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-rw-r--r--mesalib/src/mesa/main/api_exec.c227
-rw-r--r--mesalib/src/mesa/main/api_exec.h3
-rw-r--r--mesalib/src/mesa/main/api_validate.c1
-rw-r--r--mesalib/src/mesa/main/arbprogram.c4
-rw-r--r--mesalib/src/mesa/main/arrayobj.h1
-rw-r--r--mesalib/src/mesa/main/context.c23
-rw-r--r--mesalib/src/mesa/main/context.h20
-rw-r--r--mesalib/src/mesa/main/dlist.c1
-rw-r--r--mesalib/src/mesa/main/drawpix.c7
-rw-r--r--mesalib/src/mesa/main/extensions.c4
-rw-r--r--mesalib/src/mesa/main/fbobject.c128
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c10
-rw-r--r--mesalib/src/mesa/main/format_pack.c28
-rw-r--r--mesalib/src/mesa/main/format_unpack.c68
-rw-r--r--mesalib/src/mesa/main/formats.c28
-rw-r--r--mesalib/src/mesa/main/formats.h5
-rw-r--r--mesalib/src/mesa/main/framebuffer.c15
-rw-r--r--mesalib/src/mesa/main/get.c11
-rw-r--r--mesalib/src/mesa/main/getstring.c1
-rw-r--r--mesalib/src/mesa/main/glformats.c1329
-rw-r--r--mesalib/src/mesa/main/glformats.h103
-rw-r--r--mesalib/src/mesa/main/image.c1207
-rw-r--r--mesalib/src/mesa/main/image.h49
-rw-r--r--mesalib/src/mesa/main/imports.c222
-rw-r--r--mesalib/src/mesa/main/imports.h29
-rw-r--r--mesalib/src/mesa/main/matrix.c4
-rw-r--r--mesalib/src/mesa/main/mipmap.c1
-rw-r--r--mesalib/src/mesa/main/mtypes.h58
-rw-r--r--mesalib/src/mesa/main/nvprogram.c21
-rw-r--r--mesalib/src/mesa/main/pack.c39
-rw-r--r--mesalib/src/mesa/main/pack_tmp.h9
-rw-r--r--mesalib/src/mesa/main/pbo.c29
-rw-r--r--mesalib/src/mesa/main/readpix.c11
-rw-r--r--mesalib/src/mesa/main/shaderapi.c8
-rw-r--r--mesalib/src/mesa/main/shared.c10
-rw-r--r--mesalib/src/mesa/main/state.c15
-rw-r--r--mesalib/src/mesa/main/texformat.c3
-rw-r--r--mesalib/src/mesa/main/texgetimage.c1
-rw-r--r--mesalib/src/mesa/main/teximage.c13
-rw-r--r--mesalib/src/mesa/main/texparam.c2
-rw-r--r--mesalib/src/mesa/main/texstore.c73
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp98
-rw-r--r--mesalib/src/mesa/main/uniforms.c70
-rw-r--r--mesalib/src/mesa/main/uniforms.h11
-rw-r--r--mesalib/src/mesa/main/varray.c2
-rw-r--r--mesalib/src/mesa/main/version.c1
-rw-r--r--mesalib/src/mesa/main/vtxfmt.c171
47 files changed, 2375 insertions, 1799 deletions
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index 19e7f9807..81be46d5f 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -120,7 +120,7 @@
* \param exec dispatch table.
*/
struct _glapi_table *
-_mesa_create_exec_table(void)
+_mesa_create_exec_table(struct gl_context *ctx)
{
struct _glapi_table *exec;
@@ -133,7 +133,10 @@ _mesa_create_exec_table(void)
#endif
/* load the dispatch slots we understand */
- SET_AlphaFunc(exec, _mesa_AlphaFunc);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_AlphaFunc(exec, _mesa_AlphaFunc);
+ }
+
SET_BlendFunc(exec, _mesa_BlendFunc);
SET_Clear(exec, _mesa_Clear);
SET_ClearColor(exec, _mesa_ClearColor);
@@ -149,42 +152,62 @@ _mesa_create_exec_table(void)
SET_Finish(exec, _mesa_Finish);
SET_Flush(exec, _mesa_Flush);
SET_FrontFace(exec, _mesa_FrontFace);
- SET_Frustum(exec, _mesa_Frustum);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Frustum(exec, _mesa_Frustum);
+ }
SET_GetError(exec, _mesa_GetError);
SET_GetFloatv(exec, _mesa_GetFloatv);
SET_GetString(exec, _mesa_GetString);
- SET_LineStipple(exec, _mesa_LineStipple);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_LineStipple(exec, _mesa_LineStipple);
+ }
SET_LineWidth(exec, _mesa_LineWidth);
- SET_LoadIdentity(exec, _mesa_LoadIdentity);
- SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_LoadIdentity(exec, _mesa_LoadIdentity);
+ SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
+ }
SET_LogicOp(exec, _mesa_LogicOp);
- SET_MatrixMode(exec, _mesa_MatrixMode);
- SET_MultMatrixf(exec, _mesa_MultMatrixf);
- SET_Ortho(exec, _mesa_Ortho);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_MatrixMode(exec, _mesa_MatrixMode);
+ SET_MultMatrixf(exec, _mesa_MultMatrixf);
+ SET_Ortho(exec, _mesa_Ortho);
+ }
SET_PixelStorei(exec, _mesa_PixelStorei);
- SET_PopMatrix(exec, _mesa_PopMatrix);
- SET_PushMatrix(exec, _mesa_PushMatrix);
- SET_Rotatef(exec, _mesa_Rotatef);
- SET_Scalef(exec, _mesa_Scalef);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_PopMatrix(exec, _mesa_PopMatrix);
+ SET_PushMatrix(exec, _mesa_PushMatrix);
+ SET_Rotatef(exec, _mesa_Rotatef);
+ SET_Scalef(exec, _mesa_Scalef);
+ }
SET_Scissor(exec, _mesa_Scissor);
- SET_ShadeModel(exec, _mesa_ShadeModel);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_ShadeModel(exec, _mesa_ShadeModel);
+ }
SET_StencilFunc(exec, _mesa_StencilFunc);
SET_StencilMask(exec, _mesa_StencilMask);
SET_StencilOp(exec, _mesa_StencilOp);
- SET_TexEnvfv(exec, _mesa_TexEnvfv);
- SET_TexEnvi(exec, _mesa_TexEnvi);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_TexEnvfv(exec, _mesa_TexEnvfv);
+ SET_TexEnvi(exec, _mesa_TexEnvi);
+ }
SET_TexImage2D(exec, _mesa_TexImage2D);
SET_TexParameteri(exec, _mesa_TexParameteri);
- SET_Translatef(exec, _mesa_Translatef);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Translatef(exec, _mesa_Translatef);
+ }
SET_Viewport(exec, _mesa_Viewport);
- _mesa_init_accum_dispatch(exec);
- _mesa_init_dlist_dispatch(exec);
+ if (ctx->API != API_OPENGL_CORE) {
+ _mesa_init_accum_dispatch(exec);
+ _mesa_init_dlist_dispatch(exec);
+ }
SET_ClearDepth(exec, _mesa_ClearDepth);
- SET_ClearIndex(exec, _mesa_ClearIndex);
- SET_ClipPlane(exec, _mesa_ClipPlane);
- SET_ColorMaterial(exec, _mesa_ColorMaterial);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_ClearIndex(exec, _mesa_ClearIndex);
+ SET_ClipPlane(exec, _mesa_ClipPlane);
+ SET_ColorMaterial(exec, _mesa_ColorMaterial);
+ }
SET_DepthFunc(exec, _mesa_DepthFunc);
SET_DepthMask(exec, _mesa_DepthMask);
SET_DepthRange(exec, _mesa_DepthRange);
@@ -192,43 +215,53 @@ _mesa_create_exec_table(void)
_mesa_init_drawpix_dispatch(exec);
_mesa_init_feedback_dispatch(exec);
- SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
- SET_Fogf(exec, _mesa_Fogf);
- SET_Fogfv(exec, _mesa_Fogfv);
- SET_Fogi(exec, _mesa_Fogi);
- SET_Fogiv(exec, _mesa_Fogiv);
- SET_GetClipPlane(exec, _mesa_GetClipPlane);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
+ SET_Fogf(exec, _mesa_Fogf);
+ SET_Fogfv(exec, _mesa_Fogfv);
+ SET_Fogi(exec, _mesa_Fogi);
+ SET_Fogiv(exec, _mesa_Fogiv);
+ SET_GetClipPlane(exec, _mesa_GetClipPlane);
+ }
SET_GetBooleanv(exec, _mesa_GetBooleanv);
SET_GetDoublev(exec, _mesa_GetDoublev);
SET_GetIntegerv(exec, _mesa_GetIntegerv);
- SET_GetLightfv(exec, _mesa_GetLightfv);
- SET_GetLightiv(exec, _mesa_GetLightiv);
- SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
- SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
- SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
- SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
- SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_GetLightfv(exec, _mesa_GetLightfv);
+ SET_GetLightiv(exec, _mesa_GetLightiv);
+ SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
+ SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
+ SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
+ SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
+ SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
+ }
SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
SET_GetTexImage(exec, _mesa_GetTexImage);
SET_Hint(exec, _mesa_Hint);
- SET_IndexMask(exec, _mesa_IndexMask);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_IndexMask(exec, _mesa_IndexMask);
+ }
SET_IsEnabled(exec, _mesa_IsEnabled);
- SET_LightModelf(exec, _mesa_LightModelf);
- SET_LightModelfv(exec, _mesa_LightModelfv);
- SET_LightModeli(exec, _mesa_LightModeli);
- SET_LightModeliv(exec, _mesa_LightModeliv);
- SET_Lightf(exec, _mesa_Lightf);
- SET_Lightfv(exec, _mesa_Lightfv);
- SET_Lighti(exec, _mesa_Lighti);
- SET_Lightiv(exec, _mesa_Lightiv);
- SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_LightModelf(exec, _mesa_LightModelf);
+ SET_LightModelfv(exec, _mesa_LightModelfv);
+ SET_LightModeli(exec, _mesa_LightModeli);
+ SET_LightModeliv(exec, _mesa_LightModeliv);
+ SET_Lightf(exec, _mesa_Lightf);
+ SET_Lightfv(exec, _mesa_Lightfv);
+ SET_Lighti(exec, _mesa_Lighti);
+ SET_Lightiv(exec, _mesa_Lightiv);
+ SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
+ }
_mesa_init_eval_dispatch(exec);
- SET_MultMatrixd(exec, _mesa_MultMatrixd);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_MultMatrixd(exec, _mesa_MultMatrixd);
+ }
_mesa_init_pixel_dispatch(exec);
@@ -236,17 +269,21 @@ _mesa_create_exec_table(void)
SET_PointSize(exec, _mesa_PointSize);
SET_PolygonMode(exec, _mesa_PolygonMode);
SET_PolygonOffset(exec, _mesa_PolygonOffset);
- SET_PolygonStipple(exec, _mesa_PolygonStipple);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_PolygonStipple(exec, _mesa_PolygonStipple);
+ }
_mesa_init_attrib_dispatch(exec);
_mesa_init_rastpos_dispatch(exec);
SET_ReadPixels(exec, _mesa_ReadPixels);
- SET_Rotated(exec, _mesa_Rotated);
- SET_Scaled(exec, _mesa_Scaled);
- SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
- SET_TexEnvf(exec, _mesa_TexEnvf);
- SET_TexEnviv(exec, _mesa_TexEnviv);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Rotated(exec, _mesa_Rotated);
+ SET_Scaled(exec, _mesa_Scaled);
+ SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
+ SET_TexEnvf(exec, _mesa_TexEnvf);
+ SET_TexEnviv(exec, _mesa_TexEnviv);
+ }
_mesa_init_texgen_dispatch(exec);
@@ -254,32 +291,42 @@ _mesa_create_exec_table(void)
SET_TexParameterf(exec, _mesa_TexParameterf);
SET_TexParameterfv(exec, _mesa_TexParameterfv);
SET_TexParameteriv(exec, _mesa_TexParameteriv);
- SET_Translated(exec, _mesa_Translated);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Translated(exec, _mesa_Translated);
+ }
/* 1.1 */
SET_BindTexture(exec, _mesa_BindTexture);
SET_DeleteTextures(exec, _mesa_DeleteTextures);
SET_GenTextures(exec, _mesa_GenTextures);
#if _HAVE_FULL_GL
- SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
- SET_ColorPointer(exec, _mesa_ColorPointer);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
+ SET_ColorPointer(exec, _mesa_ColorPointer);
+ }
SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
- SET_DisableClientState(exec, _mesa_DisableClientState);
- SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
- SET_EnableClientState(exec, _mesa_EnableClientState);
- SET_GetPointerv(exec, _mesa_GetPointerv);
- SET_IndexPointer(exec, _mesa_IndexPointer);
- SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_DisableClientState(exec, _mesa_DisableClientState);
+ SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
+ SET_EnableClientState(exec, _mesa_EnableClientState);
+ SET_GetPointerv(exec, _mesa_GetPointerv);
+ SET_IndexPointer(exec, _mesa_IndexPointer);
+ SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
+ }
SET_IsTexture(exec, _mesa_IsTexture);
- SET_NormalPointer(exec, _mesa_NormalPointer);
- SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
- SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_NormalPointer(exec, _mesa_NormalPointer);
+ SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
+ SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
+ }
SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
- SET_VertexPointer(exec, _mesa_VertexPointer);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_VertexPointer(exec, _mesa_VertexPointer);
+ }
#endif
/* 1.2 */
@@ -327,31 +374,37 @@ _mesa_create_exec_table(void)
/* 11. GL_EXT_histogram */
#if 0
- SET_GetHistogramEXT(exec, _mesa_GetHistogram);
- SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
- SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
- SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
- SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
- SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_GetHistogramEXT(exec, _mesa_GetHistogram);
+ SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
+ SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
+ SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
+ SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
+ SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
+ }
#endif
/* 14. SGI_color_table */
#if 0
- SET_ColorTableSGI(exec, _mesa_ColorTable);
- SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
- SET_GetColorTableSGI(exec, _mesa_GetColorTable);
- SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
- SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_ColorTableSGI(exec, _mesa_ColorTable);
+ SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
+ SET_GetColorTableSGI(exec, _mesa_GetColorTable);
+ SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
+ SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
+ }
#endif
/* 30. GL_EXT_vertex_array */
#if _HAVE_FULL_GL
- SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
- SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
- SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
- SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
- SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
- SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
+ SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
+ SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
+ SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
+ SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
+ SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
+ }
#endif
/* 37. GL_EXT_blend_minmax */
@@ -483,10 +536,12 @@ _mesa_create_exec_table(void)
/* ARB 3. GL_ARB_transpose_matrix */
#if _HAVE_FULL_GL
- SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
- SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
- SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
- SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
+ }
#endif
/* ARB 5. GL_ARB_multisample */
diff --git a/mesalib/src/mesa/main/api_exec.h b/mesalib/src/mesa/main/api_exec.h
index 29c953f31..100e97273 100644
--- a/mesalib/src/mesa/main/api_exec.h
+++ b/mesalib/src/mesa/main/api_exec.h
@@ -28,12 +28,13 @@
struct _glapi_table;
+struct gl_context;
extern struct _glapi_table *
_mesa_alloc_dispatch_table(int size);
extern struct _glapi_table *
-_mesa_create_exec_table(void);
+_mesa_create_exec_table(struct gl_context *ctx);
extern struct _glapi_table *
_mesa_create_exec_table_es1(void);
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index ece0a2b4a..eaf614bdc 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -128,6 +128,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
#if FEATURE_GL
case API_OPENGL:
+ case API_OPENGL_CORE:
{
const struct gl_shader_program *vsProg =
ctx->Shader.CurrentVertexProgram;
diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c
index b83369d9e..ae91fd5a3 100644
--- a/mesalib/src/mesa/main/arbprogram.c
+++ b/mesalib/src/mesa/main/arbprogram.c
@@ -138,12 +138,12 @@ _mesa_BindProgram(GLenum target, GLuint id)
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- (struct gl_vertex_program *) newProg);
+ gl_vertex_program(newProg));
}
else if (target == GL_FRAGMENT_PROGRAM_NV ||
target == GL_FRAGMENT_PROGRAM_ARB) {
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- (struct gl_fragment_program *) newProg);
+ gl_fragment_program(newProg));
}
/* Never null pointers */
diff --git a/mesalib/src/mesa/main/arrayobj.h b/mesalib/src/mesa/main/arrayobj.h
index e5270fa2c..4f89064bb 100644
--- a/mesalib/src/mesa/main/arrayobj.h
+++ b/mesalib/src/mesa/main/arrayobj.h
@@ -30,6 +30,7 @@
#include "glheader.h"
#include "mtypes.h"
+#include "glformats.h"
struct gl_context;
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index d5ccce076..7616eb78b 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -404,8 +404,6 @@ one_time_init( struct gl_context *ctx )
_mesa_get_cpu_features();
- _mesa_init_sqrt_table();
-
/* context dependence is never a one-time thing... */
_mesa_init_get_hash(ctx);
@@ -433,7 +431,7 @@ one_time_init( struct gl_context *ctx )
* when an app is linked to libGLES*, there are not enough dynamic
* entries.
