diff options
Diffstat (limited to 'mesalib/src/mesa/main/rbadaptors.c')
-rw-r--r-- | mesalib/src/mesa/main/rbadaptors.c | 565 |
1 files changed, 0 insertions, 565 deletions
diff --git a/mesalib/src/mesa/main/rbadaptors.c b/mesalib/src/mesa/main/rbadaptors.c deleted file mode 100644 index 1060c5796..000000000 --- a/mesalib/src/mesa/main/rbadaptors.c +++ /dev/null @@ -1,565 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * Renderbuffer adaptors. - * These fuctions are used to convert rendering from core Mesa's GLchan - * colors to 8 or 16-bit color channels in RGBA renderbuffers. - * This means Mesa can be compiled for 16 or 32-bit color processing - * and still render into 8 and 16-bit/channel renderbuffers. - */ - - -#include "glheader.h" -#include "mtypes.h" -#include "colormac.h" -#include "renderbuffer.h" -#include "rbadaptors.h" - - -static void -Delete_wrapper(struct gl_renderbuffer *rb) -{ - /* Decrement reference count on the buffer we're wrapping and delete - * it if refcount hits zero. - */ - _mesa_reference_renderbuffer(&rb->Wrapped, NULL); - - /* delete myself */ - _mesa_delete_renderbuffer(rb); -} - - -static GLboolean -AllocStorage_wrapper(GLcontext *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - GLboolean b = rb->Wrapped->AllocStorage(ctx, rb->Wrapped, internalFormat, - width, height); - if (b) { - rb->Width = width; - rb->Height = height; - } - return b; -} - - -static void * -GetPointer_wrapper(GLcontext *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - (void) ctx; - (void) rb; - (void) x; - (void) y; - return NULL; -} - - -static void -GetRow_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLushort *values16 = (GLushort *) values; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - ASSERT(count <= MAX_WIDTH); - - /* get 8bpp values */ - rb->Wrapped->GetRow(ctx, rb->Wrapped, count, x, y, values8); - - /* convert 8bpp to 16bpp */ - for (i = 0; i < 4 * count; i++) { - values16[i] = (values8[i] << 8) | values8[i]; - } -} - - -static void -GetValues_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], void *values) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLushort *values16 = (GLushort *) values; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - - rb->Wrapped->GetValues(ctx, rb->Wrapped, count, x, y, values8); - - for (i = 0; i < 4 * count; i++) { - values16[i] = (values8[i] << 8) | values8[i]; - } -} - - -static void -PutRow_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLushort *values16 = (GLushort *) values; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 4 * count; i++) { - values8[i] = values16[i] >> 8; - } - rb->Wrapped->PutRow(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutRowRGB_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 3]; - GLushort *values16 = (GLushort *) values; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 3 * count; i++) { - values8[i] = values16[i] >> 8; - } - rb->Wrapped->PutRowRGB(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutMonoRow_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - GLubyte value8[4]; - GLushort *value16 = (GLushort *) value; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - value8[0] = value16[0] >> 8; - value8[1] = value16[1] >> 8; - value8[2] = value16[2] >> 8; - value8[3] = value16[3] >> 8; - rb->Wrapped->PutMonoRow(ctx, rb->Wrapped, count, x, y, value8, mask); -} - - -static void -PutValues_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *values, - const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLushort *values16 = (GLushort *) values; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 4 * count; i++) { - values8[i] = values16[i] >> 8; - } - rb->Wrapped->PutValues(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutMonoValues_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - GLubyte value8[4]; - GLushort *value16 = (GLushort *) value; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - value8[0] = value16[0] >> 8; - value8[1] = value16[1] >> 8; - value8[2] = value16[2] >> 8; - value8[3] = value16[3] >> 8; - rb->Wrapped->PutMonoValues(ctx, rb->Wrapped, count, x, y, value8, mask); -} - - -/** - * Wrap an 8-bit/channel renderbuffer with a 16-bit/channel - * renderbuffer adaptor. - */ -struct gl_renderbuffer * -_mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) -{ - struct gl_renderbuffer *rb16; - - rb16 = _mesa_new_renderbuffer(ctx, rb8->Name); - if (rb16) { - ASSERT(rb8->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb8->_BaseFormat == GL_RGBA); - - _glthread_LOCK_MUTEX(rb8->Mutex); - rb8->RefCount++; - _glthread_UNLOCK_MUTEX(rb8->Mutex); - - rb16->InternalFormat = rb8->InternalFormat; - rb16->Format = rb8->Format; /* XXX is this right? */ - rb16->_BaseFormat = rb8->_BaseFormat; - rb16->DataType = GL_UNSIGNED_SHORT; - /* Note: passing through underlying bits/channel */ - rb16->Wrapped = rb8; - - rb16->AllocStorage = AllocStorage_wrapper; - rb16->Delete = Delete_wrapper; - rb16->GetPointer = GetPointer_wrapper; - rb16->GetRow = GetRow_16wrap8; - rb16->GetValues = GetValues_16wrap8; - rb16->PutRow = PutRow_16wrap8; - rb16->PutRowRGB = PutRowRGB_16wrap8; - rb16->PutMonoRow = PutMonoRow_16wrap8; - rb16->PutValues = PutValues_16wrap8; - rb16->PutMonoValues = PutMonoValues_16wrap8; - } - return rb16; -} - - - - -static void -GetRow_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - ASSERT(count <= MAX_WIDTH); - - /* get 8bpp values */ - rb->Wrapped->GetRow(ctx, rb->Wrapped, count, x, y, values8); - - /* convert 8bpp to 32bpp */ - for (i = 0; i < 4 * count; i++) { - values32[i] = UBYTE_TO_FLOAT(values8[i]); - } -} - - -static void -GetValues_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], void *values) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - - rb->Wrapped->GetValues(ctx, rb->Wrapped, count, x, y, values8); - - for (i = 0; i < 4 * count; i++) { - values32[i] = UBYTE_TO_FLOAT(values8[i]); - } -} - - -static void -PutRow_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 4 * count; i++) { - UNCLAMPED_FLOAT_TO_UBYTE(values8[i], values32[i]); - } - rb->Wrapped->PutRow(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutRowRGB_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 3]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 3 * count; i++) { - UNCLAMPED_FLOAT_TO_UBYTE(values8[i], values32[i]); - } - rb->Wrapped->PutRowRGB(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutMonoRow_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - GLubyte value8[4]; - GLfloat *value32 = (GLfloat *) value; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - UNCLAMPED_FLOAT_TO_UBYTE(value8[0], value32[0]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[1], value32[1]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[2], value32[2]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[3], value32[3]); - rb->Wrapped->PutMonoRow(ctx, rb->Wrapped, count, x, y, value8, mask); -} - - -static void -PutValues_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *values, - const GLubyte *mask) -{ - GLubyte values8[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < 4 * count; i++) { - UNCLAMPED_FLOAT_TO_UBYTE(values8[i], values32[i]); - } - rb->Wrapped->PutValues(ctx, rb->Wrapped, count, x, y, values8, mask); -} - - -static void -PutMonoValues_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - GLubyte value8[4]; - GLfloat *value32 = (GLfloat *) value; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_BYTE); - UNCLAMPED_FLOAT_TO_UBYTE(value8[0], value32[0]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[1], value32[1]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[2], value32[2]); - UNCLAMPED_FLOAT_TO_UBYTE(value8[3], value32[3]); - rb->Wrapped->PutMonoValues(ctx, rb->Wrapped, count, x, y, value8, mask); -} - - -/** - * Wrap an 8-bit/channel renderbuffer with a 32-bit/channel - * renderbuffer adaptor. - */ -struct gl_renderbuffer * -_mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) -{ - struct gl_renderbuffer *rb32; - - rb32 = _mesa_new_renderbuffer(ctx, rb8->Name); - if (rb32) { - ASSERT(rb8->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb8->_BaseFormat == GL_RGBA); - - _glthread_LOCK_MUTEX(rb8->Mutex); - rb8->RefCount++; - _glthread_UNLOCK_MUTEX(rb8->Mutex); - - rb32->InternalFormat = rb8->InternalFormat; - rb32->Format = rb8->Format; /* XXX is this right? */ - rb32->_BaseFormat = rb8->_BaseFormat; - rb32->DataType = GL_FLOAT; - /* Note: passing through underlying bits/channel */ - rb32->Wrapped = rb8; - - rb32->AllocStorage = AllocStorage_wrapper; - rb32->Delete = Delete_wrapper; - rb32->GetPointer = GetPointer_wrapper; - rb32->GetRow = GetRow_32wrap8; - rb32->GetValues = GetValues_32wrap8; - rb32->PutRow = PutRow_32wrap8; - rb32->PutRowRGB = PutRowRGB_32wrap8; - rb32->PutMonoRow = PutMonoRow_32wrap8; - rb32->PutValues = PutValues_32wrap8; - rb32->PutMonoValues = PutMonoValues_32wrap8; - } - return rb32; -} - - - - -static void -GetRow_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values) -{ - GLushort values16[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - ASSERT(count <= MAX_WIDTH); - - /* get 16bpp values */ - rb->Wrapped->GetRow(ctx, rb->Wrapped, count, x, y, values16); - - /* convert 16bpp to 32bpp */ - for (i = 0; i < 4 * count; i++) { - values32[i] = USHORT_TO_FLOAT(values16[i]); - } -} - - -static void -GetValues_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], void *values) -{ - GLushort values16[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - - rb->Wrapped->GetValues(ctx, rb->Wrapped, count, x, y, values16); - - for (i = 0; i < 4 * count; i++) { - values32[i] = USHORT_TO_FLOAT(values16[i]); - } -} - - -static void -PutRow_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLushort values16[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - for (i = 0; i < 4 * count; i++) { - UNCLAMPED_FLOAT_TO_USHORT(values16[i], values32[i]); - } - rb->Wrapped->PutRow(ctx, rb->Wrapped, count, x, y, values16, mask); -} - - -static void -PutRowRGB_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask) -{ - GLushort values16[MAX_WIDTH * 3]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - for (i = 0; i < 3 * count; i++) { - UNCLAMPED_FLOAT_TO_USHORT(values16[i], values32[i]); - } - rb->Wrapped->PutRowRGB(ctx, rb->Wrapped, count, x, y, values16, mask); -} - - -static void -PutMonoRow_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - GLushort value16[4]; - GLfloat *value32 = (GLfloat *) value; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - UNCLAMPED_FLOAT_TO_USHORT(value16[0], value32[0]); - UNCLAMPED_FLOAT_TO_USHORT(value16[1], value32[1]); - UNCLAMPED_FLOAT_TO_USHORT(value16[2], value32[2]); - UNCLAMPED_FLOAT_TO_USHORT(value16[3], value32[3]); - rb->Wrapped->PutMonoRow(ctx, rb->Wrapped, count, x, y, value16, mask); -} - - -static void -PutValues_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *values, - const GLubyte *mask) -{ - GLushort values16[MAX_WIDTH * 4]; - GLfloat *values32 = (GLfloat *) values; - GLuint i; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - for (i = 0; i < 4 * count; i++) { - UNCLAMPED_FLOAT_TO_USHORT(values16[i], values32[i]); - } - rb->Wrapped->PutValues(ctx, rb->Wrapped, count, x, y, values16, mask); -} - - -static void -PutMonoValues_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - GLushort value16[4]; - GLfloat *value32 = (GLfloat *) value; - ASSERT(rb->DataType == GL_FLOAT); - ASSERT(rb->Wrapped->DataType == GL_UNSIGNED_SHORT); - UNCLAMPED_FLOAT_TO_USHORT(value16[0], value32[0]); - UNCLAMPED_FLOAT_TO_USHORT(value16[1], value32[1]); - UNCLAMPED_FLOAT_TO_USHORT(value16[2], value32[2]); - UNCLAMPED_FLOAT_TO_USHORT(value16[3], value32[3]); - rb->Wrapped->PutMonoValues(ctx, rb->Wrapped, count, x, y, value16, mask); -} - - -/** - * Wrap an 16-bit/channel renderbuffer with a 32-bit/channel - * renderbuffer adaptor. - */ -struct gl_renderbuffer * -_mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16) -{ - struct gl_renderbuffer *rb32; - - rb32 = _mesa_new_renderbuffer(ctx, rb16->Name); - if (rb32) { - ASSERT(rb16->DataType == GL_UNSIGNED_SHORT); - ASSERT(rb16->_BaseFormat == GL_RGBA); - - _glthread_LOCK_MUTEX(rb16->Mutex); - rb16->RefCount++; - _glthread_UNLOCK_MUTEX(rb16->Mutex); - - rb32->InternalFormat = rb16->InternalFormat; - rb32->Format = rb16->Format; /* XXX is this right? */ - rb32->_BaseFormat = rb16->_BaseFormat; - rb32->DataType = GL_FLOAT; - /* Note: passing through underlying bits/channel */ - rb32->Wrapped = rb16; - - rb32->AllocStorage = AllocStorage_wrapper; - rb32->Delete = Delete_wrapper; - rb32->GetPointer = GetPointer_wrapper; - rb32->GetRow = GetRow_32wrap16; - rb32->GetValues = GetValues_32wrap16; - rb32->PutRow = PutRow_32wrap16; - rb32->PutRowRGB = PutRowRGB_32wrap16; - rb32->PutMonoRow = PutMonoRow_32wrap16; - rb32->PutValues = PutValues_32wrap16; - rb32->PutMonoValues = PutMonoValues_32wrap16; - } - return rb32; -} |