aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mesa/main/textureview.h
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/src/mesa/main/textureview.h')
-rw-r--r--mesalib/src/mesa/main/textureview.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/textureview.h b/mesalib/src/mesa/main/textureview.h
new file mode 100644
index 000000000..3088ac193
--- /dev/null
+++ b/mesalib/src/mesa/main/textureview.h
@@ -0,0 +1,43 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Courtney Goeltzenleuchter <courtney@lunarg.com>
+ */
+
+
+#ifndef TEXTUREVIEW_H
+#define TEXTUREVIEW_H
+
+
+extern void GLAPIENTRY
+_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
+ GLenum internalformat,
+ GLuint minlevel, GLuint numlevels,
+ GLuint minlayer, GLuint numlayers);
+
+extern void
+_mesa_set_texture_view_state(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLenum target, GLuint levels);
+
+#endif /* TEXTUREVIEW_H */