*/
- if (ctx->API == API_OPENGL)
+ if (_mesa_is_desktop_gl(ctx))
_mesa_init_remap_table();
}
@@ -628,7 +626,7 @@ _mesa_init_constants(struct gl_context *ctx)
#endif
/* Shading language version */
- if (ctx->API == API_OPENGL) {
+ if (_mesa_is_desktop_gl(ctx)) {
ctx->Const.GLSLVersion = 120;
_mesa_override_glsl_version(ctx);
}
@@ -844,7 +842,10 @@ update_default_objects(struct gl_context *ctx)
static int
generic_nop(void)
{
- _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function called "
+ "(unsupported extension or deprecated function?)");
return 0;
}
@@ -961,7 +962,8 @@ _mesa_initialize_context(struct gl_context *ctx,
switch (ctx->API) {
#if FEATURE_GL
case API_OPENGL:
- ctx->Exec = _mesa_create_exec_table();
+ case API_OPENGL_CORE:
+ ctx->Exec = _mesa_create_exec_table(ctx);
break;
#endif
#if FEATURE_ES1
@@ -1006,6 +1008,7 @@ _mesa_initialize_context(struct gl_context *ctx,
switch (ctx->API) {
case API_OPENGL:
+ case API_OPENGL_CORE:
#if FEATURE_dlist
ctx->Save = _mesa_create_save_table();
if (!ctx->Save) {
@@ -1455,8 +1458,8 @@ _mesa_make_current( struct gl_context *newCtx,
_glapi_set_dispatch(newCtx->CurrentDispatch);
if (drawBuffer && readBuffer) {
- ASSERT(drawBuffer->Name == 0);
- ASSERT(readBuffer->Name == 0);
+ ASSERT(_mesa_is_winsys_fbo(drawBuffer));
+ ASSERT(_mesa_is_winsys_fbo(readBuffer));
_mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
_mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
@@ -1464,7 +1467,7 @@ _mesa_make_current( struct gl_context *newCtx,
* Only set the context's Draw/ReadBuffer fields if they're NULL
* or not bound to a user-created FBO.
*/
- if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
+ if (!newCtx->DrawBuffer || _mesa_is_winsys_fbo(newCtx->DrawBuffer)) {
_mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
/* Update the FBO's list of drawbuffers/renderbuffers.
* For winsys FBOs this comes from the GL state (which may have
@@ -1472,7 +1475,7 @@ _mesa_make_current( struct gl_context *newCtx,
*/
_mesa_update_draw_buffers(newCtx);
}
- if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
+ if (!newCtx->ReadBuffer || _mesa_is_winsys_fbo(newCtx->ReadBuffer)) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
}
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h
index a66dd5076..6b7dafa78 100644
--- a/mesalib/src/mesa/main/context.h
+++ b/mesalib/src/mesa/main/context.h
@@ -290,6 +290,26 @@ do { \
/*@}*/
+/**
+ * Checks if the context is for Desktop GL (Compatibility or Core)
+ */
+static inline GLboolean
+_mesa_is_desktop_gl(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGL || ctx->API == API_OPENGL_CORE;
+}
+
+
+/**
+ * Checks if the context is for any GLES version
+ */
+static inline GLboolean
+_mesa_is_gles(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
+}
+
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 40961b15c..510fd1e18 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -51,6 +51,7 @@
#endif
#include "framebuffer.h"
#include "glapi/glapi.h"
+#include "glformats.h"
#include "hash.h"
#include "image.h"
#include "light.h"
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index fdcbcccde..bd9837fdd 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -35,6 +35,8 @@
#include "pbo.h"
#include "state.h"
#include "dispatch.h"
+#include "glformats.h"
+#include "fbobject.h"
#if FEATURE_drawpix
@@ -89,7 +91,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
* input), NVIDIA's implementation also just returns this error despite
* exposing GL_EXT_texture_integer, just return an error regardless.
*/
- if (_mesa_is_integer_format(format)) {
+ if (_mesa_is_enum_format_integer(format)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)");
goto end;
}
@@ -239,7 +241,8 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
goto end;
}
- if (ctx->ReadBuffer->Name != 0 && ctx->ReadBuffer->Visual.samples > 0) {
+ if (_mesa_is_user_fbo(ctx->ReadBuffer) &&
+ ctx->ReadBuffer->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(multisample FBO)");
goto end;
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 0675ce75d..a7b481ca7 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -41,7 +41,9 @@
enum {
DISABLE = 0,
- GL = 1 << API_OPENGL,
+ GLL = 1 << API_OPENGL, /* GL Legacy / Compatibility */
+ GLC = 1 << API_OPENGL_CORE, /* GL Core */
+ GL = (1 << API_OPENGL) | (1 << API_OPENGL_CORE),
ES1 = 1 << API_OPENGLES,
ES2 = 1 << API_OPENGLES2,
};
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 4370c7218..eb03b0918 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -38,8 +38,8 @@
#include "fbobject.h"
#include "formats.h"
#include "framebuffer.h"
+#include "glformats.h"
#include "hash.h"
-#include "image.h"
#include "macros.h"
#include "mfeatures.h"
#include "mtypes.h"
@@ -164,10 +164,10 @@ get_framebuffer_target(struct gl_context *ctx, GLenum target)
{
switch (target) {
case GL_DRAW_FRAMEBUFFER:
- return ctx->Extensions.EXT_framebuffer_blit && ctx->API == API_OPENGL
+ return ctx->Extensions.EXT_framebuffer_blit && _mesa_is_desktop_gl(ctx)
? ctx->DrawBuffer : NULL;
case GL_READ_FRAMEBUFFER:
- return ctx->Extensions.EXT_framebuffer_blit && ctx->API == API_OPENGL
+ return ctx->Extensions.EXT_framebuffer_blit && _mesa_is_desktop_gl(ctx)
? ctx->ReadBuffer : NULL;
case GL_FRAMEBUFFER_EXT:
return ctx->DrawBuffer;
@@ -221,7 +221,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
}
return &fb->Attachment[BUFFER_COLOR0 + i];
case GL_DEPTH_STENCIL_ATTACHMENT:
- if (ctx->API != API_OPENGL)
+ if (!_mesa_is_desktop_gl(ctx))
return NULL;
/* fall-through */
case GL_DEPTH_ATTACHMENT_EXT:
@@ -817,7 +817,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
#if FEATURE_GL
- if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
+ if (_mesa_is_desktop_gl(ctx) && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {
@@ -2289,7 +2289,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
ASSERT_OUTSIDE_BEGIN_END(ctx);
/* The error differs in GL and GLES. */
- err = ctx->API == API_OPENGL ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
+ err = _mesa_is_desktop_gl(ctx) ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
buffer = get_framebuffer_target(ctx, target);
if (!buffer) {
@@ -2309,7 +2309,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
* OES_framebuffer_object spec refers to the EXT_framebuffer_object
* spec.
*/
- if (ctx->API != API_OPENGL || !ctx->Extensions.ARB_framebuffer_object) {
+ if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameteriv(bound FBO = 0)");
return;
@@ -2357,7 +2357,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
else {
assert(att->Type == GL_NONE);
- if (ctx->API == API_OPENGL) {
+ if (_mesa_is_desktop_gl(ctx)) {
*params = 0;
} else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -2633,6 +2633,116 @@ compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
/**
+ * Return the equivalent non-generic internal format.
+ * This is useful for comparing whether two internal formats are semantically
+ * equivalent.
+ */
+static GLenum
+get_nongeneric_internalformat(GLenum format)
+{
+ switch (format) {
+ /* GL 1.1 formats. */
+ case 4:
+ case GL_RGBA:
+ return GL_RGBA8;
+
+ case 3:
+ case GL_RGB:
+ return GL_RGB8;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ return GL_LUMINANCE8_ALPHA8;
+
+ case 1:
+ case GL_LUMINANCE:
+ return GL_LUMINANCE8;
+
+ case GL_ALPHA:
+ return GL_ALPHA8;
+
+ case GL_INTENSITY:
+ return GL_INTENSITY8;
+
+ /* GL_ARB_texture_rg */
+ case GL_RED:
+ return GL_R8;
+
+ case GL_RG:
+ return GL_RG8;
+
+ /* GL_EXT_texture_sRGB */
+ case GL_SRGB:
+ return GL_SRGB8;
+
+ case GL_SRGB_ALPHA:
+ return GL_SRGB8_ALPHA8;
+
+ case GL_SLUMINANCE:
+ return GL_SLUMINANCE8;
+
+ case GL_SLUMINANCE_ALPHA:
+ return GL_SLUMINANCE8_ALPHA8;
+
+ /* GL_EXT_texture_snorm */
+ case GL_RGBA_SNORM:
+ return GL_RGBA8_SNORM;
+
+ case GL_RGB_SNORM:
+ return GL_RGB8_SNORM;
+
+ case GL_RG_SNORM:
+ return GL_RG8_SNORM;
+
+ case GL_RED_SNORM:
+ return GL_R8_SNORM;
+
+ case GL_LUMINANCE_ALPHA_SNORM:
+ return GL_LUMINANCE8_ALPHA8_SNORM;
+
+ case GL_LUMINANCE_SNORM:
+ return GL_LUMINANCE8_SNORM;
+
+ case GL_ALPHA_SNORM:
+ return GL_ALPHA8_SNORM;
+
+ case GL_INTENSITY_SNORM:
+ return GL_INTENSITY8_SNORM;
+
+ default:
+ return format;
+ }
+}
+
+
+static GLboolean
+compatible_resolve_formats(const struct gl_renderbuffer *colorReadRb,
+ const struct gl_renderbuffer *colorDrawRb)
+{
+ /* The simple case where we know the backing formats are the same.
+ */
+ if (colorReadRb->Format == colorDrawRb->Format) {
+ return GL_TRUE;
+ }
+
+ /* The Mesa formats are different, so we must check whether the internal
+ * formats are compatible.
+ *
+ * Under some circumstances, the user may request e.g. two GL_RGBA8
+ * textures and get two entirely different Mesa formats like RGBA8888 and
+ * ARGB8888. Drivers behaving like that should be able to cope with
+ * non-matching formats by themselves, because it's not the user's fault.
+ */
+ if (get_nongeneric_internalformat(colorReadRb->InternalFormat) ==
+ get_nongeneric_internalformat(colorDrawRb->InternalFormat)) {
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
* Blit rectangular region, optionally from one framebuffer to another.
*
* Note, if the src buffer is multisampled and the dest is not, this is
@@ -2798,7 +2908,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
/* color formats must match */
if (colorReadRb &&
colorDrawRb &&
- colorReadRb->Format != colorDrawRb->Format) {
+ !compatible_resolve_formats(colorReadRb, colorDrawRb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
return;
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 557768311..e5ab20145 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -1572,7 +1572,7 @@ static void build_array_pointsize( struct tnl_program *p )
static void build_tnl_program( struct tnl_program *p )
{
- /* Emit the program, starting with modelviewproject:
+ /* Emit the program, starting with the modelview, projection transforms:
*/
build_hpos(p);
@@ -1658,7 +1658,6 @@ create_new_program( const struct state_key *key,
/**
* Return a vertex program which implements the current fixed-function
* transform/lighting/texgen operations.
