diff options
Diffstat (limited to 'mesalib/src/mesa/main/varray.c')
-rw-r--r-- | mesalib/src/mesa/main/varray.c | 112 |
1 files changed, 49 insertions, 63 deletions
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index f1a57c1f0..cfb0aa2a0 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -108,8 +108,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type) * functions. * * \param func name of calling function used for error reporting - * \param array the array to update - * \param dirtyBit which bit to set in ctx->Array.NewState for this array + * \param attrib the attribute array index to update * \param legalTypes bitmask of *_BIT above indicating legal datatypes * \param sizeMin min allowable size value * \param sizeMax max allowable size value (may also be BGRA_OR_4) @@ -123,13 +122,13 @@ type_to_bit(const struct gl_context *ctx, GLenum type) static void update_array(struct gl_context *ctx, const char *func, - struct gl_client_array *array, - GLbitfield dirtyBit, GLbitfield legalTypesMask, + GLuint attrib, GLbitfield legalTypesMask, GLint sizeMin, GLint sizeMax, GLint size, GLenum type, GLsizei stride, GLboolean normalized, GLboolean integer, const GLvoid *ptr) { + struct gl_client_array *array; GLbitfield typeBit; GLsizei elementSize; GLenum format = GL_RGBA; @@ -206,6 +205,7 @@ update_array(struct gl_context *ctx, elementSize = _mesa_sizeof_type(type) * size; + array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; array->Size = size; array->Type = type; array->Format = format; @@ -220,7 +220,7 @@ update_array(struct gl_context *ctx, ctx->Array.ArrayBufferObj); ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= dirtyBit; + ctx->Array.NewState |= VERT_BIT(attrib); } @@ -237,8 +237,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) if (ctx->API == API_OPENGLES) legalTypes |= BYTE_BIT; - update_array(ctx, "glVertexPointer", - &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS, legalTypes, 2, 4, size, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -255,8 +254,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glNormalPointer", - &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -275,8 +273,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glColorPointer", - &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0, legalTypes, 3, BGRA_OR_4, size, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -289,8 +286,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glFogCoordPointer", - &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -304,8 +300,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glIndexPointer", - &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX, legalTypes, 1, 1, 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -324,8 +319,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glSecondaryColorPointer", - &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1, legalTypes, 3, BGRA_OR_4, size, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -347,11 +341,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, if (ctx->API == API_OPENGLES) legalTypes |= BYTE_BIT; - ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); - - update_array(ctx, "glTexCoordPointer", - &ctx->Array.ArrayObj->TexCoord[unit], - _NEW_ARRAY_TEXCOORD(unit), + update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), legalTypes, 1, 4, size, type, stride, GL_FALSE, GL_FALSE, ptr); @@ -367,8 +357,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - update_array(ctx, "glEdgeFlagPointer", - &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG, legalTypes, 1, 1, 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); } @@ -387,8 +376,7 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, "glPointSizePointer", - &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, + update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE, legalTypes, 1, 1, 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -421,9 +409,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - update_array(ctx, "glVertexAttribPointerNV", - &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), + update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index), legalTypes, 1, BGRA_OR_4, size, type, stride, normalized, GL_FALSE, ptr); } @@ -456,9 +442,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - update_array(ctx, "glVertexAttribPointer", - &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), + update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index), legalTypes, 1, BGRA_OR_4, size, type, stride, normalized, GL_FALSE, ptr); } @@ -488,9 +472,7 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, return; } - update_array(ctx, "glVertexAttribIPointer", - &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), + update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index), legalTypes, 1, 4, size, type, stride, normalized, integer, ptr); } @@ -509,12 +491,12 @@ _mesa_EnableVertexAttribArrayARB(GLuint index) return; } - ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); FLUSH_VERTICES(ctx, _NEW_ARRAY); - ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE; - ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index); - ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); + ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; + ctx->Array.ArrayObj->_Enabled |= VERT_BIT_GENERIC(index); + ctx->Array.NewState |= VERT_BIT_GENERIC(index); } @@ -530,12 +512,12 @@ _mesa_DisableVertexAttribArrayARB(GLuint index) return; } - ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); FLUSH_VERTICES(ctx, _NEW_ARRAY); - ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE; - ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index); - ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); + ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; + ctx->Array.ArrayObj->_Enabled &= ~VERT_BIT_GENERIC(index); + ctx->Array.NewState |= VERT_BIT_GENERIC(index); } @@ -555,9 +537,9 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return 0; } - ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); - array = &ctx->Array.ArrayObj->VertexAttrib[index]; + array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; switch (pname) { case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: @@ -607,8 +589,10 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) return NULL; } + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); + FLUSH_CURRENT(ctx, 0); - return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]; + return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)]; } void GLAPIENTRY @@ -741,9 +725,9 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) return; } - ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); - *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; + *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; } @@ -1004,7 +988,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->Array.LockCount = count; ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; + ctx->Array.NewState |= VERT_BIT_ALL; } @@ -1025,7 +1009,7 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; + ctx->Array.NewState |= VERT_BIT_ALL; } @@ -1133,7 +1117,9 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) return; } - ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor; + ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); + + ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].InstanceDivisor = divisor; } @@ -1193,18 +1179,18 @@ _mesa_print_arrays(struct gl_context *ctx) _mesa_update_array_object_max_element(ctx, arrayObj); printf("Array Object %u\n", arrayObj->Name); - if (arrayObj->Vertex.Enabled) - print_array("Vertex", -1, &arrayObj->Vertex); - if (arrayObj->Normal.Enabled) - print_array("Normal", -1, &arrayObj->Normal); - if (arrayObj->Color.Enabled) - print_array("Color", -1, &arrayObj->Color); - for (i = 0; i < Elements(arrayObj->TexCoord); i++) - if (arrayObj->TexCoord[i].Enabled) - print_array("TexCoord", i, &arrayObj->TexCoord[i]); - for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) - if (arrayObj->VertexAttrib[i].Enabled) - print_array("Attrib", i, &arrayObj->VertexAttrib[i]); + if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) + print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]); + if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) + print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]); + if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) + print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) + if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) + print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]); + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) + if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) + print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]); printf(" _MaxElement = %u\n", arrayObj->_MaxElement); } |