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-rw-r--r--mesalib/src/mesa/main/texobj.h258
1 files changed, 134 insertions, 124 deletions
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index 0bad63867..1faae6f7e 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -1,124 +1,134 @@
-/**
- * \file texobj.h
- * Texture object management.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef TEXTOBJ_H
-#define TEXTOBJ_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-/**
- * \name Internal functions
- */
-/*@{*/
-
-extern struct gl_texture_object *
-_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
-
-extern struct gl_texture_object *
-_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
-
-extern void
-_mesa_initialize_texture_object( struct gl_texture_object *obj,
- GLuint name, GLenum target );
-
-extern void
-_mesa_delete_texture_object( struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern void
-_mesa_copy_texture_object( struct gl_texture_object *dest,
- const struct gl_texture_object *src );
-
-extern void
-_mesa_clear_texture_object(struct gl_context *ctx,
- struct gl_texture_object *obj);
-
-extern void
-_mesa_reference_texobj(struct gl_texture_object **ptr,
- struct gl_texture_object *tex);
-
-extern void
-_mesa_test_texobj_completeness( const struct gl_context *ctx,
- struct gl_texture_object *obj );
-
-extern GLboolean
-_mesa_cube_complete(const struct gl_texture_object *texObj);
-
-extern void
-_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLboolean invalidate_state);
-
-extern struct gl_texture_object *
-_mesa_get_fallback_texture(struct gl_context *ctx);
-
-extern void
-_mesa_unlock_context_textures( struct gl_context *ctx );
-
-extern void
-_mesa_lock_context_textures( struct gl_context *ctx );
-
-/*@}*/
-
-/**
- * \name API functions
- */
-/*@{*/
-
-extern void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
-
-
-extern void GLAPIENTRY
-_mesa_BindTexture( GLenum target, GLuint texture );
-
-
-extern void GLAPIENTRY
-_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
- const GLclampf *priorities );
-
-
-extern GLboolean GLAPIENTRY
-_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
- GLboolean *residences );
-
-extern GLboolean GLAPIENTRY
-_mesa_IsTexture( GLuint texture );
-
-/*@}*/
-
-
-#endif
+/**
+ * \file texobj.h
+ * Texture object management.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TEXTOBJ_H
+#define TEXTOBJ_H
+
+
+#include "compiler.h"
+#include "glheader.h"
+
+struct gl_context;
+
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern struct gl_texture_object *
+_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
+
+extern struct gl_texture_object *
+_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
+
+extern void
+_mesa_initialize_texture_object( struct gl_texture_object *obj,
+ GLuint name, GLenum target );
+
+extern void
+_mesa_delete_texture_object( struct gl_context *ctx,
+ struct gl_texture_object *obj );
+
+extern void
+_mesa_copy_texture_object( struct gl_texture_object *dest,
+ const struct gl_texture_object *src );
+
+extern void
+_mesa_clear_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *obj);
+
+extern void
+_mesa_reference_texobj_(struct gl_texture_object **ptr,
+ struct gl_texture_object *tex);
+
+static INLINE void
+_mesa_reference_texobj(struct gl_texture_object **ptr,
+ struct gl_texture_object *tex)
+{
+ if (*ptr != tex)
+ _mesa_reference_texobj_(ptr, tex);
+}
+
+
+extern void
+_mesa_test_texobj_completeness( const struct gl_context *ctx,
+ struct gl_texture_object *obj );
+
+extern GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj);
+
+extern void
+_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state);
+
+extern struct gl_texture_object *
+_mesa_get_fallback_texture(struct gl_context *ctx);
+
+extern void
+_mesa_unlock_context_textures( struct gl_context *ctx );
+
+extern void
+_mesa_lock_context_textures( struct gl_context *ctx );
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
+
+extern void GLAPIENTRY
+_mesa_GenTextures( GLsizei n, GLuint *textures );
+
+
+extern void GLAPIENTRY
+_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
+
+
+extern void GLAPIENTRY
+_mesa_BindTexture( GLenum target, GLuint texture );
+
+
+extern void GLAPIENTRY
+_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
+ const GLclampf *priorities );
+
+
+extern GLboolean GLAPIENTRY
+_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
+ GLboolean *residences );
+
+extern GLboolean GLAPIENTRY
+_mesa_IsTexture( GLuint texture );
+
+/*@}*/
+
+
+#endif