- * XXX move this into core mesa (main/)
*/
struct gl_vertex_program *
_mesa_get_fixed_func_vertex_program(struct gl_context *ctx)
@@ -1672,16 +1671,15 @@ _mesa_get_fixed_func_vertex_program(struct gl_context *ctx)
/* Look for an already-prepared program for this state:
*/
- prog = (struct gl_vertex_program *)
- _mesa_search_program_cache(ctx->VertexProgram.Cache, &key, sizeof(key));
+ prog = gl_vertex_program(
+ _mesa_search_program_cache(ctx->VertexProgram.Cache, &key, sizeof(key)));
if (!prog) {
/* OK, we'll have to build a new one */
if (0)
printf("Build new TNL program\n");
- prog = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
+ prog = gl_vertex_program(ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0));
if (!prog)
return NULL;
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index 7f0bda127..be6c026e8 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -1005,6 +1005,32 @@ pack_float_ARGB2101010(const GLfloat src[4], void *dst)
}
+/* MESA_FORMAT_ABGR2101010_UINT */
+
+static void
+pack_ubyte_ABGR2101010_UINT(const GLubyte src[4], void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
+ GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
+ GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
+ GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
+ *d = PACK_COLOR_2101010_US(a, b, g, r);
+}
+
+static void
+pack_float_ABGR2101010_UINT(const GLfloat src[4], void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ GLushort r, g, b, a;
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ *d = PACK_COLOR_2101010_US(a, b, g, r);
+}
+
+
/* MESA_FORMAT_SRGB8 */
static void
@@ -1696,6 +1722,7 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_RG1616] = pack_ubyte_RG1616;
table[MESA_FORMAT_RG1616_REV] = pack_ubyte_RG1616_REV;
table[MESA_FORMAT_ARGB2101010] = pack_ubyte_ARGB2101010;
+ table[MESA_FORMAT_ABGR2101010_UINT] = pack_ubyte_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
table[MESA_FORMAT_Z24_S8] = NULL;
@@ -1841,6 +1868,7 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_RG1616] = pack_float_RG1616;
table[MESA_FORMAT_RG1616_REV] = pack_float_RG1616_REV;
table[MESA_FORMAT_ARGB2101010] = pack_float_ARGB2101010;
+ table[MESA_FORMAT_ABGR2101010_UINT] = pack_float_ABGR2101010_UINT;
/* should never convert RGBA to these formats */
table[MESA_FORMAT_Z24_S8] = NULL;
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index c42bac19c..529c416a8 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -610,6 +610,20 @@ unpack_ARGB2101010(const void *src, GLfloat dst[][4], GLuint n)
static void
+unpack_ABGR2101010_UINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLfloat)((s[i] >> 0) & 0x3ff);
+ dst[i][GCOMP] = (GLfloat)((s[i] >> 10) & 0x3ff);
+ dst[i][BCOMP] = (GLfloat)((s[i] >> 20) & 0x3ff);
+ dst[i][ACOMP] = (GLfloat)((s[i] >> 30) & 0x03);
+ }
+}
+
+
+static void
unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
@@ -1499,6 +1513,7 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RG1616] = unpack_RG1616;
table[MESA_FORMAT_RG1616_REV] = unpack_RG1616_REV;
table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010;
+ table[MESA_FORMAT_ABGR2101010_UINT] = unpack_ABGR2101010_UINT;
table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8;
table[MESA_FORMAT_S8_Z24] = unpack_S8_Z24;
table[MESA_FORMAT_Z16] = unpack_Z16;
@@ -2139,6 +2154,32 @@ unpack_int_rgba_RGBA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
}
static void
+unpack_int_rgba_ARGB8888(const GLbyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
+ dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
+ dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
+ dst[i][ACOMP] = (GLubyte) src[i * 4 + 3];
+ }
+}
+
+static void
+unpack_int_rgba_XRGB8888(const GLbyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = (GLubyte) src[i * 4 + 2];
+ dst[i][GCOMP] = (GLubyte) src[i * 4 + 1];
+ dst[i][BCOMP] = (GLubyte) src[i * 4 + 0];
+ dst[i][ACOMP] = (GLubyte) 0xff;
+ }
+}
+
+static void
unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
@@ -2563,6 +2604,20 @@ unpack_int_rgba_ARGB2101010_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
}
}
+static void
+unpack_int_rgba_ABGR2101010_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ GLuint tmp = src[i];
+ dst[i][0] = (tmp >> 0) & 0x3ff;
+ dst[i][1] = (tmp >> 10) & 0x3ff;
+ dst[i][2] = (tmp >> 20) & 0x3ff;
+ dst[i][3] = (tmp >> 30) & 0x3;
+ }
+}
+
void
_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
const void *src, GLuint dst[][4])
@@ -2590,6 +2645,14 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
unpack_int_rgba_RGBA_INT8(src, dst, n);
break;
+ case MESA_FORMAT_ARGB8888:
+ unpack_int_rgba_ARGB8888(src, dst, n);
+ break;
+
+ case MESA_FORMAT_XRGB8888:
+ unpack_int_rgba_XRGB8888(src, dst, n);
+ break;
+
case MESA_FORMAT_RGB_UINT32:
case MESA_FORMAT_RGB_INT32:
unpack_int_rgba_RGB_UINT32(src, dst, n);
@@ -2725,6 +2788,11 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
case MESA_FORMAT_ARGB2101010_UINT:
unpack_int_rgba_ARGB2101010_UINT(src, dst, n);
break;
+
+ case MESA_FORMAT_ABGR2101010_UINT:
+ unpack_int_rgba_ABGR2101010_UINT(src, dst, n);
+ break;
+
default:
_mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
_mesa_get_format_name(format));
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index c65c9c2e1..1fa641c92 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -28,6 +28,7 @@
#include "formats.h"
#include "mfeatures.h"
#include "macros.h"
+#include "glformats.h"
/**
@@ -1519,6 +1520,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
1, 1, 4
},
+ {
+ MESA_FORMAT_ABGR2101010_UINT,
+ "MESA_FORMAT_ABGR2101010_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
};
@@ -1712,6 +1722,17 @@ _mesa_is_format_integer_color(gl_format format)
/**
+ * Is the given format an unsigned integer format?
+ */
+GLboolean
+_mesa_is_format_unsigned(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return _mesa_is_type_unsigned(info->DataType);
+}
+
+
+/**
* Return color encoding for given format.
* \return GL_LINEAR or GL_SRGB
*/
@@ -2491,6 +2512,7 @@ _mesa_format_to_type_and_comps(gl_format format,
return;
case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_ABGR2101010_UINT:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
@@ -2916,6 +2938,11 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
type == GL_UNSIGNED_INT_2_10_10_10_REV &&
!swapBytes);
+ case MESA_FORMAT_ABGR2101010_UINT:
+ return (format == GL_RGBA_INTEGER_EXT &&
+ type == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ !swapBytes);
+
case MESA_FORMAT_RGB9_E5_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
!swapBytes;
@@ -2933,3 +2960,4 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return GL_FALSE;
}
+
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index 3a694a813..1843eb6fc 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -276,6 +276,7 @@ typedef enum
MESA_FORMAT_Z32_FLOAT_X24S8,
MESA_FORMAT_ARGB2101010_UINT,
+ MESA_FORMAT_ABGR2101010_UINT,
MESA_FORMAT_COUNT
} gl_format;
@@ -311,6 +312,9 @@ _mesa_is_format_packed_depth_stencil(gl_format format);
extern GLboolean
_mesa_is_format_integer_color(gl_format format);
+extern GLboolean
+_mesa_is_format_unsigned(gl_format format);
+
extern GLenum
_mesa_get_format_color_encoding(gl_format format);
@@ -346,7 +350,6 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
GLenum format, GLenum type,
GLboolean swapBytes);
-
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c
index ea14148de..13887f8f5 100644
--- a/mesalib/src/mesa/main/framebuffer.c
+++ b/mesalib/src/mesa/main/framebuffer.c
@@ -347,7 +347,7 @@ _mesa_resizebuffers( struct gl_context *ctx )
GLuint newWidth, newHeight;
struct gl_framebuffer *buffer = ctx->WinSysDrawBuffer;
- assert(buffer->Name == 0);
+ assert(_mesa_is_winsys_fbo(buffer));
/* ask device driver for size of output buffer */
ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight );
@@ -364,7 +364,7 @@ _mesa_resizebuffers( struct gl_context *ctx )
GLuint newWidth, newHeight;
struct gl_framebuffer *buffer = ctx->WinSysReadBuffer;
- assert(buffer->Name == 0);
+ assert(_mesa_is_winsys_fbo(buffer));
/* ask device driver for size of read buffer */
ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight );
@@ -444,7 +444,7 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx)
if (!buffer)
return;
- if (buffer->Name) {
+ if (_mesa_is_user_fbo(buffer)) {
/* user-created framebuffer size depends on the renderbuffers */
update_framebuffer_size(ctx, buffer);
}
@@ -517,6 +517,13 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
+ /* Grab samples and sampleBuffers from any attachment point (assuming
+ * the framebuffer is complete, we'll get the same answer from all
+ * attachments).
+ */
+ fb->Visual.samples = rb->NumSamples;
+ fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0;
+
if (_mesa_is_legal_color_format(ctx, baseFormat)) {
fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
@@ -524,8 +531,6 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
fb->Visual.alphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS);
fb->Visual.rgbBits = fb->Visual.redBits
+ fb->Visual.greenBits + fb->Visual.blueBits;
- fb->Visual.samples = rb->NumSamples;
- fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0;
if (_mesa_get_format_color_encoding(fmt) == GL_SRGB)
fb->Visual.sRGBCapable = ctx->Extensions.EXT_framebuffer_sRGB;
break;
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 15de321e4..b9c98fb22 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -391,6 +391,7 @@ extra_NV_read_buffer_api_gl[] = {
#define API_OPENGL_BIT (1 << API_OPENGL)
#define API_OPENGLES_BIT (1 << API_OPENGLES)
#define API_OPENGLES2_BIT (1 << API_OPENGLES2)
+#define API_OPENGL_CORE_BIT (1 << API_OPENGL_CORE)
/* This is the big table describing all the enums we accept in
* glGet*v(). The table is partitioned into six parts: enums
@@ -405,7 +406,9 @@ extra_NV_read_buffer_api_gl[] = {
static const struct value_desc values[] = {
/* Enums shared between OpenGL, GLES1 and GLES2 */
{ 0, 0, TYPE_API_MASK,
- API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA},
+ API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT |
+ API_OPENGL_CORE_BIT,
+ NO_EXTRA},
{ GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
{ GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
{ GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
@@ -534,7 +537,7 @@ static const struct value_desc values[] = {
#if FEATURE_GL || FEATURE_ES1
/* Enums in OpenGL and GLES1 */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA },
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
{ GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
{ GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
{ GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
@@ -796,7 +799,7 @@ static const struct value_desc values[] = {
#if FEATURE_GL
/* Remaining enums are only in OpenGL */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA },
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
{ GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA },
{ GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA },
{ GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA },
@@ -1887,7 +1890,7 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
}
break;
case EXTRA_API_GL:
- if (ctx->API == API_OPENGL) {
+ if (_mesa_is_desktop_gl(ctx)) {
total++;
enabled++;
}
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index 2f445aaf9..c6f400af5 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -41,6 +41,7 @@ shading_language_version(struct gl_context *ctx)
{
switch (ctx->API) {
case API_OPENGL:
+ case API_OPENGL_CORE:
if (!ctx->Extensions.ARB_shader_objects) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
return (const GLubyte *) 0;
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
new file mode 100644
index 000000000..4fe0ae078
--- /dev/null
+++ b/mesalib/src/mesa/main/glformats.c
@@ -0,0 +1,1329 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
+ * Copyright (c) 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "context.h"
+#include "glformats.h"
+
+
+/**
+ * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_type_is_packed(GLenum type)
+{
+ switch (type) {
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case MESA_UNSIGNED_BYTE_4_4:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ case GL_UNSIGNED_INT_24_8_EXT:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Get the size of a GL data type.
+ *
+ * \param type GL data type.
+ *
+ * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
+ * if an invalid type enum.
+ */
+GLint
+_mesa_sizeof_type(GLenum type)
+{
+ switch (type) {
+ case GL_BITMAP:
+ return 0;
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_HALF_FLOAT_ARB:
+ return sizeof(GLhalfARB);
+ case GL_FIXED:
+ return sizeof(GLfixed);
+ default:
+ return -1;
+ }
+}
+
+
+/**
+ * Same as _mesa_sizeof_type() but also accepting the packed pixel
+ * format data types.
+ */
+GLint
+_mesa_sizeof_packed_type(GLenum type)
+{
+ switch (type) {
+ case GL_BITMAP:
+ return 0;
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_HALF_FLOAT_ARB:
+ return sizeof(GLhalfARB);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case MESA_UNSIGNED_BYTE_4_4:
+ return sizeof(GLubyte);
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ return sizeof(GLushort);
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_24_8_EXT:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ return sizeof(GLuint);
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ return 8;
+ default:
+ return -1;
+ }
+}
+
+
+/**
+ * Get the number of components in a pixel format.
+ *
+ * \param format pixel format.
+ *
+ * \return the number of components in the given format, or -1 if a bad format.
+ */
+GLint
+_mesa_components_in_format(GLenum format)
+{
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_INTENSITY:
+ return 1;
+
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ case GL_RG:
+ case GL_YCBCR_MESA:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ case GL_RG_INTEGER:
+ return 2;
+
+ case GL_RGB:
+ case GL_BGR:
+ case GL_RGB_INTEGER_EXT:
+ case GL_BGR_INTEGER_EXT:
+ return 3;
+
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_RGBA_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
+ return 4;
+
+ default:
+ return -1;
+ }
+}
+
+
+/**
+ * Get the bytes per pixel of pixel format type pair.
+ *
+ * \param format pixel format.
+ * \param type pixel type.
+ *
+ * \return bytes per pixel, or -1 if a bad format or type was given.
+ */
+GLint
+_mesa_bytes_per_pixel(GLenum format, GLenum type)
+{
+ GLint comps = _mesa_components_in_format(format);
+ if (comps < 0)
+ return -1;
+
+ switch (type) {
+ case GL_BITMAP:
+ return 0; /* special case */
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return comps * sizeof(GLubyte);
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ return comps * sizeof(GLshort);
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return comps * sizeof(GLint);
+ case GL_FLOAT:
+ return comps * sizeof(GLfloat);
+ case GL_HALF_FLOAT_ARB:
+ return comps * sizeof(GLhalfARB);
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
+ return sizeof(GLubyte);
+ else
+ return -1; /* error */
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
+ return sizeof(GLushort);
+ else
+ return -1; /* error */
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
+ return sizeof(GLushort);
+ else
+ return -1;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
+ return sizeof(GLuint);
+ else
+ return -1;
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ if (format == GL_YCBCR_MESA)
+ return sizeof(GLushort);
+ else
+ return -1;
+ case GL_UNSIGNED_INT_24_8_EXT:
+ if (format == GL_DEPTH_STENCIL_EXT)
+ return sizeof(GLuint);
+ else
+ return -1;
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ if (format == GL_RGB)
+ return sizeof(GLuint);
+ else
+ return -1;
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ if (format == GL_RGB)
+ return sizeof(GLuint);
+ else
+ return -1;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ if (format == GL_DEPTH_STENCIL)
+ return 8;
+ else
+ return -1;
+ default:
+ return -1;
+ }
+}
+
+
+/**
+ * Test if the given format is an integer (non-normalized) format.
+ */
+GLboolean
+_mesa_is_enum_format_integer(GLenum format)
+{
+ switch (format) {
+ /* generic integer formats */
+ case GL_RED_INTEGER_EXT:
+ case GL_GREEN_INTEGER_EXT:
+ case GL_BLUE_INTEGER_EXT:
+ case GL_ALPHA_INTEGER_EXT:
+ case GL_RGB_INTEGER_EXT:
+ case GL_RGBA_INTEGER_EXT:
+ case GL_BGR_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ case GL_RG_INTEGER:
+ /* specific integer formats */
+ case GL_RGBA32UI_EXT:
+ case GL_RGB32UI_EXT:
+ case GL_RG32UI:
+ case GL_R32UI:
+ case GL_ALPHA32UI_EXT:
+ case GL_INTENSITY32UI_EXT:
+ case GL_LUMINANCE32UI_EXT:
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ case GL_RGBA16UI_EXT:
+ case GL_RGB16UI_EXT:
+ case GL_RG16UI:
+ case GL_R16UI:
+ case GL_ALPHA16UI_EXT:
+ case GL_INTENSITY16UI_EXT:
+ case GL_LUMINANCE16UI_EXT:
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ case GL_RGBA8UI_EXT:
+ case GL_RGB8UI_EXT:
+ case GL_RG8UI:
+ case GL_R8UI:
+ case GL_ALPHA8UI_EXT:
+ case GL_INTENSITY8UI_EXT:
+ case GL_LUMINANCE8UI_EXT:
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ case GL_RGBA32I_EXT:
+ case GL_RGB32I_EXT:
+ case GL_RG32I:
+ case GL_R32I:
+ case GL_ALPHA32I_EXT:
+ case GL_INTENSITY32I_EXT:
+ case GL_LUMINANCE32I_EXT:
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ case GL_RGBA16I_EXT:
+ case GL_RGB16I_EXT:
+ case GL_RG16I:
+ case GL_R16I:
+ case GL_ALPHA16I_EXT:
+ case GL_INTENSITY16I_EXT:
+ case GL_LUMINANCE16I_EXT:
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ case GL_RGBA8I_EXT:
+ case GL_RGB8I_EXT:
+ case GL_RG8I:
+ case GL_R8I:
+ case GL_ALPHA8I_EXT:
+ case GL_INTENSITY8I_EXT:
+ case GL_LUMINANCE8I_EXT:
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ case GL_RGB10_A2UI:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given type is an integer (non-normalized) format.
