diff options
Diffstat (limited to 'mesalib/src/mesa/main/varray.h')
-rw-r--r-- | mesalib/src/mesa/main/varray.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/varray.h b/mesalib/src/mesa/main/varray.h index bc820ed23..f94ebac99 100644 --- a/mesalib/src/mesa/main/varray.h +++ b/mesalib/src/mesa/main/varray.h @@ -106,6 +106,22 @@ _mesa_update_client_array(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj); } +static inline bool +_mesa_attr_zero_aliases_vertex(struct gl_context *ctx) +{ + const bool is_forward_compatible_context = + ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + + /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES + * 2.0. Note that we cannot just check for API_OPENGL_COMPAT here because + * that will erroneously allow this usage in a 3.0 forward-compatible + * context too. + */ + return (ctx->API == API_OPENGLES + || (ctx->API == API_OPENGL_COMPAT + && !is_forward_compatible_context)); +} + extern void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); @@ -291,6 +307,10 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride); extern void GLAPIENTRY +_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, + const GLintptr *offsets, const GLsizei *strides); + +extern void GLAPIENTRY _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLuint relativeOffset); |