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Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r--mesalib/src/mesa/main/mtypes.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index df2d20b3a..1f62e2c9c 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3014,10 +3014,8 @@ struct gl_extensions
GLboolean ARB_point_sprite;
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_bit_encoding;
- GLboolean ARB_shader_objects;
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_texture_lod;
- GLboolean ARB_shading_language_100;
GLboolean ARB_shading_language_packing;
GLboolean ARB_shading_language_420pack;
GLboolean ARB_shadow;
@@ -3038,8 +3036,6 @@ struct gl_extensions
GLboolean ARB_texture_query_lod;
GLboolean ARB_texture_rg;
GLboolean ARB_texture_rgb10_a2ui;
- GLboolean ARB_texture_storage;
- GLboolean ARB_texture_storage_multisample;
GLboolean ARB_timer_query;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transform_feedback3;
@@ -3054,11 +3050,9 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
- GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
- GLboolean EXT_framebuffer_object;
GLboolean EXT_framebuffer_sRGB;
GLboolean EXT_gpu_program_parameters;
GLboolean EXT_gpu_shader4;
@@ -3067,8 +3061,6 @@ struct gl_extensions
GLboolean EXT_pixel_buffer_object;
GLboolean EXT_point_parameters;
GLboolean EXT_provoking_vertex;
- GLboolean EXT_shadow_funcs;
- GLboolean EXT_secondary_color;
GLboolean EXT_separate_shader_objects;
GLboolean EXT_stencil_two_side;
GLboolean EXT_texture3D;
@@ -3099,10 +3091,8 @@ struct gl_extensions
GLboolean ATI_fragment_shader;
GLboolean ATI_separate_stencil;
GLboolean MESA_pack_invert;
- GLboolean MESA_resize_buffers;
GLboolean MESA_ycbcr_texture;
GLboolean MESA_texture_array;
- GLboolean NV_blend_square;
GLboolean NV_conditional_render;
GLboolean NV_fog_distance;
GLboolean NV_fragment_program_option;