+ */
+GLboolean
+_mesa_is_type_integer(GLenum type)
+{
+ switch (type) {
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given format or type is an integer (non-normalized) format.
+ */
+extern GLboolean
+_mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
+{
+ return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
+}
+
+
+GLboolean
+_mesa_is_type_unsigned(GLenum type)
+{
+ switch (type) {
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+
+ case GL_UNSIGNED_SHORT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+
+ case GL_UNSIGNED_BYTE:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ return GL_TRUE;
+
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a color/RGBA format (i.e., not color
+ * index, depth, stencil, etc).
+ * \param format the image format value (may by an internal texture format)
+ * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_color_format(GLenum format)
+{
+ switch (format) {
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case GL_R8:
+ case GL_R16:
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ case 3:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB565:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ case 4:
+ case GL_ABGR_EXT:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ /* float texture formats */
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ case GL_R16F:
+ case GL_R32F:
+ case GL_RG16F:
+ case GL_RG32F:
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ /* compressed formats */
+ case GL_COMPRESSED_ALPHA:
+ case GL_COMPRESSED_LUMINANCE:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ case GL_COMPRESSED_INTENSITY:
+ case GL_COMPRESSED_RED:
+ case GL_COMPRESSED_RG:
+ case GL_COMPRESSED_RGB:
+ case GL_COMPRESSED_RGBA:
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+#if FEATURE_EXT_texture_sRGB
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SRGB_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+#endif /* FEATURE_EXT_texture_sRGB */
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ case GL_ETC1_RGB8_OES:
+ /* generic integer formats */
+ case GL_RED_INTEGER_EXT:
+ case GL_GREEN_INTEGER_EXT:
+ case GL_BLUE_INTEGER_EXT:
+ case GL_ALPHA_INTEGER_EXT:
+ case GL_RGB_INTEGER_EXT:
+ case GL_RGBA_INTEGER_EXT:
+ case GL_BGR_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
+ case GL_RG_INTEGER:
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ /* sized integer formats */
+ case GL_RGBA32UI_EXT:
+ case GL_RGB32UI_EXT:
+ case GL_RG32UI:
+ case GL_R32UI:
+ case GL_ALPHA32UI_EXT:
+ case GL_INTENSITY32UI_EXT:
+ case GL_LUMINANCE32UI_EXT:
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ case GL_RGBA16UI_EXT:
+ case GL_RGB16UI_EXT:
+ case GL_RG16UI:
+ case GL_R16UI:
+ case GL_ALPHA16UI_EXT:
+ case GL_INTENSITY16UI_EXT:
+ case GL_LUMINANCE16UI_EXT:
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ case GL_RGBA8UI_EXT:
+ case GL_RGB8UI_EXT:
+ case GL_RG8UI:
+ case GL_R8UI:
+ case GL_ALPHA8UI_EXT:
+ case GL_INTENSITY8UI_EXT:
+ case GL_LUMINANCE8UI_EXT:
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ case GL_RGBA32I_EXT:
+ case GL_RGB32I_EXT:
+ case GL_RG32I:
+ case GL_R32I:
+ case GL_ALPHA32I_EXT:
+ case GL_INTENSITY32I_EXT:
+ case GL_LUMINANCE32I_EXT:
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ case GL_RGBA16I_EXT:
+ case GL_RGB16I_EXT:
+ case GL_RG16I:
+ case GL_R16I:
+ case GL_ALPHA16I_EXT:
+ case GL_INTENSITY16I_EXT:
+ case GL_LUMINANCE16I_EXT:
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ case GL_RGBA8I_EXT:
+ case GL_RGB8I_EXT:
+ case GL_RG8I:
+ case GL_R8I:
+ case GL_ALPHA8I_EXT:
+ case GL_INTENSITY8I_EXT:
+ case GL_LUMINANCE8I_EXT:
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ /* signed, normalized texture formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ case GL_RGB9_E5:
+ case GL_R11F_G11F_B10F:
+ case GL_RGB10_A2UI:
+ return GL_TRUE;
+ case GL_YCBCR_MESA: /* not considered to be RGB */
+ /* fall-through */
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a depth component format.
+ */
+GLboolean
+_mesa_is_depth_format(GLenum format)
+{
+ switch (format) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_DEPTH_COMPONENT32F:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a stencil format.
+ */
+GLboolean
+_mesa_is_stencil_format(GLenum format)
+{
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a YCbCr format.
+ */
+GLboolean
+_mesa_is_ycbcr_format(GLenum format)
+{
+ switch (format) {
+ case GL_YCBCR_MESA:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a depth+stencil format.
+ */
+GLboolean
+_mesa_is_depthstencil_format(GLenum format)
+{
+ switch (format) {
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH32F_STENCIL8:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a depth or stencil format.
+ */
+GLboolean
+_mesa_is_depth_or_stencil_format(GLenum format)
+{
+ switch (format) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX1_EXT:
+ case GL_STENCIL_INDEX4_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ case GL_STENCIL_INDEX16_EXT:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_DEPTH_COMPONENT32F:
+ case GL_DEPTH32F_STENCIL8:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a dudv format.
+ */
+GLboolean
+_mesa_is_dudv_format(GLenum format)
+{
+ switch (format) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if an image format is a supported compressed format.
+ * \param format the internal format token provided by the user.
+ * \return GL_TRUE if compressed, GL_FALSE if uncompressed
+ */
+GLboolean
+_mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
+{
+ switch (format) {
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return ctx->Extensions.EXT_texture_compression_s3tc;
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return ctx->Extensions.S3_s3tc;
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return ctx->Extensions.EXT_texture_sRGB
+ && ctx->Extensions.EXT_texture_compression_s3tc;
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return ctx->Extensions.TDFX_texture_compression_FXT1;
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return ctx->Extensions.ARB_texture_compression_rgtc;
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return ctx->Extensions.EXT_texture_compression_latc;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return ctx->Extensions.ATI_texture_compression_3dc;
+ case GL_ETC1_RGB8_OES:
+ return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
+#if FEATURE_ES
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ return ctx->API == API_OPENGLES;
+#endif
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Convert various base formats to the cooresponding integer format.
+ */
+GLenum
+_mesa_base_format_to_integer_format(GLenum format)
+{
+ switch(format) {
+ case GL_RED:
+ return GL_RED_INTEGER;
+ case GL_GREEN:
+ return GL_GREEN_INTEGER;
+ case GL_BLUE:
+ return GL_BLUE_INTEGER;
+ case GL_RG:
+ return GL_RG_INTEGER;
+ case GL_RGB:
+ return GL_RGB_INTEGER;
+ case GL_RGBA:
+ return GL_RGBA_INTEGER;
+ case GL_BGR:
+ return GL_BGR_INTEGER;
+ case GL_BGRA:
+ return GL_BGRA_INTEGER;
+ case GL_ALPHA:
+ return GL_ALPHA_INTEGER;
+ case GL_LUMINANCE:
+ return GL_LUMINANCE_INTEGER_EXT;
+ case GL_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA_INTEGER_EXT;
+ }
+
+ return format;
+}
+
+
+/**
+ * Does the given base texture/renderbuffer format have the channel
+ * named by 'pname'?
+ */
+GLboolean
+_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
+{
+ switch (pname) {
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_RED_TYPE:
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (base_format == GL_RED ||
+ base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_TYPE:
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_TYPE:
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ if (base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_TYPE:
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ if (base_format == GL_RGBA ||
+ base_format == GL_ALPHA ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_TYPE:
+ if (base_format == GL_LUMINANCE ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_TYPE:
+ if (base_format == GL_INTENSITY) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_TYPE:
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ if (base_format == GL_DEPTH_STENCIL ||
+ base_format == GL_DEPTH_COMPONENT) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ if (base_format == GL_DEPTH_STENCIL ||
+ base_format == GL_STENCIL_INDEX) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ default:
+ _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
+ __FUNCTION__, pname);
+ return GL_FALSE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Do error checking of format/type combinations for glReadPixels,
+ * glDrawPixels and glTex[Sub]Image. Note that depending on the format
+ * and type values, we may either generate GL_INVALID_OPERATION or
+ * GL_INVALID_ENUM.
+ *
+ * \param format pixel format.
+ * \param type pixel type.
+ *
+ * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
+ */
+GLenum
+_mesa_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type)
+{
+ /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
+ switch (type) {
+ case GL_BITMAP:
+ if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
+ return GL_INVALID_ENUM;
+ }
+ break;
+
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (format == GL_RGB) {
+ break; /* OK */
+ }
+ if (format == GL_RGB_INTEGER_EXT &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGBA ||
+ format == GL_BGRA ||
+ format == GL_ABGR_EXT) {
+ break; /* OK */
+ }
+ if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_INT_24_8:
+ if (!ctx->Extensions.EXT_packed_depth_stencil) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_DEPTH_STENCIL) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ if (!ctx->Extensions.ARB_depth_buffer_float) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_DEPTH_STENCIL) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ if (!ctx->Extensions.EXT_packed_float) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_RGB) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ default:
+ ; /* fall-through */
+ }
+
+ /* now, for each format, check the type for compatibility */
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ switch (type) {
+ case GL_BITMAP:
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+#if 0 /* not legal! see table 3.6 of the 1.5 spec */
+ case GL_INTENSITY:
+#endif
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_DEPTH_COMPONENT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RG:
+ if (!ctx->Extensions.ARB_texture_rg)
+ return GL_INVALID_ENUM;
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RGB:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ return ctx->Extensions.EXT_texture_shared_exponent
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ return ctx->Extensions.EXT_packed_float
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_BGR:
+ switch (type) {
+ /* NOTE: no packed types are supported with BGR. That's
+ * intentional, according to the GL spec.
+ */
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_YCBCR_MESA:
+ if (!ctx->Extensions.MESA_ycbcr_texture)
+ return GL_INVALID_ENUM;
+ if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
+ type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
+ return GL_NO_ERROR;
+ else
+ return GL_INVALID_OPERATION;
+
+ case GL_DEPTH_STENCIL_EXT:
+ if (ctx->Extensions.EXT_packed_depth_stencil &&
+ type == GL_UNSIGNED_INT_24_8)
+ return GL_NO_ERROR;
+ else if (ctx->Extensions.ARB_depth_buffer_float &&
+ type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
+ return GL_NO_ERROR;
+ else
+ return GL_INVALID_ENUM;
+
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ if (!ctx->Extensions.ATI_envmap_bumpmap)
+ return GL_INVALID_ENUM;
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ /* integer-valued formats */
+ case GL_RED_INTEGER_EXT:
+ case GL_GREEN_INTEGER_EXT:
+ case GL_BLUE_INTEGER_EXT:
+ case GL_ALPHA_INTEGER_EXT:
+ case GL_RG_INTEGER:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RGB_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return ctx->Extensions.ARB_texture_rgb10_a2ui
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_BGR_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ /* NOTE: no packed formats w/ BGR format */
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_RGBA_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return ctx->Extensions.ARB_texture_rgb10_a2ui
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return ctx->Extensions.EXT_texture_integer
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
+ default:
+ return GL_INVALID_ENUM;
+ }
+
+ default:
+ return GL_INVALID_ENUM;
+ }
+ return GL_NO_ERROR;
+}
diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h
new file mode 100644
index 000000000..d553eae0a
--- /dev/null
+++ b/mesalib/src/mesa/main/glformats.h
@@ -0,0 +1,103 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
+ * Copyright (c) 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef GLFORMATS_H
+#define GLFORMATS_H
+
+
+#include <GL/gl.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern GLboolean
+_mesa_type_is_packed(GLenum type);
+
+extern GLint
+_mesa_sizeof_type( GLenum type );
+
+extern GLint
+_mesa_sizeof_packed_type( GLenum type );
+
+extern GLint
+_mesa_components_in_format( GLenum format );
+
+extern GLint
+_mesa_bytes_per_pixel( GLenum format, GLenum type );
+
+extern GLboolean
+_mesa_is_type_integer(GLenum type);
+
+extern GLboolean
+_mesa_is_type_unsigned(GLenum type);
+
+extern GLboolean
+_mesa_is_enum_format_integer(GLenum format);
+
+extern GLboolean
+_mesa_is_enum_format_or_type_integer(GLenum format, GLenum type);
+
+extern GLboolean
+_mesa_is_color_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depth_format(GLenum format);
+
+extern GLboolean
+_mesa_is_stencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_ycbcr_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depthstencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depth_or_stencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_dudv_format(GLenum format);
+
+extern GLboolean
+_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
+
+extern GLenum
+_mesa_base_format_to_integer_format(GLenum format);
+
+extern GLboolean
+_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
+
+extern GLenum
+_mesa_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLFORMATS_H */
diff --git a/mesalib/src/mesa/main/image.c b/mesalib/src/mesa/main/image.c
index 678dfeb2b..91b720373 100644
--- a/mesalib/src/mesa/main/image.c
+++ b/mesalib/src/mesa/main/image.c
@@ -32,6 +32,7 @@
#include "glheader.h"
#include "colormac.h"
+#include "glformats.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -41,40 +42,6 @@
/**
- * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_type_is_packed(GLenum type)
-{
- switch (type) {
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- case MESA_UNSIGNED_BYTE_4_4:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- case GL_UNSIGNED_SHORT_8_8_MESA:
- case GL_UNSIGNED_SHORT_8_8_REV_MESA:
- case GL_UNSIGNED_INT_24_8_EXT:
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-
-
-/**
* Flip the order of the 2 bytes in each word in the given array.
*
* \param p array.
@@ -110,1178 +77,6 @@ _mesa_swap4( GLuint *p, GLuint n )
/**
- * Get the size of a GL data type.
- *
- * \param type GL data type.
- *
- * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
- * if an invalid type enum.
- */
-GLint
-_mesa_sizeof_type( GLenum type )
-{
- switch (type) {
- case GL_BITMAP:
- return 0;
- case GL_UNSIGNED_BYTE:
- return sizeof(GLubyte);
- case GL_BYTE:
- return sizeof(GLbyte);
- case GL_UNSIGNED_SHORT:
- return sizeof(GLushort);
- case GL_SHORT:
- return sizeof(GLshort);
- case GL_UNSIGNED_INT:
- return sizeof(GLuint);
- case GL_INT:
- return sizeof(GLint);
- case GL_FLOAT:
- return sizeof(GLfloat);
- case GL_DOUBLE:
- return sizeof(GLdouble);
- case GL_HALF_FLOAT_ARB:
- return sizeof(GLhalfARB);
- case GL_FIXED:
- return sizeof(GLfixed);
- default:
- return -1;
- }
-}
-
-
-/**
- * Same as _mesa_sizeof_type() but also accepting the packed pixel
- * format data types.
- */
-GLint
-_mesa_sizeof_packed_type( GLenum type )
-{
- switch (type) {
- case GL_BITMAP:
- return 0;
- case GL_UNSIGNED_BYTE:
- return sizeof(GLubyte);
- case GL_BYTE:
- return sizeof(GLbyte);
- case GL_UNSIGNED_SHORT:
- return sizeof(GLushort);
- case GL_SHORT:
- return sizeof(GLshort);
- case GL_UNSIGNED_INT:
- return sizeof(GLuint);
- case GL_INT:
- return sizeof(GLint);
- case GL_HALF_FLOAT_ARB:
- return sizeof(GLhalfARB);
- case GL_FLOAT:
- return sizeof(GLfloat);
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- case MESA_UNSIGNED_BYTE_4_4:
- return sizeof(GLubyte);
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_SHORT_8_8_MESA:
- case GL_UNSIGNED_SHORT_8_8_REV_MESA:
- return sizeof(GLushort);
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- case GL_UNSIGNED_INT_24_8_EXT:
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- return sizeof(GLuint);
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- return 8;
- default:
- return -1;
- }
-}
-
-
-/**
- * Get the number of components in a pixel format.
