXT_separate_shader_objects; GLboolean EXT_stencil_two_side; GLboolean EXT_texture3D; @@ -3099,10 +3091,8 @@ struct gl_extensions GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; GLboolean MESA_pack_invert; - GLboolean MESA_resize_buffers; GLboolean MESA_ycbcr_texture; GLboolean MESA_texture_array; - GLboolean NV_blend_square; GLboolean NV_conditional_render; GLboolean NV_fog_distance; GLboolean NV_fragment_program_option; |