diff options
Diffstat (limited to 'mesalib/src/mesa/main/shaderapi.h')
-rw-r--r-- | mesalib/src/mesa/main/shaderapi.h | 362 |
1 files changed, 193 insertions, 169 deletions
diff --git a/mesalib/src/mesa/main/shaderapi.h b/mesalib/src/mesa/main/shaderapi.h index 16e22530d..15c7c7ae6 100644 --- a/mesalib/src/mesa/main/shaderapi.h +++ b/mesalib/src/mesa/main/shaderapi.h @@ -1,169 +1,193 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. - * Copyright (C) 2010 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef SHADERAPI_H -#define SHADERAPI_H - - -#include "glheader.h" -#include "mtypes.h" - - -extern GLint -_mesa_sizeof_glsl_type(GLenum type); - -extern void -_mesa_copy_string(GLchar *dst, GLsizei maxLength, - GLsizei *length, const GLchar *src); - -extern void -_mesa_use_program(GLcontext *ctx, GLuint program); - - -extern void -_mesa_init_shader_dispatch(struct _glapi_table *exec); - - - -extern void GLAPIENTRY -_mesa_AttachObjectARB(GLhandleARB, GLhandleARB); - -extern void GLAPIENTRY -_mesa_CompileShaderARB(GLhandleARB); - -extern GLhandleARB GLAPIENTRY -_mesa_CreateProgramObjectARB(void); - -extern GLhandleARB GLAPIENTRY -_mesa_CreateShaderObjectARB(GLenum type); - -extern void GLAPIENTRY -_mesa_DeleteObjectARB(GLhandleARB obj); - -extern void GLAPIENTRY -_mesa_DetachObjectARB(GLhandleARB, GLhandleARB); - -extern void GLAPIENTRY -_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); - -extern GLhandleARB GLAPIENTRY -_mesa_GetHandleARB(GLenum pname); - -extern void GLAPIENTRY -_mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); - -extern void GLAPIENTRY -_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); - -extern void GLAPIENTRY -_mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); - -extern GLboolean GLAPIENTRY -_mesa_IsProgram(GLuint name); - -extern GLboolean GLAPIENTRY -_mesa_IsShader(GLuint name); - -extern void GLAPIENTRY -_mesa_LinkProgramARB(GLhandleARB programObj); - -extern void GLAPIENTRY -_mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); - -extern void GLAPIENTRY -_mesa_UseProgramObjectARB(GLhandleARB); - -extern void GLAPIENTRY -_mesa_ValidateProgramARB(GLhandleARB); - - -extern void GLAPIENTRY -_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, - GLenum *, GLcharARB *); - -extern GLint GLAPIENTRY -_mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *); - - - -extern void GLAPIENTRY -_mesa_AttachShader(GLuint program, GLuint shader); - -extern GLuint GLAPIENTRY -_mesa_CreateShader(GLenum); - -extern GLuint GLAPIENTRY -_mesa_CreateProgram(void); - -extern void GLAPIENTRY -_mesa_DeleteProgram(GLuint program); - -extern void GLAPIENTRY -_mesa_DeleteShader(GLuint shader); - -extern void GLAPIENTRY -_mesa_DetachShader(GLuint program, GLuint shader); - -extern void GLAPIENTRY -_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj); - -extern void GLAPIENTRY -_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - -extern void GLAPIENTRY -_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - - -extern void GLAPIENTRY -_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, - GLint *range, GLint *precision); - -extern void GLAPIENTRY -_mesa_ReleaseShaderCompiler(void); - -extern void GLAPIENTRY -_mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, - const void* binary, GLint length); - -extern void GLAPIENTRY -_mesa_ProgramParameteriARB(GLuint program, GLenum pname, - GLint value); - -#endif /* SHADERAPI_H */ +/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef SHADERAPI_H
+#define SHADERAPI_H
+
+
+#include "glheader.h"
+
+struct _glapi_table;
+struct gl_context;
+struct gl_shader_program;
+
+extern GLint
+_mesa_sizeof_glsl_type(GLenum type);
+
+extern void
+_mesa_copy_string(GLchar *dst, GLsizei maxLength,
+ GLsizei *length, const GLchar *src);
+
+extern void
+_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
+
+extern void
+_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const char *caller);
+
+extern void
+_mesa_init_shader_dispatch(struct _glapi_table *exec);
+
+
+
+extern void GLAPIENTRY
+_mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
+
+extern void GLAPIENTRY
+_mesa_CompileShaderARB(GLhandleARB);
+
+extern GLhandleARB GLAPIENTRY
+_mesa_CreateProgramObjectARB(void);
+
+extern GLhandleARB GLAPIENTRY
+_mesa_CreateShaderObjectARB(GLenum type);
+
+extern void GLAPIENTRY
+_mesa_DeleteObjectARB(GLhandleARB obj);
+
+extern void GLAPIENTRY
+_mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
+
+extern void GLAPIENTRY
+_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+
+extern GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name);
+
+extern GLhandleARB GLAPIENTRY
+_mesa_GetHandleARB(GLenum pname);
+
+extern void GLAPIENTRY
+_mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+
+extern void GLAPIENTRY
+_mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
+
+extern void GLAPIENTRY
+_mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsProgram(GLuint name);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsShader(GLuint name);
+
+extern void GLAPIENTRY
+_mesa_LinkProgramARB(GLhandleARB programObj);
+
+extern void GLAPIENTRY
+_mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
+
+extern void GLAPIENTRY
+_mesa_UseProgramObjectARB(GLhandleARB);
+
+extern void GLAPIENTRY
+_mesa_ValidateProgramARB(GLhandleARB);
+
+
+extern void GLAPIENTRY
+_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
+
+extern void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
+ GLenum *, GLcharARB *);
+
+extern GLint GLAPIENTRY
+_mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
+
+
+
+extern void GLAPIENTRY
+_mesa_AttachShader(GLuint program, GLuint shader);
+
+extern GLuint GLAPIENTRY
+_mesa_CreateShader(GLenum);
+
+extern GLuint GLAPIENTRY
+_mesa_CreateProgram(void);
+
+extern void GLAPIENTRY
+_mesa_DeleteProgram(GLuint program);
+
+extern void GLAPIENTRY
+_mesa_DeleteShader(GLuint shader);
+
+extern void GLAPIENTRY
+_mesa_DetachShader(GLuint program, GLuint shader);
+
+extern void GLAPIENTRY
+_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
+ GLsizei *count, GLuint *obj);
+
+extern void GLAPIENTRY
+_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
+ GLsizei *length, GLchar *infoLog);
+
+extern void GLAPIENTRY
+_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
+ GLsizei *length, GLchar *infoLog);
+
+
+extern void GLAPIENTRY
+_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
+ GLint *range, GLint *precision);
+
+extern void GLAPIENTRY
+_mesa_ReleaseShaderCompiler(void);
+
+extern void GLAPIENTRY
+_mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
+ const void* binary, GLint length);
+
+extern void GLAPIENTRY
+_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
+ GLint value);
+void
+_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
+ struct gl_shader_program *shProg);
+
+extern void GLAPIENTRY
+_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
+
+extern void GLAPIENTRY
+_mesa_ActiveProgramEXT(GLuint program);
+
+extern GLuint GLAPIENTRY
+_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
+
+#endif /* SHADERAPI_H */
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