- *
- * \param format pixel format.
- *
- * \return the number of components in the given format, or -1 if a bad format.
- */
-GLint
-_mesa_components_in_format( GLenum format )
-{
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_COMPONENT:
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_INTENSITY:
- return 1;
-
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- case GL_RG:
- case GL_YCBCR_MESA:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- case GL_RG_INTEGER:
- return 2;
-
- case GL_RGB:
- case GL_BGR:
- case GL_RGB_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- return 3;
-
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- return 4;
-
- default:
- return -1;
- }
-}
-
-
-/**
- * Get the bytes per pixel of pixel format type pair.
- *
- * \param format pixel format.
- * \param type pixel type.
- *
- * \return bytes per pixel, or -1 if a bad format or type was given.
- */
-GLint
-_mesa_bytes_per_pixel( GLenum format, GLenum type )
-{
- GLint comps = _mesa_components_in_format( format );
- if (comps < 0)
- return -1;
-
- switch (type) {
- case GL_BITMAP:
- return 0; /* special case */
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return comps * sizeof(GLubyte);
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- return comps * sizeof(GLshort);
- case GL_INT:
- case GL_UNSIGNED_INT:
- return comps * sizeof(GLint);
- case GL_FLOAT:
- return comps * sizeof(GLfloat);
- case GL_HALF_FLOAT_ARB:
- return comps * sizeof(GLhalfARB);
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- if (format == GL_RGB || format == GL_BGR ||
- format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
- return sizeof(GLubyte);
- else
- return -1; /* error */
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (format == GL_RGB || format == GL_BGR ||
- format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
- return sizeof(GLushort);
- else
- return -1; /* error */
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
- format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
- return sizeof(GLushort);
- else
- return -1;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
- format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
- return sizeof(GLuint);
- else
- return -1;
- case GL_UNSIGNED_SHORT_8_8_MESA:
- case GL_UNSIGNED_SHORT_8_8_REV_MESA:
- if (format == GL_YCBCR_MESA)
- return sizeof(GLushort);
- else
- return -1;
- case GL_UNSIGNED_INT_24_8_EXT:
- if (format == GL_DEPTH_STENCIL_EXT)
- return sizeof(GLuint);
- else
- return -1;
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- if (format == GL_RGB)
- return sizeof(GLuint);
- else
- return -1;
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- if (format == GL_RGB)
- return sizeof(GLuint);
- else
- return -1;
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- if (format == GL_DEPTH_STENCIL)
- return 8;
- else
- return -1;
- default:
- return -1;
- }
-}
-
-
-/**
- * Do error checking of format/type combinations for glReadPixels,
- * glDrawPixels and glTex[Sub]Image. Note that depending on the format
- * and type values, we may either generate GL_INVALID_OPERATION or
- * GL_INVALID_ENUM.
- *
- * \param format pixel format.
- * \param type pixel type.
- *
- * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
- */
-GLenum
-_mesa_error_check_format_and_type(const struct gl_context *ctx,
- GLenum format, GLenum type)
-{
- /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
- switch (type) {
- case GL_BITMAP:
- if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
- return GL_INVALID_ENUM;
- }
- break;
-
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (format == GL_RGB) {
- break; /* OK */
- }
- if (format == GL_RGB_INTEGER_EXT &&
- ctx->Extensions.ARB_texture_rgb10_a2ui) {
- break; /* OK */
- }
- return GL_INVALID_OPERATION;
-
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA ||
- format == GL_BGRA ||
- format == GL_ABGR_EXT) {
- break; /* OK */
- }
- if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
- ctx->Extensions.ARB_texture_rgb10_a2ui) {
- break; /* OK */
- }
- return GL_INVALID_OPERATION;
-
- case GL_UNSIGNED_INT_24_8:
- if (!ctx->Extensions.EXT_packed_depth_stencil) {
- return GL_INVALID_ENUM;
- }
- if (format != GL_DEPTH_STENCIL) {
- return GL_INVALID_OPERATION;
- }
- return GL_NO_ERROR;
-
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- if (!ctx->Extensions.ARB_depth_buffer_float) {
- return GL_INVALID_ENUM;
- }
- if (format != GL_DEPTH_STENCIL) {
- return GL_INVALID_OPERATION;
- }
- return GL_NO_ERROR;
-
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- if (!ctx->Extensions.EXT_packed_float) {
- return GL_INVALID_ENUM;
- }
- if (format != GL_RGB) {
- return GL_INVALID_OPERATION;
- }
- return GL_NO_ERROR;
-
- default:
- ; /* fall-through */
- }
-
- /* now, for each format, check the type for compatibility */
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- switch (type) {
- case GL_BITMAP:
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
-#if 0 /* not legal! see table 3.6 of the 1.5 spec */
- case GL_INTENSITY:
-#endif
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_DEPTH_COMPONENT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RG:
- if (!ctx->Extensions.ARB_texture_rg)
- return GL_INVALID_ENUM;
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RGB:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- return ctx->Extensions.EXT_texture_shared_exponent
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- return ctx->Extensions.EXT_packed_float
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_BGR:
- switch (type) {
- /* NOTE: no packed types are supported with BGR. That's
- * intentional, according to the GL spec.
- */
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return GL_NO_ERROR;
- case GL_HALF_FLOAT:
- return ctx->Extensions.ARB_half_float_pixel
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_YCBCR_MESA:
- if (!ctx->Extensions.MESA_ycbcr_texture)
- return GL_INVALID_ENUM;
- if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
- type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
- return GL_NO_ERROR;
- else
- return GL_INVALID_OPERATION;
-
- case GL_DEPTH_STENCIL_EXT:
- if (ctx->Extensions.EXT_packed_depth_stencil &&
- type == GL_UNSIGNED_INT_24_8)
- return GL_NO_ERROR;
- else if (ctx->Extensions.ARB_depth_buffer_float &&
- type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
- return GL_NO_ERROR;
- else
- return GL_INVALID_ENUM;
-
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- if (!ctx->Extensions.ATI_envmap_bumpmap)
- return GL_INVALID_ENUM;
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- default:
- return GL_INVALID_ENUM;
- }
-
- /* integer-valued formats */
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RG_INTEGER:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- return (ctx->VersionMajor >= 3 ||
- ctx->Extensions.EXT_texture_integer)
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RGB_INTEGER_EXT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- return (ctx->VersionMajor >= 3 ||
- ctx->Extensions.EXT_texture_integer)
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return ctx->Extensions.ARB_texture_rgb10_a2ui
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_BGR_INTEGER_EXT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- /* NOTE: no packed formats w/ BGR format */
- return (ctx->VersionMajor >= 3 ||
- ctx->Extensions.EXT_texture_integer)
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_RGBA_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- return (ctx->VersionMajor >= 3 ||
- ctx->Extensions.EXT_texture_integer)
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return ctx->Extensions.ARB_texture_rgb10_a2ui
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- return ctx->Extensions.EXT_texture_integer
- ? GL_NO_ERROR : GL_INVALID_ENUM;
- default:
- return GL_INVALID_ENUM;
- }
-
- default:
- return GL_INVALID_ENUM;
- }
- return GL_NO_ERROR;
-}
-
-
-/**
- * Test if the given image format is a color/RGBA format (i.e., not color
- * index, depth, stencil, etc).
- * \param format the image format value (may by an internal texture format)
- * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_is_color_format(GLenum format)
-{
- switch (format) {
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_R8:
- case GL_R16:
- case GL_RG:
- case GL_RG8:
- case GL_RG16:
- case 3:
- case GL_RGB:
- case GL_BGR:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB565:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- case 4:
- case GL_ABGR_EXT:
- case GL_RGBA:
- case GL_BGRA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- /* float texture formats */
- case GL_ALPHA16F_ARB:
- case GL_ALPHA32F_ARB:
- case GL_LUMINANCE16F_ARB:
- case GL_LUMINANCE32F_ARB:
- case GL_LUMINANCE_ALPHA16F_ARB:
- case GL_LUMINANCE_ALPHA32F_ARB:
- case GL_INTENSITY16F_ARB:
- case GL_INTENSITY32F_ARB:
- case GL_R16F:
- case GL_R32F:
- case GL_RG16F:
- case GL_RG32F:
- case GL_RGB16F_ARB:
- case GL_RGB32F_ARB:
- case GL_RGBA16F_ARB:
- case GL_RGBA32F_ARB:
- /* compressed formats */
- case GL_COMPRESSED_ALPHA:
- case GL_COMPRESSED_LUMINANCE:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- case GL_COMPRESSED_INTENSITY:
- case GL_COMPRESSED_RED:
- case GL_COMPRESSED_RG:
- case GL_COMPRESSED_RGB:
- case GL_COMPRESSED_RGBA:
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
-#if FEATURE_EXT_texture_sRGB
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
-#endif /* FEATURE_EXT_texture_sRGB */
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- case GL_ETC1_RGB8_OES:
- /* generic integer formats */
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- case GL_RG_INTEGER:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- /* sized integer formats */
- case GL_RGBA32UI_EXT:
- case GL_RGB32UI_EXT:
- case GL_RG32UI:
- case GL_R32UI:
- case GL_ALPHA32UI_EXT:
- case GL_INTENSITY32UI_EXT:
- case GL_LUMINANCE32UI_EXT:
- case GL_LUMINANCE_ALPHA32UI_EXT:
- case GL_RGBA16UI_EXT:
- case GL_RGB16UI_EXT:
- case GL_RG16UI:
- case GL_R16UI:
- case GL_ALPHA16UI_EXT:
- case GL_INTENSITY16UI_EXT:
- case GL_LUMINANCE16UI_EXT:
- case GL_LUMINANCE_ALPHA16UI_EXT:
- case GL_RGBA8UI_EXT:
- case GL_RGB8UI_EXT:
- case GL_RG8UI:
- case GL_R8UI:
- case GL_ALPHA8UI_EXT:
- case GL_INTENSITY8UI_EXT:
- case GL_LUMINANCE8UI_EXT:
- case GL_LUMINANCE_ALPHA8UI_EXT:
- case GL_RGBA32I_EXT:
- case GL_RGB32I_EXT:
- case GL_RG32I:
- case GL_R32I:
- case GL_ALPHA32I_EXT:
- case GL_INTENSITY32I_EXT:
- case GL_LUMINANCE32I_EXT:
- case GL_LUMINANCE_ALPHA32I_EXT:
- case GL_RGBA16I_EXT:
- case GL_RGB16I_EXT:
- case GL_RG16I:
- case GL_R16I:
- case GL_ALPHA16I_EXT:
- case GL_INTENSITY16I_EXT:
- case GL_LUMINANCE16I_EXT:
- case GL_LUMINANCE_ALPHA16I_EXT:
- case GL_RGBA8I_EXT:
- case GL_RGB8I_EXT:
- case GL_RG8I:
- case GL_R8I:
- case GL_ALPHA8I_EXT:
- case GL_INTENSITY8I_EXT:
- case GL_LUMINANCE8I_EXT:
- case GL_LUMINANCE_ALPHA8I_EXT:
- /* signed, normalized texture formats */
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- case GL_R16_SNORM:
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- case GL_RG16_SNORM:
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- case GL_RGB16_SNORM:
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- case GL_RGBA16_SNORM:
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- case GL_ALPHA16_SNORM:
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- case GL_LUMINANCE16_SNORM:
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- case GL_LUMINANCE16_ALPHA16_SNORM:
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- case GL_INTENSITY16_SNORM:
- case GL_RGB9_E5:
- case GL_R11F_G11F_B10F:
- case GL_RGB10_A2UI:
- return GL_TRUE;
- case GL_YCBCR_MESA: /* not considered to be RGB */
- /* fall-through */
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a depth component format.
- */
-GLboolean
-_mesa_is_depth_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_COMPONENT32F:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a stencil format.
- */
-GLboolean
-_mesa_is_stencil_format(GLenum format)
-{
- switch (format) {
- case GL_STENCIL_INDEX:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a YCbCr format.
- */
-GLboolean
-_mesa_is_ycbcr_format(GLenum format)
-{
- switch (format) {
- case GL_YCBCR_MESA:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a depth+stencil format.
- */
-GLboolean
-_mesa_is_depthstencil_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH32F_STENCIL8:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a depth or stencil format.
- */
-GLboolean
-_mesa_is_depth_or_stencil_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_STENCIL_INDEX:
- case GL_STENCIL_INDEX1_EXT:
- case GL_STENCIL_INDEX4_EXT:
- case GL_STENCIL_INDEX8_EXT:
- case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_DEPTH_COMPONENT32F:
- case GL_DEPTH32F_STENCIL8:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a dudv format.
- */
-GLboolean
-_mesa_is_dudv_format(GLenum format)
-{
- switch (format) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given format is an integer (non-normalized) format.
- */
-GLboolean
-_mesa_is_integer_format(GLenum format)
-{
- switch (format) {
- /* generic integer formats */
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- case GL_RG_INTEGER:
- /* specific integer formats */
- case GL_RGBA32UI_EXT:
- case GL_RGB32UI_EXT:
- case GL_RG32UI:
- case GL_R32UI:
- case GL_ALPHA32UI_EXT:
- case GL_INTENSITY32UI_EXT:
- case GL_LUMINANCE32UI_EXT:
- case GL_LUMINANCE_ALPHA32UI_EXT:
- case GL_RGBA16UI_EXT:
- case GL_RGB16UI_EXT:
- case GL_RG16UI:
- case GL_R16UI:
- case GL_ALPHA16UI_EXT:
- case GL_INTENSITY16UI_EXT:
- case GL_LUMINANCE16UI_EXT:
- case GL_LUMINANCE_ALPHA16UI_EXT:
- case GL_RGBA8UI_EXT:
- case GL_RGB8UI_EXT:
- case GL_RG8UI:
- case GL_R8UI:
- case GL_ALPHA8UI_EXT:
- case GL_INTENSITY8UI_EXT:
- case GL_LUMINANCE8UI_EXT:
- case GL_LUMINANCE_ALPHA8UI_EXT:
- case GL_RGBA32I_EXT:
- case GL_RGB32I_EXT:
- case GL_RG32I:
- case GL_R32I:
- case GL_ALPHA32I_EXT:
- case GL_INTENSITY32I_EXT:
- case GL_LUMINANCE32I_EXT:
- case GL_LUMINANCE_ALPHA32I_EXT:
- case GL_RGBA16I_EXT:
- case GL_RGB16I_EXT:
- case GL_RG16I:
- case GL_R16I:
- case GL_ALPHA16I_EXT:
- case GL_INTENSITY16I_EXT:
- case GL_LUMINANCE16I_EXT:
- case GL_LUMINANCE_ALPHA16I_EXT:
- case GL_RGBA8I_EXT:
- case GL_RGB8I_EXT:
- case GL_RG8I:
- case GL_R8I:
- case GL_ALPHA8I_EXT:
- case GL_INTENSITY8I_EXT:
- case GL_LUMINANCE8I_EXT:
- case GL_LUMINANCE_ALPHA8I_EXT:
- case GL_RGB10_A2UI:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if an image format is a supported compressed format.
- * \param format the internal format token provided by the user.
