diff options
Diffstat (limited to 'mesalib/src/mesa/main/uniforms.h')
-rw-r--r-- | mesalib/src/mesa/main/uniforms.h | 92 |
1 files changed, 91 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h index 0a9ee7de9..0e6113fe9 100644 --- a/mesalib/src/mesa/main/uniforms.h +++ b/mesalib/src/mesa/main/uniforms.h @@ -254,6 +254,95 @@ _mesa_GetActiveUniformsiv(GLuint program, void GLAPIENTRY _mesa_GetUniformiv(GLuint, GLint, GLint *); +void GLAPIENTRY +_mesa_Uniform1d(GLint, GLdouble); +void GLAPIENTRY +_mesa_Uniform2d(GLint, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_Uniform3d(GLint, GLdouble, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_Uniform4d(GLint, GLdouble, GLdouble, GLdouble, GLdouble); + +void GLAPIENTRY +_mesa_Uniform1dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform2dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform3dv(GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_Uniform4dv(GLint, GLsizei, const GLdouble *); + +void GLAPIENTRY +_mesa_UniformMatrix2dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix3dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix4dv(GLint, GLsizei, GLboolean, const GLdouble *); +void GLAPIENTRY +_mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); +void GLAPIENTRY +_mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, + const GLdouble *value); + +void GLAPIENTRY +_mesa_ProgramUniform1d(GLuint program, GLint, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform2d(GLuint program, GLint, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform3d(GLuint program, GLint, GLdouble, GLdouble, GLdouble); +void GLAPIENTRY +_mesa_ProgramUniform4d(GLuint program, GLint, GLdouble, GLdouble, GLdouble, GLdouble); + +void GLAPIENTRY +_mesa_ProgramUniform1dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform2dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform3dv(GLuint program, GLint, GLsizei, const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniform4dv(GLuint program, GLint, GLsizei, const GLdouble *); + +void GLAPIENTRY +_mesa_ProgramUniformMatrix2dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4dv(GLuint program, GLint, GLsizei, GLboolean, + const GLdouble *); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); +void GLAPIENTRY +_mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, + GLboolean transpose, const GLdouble *value); + long _mesa_parse_program_resource_name(const GLchar *name, const GLchar **out_base_name_end); @@ -273,7 +362,8 @@ void _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, GLuint cols, GLuint rows, GLint location, GLsizei count, - GLboolean transpose, const GLfloat *values); + GLboolean transpose, + const GLvoid *values, GLenum type); void _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, |