diff options
Diffstat (limited to 'mesalib/src/mesa/main/transformfeedback.c')
-rw-r--r-- | mesalib/src/mesa/main/transformfeedback.c | 135 |
1 files changed, 113 insertions, 22 deletions
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c index 22060c34c..1bf4beaeb 100644 --- a/mesalib/src/mesa/main/transformfeedback.c +++ b/mesalib/src/mesa/main/transformfeedback.c @@ -34,6 +34,7 @@ #include "bufferobj.h" #include "context.h" #include "hash.h" +#include "macros.h" #include "mfeatures.h" #include "mtypes.h" #include "transformfeedback.h" @@ -79,6 +80,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, } else { obj->RefCount++; + obj->EverBound = GL_TRUE; *ptr = obj; } } @@ -177,6 +179,7 @@ new_transform_feedback(struct gl_context *ctx, GLuint name) if (obj) { obj->Name = name; obj->RefCount = 1; + obj->EverBound = GL_FALSE; } return obj; } @@ -246,6 +249,83 @@ _mesa_init_transform_feedback_functions(struct dd_function_table *driver) /** + * Fill in the correct Size value for each buffer in \c obj. + * + * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed + * Targets"): + * + * BindBufferBase binds the entire buffer, even when the size of the buffer + * is changed after the binding is established. It is equivalent to calling + * BindBufferRange with offset zero, while size is determined by the size of + * the bound buffer at the time the binding is used. + * + * Regardless of the size specified with BindBufferRange, or indirectly with + * BindBufferBase, the GL will never read or write beyond the end of a bound + * buffer. In some cases this constraint may result in visibly different + * behavior when a buffer overflow would otherwise result, such as described + * for transform feedback operations in section 13.2.2. + */ +static void +compute_transform_feedback_buffer_sizes( + struct gl_transform_feedback_object *obj) +{ + unsigned i = 0; + for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) { + GLintptr offset = obj->Offset[i]; + GLsizeiptr buffer_size + = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size; + GLsizeiptr available_space + = buffer_size <= offset ? 0 : buffer_size - offset; + GLsizeiptr computed_size; + if (obj->RequestedSize[i] == 0) { + /* No size was specified at the time the buffer was bound, so allow + * writing to all available space in the buffer. + */ + computed_size = available_space; + } else { + /* A size was specified at the time the buffer was bound, however + * it's possible that the buffer has shrunk since then. So only + * allow writing to the minimum of the specified size and the space + * available. + */ + computed_size = MIN2(available_space, obj->RequestedSize[i]); + } + + /* Legal sizes must be multiples of four, so round down if necessary. */ + obj->Size[i] = computed_size & ~0x3; + } +} + + +/** + * Compute the maximum number of vertices that can be written to the currently + * enabled transform feedback buffers without overflowing any of them. + */ +unsigned +_mesa_compute_max_transform_feedback_vertices( + const struct gl_transform_feedback_object *obj, + const struct gl_transform_feedback_info *info) +{ + unsigned max_index = 0xffffffff; + unsigned i; + + for (i = 0; i < info->NumBuffers; ++i) { + unsigned stride = info->BufferStride[i]; + unsigned max_for_this_buffer; + + /* Skip any inactive buffers, which have a stride of 0. */ + if (stride == 0) + continue; + + max_for_this_buffer = obj->Size[i] / (4 * stride); + max_index = MIN2(max_index, max_for_this_buffer); + } + + return max_index; +} + + +/** ** Begin API functions **/ @@ -256,6 +336,7 @@ _mesa_BeginTransformFeedback(GLenum mode) struct gl_transform_feedback_object *obj; struct gl_transform_feedback_info *info; GLuint i; + unsigned vertices_per_prim; GET_CURRENT_CONTEXT(ctx); obj = ctx->TransformFeedback.CurrentObject; @@ -276,9 +357,13 @@ _mesa_BeginTransformFeedback(GLenum mode) switch (mode) { case GL_POINTS: + vertices_per_prim = 1; + break; case GL_LINES: + vertices_per_prim = 2; + break; case GL_TRIANGLES: - /* legal */ + vertices_per_prim = 3; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)"); @@ -304,6 +389,20 @@ _mesa_BeginTransformFeedback(GLenum mode) obj->Active = GL_TRUE; ctx->TransformFeedback.Mode = mode; + compute_transform_feedback_buffer_sizes(obj); + + if (_mesa_is_gles3(ctx)) { + /* In GLES3, we are required to track the usage of the transform + * feedback buffer and report INVALID_OPERATION if a draw call tries to + * exceed it. So compute the maximum number of vertices that we can + * write without overflowing any of the buffers currently being used for + * feedback. + */ + unsigned max_vertices + = _mesa_compute_max_transform_feedback_vertices(obj, info); + obj->GlesRemainingPrims = max_vertices / vertices_per_prim; + } + assert(ctx->Driver.BeginTransformFeedback); ctx->Driver.BeginTransformFeedback(ctx, mode, obj); } @@ -362,7 +461,7 @@ bind_buffer_range(struct gl_context *ctx, GLuint index, obj->BufferNames[index] = bufObj->Name; obj->Offset[index] = offset; - obj->Size[index] = size; + obj->RequestedSize[index] = size; } @@ -421,7 +520,6 @@ _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, struct gl_buffer_object *bufObj) { struct gl_transform_feedback_object *obj; - GLsizeiptr size; obj = ctx->TransformFeedback.CurrentObject; @@ -436,12 +534,7 @@ _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, return; } - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = bufObj->Size & ~0x3; - - bind_buffer_range(ctx, index, bufObj, 0, size); + bind_buffer_range(ctx, index, bufObj, 0, 0); } @@ -457,7 +550,6 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, struct gl_transform_feedback_object *obj; struct gl_buffer_object *bufObj; GET_CURRENT_CONTEXT(ctx); - GLsizeiptr size; if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)"); @@ -497,12 +589,7 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, return; } - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = (bufObj->Size - offset) & ~0x3; - - bind_buffer_range(ctx, index, bufObj, offset, size); + bind_buffer_range(ctx, index, bufObj, offset, 0); } @@ -708,14 +795,19 @@ _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) GLboolean GLAPIENTRY _mesa_IsTransformFeedback(GLuint name) { + struct gl_transform_feedback_object *obj; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (name && _mesa_lookup_transform_feedback_object(ctx, name)) - return GL_TRUE; - else + if (name == 0) return GL_FALSE; + + obj = _mesa_lookup_transform_feedback_object(ctx, name); + if (obj == NULL) + return GL_FALSE; + + return obj->EverBound; } @@ -734,8 +826,7 @@ _mesa_BindTransformFeedback(GLenum target, GLuint name) return; } - if (ctx->TransformFeedback.CurrentObject->Active && - !ctx->TransformFeedback.CurrentObject->Paused) { + if (_mesa_is_xfb_active_and_unpaused(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindTransformFeedback(transform is active, or not paused)"); return; @@ -805,7 +896,7 @@ _mesa_PauseTransformFeedback(void) obj = ctx->TransformFeedback.CurrentObject; - if (!obj->Active || obj->Paused) { + if (!_mesa_is_xfb_active_and_unpaused(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPauseTransformFeedback(feedback not active or already paused)"); return; |