- * \return GL_TRUE if compressed, GL_FALSE if uncompressed
- */
-GLboolean
-_mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
-{
- switch (format) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return ctx->Extensions.EXT_texture_compression_s3tc;
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- return ctx->Extensions.S3_s3tc;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return ctx->Extensions.EXT_texture_sRGB
- && ctx->Extensions.EXT_texture_compression_s3tc;
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return ctx->Extensions.TDFX_texture_compression_FXT1;
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return ctx->Extensions.ARB_texture_compression_rgtc;
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return ctx->Extensions.EXT_texture_compression_latc;
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return ctx->Extensions.ATI_texture_compression_3dc;
- case GL_ETC1_RGB8_OES:
- return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
-#if FEATURE_ES
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- return ctx->API == API_OPENGLES;
-#endif
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Does the given base texture/renderbuffer format have the channel
- * named by 'pname'?
- */
-GLboolean
-_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_RED_SIZE:
- case GL_TEXTURE_RED_TYPE:
- case GL_RENDERBUFFER_RED_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- if (base_format == GL_RED ||
- base_format == GL_RG ||
- base_format == GL_RGB ||
- base_format == GL_RGBA) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_GREEN_SIZE:
- case GL_TEXTURE_GREEN_TYPE:
- case GL_RENDERBUFFER_GREEN_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- if (base_format == GL_RG ||
- base_format == GL_RGB ||
- base_format == GL_RGBA) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_BLUE_SIZE:
- case GL_TEXTURE_BLUE_TYPE:
- case GL_RENDERBUFFER_BLUE_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- if (base_format == GL_RGB ||
- base_format == GL_RGBA) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_ALPHA_SIZE:
- case GL_TEXTURE_ALPHA_TYPE:
- case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- if (base_format == GL_RGBA ||
- base_format == GL_ALPHA ||
- base_format == GL_LUMINANCE_ALPHA) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_LUMINANCE_SIZE:
- case GL_TEXTURE_LUMINANCE_TYPE:
- if (base_format == GL_LUMINANCE ||
- base_format == GL_LUMINANCE_ALPHA) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_INTENSITY_SIZE:
- case GL_TEXTURE_INTENSITY_TYPE:
- if (base_format == GL_INTENSITY) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_TEXTURE_DEPTH_SIZE:
- case GL_TEXTURE_DEPTH_TYPE:
- case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- if (base_format == GL_DEPTH_STENCIL ||
- base_format == GL_DEPTH_COMPONENT) {
- return GL_TRUE;
- }
- return GL_FALSE;
- case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- if (base_format == GL_DEPTH_STENCIL ||
- base_format == GL_STENCIL_INDEX) {
- return GL_TRUE;
- }
- return GL_FALSE;
- default:
- _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
- __FUNCTION__, pname);
- return GL_FALSE;
- }
-
- return GL_FALSE;
-}
-
-
-/**
* Return the byte offset of a specific pixel in an image (1D, 2D or 3D).
*
* Pixel unpacking/packing parameters are observed according to \p packing.
diff --git a/mesalib/src/mesa/main/image.h b/mesalib/src/mesa/main/image.h
index f1ed88379..7e92790b7 100644
--- a/mesalib/src/mesa/main/image.h
+++ b/mesalib/src/mesa/main/image.h
@@ -38,55 +38,6 @@ _mesa_swap2( GLushort *p, GLuint n );
extern void
_mesa_swap4( GLuint *p, GLuint n );
-extern GLboolean
-_mesa_type_is_packed(GLenum type);
-
-extern GLint
-_mesa_sizeof_type( GLenum type );
-
-extern GLint
-_mesa_sizeof_packed_type( GLenum type );
-
-extern GLint
-_mesa_components_in_format( GLenum format );
-
-extern GLint
-_mesa_bytes_per_pixel( GLenum format, GLenum type );
-
-extern GLenum
-_mesa_error_check_format_and_type(const struct gl_context *ctx,
- GLenum format, GLenum type);
-
-extern GLboolean
-_mesa_is_color_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depth_format(GLenum format);
-
-extern GLboolean
-_mesa_is_stencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_ycbcr_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depthstencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_depth_or_stencil_format(GLenum format);
-
-extern GLboolean
-_mesa_is_dudv_format(GLenum format);
-
-extern GLboolean
-_mesa_is_integer_format(GLenum format);
-
-extern GLboolean
-_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
-
-extern GLboolean
-_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
-
extern GLintptr
_mesa_image_offset( GLuint dimensions,
const struct gl_pixelstore_attrib *packing,
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 2d592a68e..0d6b56a51 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -223,19 +223,6 @@ _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize)
return newBuffer;
}
-/**
- * Fill memory with a constant 16bit word.
- * \param dst destination pointer.
- * \param val value.
- * \param n number of words.
- */
-void
-_mesa_memset16( unsigned short *dst, unsigned short val, size_t n )
-{
- while (n-- > 0)
- *dst++ = val;
-}
-
/*@}*/
@@ -243,213 +230,6 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n )
/** \name Math */
/*@{*/
-/** Wrapper around sqrt() */
-double
-_mesa_sqrtd(double x)
-{
- return sqrt(x);
-}
-
-
-/*
- * A High Speed, Low Precision Square Root
- * by Paul Lalonde and Robert Dawson
- * from "Graphics Gems", Academic Press, 1990
- *
- * SPARC implementation of a fast square root by table
- * lookup.
- * SPARC floating point format is as follows:
- *
- * BIT 31 30 23 22 0
- * sign exponent mantissa
- */
-static short sqrttab[0x100]; /* declare table of square roots */
-
-void
-_mesa_init_sqrt_table(void)
-{
-#if defined(USE_IEEE) && !defined(DEBUG)
- unsigned short i;
- fi_type fi; /* to access the bits of a float in C quickly */
- /* we use a union defined in glheader.h */
-
- for(i=0; i<= 0x7f; i++) {
- fi.i = 0;
-
- /*
- * Build a float with the bit pattern i as mantissa
- * and an exponent of 0, stored as 127
- */
-
- fi.i = (i << 16) | (127 << 23);
- fi.f = _mesa_sqrtd(fi.f);
-
- /*
- * Take the square root then strip the first 7 bits of
- * the mantissa into the table
- */
-
- sqrttab[i] = (fi.i & 0x7fffff) >> 16;
-
- /*
- * Repeat the process, this time with an exponent of
- * 1, stored as 128
- */
-
- fi.i = 0;
- fi.i = (i << 16) | (128 << 23);
- fi.f = sqrt(fi.f);
- sqrttab[i+0x80] = (fi.i & 0x7fffff) >> 16;
- }
-#else
- (void) sqrttab; /* silence compiler warnings */
-#endif /*HAVE_FAST_MATH*/
-}
-
-
-/**
- * Single precision square root.
- */
-float
-_mesa_sqrtf( float x )
-{
-#if defined(USE_IEEE) && !defined(DEBUG)
- fi_type num;
- /* to access the bits of a float in C
- * we use a union from glheader.h */
-
- short e; /* the exponent */
- if (x == 0.0F) return 0.0F; /* check for square root of 0 */
- num.f = x;
- e = (num.i >> 23) - 127; /* get the exponent - on a SPARC the */
- /* exponent is stored with 127 added */
- num.i &= 0x7fffff; /* leave only the mantissa */
- if (e & 0x01) num.i |= 0x800000;
- /* the exponent is odd so we have to */
- /* look it up in the second half of */
- /* the lookup table, so we set the */
- /* high bit */
- e >>= 1; /* divide the exponent by two */
- /* note that in C the shift */
- /* operators are sign preserving */
- /* for signed operands */
- /* Do the table lookup, based on the quaternary mantissa,
- * then reconstruct the result back into a float
- */
- num.i = ((sqrttab[num.i >> 16]) << 16) | ((e + 127) << 23);
-
- return num.f;
-#else
- return (float) _mesa_sqrtd((double) x);
-#endif
-}
-
-
-/**
- inv_sqrt - A single precision 1/sqrt routine for IEEE format floats.
- written by Josh Vanderhoof, based on newsgroup posts by James Van Buskirk
- and Vesa Karvonen.
-*/
-float
-_mesa_inv_sqrtf(float n)
-{
-#if defined(USE_IEEE) && !defined(DEBUG)
- float r0, x0, y0;
- float r1, x1, y1;
- float r2, x2, y2;
-#if 0 /* not used, see below -BP */
- float r3, x3, y3;
-#endif
- fi_type u;
- unsigned int magic;
-
- /*
- Exponent part of the magic number -
-
- We want to:
- 1. subtract the bias from the exponent,
- 2. negate it
- 3. divide by two (rounding towards -inf)
- 4. add the bias back
-
- Which is the same as subtracting the exponent from 381 and dividing
- by 2.
-
- floor(-(x - 127) / 2) + 127 = floor((381 - x) / 2)
- */
-
- magic = 381 << 23;
-
- /*
- Significand part of magic number -
-
- With the current magic number, "(magic - u.i) >> 1" will give you:
-
- for 1 <= u.f <= 2: 1.25 - u.f / 4
- for 2 <= u.f <= 4: 1.00 - u.f / 8
-
- This isn't a bad approximation of 1/sqrt. The maximum difference from
- 1/sqrt will be around .06. After three Newton-Raphson iterations, the
- maximum difference is less than 4.5e-8. (Which is actually close
- enough to make the following bias academic...)
-
- To get a better approximation you can add a bias to the magic
- number. For example, if you subtract 1/2 of the maximum difference in
- the first approximation (.03), you will get the following function:
-
- for 1 <= u.f <= 2: 1.22 - u.f / 4
- for 2 <= u.f <= 3.76: 0.97 - u.f / 8
- for 3.76 <= u.f <= 4: 0.72 - u.f / 16
- (The 3.76 to 4 range is where the result is < .5.)
-
- This is the closest possible initial approximation, but with a maximum
- error of 8e-11 after three NR iterations, it is still not perfect. If
- you subtract 0.0332281 instead of .03, the maximum error will be
- 2.5e-11 after three NR iterations, which should be about as close as
- is possible.
-
- for 1 <= u.f <= 2: 1.2167719 - u.f / 4
- for 2 <= u.f <= 3.73: 0.9667719 - u.f / 8
- for 3.73 <= u.f <= 4: 0.7167719 - u.f / 16
-
- */
-
- magic -= (int)(0.0332281 * (1 << 25));
-
- u.f = n;
- u.i = (magic - u.i) >> 1;
-
- /*
- Instead of Newton-Raphson, we use Goldschmidt's algorithm, which
- allows more parallelism. From what I understand, the parallelism
- comes at the cost of less precision, because it lets error
- accumulate across iterations.
- */
- x0 = 1.0f;
- y0 = 0.5f * n;
- r0 = u.f;
-
- x1 = x0 * r0;
- y1 = y0 * r0 * r0;
- r1 = 1.5f - y1;
-
- x2 = x1 * r1;
- y2 = y1 * r1 * r1;
- r2 = 1.5f - y2;
-
-#if 1
- return x2 * r2; /* we can stop here, and be conformant -BP */
-#else
- x3 = x2 * r2;
- y3 = y2 * r2 * r2;
- r3 = 1.5f - y3;
-
- return x3 * r3;
-#endif
-#else
- return (float) (1.0 / sqrt(n));
-#endif
-}
#ifndef __GNUC__
/**
@@ -762,7 +542,7 @@ float
_mesa_strtof( const char *s, char **end )
{
#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \
- !defined(ANDROID) && !defined(__HAIKU__)
+ !defined(ANDROID) && !defined(__HAIKU__) && !defined(__UCLIBC__)
static locale_t loc = NULL;
if (!loc) {
loc = newlocale(LC_CTYPE_MASK, "C", NULL);
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index c0b6cecea..73913b5ab 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -99,21 +99,13 @@ typedef union { GLfloat f; GLint i; } fi_type;
/***
*** SQRTF: single-precision square root
***/
-#if 0 /* _mesa_sqrtf() not accurate enough - temporarily disabled */
-# define SQRTF(X) _mesa_sqrtf(X)
-#else
-# define SQRTF(X) (float) sqrt((float) (X))
-#endif
+#define SQRTF(X) (float) sqrt((float) (X))
/***
*** INV_SQRTF: single-precision inverse square root
***/
-#if 0
-#define INV_SQRTF(X) _mesa_inv_sqrt(X)
-#else
-#define INV_SQRTF(X) (1.0F / SQRTF(X)) /* this is faster on a P4 */
-#endif
+#define INV_SQRTF(X) (1.0F / SQRTF(X))
/**
@@ -127,7 +119,7 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define asinf(f) ((float) asin(f))
#define atan2f(x,y) ((float) atan2(x,y))
#define atanf(f) ((float) atan(f))
-#define cielf(f) ((float) ciel(f))
+#define ceilf(f) ((float) ceil(f))
#define cosf(f) ((float) cos(f))
#define coshf(f) ((float) cosh(f))
#define expf(f) ((float) exp(f))
@@ -566,21 +558,6 @@ _mesa_exec_free( void *addr );
extern void *
_mesa_realloc( void *oldBuffer, size_t oldSize, size_t newSize );
-extern void
-_mesa_memset16( unsigned short *dst, unsigned short val, size_t n );
-
-extern double
-_mesa_sqrtd(double x);
-
-extern float
-_mesa_sqrtf(float x);
-
-extern float
-_mesa_inv_sqrtf(float x);
-
-extern void
-_mesa_init_sqrt_table(void);
-
#ifndef FFS_DEFINED
#define FFS_DEFINED 1
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index f479a22b0..b09fa4d3d 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -658,8 +658,7 @@ void _mesa_update_modelview_project( struct gl_context *ctx, GLuint new_state )
* \param dirtyFlag dirty flag.
*
* Allocates an array of \p maxDepth elements for the matrix stack and calls
- * _math_matrix_ctr() and _math_matrix_alloc_inv() for each element to
- * initialize it.
+ * _math_matrix_ctr() for each element to initialize it.
*/
static void
init_matrix_stack( struct gl_matrix_stack *stack,
@@ -674,7 +673,6 @@ init_matrix_stack( struct gl_matrix_stack *stack,
stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
for (i = 0; i < maxDepth; i++) {
_math_matrix_ctr(&stack->Stack[i]);
- _math_matrix_alloc_inv(&stack->Stack[i]);
}
stack->Top = stack->Stack;
}
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 250d3c6dc..9f531ae20 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -29,6 +29,7 @@
#include "imports.h"
#include "formats.h"
+#include "glformats.h"
#include "mipmap.h"
#include "mtypes.h"
#include "teximage.h"
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 1f74e6a83..7d7213f4d 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2011,6 +2011,7 @@ struct gl_fragment_program
{
struct gl_program Base; /**< base class */
GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean UsesDFdy; /**< shader uses DDY instruction */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
enum gl_frag_depth_layout FragDepthLayout;
@@ -2215,6 +2216,15 @@ struct gl_shader
*/
unsigned num_uniform_components;
+ /**
+ * This shader's uniform block information.
+ *
+ * The offsets of the variables are assigned only for shaders in a program's
+ * _LinkedShaders[].
+ */
+ struct gl_uniform_block *UniformBlocks;
+ unsigned NumUniformBlocks;
+
struct exec_list *ir;
struct glsl_symbol_table *symbols;
@@ -2236,6 +2246,37 @@ typedef enum
MESA_SHADER_TYPES = 3
} gl_shader_type;
+struct gl_uniform_buffer_variable
+{
+ char *Name;
+ const struct glsl_type *Type;
+ unsigned int Buffer;
+ unsigned int Offset;
+ GLboolean RowMajor;
+};
+
+struct gl_uniform_block
+{
+ /** Declared name of the uniform block */
+ char *Name;
+
+ /** Array of supplemental information about UBO ir_variables. */
+ struct gl_uniform_buffer_variable *Uniforms;
+ GLuint NumUniforms;
+
+ /**
+ * Index (GL_UNIFORM_BLOCK_BINDING) into ctx->UniformBufferBindings[] to use
+ * with glBindBufferBase to bind a buffer object to this uniform block. When
+ * updated in the program, _NEW_BUFFER_OBJECT will be set.
