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path: root/mesalib/src/mesa/main/shaderobj.c
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Diffstat (limited to 'mesalib/src/mesa/main/shaderobj.c')
-rw-r--r--mesalib/src/mesa/main/shaderobj.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index 0d794ad96..dc81bbc77 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -110,6 +110,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
+ shader->Stage = _mesa_shader_enum_to_shader_stage(type);
shader->Name = name;
_mesa_init_shader(ctx, shader);
}
@@ -307,7 +308,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
GLuint i;
- gl_shader_type sh;
+ gl_shader_stage sh;
assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
@@ -346,7 +347,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
shProg->TransformFeedback.NumVarying = 0;
- for (sh = 0; sh < MESA_SHADER_TYPES; sh++) {
+ for (sh = 0; sh < MESA_SHADER_STAGES; sh++) {
if (shProg->_LinkedShaders[sh] != NULL) {
ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[sh]);
shProg->_LinkedShaders[sh] = NULL;