diff options
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 73 |
1 files changed, 53 insertions, 20 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 7389baa1d..6e9977309 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -41,7 +41,7 @@ #include "main/config.h" #include "glapi/glapi.h" #include "math/m_matrix.h" /* GLmatrix */ -#include "main/simple_list.h" /* struct simple_node */ +#include "util/simple_list.h" /* struct simple_node */ #include "main/formats.h" /* MESA_FORMAT_COUNT */ @@ -1004,6 +1004,7 @@ struct gl_polygon_attrib GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */ GLfloat OffsetFactor; /**< Polygon offset factor, from user */ GLfloat OffsetUnits; /**< Polygon offset units, from user */ + GLfloat OffsetClamp; /**< Polygon offset clamp, from user */ GLboolean OffsetPoint; /**< Offset in GL_POINT mode */ GLboolean OffsetLine; /**< Offset in GL_LINE mode */ GLboolean OffsetFill; /**< Offset in GL_FILL mode */ @@ -1220,6 +1221,8 @@ struct gl_texture_object GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLboolean Immutable; /**< GL_ARB_texture_storage */ + GLboolean _IsFloat; /**< GL_OES_float_texture */ + GLboolean _IsHalfFloat; /**< GL_OES_half_float_texture */ GLuint MinLevel; /**< GL_ARB_texture_view */ GLuint MinLayer; /**< GL_ARB_texture_view */ @@ -1657,6 +1660,20 @@ typedef enum { DRAW_ARRAYS } gl_draw_method; +/** + * Enum for the OpenGL APIs we know about and may support. + * + * NOTE: This must match the api_enum table in + * src/mesa/main/get_hash_generator.py + */ +typedef enum +{ + API_OPENGL_COMPAT, /* legacy / compatibility contexts */ + API_OPENGLES, + API_OPENGLES2, + API_OPENGL_CORE, + API_OPENGL_LAST = API_OPENGL_CORE +} gl_api; /** * Vertex array state @@ -1701,8 +1718,9 @@ struct gl_array_attrib /** One of the DRAW_xxx flags, not consumed by drivers */ gl_draw_method DrawMethod; - /** Legal array datatypes */ + /** Legal array datatypes and the API for which they have been computed */ GLbitfield LegalTypesMask; + gl_api LegalTypesMaskAPI; }; @@ -2990,6 +3008,7 @@ struct gl_shader_compiler_options GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */ GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */ GLboolean EmitNoPow; /**< Emit POW opcodes? */ + GLboolean EmitNoSat; /**< Emit SAT opcodes? */ GLboolean LowerClipDistance; /**< Lower gl_ClipDistance from float[8] to vec4[2]? */ /** @@ -3015,6 +3034,8 @@ struct gl_shader_compiler_options GLboolean OptimizeForAOS; struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ + + struct nir_shader_compiler_options *NirOptions; }; @@ -3053,6 +3074,9 @@ struct gl_query_state /** GL_ARB_timer_query */ struct gl_query_object *TimeElapsed; + /** GL_ARB_pipeline_statistics_query */ + struct gl_query_object *pipeline_stats[MAX_PIPELINE_STATISTICS]; + GLenum CondRenderMode; }; @@ -3439,6 +3463,17 @@ struct gl_constants GLuint Timestamp; GLuint PrimitivesGenerated; GLuint PrimitivesWritten; + GLuint VerticesSubmitted; + GLuint PrimitivesSubmitted; + GLuint VsInvocations; + GLuint TessPatches; + GLuint TessInvocations; + GLuint GsInvocations; + GLuint GsPrimitives; + GLuint FsInvocations; + GLuint ComputeInvocations; + GLuint ClInPrimitives; + GLuint ClOutPrimitives; } QueryCounterBits; GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ @@ -3729,18 +3764,21 @@ struct gl_extensions GLboolean ARB_explicit_uniform_location; GLboolean ARB_geometry_shader4; GLboolean ARB_gpu_shader5; + GLboolean ARB_gpu_shader_fp64; GLboolean ARB_half_float_vertex; GLboolean ARB_instanced_arrays; GLboolean ARB_internalformat_query; GLboolean ARB_map_buffer_range; GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; + GLboolean ARB_pipeline_statistics_query; GLboolean ARB_point_sprite; GLboolean ARB_sample_shading; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_atomic_counters; GLboolean ARB_shader_bit_encoding; GLboolean ARB_shader_image_load_store; + GLboolean ARB_shader_precision; GLboolean ARB_shader_stencil_export; GLboolean ARB_shader_texture_lod; GLboolean ARB_shading_language_packing; @@ -3748,6 +3786,7 @@ struct gl_extensions GLboolean ARB_shadow; GLboolean ARB_stencil_texturing; GLboolean ARB_sync; + GLboolean ARB_tessellation_shader; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_buffer_object; GLboolean ARB_texture_buffer_object_rgb32; @@ -3794,6 +3833,7 @@ struct gl_extensions GLboolean EXT_packed_float; GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; + GLboolean EXT_polygon_offset_clamp; GLboolean EXT_provoking_vertex; GLboolean EXT_shader_integer_mix; GLboolean EXT_stencil_two_side; @@ -3816,6 +3856,7 @@ struct gl_extensions GLboolean OES_standard_derivatives; /* vendor extensions */ GLboolean AMD_performance_monitor; + GLboolean AMD_pinned_memory; GLboolean AMD_seamless_cubemap_per_texture; GLboolean AMD_vertex_shader_layer; GLboolean AMD_vertex_shader_viewport_index; @@ -3842,6 +3883,10 @@ struct gl_extensions GLboolean OES_draw_texture; GLboolean OES_depth_texture_cube_map; GLboolean OES_EGL_image_external; + GLboolean OES_texture_float; + GLboolean OES_texture_float_linear; + GLboolean OES_texture_half_float; + GLboolean OES_texture_half_float_linear; GLboolean OES_compressed_ETC1_RGB8_texture; GLboolean extension_sentinel; /** The extension string */ @@ -4039,21 +4084,6 @@ enum mesa_debug_severity { /** @} */ /** - * Enum for the OpenGL APIs we know about and may support. - * - * NOTE: This must match the api_enum table in - * src/mesa/main/get_hash_generator.py - */ -typedef enum -{ - API_OPENGL_COMPAT, /* legacy / compatibility contexts */ - API_OPENGLES, - API_OPENGLES2, - API_OPENGL_CORE, - API_OPENGL_LAST = API_OPENGL_CORE -} gl_api; - -/** * Driver-specific state flags. * * These are or'd with gl_context::NewDriverState to notify a driver about @@ -4368,6 +4398,12 @@ struct gl_context struct gl_buffer_object *AtomicBuffer; /** + * Object currently associated w/ the GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD + * target. + */ + struct gl_buffer_object *ExternalVirtualMemoryBuffer; + + /** * Array of atomic counter buffer binding points. */ struct gl_atomic_buffer_binding @@ -4476,9 +4512,6 @@ extern int MESA_DEBUG_FLAGS; # define MESA_VERBOSE 0 # define MESA_DEBUG_FLAGS 0 # define MESA_FUNCTION "a function" -# ifndef NDEBUG -# define NDEBUG -# endif #endif |