+ */
+ GLuint Binding;
+
+ /**
+ * Minimum size of a buffer object to back this uniform buffer
+ * (GL_UNIFORM_BLOCK_DATA_SIZE).
+ */
+ GLuint UniformBufferSize;
+};
/**
* A GLSL program object.
@@ -2319,6 +2360,18 @@ struct gl_shader_program
unsigned NumUserUniformStorage;
struct gl_uniform_storage *UniformStorage;
+ struct gl_uniform_block *UniformBlocks;
+ unsigned NumUniformBlocks;
+
+ /**
+ * Indices into the _LinkedShaders's UniformBlocks[] array for each stage
+ * they're used in, or -1.
+ *
+ * This is used to maintain the Binding values of the stage's UniformBlocks[]
+ * and to answer the GL_UNIFORM_BLOCK_REFERENCED_BY_*_SHADER queries.
+ */
+ int *UniformBlockStageIndex[MESA_SHADER_TYPES];
+
/**
* Map of active uniform names to locations
*
@@ -3281,9 +3334,10 @@ struct gl_debug_state
*/
typedef enum
{
- API_OPENGL,
+ API_OPENGL, /* legacy / compatibility contexts */
API_OPENGLES,
- API_OPENGLES2
+ API_OPENGLES2,
+ API_OPENGL_CORE,
} gl_api;
/**
diff --git a/mesalib/src/mesa/main/nvprogram.c b/mesalib/src/mesa/main/nvprogram.c
index dae11566e..fc5749afc 100644
--- a/mesalib/src/mesa/main/nvprogram.c
+++ b/mesalib/src/mesa/main/nvprogram.c
@@ -71,7 +71,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- vprog = (struct gl_vertex_program *) _mesa_lookup_program(ctx, id);
+ vprog = gl_vertex_program(_mesa_lookup_program(ctx, id));
if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
@@ -627,10 +627,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
if ((target == GL_VERTEX_PROGRAM_NV ||
target == GL_VERTEX_STATE_PROGRAM_NV)
&& ctx->Extensions.NV_vertex_program) {
- struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
+ struct gl_vertex_program *vprog = gl_vertex_program(prog);
if (!vprog || prog == &_mesa_DummyProgram) {
- vprog = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, target, id);
+ vprog = gl_vertex_program(ctx->Driver.NewProgram(ctx, target, id));
if (!vprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
@@ -647,10 +646,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) {
- struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ struct gl_fragment_program *fprog = gl_fragment_program(prog);
if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, target, id);
+ fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
if (!fprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
@@ -661,10 +659,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ struct gl_fragment_program *fprog = gl_fragment_program(prog);
if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, target, id);
+ fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
if (!fprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
@@ -830,7 +827,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct gl_fragment_program *) prog;
+ fragProg = gl_fragment_program(prog);
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
(char *) name);
if (v) {
@@ -895,7 +892,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct gl_fragment_program *) prog;
+ fragProg = gl_fragment_program(prog);
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
len, (char *) name);
if (v) {
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index c25a02e85..83192c157 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -29,6 +29,19 @@
*/
+/*
+ * XXX: MSVC takes forever to compile this module for x86_64 unless we disable
+ * this global optimization.
+ *
+ * See also:
+ * - http://msdn.microsoft.com/en-us/library/1yk3ydd7.aspx
+ * - http://msdn.microsoft.com/en-us/library/chh3fb0k.aspx
+ */
+#if defined(_MSC_VER) && defined(_M_X64)
+# pragma optimize( "g", off )
+#endif
+
+
#include "glheader.h"
#include "colormac.h"
#include "enums.h"
@@ -39,6 +52,7 @@
#include "pack.h"
#include "pixeltransfer.h"
#include "imports.h"
+#include "glformats.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
@@ -500,26 +514,29 @@ _mesa_pack_rgba_span_int(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
{
switch(dstType) {
case GL_UNSIGNED_INT:
- pack_uint_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_uint_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
case GL_INT:
/* No conversion necessary. */
- pack_uint_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_uint_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
case GL_UNSIGNED_SHORT:
- pack_ushort_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_ushort_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
case GL_SHORT:
- pack_short_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_short_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
case GL_UNSIGNED_BYTE:
- pack_ubyte_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_ubyte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
case GL_BYTE:
- pack_byte_from_uint_rgba(dstAddr, dstFormat, rgba, n);
+ pack_byte_from_uint_rgba(ctx, dstAddr, dstFormat, rgba, n);
break;
default:
- assert(0);
+ _mesa_problem(ctx,
+ "Unsupported type (%s) for format (%s)",
+ _mesa_lookup_enum_by_nr(dstType),
+ _mesa_lookup_enum_by_nr(dstFormat));
return;
}
}
@@ -545,7 +562,7 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
{
GLfloat *luminance;
const GLint comps = _mesa_components_in_format(dstFormat);
- const GLboolean intDstFormat = _mesa_is_integer_format(dstFormat);
+ const GLboolean intDstFormat = _mesa_is_enum_format_integer(dstFormat);
GLuint i;
if (dstFormat == GL_LUMINANCE ||
@@ -2476,7 +2493,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
stride = _mesa_components_in_format(srcFormat);
- intFormat = _mesa_is_integer_format(srcFormat);
+ intFormat = _mesa_is_enum_format_integer(srcFormat);
#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \
if ((SRC_INDEX) < 0) { \
@@ -3531,7 +3548,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps )
{
- GLboolean intFormat = _mesa_is_integer_format(srcFormat);
+ GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat);
ASSERT(dstFormat == GL_ALPHA ||
dstFormat == GL_LUMINANCE ||
dstFormat == GL_LUMINANCE_ALPHA ||
@@ -3838,7 +3855,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
- GLboolean intFormat = _mesa_is_integer_format(srcFormat);
+ GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat);
if (!rgba) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
diff --git a/mesalib/src/mesa/main/pack_tmp.h b/mesalib/src/mesa/main/pack_tmp.h
index 83b655729..0d4eb387d 100644
--- a/mesalib/src/mesa/main/pack_tmp.h
+++ b/mesalib/src/mesa/main/pack_tmp.h
@@ -22,7 +22,8 @@
*/
static void
-FN_NAME(DST_TYPE *dst,
+FN_NAME(struct gl_context *ctx,
+ DST_TYPE *dst,
GLenum dstFormat,
SRC_TYPE rgba[][4],
int n)
@@ -111,5 +112,11 @@ FN_NAME(DST_TYPE *dst,
dst[i*2+1] = SRC_CONVERT(rgba[i][ACOMP]);
}
break;
+
+ default:
+ _mesa_problem(ctx,
+ "Unsupported format (%s)",
+ _mesa_lookup_enum_by_nr(dstFormat));
+ break;
}
}
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c
index d8fa9191d..c73d7492f 100644
--- a/mesalib/src/mesa/main/pbo.c
+++ b/mesalib/src/mesa/main/pbo.c
@@ -32,6 +32,7 @@
#include "glheader.h"
#include "bufferobj.h"
+#include "glformats.h"
#include "image.h"
#include "imports.h"
#include "mtypes.h"
@@ -172,11 +173,12 @@ _mesa_map_pbo_source(struct gl_context *ctx,
*/
const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLsizei clientMemSize,
- const GLvoid *ptr, const char *where)
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
@@ -268,11 +270,11 @@ _mesa_map_pbo_dest(struct gl_context *ctx,
*/
GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLsizei clientMemSize,
- GLvoid *ptr, const char *where)
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ GLvoid *ptr, const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
@@ -339,12 +341,13 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
return pixels;
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, INT_MAX, pixels)) {
+ format, type, INT_MAX, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
- buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
+ buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
+ unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
if (!buf) {
@@ -407,5 +410,3 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx,
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
}
}
-
-
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 138111049..7ac877497 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -36,6 +36,8 @@
#include "pack.h"
#include "pbo.h"
#include "state.h"
+#include "glformats.h"
+#include "fbobject.h"
/**
@@ -337,7 +339,7 @@ slow_read_rgba_pixels( struct gl_context *ctx,
goto done;
for (j = 0; j < height; j++) {
- if (_mesa_is_integer_format(format)) {
+ if (_mesa_is_enum_format_integer(format)) {
_mesa_unpack_uint_rgba_row(rbFormat, width, map, (GLuint (*)[4]) rgba);
_mesa_rebase_rgba_uint(width, (GLuint (*)[4]) rgba,
rb->_BaseFormat);
@@ -378,7 +380,7 @@ read_rgba_pixels( struct gl_context *ctx,
return;
if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) &&
- !_mesa_is_integer_format(format)) {
+ !_mesa_is_enum_format_integer(format)) {
transferOps |= IMAGE_CLAMP_BIT;
}
@@ -713,7 +715,7 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
- const GLboolean dstInteger = _mesa_is_integer_format(format);
+ const GLboolean dstInteger = _mesa_is_enum_format_integer(format);
if (dstInteger != srcInteger) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(integer / non-integer format mismatch");
@@ -721,7 +723,8 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
}
}
- if (ctx->ReadBuffer->Name != 0 && ctx->ReadBuffer->Visual.samples > 0) {
+ if (_mesa_is_user_fbo(ctx->ReadBuffer) &&
+ ctx->ReadBuffer->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(multisample FBO)");
return;
}
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 6927368de..7c97a6359 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -346,10 +346,12 @@ delete_shader(struct gl_context *ctx, GLuint shader)
if (!sh)
return;
- sh->DeletePending = GL_TRUE;
+ if (!sh->DeletePending) {
+ sh->DeletePending = GL_TRUE;
- /* effectively, decr sh's refcount */
- _mesa_reference_shader(ctx, &sh, NULL);
+ /* effectively, decr sh's refcount */
+ _mesa_reference_shader(ctx, &sh, NULL);
+ }
}
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index 226947638..58cbc5250 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -71,13 +71,15 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->Programs = _mesa_NewHashTable();
#if FEATURE_ARB_vertex_program
- shared->DefaultVertexProgram = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
+ shared->DefaultVertexProgram =
+ gl_vertex_program(ctx->Driver.NewProgram(ctx,
+ GL_VERTEX_PROGRAM_ARB, 0));
#endif
#if FEATURE_ARB_fragment_program
- shared->DefaultFragmentProgram = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
+ shared->DefaultFragmentProgram =
+ gl_fragment_program(ctx->Driver.NewProgram(ctx,
+ GL_FRAGMENT_PROGRAM_ARB, 0));
#endif
#if FEATURE_ATI_fragment_shader
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index db0cc30ec..76946bd93 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -134,8 +134,7 @@ update_program(struct gl_context *ctx)
&ctx->Shader._CurrentFragmentProgram,
fsProg);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
- (struct gl_fragment_program *)
- fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program);
+ gl_fragment_program(fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program));
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram,
NULL);
}
@@ -157,11 +156,9 @@ update_program(struct gl_context *ctx)
&ctx->Shader._CurrentFragmentProgram,
f);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
- (struct gl_fragment_program *)
- f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program);
+ gl_fragment_program(f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program));
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram,
- (struct gl_fragment_program *)
- f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program);
+ gl_fragment_program(f->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program));
}
else {
/* No fragment program */
@@ -174,8 +171,7 @@ update_program(struct gl_context *ctx)
&& gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]) {
/* Use GLSL geometry shader */
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current,
- (struct gl_geometry_program *)
- gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program);
+ gl_geometry_program(gsProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program));
} else {
/* No geometry program */
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL);
@@ -189,8 +185,7 @@ update_program(struct gl_context *ctx)
&& vsProg->_LinkedShaders[MESA_SHADER_VERTEX]) {
/* Use GLSL vertex shader */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
- (struct gl_vertex_program *)
- vsProg->_LinkedShaders[MESA_SHADER_VERTEX]->Program);
+ gl_vertex_program(vsProg->_LinkedShaders[MESA_SHADER_VERTEX]->Program));
}
else if (ctx->VertexProgram._Enabled) {
/* Use user-defined vertex program */
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 26bcbc10a..d360f0e22 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -887,6 +887,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGB10_A2UI:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010_UINT);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ABGR2101010_UINT);
break;
default:
break;
@@ -894,7 +895,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
}
/* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
*/
- if (ctx->API != API_OPENGL) {
+ if (_mesa_is_gles(ctx)) {
switch (internalFormat) {
case GL_BGRA:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 05b052a01..0ba3ff5b3 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -35,6 +35,7 @@
#include "context.h"
#include "formats.h"
#include "format_unpack.h"
+#include "glformats.h"
#include "image.h"
#include "mfeatures.h"
#include "mtypes.h"
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 64b25a82d..d2746c6f3 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -47,6 +47,7 @@
#include "texstate.h"
#include "texpal.h"
#include "mtypes.h"
+#include "glformats.h"
/**
@@ -129,7 +130,7 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
/* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
*/
- if (ctx->API != API_OPENGL) {
+ if (_mesa_is_gles(ctx)) {
switch (internalFormat) {
case GL_BGRA:
return GL_RGBA;
@@ -1764,8 +1765,8 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for integer textures */
if ((ctx->VersionMajor >= 3 || ctx->Extensions.EXT_texture_integer) &&
- (_mesa_is_integer_format(format) !=
- _mesa_is_integer_format(internalFormat))) {
+ (_mesa_is_enum_format_integer(format) !=
+ _mesa_is_enum_format_integer(internalFormat))) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(integer/non-integer format mismatch)",
@@ -1939,7 +1940,7 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_texture_integer) {
/* both source and dest must be integer-valued, or neither */
if (_mesa_is_format_integer_color(destTex->TexFormat) !=
- _mesa_is_integer_format(format)) {
+ _mesa_is_enum_format_integer(format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexSubImage%dD(integer/non-integer format mismatch)",
dimensions);
@@ -2042,8 +2043,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_color_format(internalFormat)) {
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- if (_mesa_is_integer_format(rb->InternalFormat) !=
- _mesa_is_integer_format(internalFormat)) {
+ if (_mesa_is_enum_format_integer(rb->InternalFormat) !=
+ _mesa_is_enum_format_integer(internalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexImage%dD(integer vs non-integer)", dimensions);
return GL_TRUE;
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 9abc503e3..1376219d7 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -35,7 +35,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
-#include "main/image.h"
+#include "main/glformats.h"
#include "main/macros.h"
#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 1ced8aac9..ab9fdf26d 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -37,9 +37,8 @@
* However, most device drivers will be able to use the fallback functions
* in this file. That is, most drivers will have the following bit of
* code:
- * ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- * ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- * ctx->Driver.TexImage3D = _mesa_store_teximage3d;
+ * ctx->Driver.TexImage = _mesa_store_teximage;
+ * ctx->Driver.TexSubImage = _mesa_store_texsubimage;
* etc...
