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path: root/mesalib/src/mesa/main/texobj.h
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Diffstat (limited to 'mesalib/src/mesa/main/texobj.h')
-rw-r--r--mesalib/src/mesa/main/texobj.h49
1 files changed, 48 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h
index efcd7661e..ec5ccb276 100644
--- a/mesalib/src/mesa/main/texobj.h
+++ b/mesalib/src/mesa/main/texobj.h
@@ -51,6 +51,9 @@ extern "C" {
extern struct gl_texture_object *
_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
+extern struct gl_texture_object *
+_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func);
+
extern void
_mesa_begin_texture_lookups(struct gl_context *ctx);
@@ -61,6 +64,9 @@ extern struct gl_texture_object *
_mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id);
extern struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
+
+extern struct gl_texture_object *
_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
extern void
@@ -95,6 +101,24 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
_mesa_reference_texobj_(ptr, tex);
}
+/**
+ * Lock a texture for updating. See also _mesa_lock_context_textures().
+ */
+static inline void
+_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ mtx_lock(&ctx->Shared->TexMutex);
+ ctx->Shared->TextureStateStamp++;
+ (void) texObj;
+}
+
+static inline void
+_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
+{
+ (void) texObj;
+ mtx_unlock(&ctx->Shared->TexMutex);
+}
+
/**
* Return number of faces for a texture target. This will be 6 for
@@ -154,6 +178,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
extern GLboolean
+_mesa_cube_level_complete(const struct gl_texture_object *texObj,
+ const GLint level);
+
+extern GLboolean
_mesa_cube_complete(const struct gl_texture_object *texObj);
extern void
@@ -165,12 +193,27 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
extern GLuint
_mesa_total_texture_memory(struct gl_context *ctx);
+extern GLenum
+_mesa_texture_base_format(const struct gl_texture_object *texObj);
+
extern void
_mesa_unlock_context_textures( struct gl_context *ctx );
extern void
_mesa_lock_context_textures( struct gl_context *ctx );
+extern struct gl_texture_object *
+_mesa_create_nameless_texture(struct gl_context *ctx, GLenum target);
+
+extern void
+_mesa_delete_nameless_texture(struct gl_context *ctx,
+ struct gl_texture_object *texObj);
+
+extern void
+_mesa_bind_texture_unit(struct gl_context *ctx,
+ GLuint unit,
+ struct gl_texture_object *texObj);
+
/*@}*/
/**
@@ -179,8 +222,10 @@ _mesa_lock_context_textures( struct gl_context *ctx );
/*@{*/
extern void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures );
+_mesa_GenTextures(GLsizei n, GLuint *textures);
+extern void GLAPIENTRY
+_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures);
extern void GLAPIENTRY
_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
@@ -189,6 +234,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
+extern void GLAPIENTRY
+_mesa_BindTextureUnit(GLuint unit, GLuint texture);
extern void GLAPIENTRY
_mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures );