diff options
Diffstat (limited to 'mesalib/src/mesa/main/teximage.c')
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 76 |
1 files changed, 72 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index b88931743..0f28009b0 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -649,7 +649,7 @@ _mesa_is_proxy_texture(GLenum target) * NUM_TEXTURE_TARGETS should match number of terms below, except there's no * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES. */ - assert(NUM_TEXTURE_TARGETS == 7 + 2); + assert(NUM_TEXTURE_TARGETS == 8 + 2); return (target == GL_PROXY_TEXTURE_1D || target == GL_PROXY_TEXTURE_2D || @@ -657,7 +657,8 @@ _mesa_is_proxy_texture(GLenum target) target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || target == GL_PROXY_TEXTURE_RECTANGLE_NV || target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_2D_ARRAY_EXT); + target == GL_PROXY_TEXTURE_2D_ARRAY_EXT || + target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY); } @@ -695,6 +696,9 @@ _mesa_get_proxy_target(GLenum target) case GL_TEXTURE_2D_ARRAY_EXT: case GL_PROXY_TEXTURE_2D_ARRAY_EXT: return GL_PROXY_TEXTURE_2D_ARRAY_EXT; + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY; default: _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()"); return 0; @@ -745,6 +749,12 @@ _mesa_select_tex_object(struct gl_context *ctx, case GL_PROXY_TEXTURE_CUBE_MAP_ARB: return ctx->Extensions.ARB_texture_cube_map ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; + case GL_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array + ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array + ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; case GL_TEXTURE_RECTANGLE_NV: return ctx->Extensions.NV_texture_rectangle ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; @@ -891,6 +901,11 @@ get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level) return NULL; texIndex = TEXTURE_2D_ARRAY_INDEX; break; + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + if (level >= ctx->Const.MaxCubeTextureLevels) + return NULL; + texIndex = TEXTURE_CUBE_ARRAY_INDEX; + break; default: return NULL; } @@ -953,6 +968,10 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) return (ctx->Extensions.MESA_texture_array || ctx->Extensions.EXT_texture_array) ? ctx->Const.MaxTextureLevels : 0; + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array + ? ctx->Const.MaxCubeTextureLevels : 0; case GL_TEXTURE_BUFFER: return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_buffer_object @@ -995,6 +1014,8 @@ _mesa_get_texture_dimensions(GLenum target) case GL_PROXY_TEXTURE_3D: case GL_TEXTURE_2D_ARRAY: case GL_PROXY_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return 3; case GL_TEXTURE_BUFFER: /* fall-through */ @@ -1174,6 +1195,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, break; case GL_TEXTURE_2D_ARRAY: case GL_PROXY_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ img->HeightLog2 = _mesa_logbase2(img->Height2); img->Depth2 = depth; /* no border */ @@ -1341,6 +1364,24 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, } return GL_TRUE; + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); + if (width < 2 * border || width > 2 * border + maxSize) + return GL_FALSE; + if (height < 2 * border || height > 2 * border + maxSize) + return GL_FALSE; + if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) + return GL_FALSE; + if (level >= ctx->Const.MaxCubeTextureLevels) + return GL_FALSE; + if (!ctx->Extensions.ARB_texture_non_power_of_two) { + if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) + return GL_FALSE; + if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) + return GL_FALSE; + } + return GL_TRUE; default: _mesa_problem(ctx, "Invalid target in _mesa_legal_texture_dimensions()"); return GL_FALSE; @@ -1549,6 +1590,9 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target, case GL_TEXTURE_2D_ARRAY_EXT: return (ctx->Extensions.MESA_texture_array || ctx->Extensions.EXT_texture_array); + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array; default: return GL_FALSE; } @@ -1614,6 +1658,9 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) return _mesa_is_desktop_gl(ctx) && (ctx->Extensions.MESA_texture_array || ctx->Extensions.EXT_texture_array); + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array; default: return GL_FALSE; } @@ -1666,6 +1713,9 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) && (ctx->Extensions.MESA_texture_array || ctx->Extensions.EXT_texture_array)) || _mesa_is_gles3(ctx); + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + return ctx->Extensions.ARB_texture_cube_map_array; default: return GL_FALSE; } @@ -1782,6 +1832,7 @@ texture_error_check( struct gl_context *ctx, * Formats and types that require additional extensions (e.g., GL_FLOAT * requires GL_OES_texture_float) are filtered elsewhere. */ + if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) { if (format != internalFormat) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -1810,6 +1861,20 @@ texture_error_check( struct gl_context *ctx, return GL_TRUE; } + if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY || + target == GL_TEXTURE_CUBE_MAP_ARRAY) && width != height) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage3D(cube array width != height)"); + return GL_TRUE; + } + + if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY || + target == GL_TEXTURE_CUBE_MAP_ARRAY) && (depth % 6)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexImage3D(cube array depth not multiple of 6)"); + return GL_TRUE; + } + /* Check internalFormat */ if (_mesa_base_tex_format(ctx, internalFormat) < 0) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -1886,7 +1951,10 @@ texture_error_check( struct gl_context *ctx, target != GL_TEXTURE_RECTANGLE_ARB && target != GL_PROXY_TEXTURE_RECTANGLE_ARB && !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) && - (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))) { + (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) && + !((target == GL_TEXTURE_CUBE_MAP_ARRAY || + target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) && + ctx->Extensions.ARB_texture_cube_map_array)) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%dD(bad target for depth texture)", dimensions); @@ -2684,7 +2752,7 @@ strip_texture_border(GLenum target, *height = *height - 2; /* reduce the height by two border pixels */ } - if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY) { + if (*depth >= 3 && target != GL_TEXTURE_2D_ARRAY && target != GL_TEXTURE_CUBE_MAP_ARRAY) { unpackNew->SkipImages++; /* skip the border */ *depth = *depth - 2; /* reduce the depth by two border pixels */ } |