*
* Texture image processing is actually kind of complicated. We have to do:
@@ -72,6 +71,7 @@
#include "teximage.h"
#include "texstore.h"
#include "enums.h"
+#include "glformats.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
@@ -3892,6 +3892,72 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS)
}
static GLboolean
+_mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS)
+{
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ABGR2101010_UINT);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
+
+ if (baseInternalFormat == GL_RGBA &&
+ _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
+ srcPacking->SwapBytes)) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat,
+ dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLuint *tempImage = make_temp_uint_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight,
+ srcDepth, srcFormat,
+ srcType, srcAddr,
+ srcPacking);
+ const GLuint *src = tempImage;
+ GLint img, row, col;
+ GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = dstSlices[img];
+
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (is_unsigned) {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+ r = MIN2(src[RCOMP], 0x3ff);
+ g = MIN2(src[GCOMP], 0x3ff);
+ b = MIN2(src[BCOMP], 0x3ff);
+ a = MIN2(src[ACOMP], 0x003);
+ dstUI[col] = (a << 30) | (b << 20) | (g << 10) | (r);
+ src += 4;
+ }
+ } else {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+ r = CLAMP((GLint) src[RCOMP], 0, 0x3ff);
+ g = CLAMP((GLint) src[GCOMP], 0, 0x3ff);
+ b = CLAMP((GLint) src[BCOMP], 0, 0x3ff);
+ a = CLAMP((GLint) src[ACOMP], 0, 0x003);
+ dstUI[col] = (a << 30) | (b << 20) | (g << 10) | (r);
+ src += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+static GLboolean
_mesa_texstore_null(TEXSTORE_PARAMS)
{
(void) ctx; (void) dims;
@@ -4085,6 +4151,7 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
+ table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
initialized = GL_TRUE;
}
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index f5d998ffb..816c2779c 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -74,6 +74,79 @@ _mesa_GetActiveUniformARB(GLhandleARB program, GLuint index,
}
}
+extern "C" void GLAPIENTRY
+_mesa_GetActiveUniformsiv(GLuint program,
+ GLsizei uniformCount,
+ const GLuint *uniformIndices,
+ GLenum pname,
+ GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg;
+ GLsizei i;
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
+ if (!shProg)
+ return;
+
+ if (uniformCount < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetUniformIndices(uniformCount < 0)");
+ return;
+ }
+
+ for (i = 0; i < uniformCount; i++) {
+ GLuint index = uniformIndices[i];
+ const struct gl_uniform_storage *uni = &shProg->UniformStorage[index];
+
+ if (index >= shProg->NumUserUniformStorage) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniformsiv(index)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_UNIFORM_TYPE:
+ params[i] = uni->type->gl_type;
+ break;
+
+ case GL_UNIFORM_SIZE:
+ /* array_elements is zero for non-arrays, but the API requires that 1 be
+ * returned.
+ */
+ params[i] = MAX2(1, uni->array_elements);
+ break;
+
+ case GL_UNIFORM_NAME_LENGTH:
+ params[i] = strlen(uni->name) + 1;
+ break;
+
+ case GL_UNIFORM_BLOCK_INDEX:
+ params[i] = uni->block_index;
+ break;
+
+ case GL_UNIFORM_OFFSET:
+ params[i] = uni->offset;
+ break;
+
+ case GL_UNIFORM_ARRAY_STRIDE:
+ params[i] = uni->array_stride;
+ break;
+
+ case GL_UNIFORM_MATRIX_STRIDE:
+ params[i] = uni->matrix_stride;
+ break;
+
+ case GL_UNIFORM_IS_ROW_MAJOR:
+ params[i] = uni->row_major;
+ break;
+
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)");
+ return;
+ }
+ }
+}
+
static bool
validate_uniform_parameters(struct gl_context *ctx,
struct gl_shader_program *shProg,
@@ -852,13 +925,17 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
/**
* Called via glGetUniformLocation().
*
- * The return value will encode two values, the uniform location and an
- * offset (used for arrays, structs).
+ * Returns the uniform index into UniformStorage (also the
+ * glGetActiveUniformsiv uniform index), and stores the referenced
+ * array offset in *offset, or GL_INVALID_INDEX (-1). Those two
+ * return values can be encoded into a uniform location for
+ * glUniform* using _mesa_uniform_merge_location_offset(index, offset).
*/
-extern "C" GLint
+extern "C" unsigned
_mesa_get_uniform_location(struct gl_context *ctx,
struct gl_shader_program *shProg,
- const GLchar *name)
+ const GLchar *name,
+ unsigned *out_offset)
{
const size_t len = strlen(name);
long offset;
@@ -901,13 +978,13 @@ _mesa_get_uniform_location(struct gl_context *ctx,
* (or other non-digit characters) before the opening '['.
*/
if ((i == 0) || name[i-1] != '[')
- return -1;
+ return GL_INVALID_INDEX;
/* Return an error if there are no digits between the opening '[' to
* match the closing ']'.
*/
if (i == (len - 1))
- return -1;
+ return GL_INVALID_INDEX;
/* Make a new string that is a copy of the old string up to (but not
* including) the '[' character.
@@ -919,7 +996,7 @@ _mesa_get_uniform_location(struct gl_context *ctx,
offset = strtol(&name[i], NULL, 10);
if (offset < 0) {
free(name_copy);
- return -1;
+ return GL_INVALID_INDEX;
}
array_lookup = true;
@@ -941,16 +1018,17 @@ _mesa_get_uniform_location(struct gl_context *ctx,
free(name_copy);
if (!found)
- return -1;
+ return GL_INVALID_INDEX;
/* Since array_elements is 0 for non-arrays, this causes look-ups of 'a[0]'
* to (correctly) fail if 'a' is not an array.
*/
if (array_lookup && shProg->UniformStorage[location].array_elements == 0) {
- return -1;
+ return GL_INVALID_INDEX;
}
- return _mesa_uniform_merge_location_offset(location, offset);
+ *out_offset = offset;
+ return location;
}
extern "C" bool
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index e6604b1a4..ccbd753db 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -497,6 +497,7 @@ GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
{
struct gl_shader_program *shProg;
+ GLuint index, offset;
GET_CURRENT_CONTEXT(ctx);
@@ -516,9 +517,71 @@ _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
return -1;
}
- return _mesa_get_uniform_location(ctx, shProg, name);
+ index = _mesa_get_uniform_location(ctx, shProg, name, &offset);
+ if (index == GL_INVALID_INDEX)
+ return -1;
+
+ return _mesa_uniform_merge_location_offset(index, offset);
}
+static GLuint GLAPIENTRY
+_mesa_GetUniformBlockIndex(GLuint program,
+ const GLchar *uniformBlockName)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint i;
+ struct gl_shader_program *shProg;
+
+ if (!ctx->Extensions.ARB_uniform_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformBlockIndex");
+ return GL_INVALID_INDEX;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetUniformBlockIndex");
+ if (!shProg)
+ return GL_INVALID_INDEX;
+
+ for (i = 0; i < shProg->NumUniformBlocks; i++) {
+ if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName))
+ return i;
+ }
+
+ return GL_INVALID_INDEX;
+}
+
+static void GLAPIENTRY
+_mesa_GetUniformIndices(GLuint program,
+ GLsizei uniformCount,
+ const GLchar * const *uniformNames,
+ GLuint *uniformIndices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLsizei i;
+ struct gl_shader_program *shProg;
+
+ if (!ctx->Extensions.ARB_uniform_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformIndices");
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetUniformIndices");
+ if (!shProg)
+ return;
+
+ if (uniformCount < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetUniformIndices(uniformCount < 0)");
+ return;
+ }
+
+ for (i = 0; i < uniformCount; i++) {
+ unsigned offset;
+ uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
+ uniformNames[i], &offset);
+ }
+}
/**
* Plug in shader uniform-related functions into API dispatch table.
@@ -577,5 +640,10 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec)
SET_GetnUniformuivARB(exec, _mesa_GetnUniformuivARB);
SET_GetnUniformdvARB(exec, _mesa_GetnUniformdvARB); /* GL 4.0 */
+ /* GL_ARB_uniform_buffer_object / GL 3.1 */
+ SET_GetUniformBlockIndex(exec, _mesa_GetUniformBlockIndex);
+ SET_GetUniformIndices(exec, _mesa_GetUniformIndices);
+ SET_GetActiveUniformsiv(exec, _mesa_GetActiveUniformsiv);
+
#endif /* FEATURE_GL */
}
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 7b512a527..bb0552476 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -150,6 +150,13 @@ _mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
GLint *, GLenum *, GLcharARB *);
extern void GLAPIENTRY
+_mesa_GetActiveUniformsiv(GLuint program,
+ GLsizei uniformCount,
+ const GLuint *uniformIndices,
+ GLenum pname,
+ GLint *params);
+
+extern void GLAPIENTRY
_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
extern void GLAPIENTRY
@@ -176,9 +183,9 @@ _mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *);
extern GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
-GLint
+unsigned
_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
- const GLchar *name);
+ const GLchar *name, unsigned *offset);
void
_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index efa63b07c..7ec7cfee6 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -92,7 +92,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type)
case GL_DOUBLE:
return DOUBLE_BIT;
case GL_FIXED:
- return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
+ return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
case GL_UNSIGNED_INT_2_10_10_10_REV:
return UNSIGNED_INT_2_10_10_10_REV_BIT;
case GL_INT_2_10_10_10_REV:
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 38d2b3398..0fe3a8412 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -315,6 +315,7 @@ _mesa_compute_version(struct gl_context *ctx)
switch (ctx->API) {
case API_OPENGL:
+ case API_OPENGL_CORE:
compute_version(ctx);
break;
case API_OPENGLES:
diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c
index bf7a54c0a..ce490ed9e 100644
--- a/mesalib/src/mesa/main/vtxfmt.c
+++ b/mesalib/src/mesa/main/vtxfmt.c
@@ -45,57 +45,64 @@
* API dispatch table.
*/
static void
-install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
+install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
+ const GLvertexformat *vfmt)
{
_mesa_install_arrayelt_vtxfmt(tab, vfmt);
- SET_Color3f(tab, vfmt->Color3f);
- SET_Color3fv(tab, vfmt->Color3fv);
- SET_Color4f(tab, vfmt->Color4f);
- SET_Color4fv(tab, vfmt->Color4fv);
- SET_EdgeFlag(tab, vfmt->EdgeFlag);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Color3f(tab, vfmt->Color3f);
+ SET_Color3fv(tab, vfmt->Color3fv);
+ SET_Color4f(tab, vfmt->Color4f);
+ SET_Color4fv(tab, vfmt->Color4fv);
+ SET_EdgeFlag(tab, vfmt->EdgeFlag);
+ }
_mesa_install_eval_vtxfmt(tab, vfmt);
- SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
- SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
- SET_Indexf(tab, vfmt->Indexf);
- SET_Indexfv(tab, vfmt->Indexfv);
- SET_Materialfv(tab, vfmt->Materialfv);
- SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
- SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
- SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
- SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
- SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
- SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
- SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
- SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
- SET_Normal3f(tab, vfmt->Normal3f);
- SET_Normal3fv(tab, vfmt->Normal3fv);
- SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
- SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
- SET_TexCoord1f(tab, vfmt->TexCoord1f);
- SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
- SET_TexCoord2f(tab, vfmt->TexCoord2f);
- SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
- SET_TexCoord3f(tab, vfmt->TexCoord3f);
- SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
- SET_TexCoord4f(tab, vfmt->TexCoord4f);
- SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
- SET_Vertex2f(tab, vfmt->Vertex2f);
- SET_Vertex2fv(tab, vfmt->Vertex2fv);
- SET_Vertex3f(tab, vfmt->Vertex3f);
- SET_Vertex3fv(tab, vfmt->Vertex3fv);
- SET_Vertex4f(tab, vfmt->Vertex4f);
- SET_Vertex4fv(tab, vfmt->Vertex4fv);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
+ SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
+ SET_Indexf(tab, vfmt->Indexf);
+ SET_Indexfv(tab, vfmt->Indexfv);
+ SET_Materialfv(tab, vfmt->Materialfv);
+ SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
+ SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
+ SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
+ SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
+ SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
+ SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
+ SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
+ SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
+ SET_Normal3f(tab, vfmt->Normal3f);
+ SET_Normal3fv(tab, vfmt->Normal3fv);
+ SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
+ SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
+ SET_TexCoord1f(tab, vfmt->TexCoord1f);
+ SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
+ SET_TexCoord2f(tab, vfmt->TexCoord2f);
+ SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
+ SET_TexCoord3f(tab, vfmt->TexCoord3f);
+ SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
+ SET_TexCoord4f(tab, vfmt->TexCoord4f);
+ SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
+ SET_Vertex2f(tab, vfmt->Vertex2f);
+ SET_Vertex2fv(tab, vfmt->Vertex2fv);
+ SET_Vertex3f(tab, vfmt->Vertex3f);
+ SET_Vertex3fv(tab, vfmt->Vertex3fv);
+ SET_Vertex4f(tab, vfmt->Vertex4f);
+ SET_Vertex4fv(tab, vfmt->Vertex4fv);
+ }
_mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
- SET_Begin(tab, vfmt->Begin);
- SET_End(tab, vfmt->End);
- SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
+ if (ctx->API != API_OPENGL_CORE) {
+ SET_Begin(tab, vfmt->Begin);
+ SET_End(tab, vfmt->End);
+ SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
- SET_Rectf(tab, vfmt->Rectf);
+ SET_Rectf(tab, vfmt->Rectf);
+ }
SET_DrawArrays(tab, vfmt->DrawArrays);
SET_DrawElements(tab, vfmt->DrawElements);
@@ -154,42 +161,44 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
- /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
- SET_VertexP2ui(tab, vfmt->VertexP2ui);
- SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
- SET_VertexP3ui(tab, vfmt->VertexP3ui);
- SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
- SET_VertexP4ui(tab, vfmt->VertexP4ui);
- SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
-
- SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
- SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
- SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
- SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
- SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
- SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
- SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
- SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
-
- SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
- SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
- SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
- SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
- SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
- SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
- SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
- SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
-
- SET_NormalP3ui(tab, vfmt->NormalP3ui);
- SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
-
- SET_ColorP3ui(tab, vfmt->ColorP3ui);
- SET_ColorP4ui(tab, vfmt->ColorP4ui);
- SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
- SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
-
- SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
- SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
+ if (ctx->API != API_OPENGL_CORE) {
+ /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
+ SET_VertexP2ui(tab, vfmt->VertexP2ui);
+ SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
+ SET_VertexP3ui(tab, vfmt->VertexP3ui);
+ SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
+ SET_VertexP4ui(tab, vfmt->VertexP4ui);
+ SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
+
+ SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
+ SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
+ SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
+ SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
+ SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
+ SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
+ SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
+ SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
+
+ SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
+ SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
+ SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
+ SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
+ SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
+ SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
+ SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
+ SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
+
+ SET_NormalP3ui(tab, vfmt->NormalP3ui);
+ SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
+
+ SET_ColorP3ui(tab, vfmt->ColorP3ui);
+ SET_ColorP4ui(tab, vfmt->ColorP4ui);
+ SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
+ SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
+
+ SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
+ SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
+ }
SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
@@ -209,8 +218,8 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
void
_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
- if (ctx->API == API_OPENGL)
- install_vtxfmt( ctx->Exec, vfmt );
+ if (_mesa_is_desktop_gl(ctx))
+ install_vtxfmt( ctx, ctx->Exec, vfmt );
}
@@ -221,8 +230,8 @@ _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
void
_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
- if (ctx->API == API_OPENGL)
- install_vtxfmt( ctx->Save, vfmt );
+ if (_mesa_is_desktop_gl(ctx))
+ install_vtxfmt( ctx, ctx->Save, vfmt );
}