diff options
Diffstat (limited to 'mesalib/src/mesa/main/texobj.c')
-rw-r--r-- | mesalib/src/mesa/main/texobj.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 237b6eb00..2753b55c3 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -38,7 +38,6 @@ #include "imports.h" #include "macros.h" #include "teximage.h" -#include "texstate.h" #include "texobj.h" #include "mtypes.h" #include "shader/prog_instruction.h" @@ -107,7 +106,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, target == GL_TEXTURE_1D_ARRAY_EXT || target == GL_TEXTURE_2D_ARRAY_EXT); - _mesa_bzero(obj, sizeof(*obj)); + memset(obj, 0, sizeof(*obj)); /* init the non-zero fields */ _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; @@ -208,7 +207,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) _glthread_DESTROY_MUTEX(texObj->Mutex); /* free this object */ - _mesa_free(texObj); + free(texObj); } @@ -228,10 +227,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; @@ -384,7 +383,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, static void incomplete(const struct gl_texture_object *t, const char *why) { - _mesa_printf("Texture Obj %d incomplete because: %s\n", t->Name, why); + printf("Texture Obj %d incomplete because: %s\n", t->Name, why); } #else #define incomplete(t, why) @@ -417,7 +416,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { char s[100]; - _mesa_sprintf(s, "base level = %d is invalid", baseLevel); + sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -426,7 +425,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; - _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); + sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -940,7 +939,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D * into the corresponding Mesa texture target index. - * Return -1 if target is invalid. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint target_enum_to_index(GLenum target) |